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  • 1
    Online-Ressource
    Online-Ressource
    [Place of publication not identified] : O'Reilly
    Sprache: Englisch
    Seiten: 1 online resource (1 streaming video file (1 hr., 14 min., 40 sec.)) , digital, sound, color
    Schlagwort(e): Blender (Computer file) ; Computer games ; Design ; Three-dimensional imaging ; Computer graphics ; Electronic videos ; local
    Kurzfassung: "Your first lap around the track with Blender makes it clear how much horsepower is under the hood. Learn to harness that power and create great 3D game assets. We break down the core elements of Blender's modeling interface and 3D modeling basics, and walk through modeling from simple objects to complicated structures."--Resource description page.
    Anmerkung: Title from title screen (viewed July 26, 2017)
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 2
    Online-Ressource
    Online-Ressource
    [Place of publication not identified] : O'Reilly
    Sprache: Englisch
    Seiten: 1 online resource (1 streaming video file (26 min., 23 sec.)) , digital, sound, color
    Schlagwort(e): Unity (Electronic resource) ; Blender (Computer file) ; Computer games ; Design ; Three-dimensional imaging ; Computer graphics ; Electronic videos ; local
    Kurzfassung: "Expand your programming skills while having fun! If you've entertained the idea of creating your own 3D game, then the Unity 3D game engine is for you. Your instructors, Paris, Jon, and Tim show you how to get going fast with 3D art using Blender and Unity. You'll go from generating simple shapes to creating a car you'd want to ride around in. No previous art experience required."--Resource description page.
    Anmerkung: Title from title screen (viewed April 21, 2017)
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 3
    Online-Ressource
    Online-Ressource
    [Place of publication not identified] : O'Reilly
    Sprache: Englisch
    Seiten: 1 online resource (1 streaming video file (53 min., 13 sec.)) , digital, sound, color
    Schlagwort(e): Video games ; Design ; Computer games ; Design ; Electronic books ; Electronic videos ; local
    Kurzfassung: "A lot of courses will teach you how to make a video game. This course is different: instead of teaching you how to use a game development engine or do cool programming tricks, we'll talk about video games and the nature of fun. What this course is about is the nature of fun and the analytical thought processes successful game designers employ to make games that people really want to play. You'll learn how to use the MDA (Mechanics, Dynamics, and Aesthetics) framework to analyze different components of games; how to shape the stories that players tell themselves; and how gameplay design creates specific feelings in your players. By the end of the course, you'll come away with an appreciation for both high-level and low-level gameplay design decisions, plus an understanding of details like: why the blue shell in Mario Kart is more likely to appear when you're in last place, and how horror games are scary because of more than just the graphics."--Resource description page.
    Anmerkung: Title from title screens (Safari, viewed March 16, 2017). - Date of release from resource description page (Safari, viewed March 16, 2017)
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 4
    Online-Ressource
    Online-Ressource
    [Place of publication not identified] : O'Reilly
    Sprache: Englisch
    Seiten: 1 online resource (1 streaming video file (2 hr., 20 min., 19 sec.)) , digital, sound, color
    Schlagwort(e): Unity (Electronic resource) ; Video games ; Design ; Electronic videos ; local
    Kurzfassung: "You've downloaded the Unity software, you know what the Inspector is, and now you're ready to build something. In this course, you'll create an entire physics-based 2D game starring a gnome who is lowered down a well on a rope and goes searching for treasure. You'll start from an empty scene and finish with a complete polished game. Along the way you'll learn about game design, GUI setup, camera control, the game manager, gameplay practices, advanced graphics techniques, and the iterative nature of game development. Learn how to create 2D games using Unity game development software; discover how ragdolls work and how to create physics-based gameplay; learn how to manage gameplay with game managers and advanced game scripting; practice techniques for better camera control and for creating polished graphics; discover how the various pieces you build in Unity fit together to form gameplay; understand how to architect your games for easier changes"--Resource description page.
    Anmerkung: Title from title screen (viewed December 5, 2016)
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
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