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  • 1
    ISBN: 9781484296974 , 1484296974
    Language: English
    Pages: 1 online resource (314 p.)
    Parallel Title: Erscheint auch als
    Keywords: C# (Computer program language) ; Functional programming (Computer science) ; C# (Langage de programmation) ; Programmation fonctionnelle
    Abstract: Understand the power of C#, a multi-paradigm language. This book will help you learn, analyze, and harness the functional aspects of C# so you can create a better program. The book is divided into two parts. Part I starts with an overview of functional programming (FP). It covers the building blocks for FP: functions and immutability. You will learn about the built-in supports for FP, first- and higher-order functions (HOF), functional purity and side effects, different forms of immutability, and much more. Part II includes discussions on functional composition using pipelining and currying. It also explains how to handle temporal coupling and discusses partial functions and useful functional patterns (such as Map, Bind, Filter, and Fold). Author Vaskaran Sarcar takes you through functional exception-handling mechanisms and provides additional tips to make your programs more efficient. After reading the book, you will understand and be able to implement key aspects of FP. You will be able to produce better code (and refactor existing code) by combining the best techniques from both FP and object-oriented programming (OOP) paradigms. What Will You Learn Understand how the concepts of functional programming (FP) can be implemented using C# Refactor existing code (following the FP paradigm) to make it more readable, maintainable, and predictive Know how advanced features (such as delegates, lambdas, generics) can be used differently Understand how to efficiently use features such as lambda expressions and type inference as C# includes explicit language extensions to support functional programming Who This Book Is For C# developers familiar with object-oriented programming (OOP) who want to harness the power of functional programming (FP).
    Note: Description based upon print version of record. - Part II: Harnessing the Power of Functional Programming
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  • 2
    ISBN: 9781484240786
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: Second edition.
    Keywords: Java (Computer program language) ; Software patterns ; Electronic books ; local ; Electronic books
    Abstract: Get hands-on experience implementing 26 of the most common design patterns using Java and Eclipse. In addition to Gang of Four (GoF) design patterns, you will also learn about alternative design patterns, and understand the criticisms of design patterns with an overview of anti-patterns. For each pattern you will see at least one real-world scenario, a computer-world example, and a complete implementation including output. This book has three parts. The first part covers 23 Gang of Four (GoF) design patterns. The second part includes three alternative design patterns. The third part presents criticisms of design patterns with an overview of anti-patterns. You will work through easy-to-follow examples to understand the concepts in depth and you will have a collection of programs to port over to your own projects. A Q&A session is included in each chapter and covers the pros and cons of each pattern. The last chapter presents FAQs about the design patterns. The step-by-step approach of the book helps you apply your skills to learn other patterns on your own, and to be familiar with the latest version of Java and Eclipse. What You'll Learn Work with each of the design patterns Implement design patterns in real-world applications Choose from alternative design patterns by comparing their pros and cons Use the Eclipse IDE to write code and generate output Read the in-depth Q&A session in each chapter with pros and cons for each design pattern Who This Book Is For Software developers, architects, and programmers
    Note: Includes bibliographical references. - Description based on online resource; title from cover (Safari, viewed February 5, 2019)
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  • 3
    Online Resource
    Online Resource
    California : Apress
    ISBN: 9781484233399
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Keywords: C# (Computer program language) ; Electronic books ; local ; Electronic books
    Abstract: Discover object-oriented programming with core concepts of C# in this unique tutorial. The book consists of four major sections which cover 15 core topics - nine of them are dedicated to object-oriented programming, five of them are dedicated to advanced concepts of C#, and one of them is dedicated to design patterns, with coverage of three Gang of Four design patterns with C# implementations. Finally, Interactive C# contains an FAQ section to cover all of these topics. This book uniquely presents a two-way discussion between a teacher and students. So, with this book you will have the feel of learning C# in a classroom environment or with your private tutor. Your teacher will discuss the problems/topics and ask you questions; at the same time, counter questions are provided to clarify points where necessary. What You Will Learn Become proficient in object-oriented programming Remake yourself as a great C# programmer Test your skills in C# fundamentals Use Visual Studio to write, compile and execute your code Who This Book Is For Programmers who want to understand the concepts and implementation of object-oriented programming in C#.
    Note: Includes index. - Description based on online resource; title from cover (Safari, viewed January 22, 2018)
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  • 4
    Online Resource
    Online Resource
    [Place of publication not identified] : Apress
    ISBN: 9781484236406
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Keywords: C# (Computer program language) ; Software patterns ; Application software ; Development ; Electronic books ; local ; Electronic books
    Abstract: Get hands-on experience with each Gang of Four design pattern using C#. For each of the patterns, you'll see at least one real-world scenario, a coding example, and a complete implementation including output. In the first part of Design Patterns in C# , you will cover the 23 Gang of Four (GoF) design patterns, before moving onto some alternative design patterns, including the Simple Factory Pattern, the Null Object Pattern, and the MVC Pattern. The final part winds up with a conclusion and criticisms of design patterns with chapters on anti-patterns and memory leaks. By working through easy-to-follow examples, you will understand the concepts in depth and have a collection of programs to port over to your own projects. Along the way, the author discusses the different creational, structural, and behavioral patterns and why such classifications are useful. In each of these chapters, there is a Q&A session that clears up any doubts and covers the pros and cons of each of these patterns.He finishes the book with FAQs that will help you consolidate your knowledge. This book presents the topic of design patterns in C# in such a way that anyone can grasp the idea. What You Will Learn Work with each of the design patterns Implement the design patterns in real-world applications Select an alternative to these patterns by comparing their pros and cons Use Visual Studio Community Edition 2017 to write code and generate output Who This Book Is For Software developers, software testers, and software architects.
