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  • 1
    Article
    Article
    In:  Sexuality and gender at home 2017, S. 105-120
    Language: English
    Titel der Quelle: Sexuality and gender at home
    Angaben zur Quelle: 2017, S. 105-120
    Note: Matt Smith
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  • 2
    ISBN: 9783496030430 , 3496030437
    Language: English
    Pages: Online-Ressource, 256 Seiten , mit 111 vorw. farb. Abb.
    Edition: 1. Auflage
    Parallel Title: Erscheint auch als What's missing? Collecting and exhibiting Europe 〈Veranstaltung, 2019, Berlin〉 What's missing?
    DDC: 305.80074
    Keywords: Museum Europäischer Kulturen ; Alltagskultur ; Sammlung ; Ausstellung ; Konzeption ; (Produktform)Electronic book text ; (BISAC Subject Heading)SOC002010 ; (Produktform (spezifisch))Reflowable ; (BISAC Subject Heading)ART059000 ; (BISAC Subject Heading)SOC019000 ; Ausstellungspraxis ; European everyday culture ; Institutionengeschichte ; Materielle Kultur ; Museumsanthropologie ; Museumsgeschichte ; Museumssammlungen ; Objektgeschichte ; Provenienzforschung ; ethnological collections ; ethnological museums ; ethnologische Museen ; ethnologische Sammlungen ; europäische Alltagskultur ; exhibition practice ; institutional history ; museum anthropology ; museum collections ; museum history ; object history ; postcolonial studies ; postkoloniale Theorie ; provenance research ; (VLB-WN)9751: Nonbooks, PBS / Ethnologie/Allgemeines, Lexika ; Konferenzschrift 2019 ; Museum Europäischer Kulturen ; Alltagskultur ; Sammlung ; Ausstellung ; Konzeption
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  • 3
    Online Resource
    Online Resource
    Chicago : BOOM! Studios
    ISBN: 9781641447065
    Language: English
    Pages: 1 online resource (148 pages)
    Series Statement: Folklords
    DDC: 398.2
    Keywords: Folklore ; Quests (Expeditions)-Comic books, strips, etc ; Electronic books
    Note: Description based on publisher supplied metadata and other sources
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  • 4
    ISBN: 9781805123026
    Language: English
    Pages: 1 online resource (780 pages) , illustrations
    Edition: Fifth edition.
    DDC: 794.8/1526
    Keywords: Unity (Electronic resource) ; Video games Programming ; Video games Design
    Abstract: Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques. In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development. From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer. So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.
    Note: Includes bibliographical references and index
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  • 5
    Article
    Article
    In:  What's missing? Berlin: 2021, Seite 154-164
    Language: English
    Titel der Quelle: What's missing?
    Angaben zur Quelle: Berlin: 2021, Seite 154-164
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  • 6
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : IBM Redbooks | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (12 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: The FlashSystem 9200 combines the performance of flash and end-to-end Non-Volatile Memory Express (NVMe) with the reliability and innovation of IBM® FlashCore technology, the ultra-low latency of Storage Class Memory (SCM), the rich features of IBM Spectrum® Virtualize and AI predictive storage management, and proactive support by Storage Insights. All of these features are included in a powerful 2U enterprise-class, blazing fast storage all-flash array.
    Note: Online resource; Title from title page (viewed April 28, 2020) , Mode of access: World Wide Web.
