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  • 2015-2019  (11)
  • 1960-1964
  • Manning, Jon  (6)
  • Schindler, Esther  (5)
  • Sebastopol, CA : O'Reilly Media  (11)
Datasource
Material
Language
Years
Year
  • 1
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: First edition.
    Keywords: Unity (Electronic resource) ; Computer games ; Programming ; Computer games ; Design ; Electronic books ; Electronic books ; local
    Abstract: Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development-from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you'll get started in two ways: First, you'll learn about the Unity game engine by following very brief exercises that teach specific features of the software Second, this tutorial-oriented guide provides a collection of snippets that solve common gameplay problems, like determining if a player has completed a lap in a race Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible so you can move onto the next step in the project. Unity Game Development Cookbook is ideal for beginning to intermediate Unity developers. Beginners will get a broad immersion into the Unity development environment, while intermediate developers will learn how to apply the foundational Unity skills they have to solve real game development problems.
    Note: Includes bibliographical references and index. - Description based on online resource; title from title page (Safari, viewed April 2, 2019)
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  • 2
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume)
    Edition: First edition.
    Keywords: Employee selection ; Applications for positions ; Employment interviewing ; Electronic books ; Electronic books ; local
    Abstract: Every business wants to hire the right people and to create successful teams. And job seekers want to find rewarding positions that pay fairly and make them feel valued. But in the digital era, traditional interviewing and staffing processes are no longer effective. This report examines how the hiring process today is leaning toward new technologies, from big data to artificial intelligence to scientifically based skill assessments-all in an effort to make the process more human. Author Esther Schindler takes hiring managers, HR professionals, and job seekers through several options available for improving the way companies hire talent and the methods qualified applicants can attract attention. Two-dozen interviews with recruiters, job seekers, hiring consultants, and recruiting-software execs reveal where today's hiring process is headed. With this report, you'll discover: How hiring practices have changed due to the wide availability of data and social profiles, company information, and skills assessment Recurring problems that have broken traditional hiring practices, including assessment processes that fail to identify qualified candidates The new breed of hiring tools, including AI to tackle applicant data, virtual reality to make companies appealing, and metrics to identify talent How different recruiters view success in today's effort to remake the hiring process
    Note: Description based on online resource; title from title page (viewed July 7, 2017)
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  • 3
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: First edition.
    Keywords: Unity (Electronic resource) ; Computer games ; Programming ; Mobile games ; Electronic books ; Electronic books ; local
    Abstract: Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine. Authors Jon Manning and Paris Buttfield-Addison ( iOS Swift Game Development Cookbook ) provide a top-to-bottom overview of Unity's features with specific, project-oriented guidance on how to use them in real game situations.
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed August 11, 2017)
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  • 4
    Language: English
    Pages: 1 online resource (1 volume)
    Edition: First edition.
    Keywords: Information technology ; Management ; Technological innovations ; Electronic books ; Electronic books ; local
    Abstract: There are many tech innovations today for companies looking to stay competitive and be more productive. From new programming languages and tools like Hadoop to processes like DevOps, the choices are tempting. Which ones are genuine game changers? Which are right for your business? This report explores guidelines that can help you make crucial "right item, right time" decisions, and assist in the integration of new technology into existing business processes. Author Esther Schindler explains that even when the item truly is exciting, committing too soon or too late is equally risky. This report will help you navigate the tech adoption maze with advice and eye-opening examples from several executives and consultants intimately involved with this process. You'll learn a measured approach for recognizing when and how to implement a particular technology change. Discover where your company stands on the technology adoption curve Measure the promise of a new technology or process against your company goals Examine how the change will impact your company's existing processes, technology, and teams Sell the change across the company's ecosystem, from employees and customers to strategic partners and vendors Make the transition slowly by introducing the new tech to only one department or product line Consider a formal change management process to execute the change Esther Schindler is a longtime tech industry journalist who has translated geek-talk into English since 1992. She loves to explain how technology indeed can improve the quality of life. Find her on Twitter at estherschindler.
    Note: Description based on online resource; title from title page (Safari, viewed June 21, 2017)
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  • 5
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume)
    Edition: First edition.
    Keywords: Personnel management ; Leadership ; Management ; Electronic books ; Electronic books ; local
    Abstract: Delegating work often goes awry. The software doesn't work, the invitations aren't sent out on time, or nobody shows up to staff the trade show booth. Or the work is done on time, but at the expense of team member engagement. When a project fails or just plain doesn't match your expectations as team leader, it's usually your fault. This insightful report examines the best ways to delegate work so that you not only end up with successfully completed tasks, but also a team of cheerful people- including a cheerful you. Through interviews with more than two dozen management authorities-executives, managers, leadership coaches, advisors, and authors-author Esther Schindler takes you on a journey through the process, pitfalls, and rewards of delegating work to others. Adopt a managerial attitude: learn how to cede control and trust your team Understand empowerment: know what, how, and to whom to delegate tasks Assign tasks sensibly: delegate objectives and clarify expectations Check on a task's progress: learn how to provide communication and support Judge the results through a mentor's eyes: praise your team and cope with failure
    Note: Description based on online resource; title from title page (Safari, viewed June 21, 2017)
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  • 6
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume)
    Edition: First edition.
