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  • 1
    ISSN: 0090-3779
    Language: Undetermined
    Titel der Quelle: Appalachian journal
    Publ. der Quelle: Boone, NC
    Angaben zur Quelle: Vol. 37, No. 1-2 (2009-2010), p. 44-76
    DDC: 370
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  • 2
    Language: German
    Pages: 1 online resource (1 volume)
    Edition: 1. Auflage.
    Series Statement: SmartBooks Mac und mehr
    Parallel Title: Erscheint auch als
    Keywords: iOS (Electronic resource) ; Apple computer ; Programming ; Mobile computing ; Programming ; Electronic books ; Electronic books ; local
    Abstract: Swift für Ungeduldige ist für jeden erfahrenen Objective-C-Entwickler der perfekte Einstieg in die Programmiersprache Swift. Verlieren Sie keine Zeit damit, längst bekannte Grundlagen durchzukauen. Anhand von hervorragenden Code-Beispielen zeigen die Autoren, wie die Eigenschaften von Swift die von Objective-C übertreffen. Jedes Kapitel enthält Praxisübungen.Entdecken Sie mit diesem Buch, wie Sie beide Sprachen gemeinsam verwenden. Integrieren Sie Swift-Code in bestehende Projekte, und bereiten Sie Ihr derzeitiges Code-Fundament auf die Zukunft vor.
    Note: Originally published in English as: Swift for the really impatient by Pearson Education, c2015. - Description based on print version record
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  • 3
    Online Resource
    Online Resource
    Upper Saddle River, NJ : Addison-Wesley
    ISBN: 9780133960259 , 0133960250
    Language: English
    Pages: 1 online resource (1 volume)
    Parallel Title: Erscheint auch als
    Keywords: iOS (Electronic resource) ; Programming languages (Electronic computers) ; Apple computer ; Electronic books ; Electronic books ; local
    Abstract: Swift for the Really Impatient is the perfect jumpstart to the Swift language for every experienced Objective-C developer. Leading iOS and OS X developers Matt Henderson and Dave Wood help you take full advantage of Swift's powerful innovations, without wasting time on basics you already know. Through expert code examples and crystal-clear explanations, Henderson and Wood reveal how Swift features improve on Objective-C and show how to make the most of them. You'll quickly master "Swift-er" techniques for using objects, classes, optionals, generics, functions, closures, and more. Each chapter includes hands-on exercises designed to reinforce and deepen your skills. You'll learn how to re-implement common Objective-C programming solutions in Swift, improving code clarity, power, and performance on both desktop and mobile devices. And, because you probably won't (or can't) abandon Objective-C anytime soon, you'll discover how to use both languages together, smoothly integrate Swift into existing projects and workflows, and gradually move your current code base into the future. Coverage includes Using Swift's new patterns and concise, expressive syntax to produce safer, more reliable code Leveraging the surprising power of Swift's data structures Utilizing Swift's type system to help prevent errors common in other languages Using optionals to correctly handle invalid, missing, or unknown values Implementing generics to reduce duplication, improve power, and simplify maintenance Interacting with C and Objective-C APIs Abstracting functionality for reusable code while maintaining type safety Isolating code in clean, flexible, low-overhead closures Combining Swift with Objective-C in the same project Avoiding gotchas when importing Objective-C classes in Swift projects Nesting types to improve code clarity Creating shared objects with singletons Managing threading and concurrency with Swift's advanced Grand Central Dispatch (GCD) patterns
    Note: Includes index. - Description based on print version record
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  • 4
    Online Resource
    Online Resource
    Sebastopol, Calif. : O'Reilly
    ISBN: 9780596802585 , 0596802587
    Language: English
    Pages: 1 online resource (xiii, 362 p.) , ill.
    Edition: 1st ed.
    Parallel Title: Erscheint auch als
    Keywords: Electronic mail systems ; Internet programming ; Electronic books ; local
    Abstract: The Internet's "killer app" is not the World Wide Web or Push technologies: it is humble electronic mail. More people use email than any other Internet application. As the number of email users swells, and as email takes on an ever greater role in personal and business communication, Internet mail protocols have become not just an enabling technology for messaging, but a programming interface on top of which core applications are built. Programming Internet Email unmasks the Internet Mail System and shows how a loose federation of connected networks have combined to form the world's largest and most heavily trafficked message system. Programming Internet Email tames the Internet's most popular messaging service. For programmers building applications on top of email capabilities, and power users trying to get under the hood of their own email systems, Programming Internet Email stands out as an essential guide and reference book. In typical O'Reilly fashion, Programming Internet Email covers the topic with nineteen tightly written chapters and five useful appendixes.Following a thorough introduction to the Internet Mail System, the book is divided into five parts: Part I covers email formats, from basic text messages to the guts of MIME. Secure email message formats (OpenPGP and S/MIME), mailbox formats and other commonly used formats are detailed in this reference section. Part II describes Internet email protocols: SMTP and ESMTP, POP3 and IMAP4. Each protocol is covered in detail to expose the Internet Mail System's inner workings. Part III provides a solid API reference for programmers working in Perl and Java. Class references are given for commonly used Perl modules that relate to email and the Java Mail API. Part IV provides clear and concise examples of how to incorporate email capabilities into your applications. Examples are given in both Perl and Java. Part V covers the future of email on the Internet. Means and methods for controlling spam email and newly proposed Internet mail protocols are discussed. Appendixes to Programming Internet Email provide a host of explanatory information and useful references for the programmer and avid user alike, including a comprehensive list of Internet RFCs relating to email, MIME types and a list of email related URLs. Programming Internet Email will answer all of your questions about mail and extend your abilities into this most popular messaging frontier.
    Note: Description based on print version record. - "Mastering Internet messaging systems"--Cover. - Includes index
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  • 5
    Online Resource
    Online Resource
    Sebastopol, Calif. : O'Reilly | Boston, MA :Safari,
    Language: English
    Pages: xxviii, 1227 p. , ill. ; , 23 cm
    Edition: 1st ed.
    Series Statement: Java series
    DDC: 005.13/3
    Keywords: Java (Computer program language) ; Electronic books ; local
    Abstract: The Swing classes eliminate Java's biggest weakness: its relatively primitive user interface toolkit. Swing provides many new components and containers that allow you to build sophisticated user interfaces, far beyond what was possible with AWT. The old components have been greatly improved, and there are many new components, like trees, tables, and even text editors. It also adds several completely new features to Java's user interface capabilities: drag-and-drop, undo, and the ability to develop your own "look and feel," or the ability to choose between several standard looks. The Swing components are all "lightweight," and therefore provide more uniform behavior across platforms, making it easier to test your software. All these new features mean that there's a lot to learn. Swing is undoubtedly way ahead of AWT -- or, for that matter, any widely available user interface toolkit -- but it's also a lot more complicated. It's still easy to do simple things. But once you've seen what's possible, you won't want to do the simple things. Java Swing gives you in-depth coverage of everything you need to know to take full advantage of Swing, providing detailed descriptions of every class and interface in the key Swing packages. It shows you how to use all of the new components, allowing you to build state-of-the-art user interfaces. It also discusses how the components implement the MVC (Model View Controller) architecture, so you can understand how the components are designed and subclass them intelligently. Finally, it shows how to create your own "look and feel." Throughout, Java Swing focuses on giving you the context you need to understand what you're doing. It's more than documentation; Java Swing helps you develop code quickly and effectively. Whether you're a serious Java developer, or just trying to find out what Java can do, you'll find Java Swing an indispensable guide.
    Note: Jan. 1999 printing has Java 1.2 on cover and spine; May 1999 printing has Java 2 on cover and spine
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