Language:
English
Pages:
xv, 488 p.
,
ill. ;
,
24 cm. +
DDC:
794.8/15265
Keywords:
Computer games ; Programming
;
Electronic books ; local
Abstract:
Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games.
Note:
"Starter kit, CD-ROM includes Borland C++ builder 5.5 compiler and command line tools; Borland C++ builder 6 enterprise trial edition"--Cover
URL:
https://learning.oreilly.com/library/view/-/067232461X/?ar