    Keywords: Personnel management ; Meetings ; Planning ; Leadership ; Teams in the workplace ; Electronic books ; Electronic books ; local
    Abstract: Like any committed organization, your company wants to attract and keep loyal employees who are creatively productive and engaged with their work. And those workers want to be appreciated for the job they do. This report shows you how to align both goals, with guidelines for a powerful process that's often undervalued: one-on-one meetings between managers (or team leaders) and the people in their charge. Author Esther Schindler explains that one-on-one meetings can help managers break down barriers, give and receive useful and immediate feedback, and ultimately build team loyalty. With the best practices in this report, you can transform these meetings from an irritating waste of time into a valuable "special time" for both workers and managers. Learn why one-on-ones are important for developing trust, aligning tasks, and mentoring Conduct these meetings as a conversation-and don't be afraid to be personal Make the process work by scheduling recurring meetings and building in follow-up Get guidelines for what (and what not) to talk about during one-on-one meetings and for dealing with tricky situations and negative feedback Judge your success with a checklist for self-assessment Esther Schindler is a longtime tech industry journalist who's translated geek-talk into English since 1992. She loves to explain how technology can, indeed, improve the quality of life. Find her on Twitter at estherschindler. Bring chocolate.
    Note: Description based on online resource; title from title page (Safari, viewed June 21, 2017)
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  • 7
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: First edition.
    Keywords: Smartwatches ; Programming ; Application software ; Development ; Swift (Computer program language) ; Electronic books ; Electronic books ; local
    Abstract: Apple Watch is the sort of science-fiction gadget that people used to dream about as kids. What kinds of apps do you envision for this new device? If you're comfortable using OS X, Xcode, and iOS-and familiar with Swift-this concise book shows you the basics of building your own apps for this wrist-mounted computer with Apple's WatchKit framework. You'll learn what an Apple Watch is, what it isn't, and how and why people might interact with apps you build for it.
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed June 3, 2016)
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  • 8
    Language: English
    Pages: 1 online resource (1 volume)
    Edition: First edition.
    Keywords: Telecommuting ; Flexible work arrangements ; Electronic books ; Electronic books ; local
    Abstract: Telecommuting is an incredible way to work, especially for programmers and other tech workers. Besides the advantages of working from your own home (and avoiding rush hour), remote work offers independence, flexibility, and more control over your work environment. But it definitely has its challenges and tradeoffs. This report is packed with advice to help you make a success of telecommuting, whether you're an individual telecommuter, a team member, or a manager. Author Esther Schindler explains that successful telecommuting requires good communication skills, trust among colleagues, and shared dedication to accomplishing team goals. With this report, you'll learn to address two main challenges: how to organize your own life as a telecommuter, and how to work as part of a larger team. Manage your telecommuting life: create your own office space and give structure to your day Beat the workaholic syndrome so common with remote workers Define firm "on the job" times while making family a part of your daily routine Make yourself visible: stay in sync with colleagues through frequent and clear communication Find ways to collaborate with your team, including brainstorming sessions Deal with common technology problems you're likely to encounter
    Note: Description based on online resource; title from title page (Safari, viewed July 11, 2017)
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  • 9
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Keywords: Kerbal (Game) ; Video games ; Handbooks, manuals, etc ; Electronic books ; Electronic books ; local
    Abstract: Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds-including an astrophysicist-teach you everything you need to know to get a nation of tiny green people into space. Perfect for video game players, simulation game players, Minecrafters, and amateur astronomers.
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed November 30, 2016)
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  • 10
    Language: English
    Pages: 1 online resource (1 volume)
    Edition: First edition.
    Keywords: Swift (Computer program language) ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: Swift 3 is the first significant release since Apple's heralded programming language became an open source project in late 2015. In this report, Jon Manning, Paris Buttfield-Addison, and Tim Nugent-authors of Learning Swift -provide a tour of Swift 3 and its growing ecosystem. You'll learn about the language's most impactful and interesting new features, and explore Swift's use on non-Apple platforms. Many changes in Swift 3 are subtle refinements that knock the rough corners off the language, making human interactions with Swift much smoother. To help you gain a better understanding of Swift 3, the authors provide a simple program designed for one of Apple's Swift Playgrounds. Get a high-level view of Swift 3's changes and new features, and learn how this version differs from Swift 2 Explore the Swift Evolution Process and the full list of accepted proposals-including those not yet implemented Dive into Swift 3's changes to the language's syntax, standard library features, and other areas Examine Swift 3's use on the server, and use a simple program to learn about Swift's use on Linux Find further resources for learning about, working with, and converting projects to Swift 3
    Note: Includes bibliographical references. - Description based on online resource; title from title page (Safari, viewed December 12, 2018)
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  • 11
    Language: Caucasian (Other)
    Pages: 1 online resource (1 volume) , illustrations.
    Keywords: Cocoa (Application development environment) ; Electronic books ; Electronic books ; local
    Abstract: Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you're an experienced programmer who's never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch. You'll learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation.
    Note: Includes index. - Description based on online resource; title from cover (Safari, viewed December 11, 2014)
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