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  • 7
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781839217616
    Language: English
    Pages: 1 online resource (816 pages)
    Edition: 4th edition
    Keywords: Electronic books ; local
    Abstract: Discover practical solutions to everyday problems in developing 2D and 3D games and AR/VR applications using the latest features of Unity 2021 Key Features Discover the latest features of Unity 2021 in this updated fourth edition including coverage of AR/VR development Focus on 2D and 2D character development with Unity GameKits Learn powerful techniques and expert best practices in building 3D objects, textures, and materials Book Description Unity is the most widely used game development platform worldwide. Available for Windows, macOS, and Linux, Unity is a powerful and easy-to-use one-stop solution for creating games for mobile, web, desktop and games consoles. This fourth edition of the Unity Cookbook series is updated with the latest features of Unity 2021 and modern game development practices, and will help you address common hurdles faced by Unity game developers. The cookbook helps you work through a wide variety of recipes relating to the essential features of the Unity game engine. You will get to grips with shaders and Shader Graph, before exploring animation features to enhance your skills in building games. As you progress, you will gain insights into Unity's latest editor which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book also guides you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files. By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. What you will learn Discover how to add core game features to your projects with C# scripting Create powerful and stylish UI with Unity's UI system, including power bars, radars, and button-driven scene changes Work with essential audio features, including background music and sound effects Discover Cinemachine in Unity to intelligently control camera movements Add visual effects such as smoke and explosions by creating and customizing particle systems Understand how to build your own Shaders with the Shader Graph tool Who this book is for This book is for existing Unity developers who want to explore a wide range of Unity scripting and multimedia features using ready-to-use recipes in the Unity engine. Programmers looking to explore multimedia features will also find this book useful. Beginner-...
    Note: Online resource; Title from title page (viewed September 6, 2021) , Mode of access: World Wide Web.
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  • 8
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : IBM Redbooks | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (6 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: IBM® FlashCore Modules (FCMs) are storage devices that are available in 4.8 TB, 9.6 TB, and 19.2 TB capacities. They are a 2.5-inch drive form factor device and use second-generation 3D triple-level cell (TLC) flash memory on which to store data. This paper describes the cryptographic erasure of data that is stored on these devices when used in an IBM FlashSystem® 9100 (9846-AF7, 9846-AF8, 9848-AF7, 9848-AF8, 9848-UF7, and 9848-UF8), or IBM Storwize® V5100 (2077-424, 2077-A4F, 2078-424, and 2078-A4F).
    Note: Online resource; Title from title page (viewed April 8, 2019)
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  • 9
    ISBN: 9781788477284 , 1788477286
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: Third edition.
    Keywords: Unity (Electronic resource) ; Computer graphics ; User interfaces (Computer systems) ; Computer games ; Design ; Electronic books ; Electronic books ; local
    Abstract: Develop quality game components and solve common gameplay problems with various game design patterns Key Features Become proficient at traditional 2D and 3D game development Build amazing interactive interfaces with Unity's UI system Develop professional games with realistic animation and graphics, materials and cameras, and AI with Unity 2018 Book Description With the help of the Unity 2018 Cookbook, you'll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets. Once you've got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understanding the animation features to enhance your skills in building fantastic games. In addition to this, you will discover AI and navigation techniques for nonplayer character control and later explore Unity 2018's newly added features to improve your 2D and 3D game development skills. This book provides many Unity C# gameplay scripting techniques. By the end of this book, you'll have gained comprehensive knowledge in game development with Unity 2018. What you will learn Get creative with Unity's shaders and learn to build your own shaders with the new Shader Graph tool Create a text and image character dialog with the free Fungus Unity plugin Explore new features integrated into Unity 2018, including TextMesh Pro and ProBuilder Master Unity audio, including ducking, reverbing, and matching pitch to animation speeds Work with the new Cinemachine and timeline to intelligently control camera movements Improve ambiance through the use of lights and effects, including reflection and light probes Create stylish user interfaces with the UI system, including power bars and clock displays Who this book is for Unity 2018 Cookbook is for you if you want to explore a wide range of Unity scripting and multimedia features and find ready-to-use solutions for many game features. This book also helps programmers explore multimedia features. It is assumed that you already know basics of Unity and have some programming knowledge of C#. Downloading the example code for this book You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the files e-mailed directly to you.
    Note: Previous edition published: 2015. - Description based on online resource; title from title page (Safari, viewed September 28, 2018)
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  • 10
    ISBN: 9781784391881
    Language: English
    Pages: Online-Ressource (570 S.)
    Edition: Online-Ausg.
    Series Statement: Safari Tech Books Online
    Keywords: Computer programming ; Unity (Electronic resource)
    Note: Parallel als Druckausg. erschienen
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