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  • Online Resource  (7)
  • 2015-2019  (7)
  • Manning, Jon  (5)
  • Long, Mark  (2)
  • [Place of publication not identified] : O'Reilly  (7)
  • Application software ; Development  (5)
  • Video games ; Design  (2)
  • Frau
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  • Online Resource  (7)
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  • 2015-2019  (7)
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  • 1
    Language: English
    Pages: 1 online resource (1 streaming video file (21 min., 4 sec.)) , digital, sound, color
    Keywords: iOS (Electronic resource) ; Application software ; Development ; Mobile computing ; Electronic videos ; local
    Abstract: "Table views are one of the most basic ways that users interface with an iOS app. Think of the ones that segment your music into pop, alternative, and classical. This quick Learning Path will show you when, why, and how to use this mobile interface staple for all your iOS apps. Once you've got the hang of it, Paris, Jon, and Tim will take you one step further, showing you how to customize these cells in the interface building."--Resource description page.
    Note: Title from title screen (viewed April 21, 2017)
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  • 2
    Language: English
    Pages: 1 online resource (1 streaming video file (45 min., 13 sec.)) , digital, sound, color
    Keywords: iOS (Electronic resource) ; Application software ; Development ; Computer animation ; Electronic videos ; local
    Abstract: "Managing your iOS app's user interface keeps getting easier with Apple's developer tools. This Learning Path focuses on UIKit Dynamics, which provides a way to integrate real-world physics, mechanics, and animation into your app--basically a nifty little physics engine! Learn how to use UIKit dynamics by following Paris, Jon, and Tim as they show how gravity works on a box. Oh, and there's a cool pendulum example as well."--Resource description page.
    Note: Title from title screen (viewed April 21, 2017)
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  • 3
    Language: English
    Pages: 1 online resource (1 streaming video file (14 min., 52 sec.)) , digital, sound, color
    Keywords: iOS (Electronic resource) ; Mobile apps ; Development ; Application software ; Development ; Mobile computing ; Electronic videos ; local
    Abstract: "Taking a constraint-based approach within your iOS app allows Auto Layout to adjust your view hierarchy depending on how much real estate you are dealing with and how it is laid out. A clear understanding of how to construct constraints is key get your apps looking good across devices with minimal fuss--spend the next few minutes and get the process down right."--Resource description page.
    Note: Title from title screen (viewed April 21, 2017)
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  • 4
    Language: English
    Pages: 1 online resource (1 streaming video file (53 min., 13 sec.)) , digital, sound, color
    Keywords: Video games ; Design ; Computer games ; Design ; Electronic books ; Electronic videos ; local
    Abstract: "A lot of courses will teach you how to make a video game. This course is different: instead of teaching you how to use a game development engine or do cool programming tricks, we'll talk about video games and the nature of fun. What this course is about is the nature of fun and the analytical thought processes successful game designers employ to make games that people really want to play. You'll learn how to use the MDA (Mechanics, Dynamics, and Aesthetics) framework to analyze different components of games; how to shape the stories that players tell themselves; and how gameplay design creates specific feelings in your players. By the end of the course, you'll come away with an appreciation for both high-level and low-level gameplay design decisions, plus an understanding of details like: why the blue shell in Mario Kart is more likely to appear when you're in last place, and how horror games are scary because of more than just the graphics."--Resource description page.
    Note: Title from title screens (Safari, viewed March 16, 2017). - Date of release from resource description page (Safari, viewed March 16, 2017)
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  • 5
    Online Resource
    Online Resource
    [Place of publication not identified] : O'Reilly
    Language: English
    Pages: 1 online resource (1 streaming video file (2 hr., 20 min., 19 sec.)) , digital, sound, color
    Keywords: Unity (Electronic resource) ; Video games ; Design ; Electronic videos ; local
    Abstract: "You've downloaded the Unity software, you know what the Inspector is, and now you're ready to build something. In this course, you'll create an entire physics-based 2D game starring a gnome who is lowered down a well on a rope and goes searching for treasure. You'll start from an empty scene and finish with a complete polished game. Along the way you'll learn about game design, GUI setup, camera control, the game manager, gameplay practices, advanced graphics techniques, and the iterative nature of game development. Learn how to create 2D games using Unity game development software; discover how ragdolls work and how to create physics-based gameplay; learn how to manage gameplay with game managers and advanced game scripting; practice techniques for better camera control and for creating polished graphics; discover how the various pieces you build in Unity fit together to form gameplay; understand how to architect your games for easier changes"--Resource description page.
    Note: Title from title screen (viewed December 5, 2016)
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  • 6
    Online Resource
    Online Resource
    [Place of publication not identified] : O'Reilly
    ISBN: 9781491955000
    Language: English
    Pages: 1 online resource (1 streaming video file (1 hr., 38 min., 39 sec.)) , digital, sound, color
    Keywords: Windows presentation foundation ; Application software ; Development ; Electronic videos ; local
    Abstract: "In this Windows Presentation Foundation Basics training course, expert author Mark Long will teach you the basics of Windows Presentation Foundation. This course is designed for users that have no previous knowledge of Windows Presentation Foundation (WPF), although knowledge of C# and Visual Basic is recommended. You will start by learning how to get and install Visual Studio. From there, Mark will teach you about WPF and XAML. This video tutorial also covers WPF layout, WPF layout with panels, and WPF content controls. You will also work through building the sample application. Finally, you will learn about WPF items controls, WPF basics, and the WPF look and feel, including learning how to apply styles and use skins. Once you have completed this computer based training course, you will have learned the basics of Windows Presentation Foundation. Working files are included, allowing you to follow along with the author throughout the lessons."--Resource description page.
    Note: Title from title screen (viewed April 28, 2016). - Date of publication from resource description page
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  • 7
    ISBN: 9781491955017
    Language: English
    Pages: 1 online resource (1 streaming video file (5 hr., 10 min., 20 sec.)) , digital, sound, color
    Keywords: Microsoft Windows (Computer file) ; Application software ; Development ; Operating systems (Computers) ; Electronic videos ; local
    Abstract: "Novice developers working with WPF/XAML understand the basics of how to use layout panels and controls to make user interfaces for apps that often look, feel, and function basic. Wouldn't it be great if those same interfaces could be made more polished, more scalable, more functional, and easier to use? WPF wizard Mark Long shows you how in this entertaining and engaging course covering five key functionalities of WPF: Dependency properties, data binding, templates, triggers and dialogs. Master your understanding of these core concepts says Long and your Windows apps will become masterful too."--Resource description page.
    Note: Title from title screen (viewed June 24, 2016). - Date of publication from resource description page
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