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  • Buttfield-Addison, Paris  (10)
  • Därr-Expeditionsservice
  • Safari, an O'Reilly Media Company.
  • Application software ; Development  (12)
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Years
  • 1
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Take Control Books | Boston, MA : Safari
    ISBN: 9781947282445
    Language: English
    Pages: 1 online resource (229 pages)
    Edition: 1st edition
    Keywords: Mac OS ; Application software Development ; Electronic books ; local ; Electronic books ; Mac OS ; Logiciels d'application ; Développement ; Application software ; Development
    Abstract: In macOS 10.15 Catalina, Apple finally did away with iTunes. In its place are three new apps-Music, TV, and Podcasts-with audiobooks now handled by the Books app and syncing of mobile devices handled by the Finder. Where once iTunes was an all-purpose media hub, now you may use up to five apps to accomplish the same things. The new apps also add more features (while, sadly, removing a few things too). Take Control of macOS Media Apps is your guide to this new, post-iTunes world. Kirk McElhearn, whose earlier books on iTunes 10, 11, and 12 collectively sold nearly 14,000 copies, is back with a new book that shows you how to manage your music, videos, podcasts, and audiobooks in Catalina. Whether you just want to play your media, or you want to go deeper with special features like Genius, Shuffle, Up Next, Apple Music, and iTunes Match, this comprehensive guide has the answers you need. Kirk also looks at various ways of bringing audio and video into Apple's media apps, tagging songs and videos so you can find them more easily later, creating playlists, sharing your library over a home network, and syncing media with your iPhone, iPad, or iPod. The book covers how to: Play Music: Learn the basics of playing audio (and even music videos) in the Music app. You'll also find tips on making quick playlists with Genius and Up Next, learn the best ways to search for the music you want to hear, stream music to other devices in your home, and view lyrics while tunes play. Stream Music: Use Apple Music, a paid service, to listen to any of 50 million tracks. Or listen to live broadcasts from Apple Music Radio (including Beats 1). View Your Music and Other Content: Learn how to use the sidebar, view your music library, and work with contextual menus in the Music app. Store Your Music Library in the Cloud: What are the pros and cons of Apple's Cloud Music Library? How do Music and iTunes Match figure out whether to upload your music when setting up your Cloud Music Library? You'll get answers to these questions and more. Use the iTunes Store: iTunes may be gone, but the iTunes Store is still open for business! Find tips on shopping in the iTunes Store, and get advice on sharing your purchases with family members and among your various Apple devices. Tag Your Music: Tags are bits of information (also known as "metadata") that can describe your media. Learn which tags to bother changing, the best ways to add lyrics and album art, how to rate songs with stars, ...
    Note: Online resource; Title from title page (viewed January 21, 2020) , Mode of access: World Wide Web.
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  • 2
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: Second edition.
    Keywords: Swift (Computer program language) ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: Get valuable hands-on experience with Swift 3, the latest version of Apple's programming language. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 3 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms. In the process, you'll learn Swift's fundamentals, including its syntax and features, along with the basics of the Cocoa, CocoaTouch, and WatchKit frameworks. This book teaches you how to use common design patterns for Swift, how to structure an application for Apple's platforms, and how to submit working apps to the App Store. Divided into four distinct parts, this book includes: Swift 2 basics: Learn Swift's basic building blocks and features for object-oriented development OS X app development: Set up the document model, build out features, and sync data with iCloud iOS app development: Use multimedia, contacts, location, notifications, and iCloud files to build a fully featured iOS Notes app Advanced app extensions: Build an Apple Watch app, and learn how to debug, monitor, and test all three of your Swift apps
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed April 7, 2017)
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  • 3
    Language: English
    Pages: 1 online resource (1 streaming video file (14 min., 52 sec.)) , digital, sound, color
    Keywords: iOS (Electronic resource) ; Mobile apps ; Development ; Application software ; Development ; Mobile computing ; Electronic videos ; local
    Abstract: "Taking a constraint-based approach within your iOS app allows Auto Layout to adjust your view hierarchy depending on how much real estate you are dealing with and how it is laid out. A clear understanding of how to construct constraints is key get your apps looking good across devices with minimal fuss--spend the next few minutes and get the process down right."--Resource description page.
