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  • Online Resource  (9)
  • 2015-2019  (9)
  • Manning, Jon  (9)
  • [Place of publication not identified] : O'Reilly  (9)
  • Computer games ; Programming  (4)
  • Application software ; Development  (3)
  • Video games ; Design  (2)
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  • 1
    Language: English
    Pages: 1 online resource (1 streaming video file (21 min., 4 sec.)) , digital, sound, color
    Keywords: iOS (Electronic resource) ; Application software ; Development ; Mobile computing ; Electronic videos ; local
    Abstract: "Table views are one of the most basic ways that users interface with an iOS app. Think of the ones that segment your music into pop, alternative, and classical. This quick Learning Path will show you when, why, and how to use this mobile interface staple for all your iOS apps. Once you've got the hang of it, Paris, Jon, and Tim will take you one step further, showing you how to customize these cells in the interface building."--Resource description page.
    Note: Title from title screen (viewed April 21, 2017)
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  • 2
    Language: English
    Pages: 1 online resource (1 streaming video file (45 min., 13 sec.)) , digital, sound, color
    Keywords: iOS (Electronic resource) ; Application software ; Development ; Computer animation ; Electronic videos ; local
    Abstract: "Managing your iOS app's user interface keeps getting easier with Apple's developer tools. This Learning Path focuses on UIKit Dynamics, which provides a way to integrate real-world physics, mechanics, and animation into your app--basically a nifty little physics engine! Learn how to use UIKit dynamics by following Paris, Jon, and Tim as they show how gravity works on a box. Oh, and there's a cool pendulum example as well."--Resource description page.
    Note: Title from title screen (viewed April 21, 2017)
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  • 3
    Language: English
    Pages: 1 online resource (1 streaming video file (14 min., 52 sec.)) , digital, sound, color
    Keywords: iOS (Electronic resource) ; Mobile apps ; Development ; Application software ; Development ; Mobile computing ; Electronic videos ; local
    Abstract: "Taking a constraint-based approach within your iOS app allows Auto Layout to adjust your view hierarchy depending on how much real estate you are dealing with and how it is laid out. A clear understanding of how to construct constraints is key get your apps looking good across devices with minimal fuss--spend the next few minutes and get the process down right."--Resource description page.
    Note: Title from title screen (viewed April 21, 2017)
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  • 4
    Language: English
    Pages: 1 online resource (1 streaming video file (53 min., 13 sec.)) , digital, sound, color
    Keywords: Video games ; Design ; Computer games ; Design ; Electronic books ; Electronic videos ; local
    Abstract: "A lot of courses will teach you how to make a video game. This course is different: instead of teaching you how to use a game development engine or do cool programming tricks, we'll talk about video games and the nature of fun. What this course is about is the nature of fun and the analytical thought processes successful game designers employ to make games that people really want to play. You'll learn how to use the MDA (Mechanics, Dynamics, and Aesthetics) framework to analyze different components of games; how to shape the stories that players tell themselves; and how gameplay design creates specific feelings in your players. By the end of the course, you'll come away with an appreciation for both high-level and low-level gameplay design decisions, plus an understanding of details like: why the blue shell in Mario Kart is more likely to appear when you're in last place, and how horror games are scary because of more than just the graphics."--Resource description page.
    Note: Title from title screens (Safari, viewed March 16, 2017). - Date of release from resource description page (Safari, viewed March 16, 2017)
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  • 5
    Language: English
    Pages: 1 online resource (1 streaming video file (56 min., 1 sec.)) , digital, sound, color
    Keywords: Unity (Electronic resource) ; Computer games ; Programming ; Computer games ; Design ; Electronic videos ; local
    Abstract: "Virtual reality (VR) has become a dominant force in the game world, so knowing how it works is critical to anyone wanting to become a game developer. This course, designed for those with working knowledge of the Unity game engine interface, outlines the basics of 3D VR game development; it examines the capabilities of the different types of VR headset platforms; and it provides specific instruction on how to use the Google VR support tools inside the Unity game engine. When you complete the course, you'll have a solid understanding of the VR game development process plus hands-on experience in how to create 3D VR games for Google VR headsets."--Resource description page.
    Note: Title from resource description page (viewed December 20, 2016)
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  • 6
    Language: English
    Pages: 1 online resource (1 streaming video file (1 hr., 52 min., 58 sec.)) , digital, sound, color
    Keywords: Unity (Electronic resource) ; Computer games ; Programming ; Electronic videos ; local
    Abstract: "FPS (first-person shooter) games are one of today's most popular game genres. In this hands-on course, you'll learn to use the Unity game engine to build an FPS game all the way from nothing to a complete game. Designed for learners with a core understanding of the Unity game engine (familiarity with the Inspector, know how to get around scene view, etc.), this video teaches you the skills you need to create your own FPS games."--Resource description page.
    Note: Title from title screen (Safari, viewed December 12, 2016)
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  • 7
    Online Resource
    Online Resource
    [Place of publication not identified] : O'Reilly
    Language: English
    Pages: 1 online resource (1 streaming video file (1 hr., 34 min., 7 sec.)) , digital, sound, color
    Keywords: Unity (Electronic resource) ; Computer games ; Programming ; Rendering (Computer graphics) ; Electronic videos ; local
    Abstract: "Build-out of a space combat simulator that lets you fly through space to shoot down the asteroids that threaten your spacecraft and a vulnerable space station. As you build the game, you'll learn how to design for 3D gameplay, how to make great looking 3D objects, how to create playable controls for 3D movement, and how the various pieces of Unity fit together to form gameplay."--Resource description page.
    Note: Title from title screen (Safari, viewed December 8, 2016)
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  • 8
    Online Resource
    Online Resource
    [Place of publication not identified] : O'Reilly
    Language: English
    Pages: 1 online resource (1 streaming video file (2 hr., 20 min., 19 sec.)) , digital, sound, color
    Keywords: Unity (Electronic resource) ; Video games ; Design ; Electronic videos ; local
    Abstract: "You've downloaded the Unity software, you know what the Inspector is, and now you're ready to build something. In this course, you'll create an entire physics-based 2D game starring a gnome who is lowered down a well on a rope and goes searching for treasure. You'll start from an empty scene and finish with a complete polished game. Along the way you'll learn about game design, GUI setup, camera control, the game manager, gameplay practices, advanced graphics techniques, and the iterative nature of game development. Learn how to create 2D games using Unity game development software; discover how ragdolls work and how to create physics-based gameplay; learn how to manage gameplay with game managers and advanced game scripting; practice techniques for better camera control and for creating polished graphics; discover how the various pieces you build in Unity fit together to form gameplay; understand how to architect your games for easier changes"--Resource description page.
    Note: Title from title screen (viewed December 5, 2016)
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  • 9
    Language: English
    Pages: 1 online resource (1 streaming video file (1 hr., 22 min., 10 sec.)) , digital, sound, color
    Keywords: Unity (Electronic resource) ; Computer games ; Programming ; Electronic videos ; local
    Abstract: "The course takes you through the complete process of building a narrative game using nothing but Unity, some open source dialogue software, some free art and music from open source locations, and your own smarts. The course works best for those with a very basic understanding of the Unity game engine interface and C# programming."--Resource description page.
    Note: Title from title screen (Safari, viewed December 12, 2016)
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