    Note: Title from title screen (viewed April 21, 2017)
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  • 4
    Language: English
    Pages: 1 online resource (1 streaming video file (45 min., 13 sec.)) , digital, sound, color
    Keywords: iOS (Electronic resource) ; Application software ; Development ; Computer animation ; Electronic videos ; local
    Abstract: "Managing your iOS app's user interface keeps getting easier with Apple's developer tools. This Learning Path focuses on UIKit Dynamics, which provides a way to integrate real-world physics, mechanics, and animation into your app--basically a nifty little physics engine! Learn how to use UIKit dynamics by following Paris, Jon, and Tim as they show how gravity works on a box. Oh, and there's a cool pendulum example as well."--Resource description page.
    Note: Title from title screen (viewed April 21, 2017)
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  • 5
    Language: English
    Pages: 1 online resource (1 streaming video file (21 min., 4 sec.)) , digital, sound, color
    Keywords: iOS (Electronic resource) ; Application software ; Development ; Mobile computing ; Electronic videos ; local
    Abstract: "Table views are one of the most basic ways that users interface with an iOS app. Think of the ones that segment your music into pop, alternative, and classical. This quick Learning Path will show you when, why, and how to use this mobile interface staple for all your iOS apps. Once you've got the hang of it, Paris, Jon, and Tim will take you one step further, showing you how to customize these cells in the interface building."--Resource description page.
    Note: Title from title screen (viewed April 21, 2017)
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  • 6
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: First edition.
    Keywords: Smartwatches ; Programming ; Application software ; Development ; Swift (Computer program language) ; Electronic books ; Electronic books ; local
    Abstract: Apple Watch is the sort of science-fiction gadget that people used to dream about as kids. What kinds of apps do you envision for this new device? If you're comfortable using OS X, Xcode, and iOS-and familiar with Swift-this concise book shows you the basics of building your own apps for this wrist-mounted computer with Apple's WatchKit framework. You'll learn what an Apple Watch is, what it isn't, and how and why people might interact with apps you build for it.
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed June 3, 2016)
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  • 7
    Language: English
    Pages: 1 online resource (1 volume)
    Edition: First edition.
    Keywords: Swift (Computer program language) ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: Swift 3 is the first significant release since Apple's heralded programming language became an open source project in late 2015. In this report, Jon Manning, Paris Buttfield-Addison, and Tim Nugent-authors of Learning Swift -provide a tour of Swift 3 and its growing ecosystem. You'll learn about the language's most impactful and interesting new features, and explore Swift's use on non-Apple platforms. Many changes in Swift 3 are subtle refinements that knock the rough corners off the language, making human interactions with Swift much smoother. To help you gain a better understanding of Swift 3, the authors provide a simple program designed for one of Apple's Swift Playgrounds. Get a high-level view of Swift 3's changes and new features, and learn how this version differs from Swift 2 Explore the Swift Evolution Process and the full list of accepted proposals-including those not yet implemented Dive into Swift 3's changes to the language's syntax, standard library features, and other areas Examine Swift 3's use on the server, and use a simple program to learn about Swift's use on Linux Find further resources for learning about, working with, and converting projects to Swift 3
    Note: Includes bibliographical references. - Description based on online resource; title from title page (Safari, viewed December 12, 2018)
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  • 8
    Online Resource
    Online Resource
    [Place of publication not identified] : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 streaming video file (12 hr., 31 min., 15 sec.)) , digital, sound, color.
    Keywords: Application software ; Development ; Apple computer ; Programming ; iPhone (Smartphone) ; Mobile apps ; iPad (Computer) ; Programming ; Macintosh (Computer) ; Programming ; Electronic videos ; local
    Abstract: "Building apps for iPhone, iPad, and Mac just got easier, faster, and safer, now that Apple has released Swift. In this video workshop, Secret Lab co-founders Jon Manning and Paris Buttfield-Addison, together with Tim Nugent, take you through the components used for building iOS and OS X apps with Swift, and then step through the creation of a simple notepad from scratch, with counterparts for each operating system. If you're an experienced programmer who's never touched Apple developer tools before, you'll learn the basics for putting the Swift language, the Xcode IDE, Interface Builder, and many other Apple technologies to work. With this video workshop, you'll learn how to turn your app ideas into reality."--Resource description page.
    Note: Title from resource description page (viewed April 22, 2015). - Date of publication taken from resource description page
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  • 9
    Online Resource
    Online Resource
    [Place of publication not identified] : O'Reilly Media
    ISBN: 9781491934524
    Language: English
    Pages: 1 online resource (1 streaming video file (1 hr., 3 min., 17 sec.)) , digital, sound, color.
    Keywords: iOS (Electronic resource) ; Programming ; iPhone OS ; Programming ; Swift (computer program language) ; Application software ; Development ; iPad (Computer) ; Programming ; Electronic videos ; local
    Abstract: "In this webcast, well cover five important features of the Swift language, and talk about how you can use them to reduce the amount of code you need to write, to make your code easier to understand, and to extend the Swift language to meet your needs. Generics: write code that doesn't need to know every detail about the data it's working with closures: writing code that can be run at a later time types and protocols: understanding how Swift's type system works, and how to make custom types that fit neatly into the language custom operators: creating your own representations for different ways objects can interact with each other. Literal convertibles: writing code that interacts nicely with built-in types. This talk is designed for existing programmers of any type, but does not necessarily require any Swift (or Objective-C) experience. At the end, attendees will understand these five essential components of the Swift, and how to use them to improve their code and be more "Swifty"."--Resource description page.
    Note: Title taken from title screen. - Date of publication taken from resource description page
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  • 10
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Keywords: iOS (Electronic resource) ; Mac OS ; Objective-C (Computer program language) ; Application software ; Programming ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac.
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed Feb. 28, 2014)
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  • 11
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Edition: 3rd ed.
    Parallel Title: Erscheint auch als
    Keywords: Application software ; Development ; Cocoa (Application development environment) ; Objective-C (Computer program language) ; Electronic books ; Electronic books ; local
    Abstract: Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, this book covers everything you need to build apps for the iPhone, iPad, and Mac. You'll learn how to work with the Xcode IDE, Objective-C's Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you'll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. Learn the application life cycle on OS X and iOS Work with the user-interface system in Cocoa and Cocoa Touch Use AV Foundation to display video and audio Build apps that let users create, edit, and work with documents Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Interact with the outside world with Core Location and Core Motion Use blocks and operation queues for multiprocessing
    Note: Includes index. - Description based on print version record
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  • 12
    ISBN: 0738438464 , 9780738438467
    Language: English
    Pages: 1 online resource (638 pages)
    Series Statement: IBM Redbooks
    Parallel Title: Erscheint auch als
    DDC: 005.376
    Keywords: WebSphere ; Computational grids (Computer systems) ; Application software Development ; Client/server computing ; Web servers Computer programs ; Electronic books ; local ; WebSphere ; WebSphere ; Electrical & Computer Engineering ; Engineering & Applied Sciences ; Telecommunications ; Grilles informatiques ; Logiciels d'application ; Développement ; Architecture client-serveur (Informatique) ; Serveurs Web ; Logiciels ; Application software ; Development ; Client/server computing ; Computational grids (Computer systems) ; Web servers ; Computer programs
    Abstract: This IBM® Redbooks® publication provides information about the concepts, planning, and design of IBM WebSphere® Application Server V8.5 environments. The target audience of this book is IT architects and consultants who want more information about the planning and design of application-serving environments, from small to large, and complex implementations. This book addresses the packaging and features in WebSphere Application Server V8.5, and highlights the most common implementation topologies. It provides information about planning for specific tasks and components that conform to the WebSphere Application Server environment. Also in this book are planning guidelines for Websphere Application Server V8.5 and Websphere Application Server Network Deployment V8.5 on distributed platforms. It also includes guidelines for WebSphere Application Server for IBM z/OS® V8.5. This book contains information about migration considerations when moving from previous releases. Please note that the additional material referenced in the text is not available from IBM.
    Note: Online resource; Title from title page (viewed June 25, 2012) , Mode of access: World Wide Web.
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