    Note: Description based on online resource; title from cover (Safari, viewed July 24, 2018)
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  • 5
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress | Boston, MA : Safari
    ISBN: 9781484259344
    Language: English
    Pages: 1 online resource (412 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local ; Electronic books
    Abstract: Understand and work with the most important features of advanced C# in different programming environments. This book teaches you the fundamental features of advanced C# and how to incorporate them in different programming techniques using Visual Studio 2019. The book is divided into two parts. Part I covers the fundamentals and essentials of advanced programming in C#. You will be introduced to delegates and events and then move on to lambda expressions. Part II teaches you how to implement these features in different programming techniques, starting with generic programming. After that, you will learn about thread programming and asynchronous programming, to benefit from a multi-threaded environment. Finally, you will learn database programming using ADO.NET to connect to a MySQL database and you will know how to exercise SQL statements and stored procedures through your C# applications. What You Will Learn Use delegates, events, and lambda expressions in advanced programming Make your application flexible by utilizing generics Create a fast application with multi-threading and asynchronous programming Work in Visual Studio Community Edition, which is the most common IDE for using C# Understand alternative implementations along with their pros and cons Who This Book Is For Developers and programmers who are already working in C#
    Note: Online resource; Title from title page (viewed June 25, 2020) , Mode of access: World Wide Web.
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  • 6
    Online Resource
    Online Resource
    [Place of publication not identified] : Apress
    Language: English
    Pages: 1 online resource (1 volume) , illustrations.
    Series Statement: The expert's voice in Java
    Keywords: Java (Computer program language) ; Electronic books ; Electronic books ; local
    Abstract: Learn how to implement design patterns in Java: each pattern in Java Design Patterns is a complete implementation and the output is generated using Eclipse, making the code accessible to all. The examples are chosen so you will be able to absorb the core concepts easily and quickly. This book presents the topic of design patterns in Java in such a way that anyone can grasp the idea. By giving easy to follow examples, you will understand the concepts with increasing depth. The examples presented are straightforward and the topic is presented in a concise manner. Key features of the book: Each of the 23 patterns is described with straightforward Java code. There is no need to know advanced concepts of Java to use this book. Each of the concepts is connected with a real world example and a computer world example. The book uses Eclipse IDE to generate the output because it is the most popular IDE in this field. This is a practitioner's book on design patterns in Java. Design patterns are a popular topic in software development. A design pattern is a common, well-described solution to a common software problem. There is a lot of written material available on design patterns, but scattered and not in one single reference source. Also, many of these examples are unnecessarily big and complex.
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed November 21, 2016)
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  • 7
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress | Boston, MA : Safari
    ISBN: 9781484273227
    Language: English
    Pages: 1 online resource (282 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local ; Electronic books
    Abstract: Apply skills and approaches to your programming to build a real-world application in C# 9 using the latest editions of Visual Studio, C#, and Microsoft .NET. Each chapter opens with an introduction and original application written in C# 9 for you to jump into coding. From there, you are guided through an expected output and taught best practices along the way. Author Vaskaran Sarcar emphasizes extending and maintaining the same program and he demonstrates examples for different scenarios to make your program more efficient and effective. This book is divided into four parts. The first part starts with a detailed discussion of polymorphism. It then shows you how to make proper use of abstract classes and interfaces, and you will know which technique to use for a specific scenario. Discussions on code comments teach you how to use them effectively, and why you need to be careful with code comments. In the second part you will learn six design principles, including SOLID and DRY principles. These are the foundation of well-known design patterns and they establish practices for developing software with considerations for maintaining and extending as a project grows. The third part takes you through the methods to make efficient applications. You will learn the common use of factories to separate code from its opposite and the alternative of inheritance using object composition and wrappers. This part also demonstrates the use of template methods, hooks, and facades in programming. Hints show you how professional coders develop an enterprise application. In the fourth and final part you will learn about effective memory management techniques by preventing leaks in your application and the use and misuse of design patterns. This part also discusses how to decide between a static method and an instance method and other techniques, in brief. After reading this book, you will be able to implement best practices to make your programs more effective and reliable. What Will You Learn Analyze the alternative solutions before implementation by comparing the pros and cons Make polymorphic code perform better Know the side-effects of bad/redundant comments Understand the significance of the SOLID and DRY principles Add features using wrappers Redefine steps without altering the calling sequence of an algorithm Use hooks in your application Convert a complex system into a user-friendly system using facades Run your application in .NET ...
    Note: Online resource; Title from title page (viewed September 6, 2021) , Mode of access: World Wide Web.
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  • 8
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress | Boston, MA : Safari
    ISBN: 9781484260623
    Language: English
    Pages: 1 online resource (653 pages)
    Edition: 2nd edition
    Keywords: Electronic books ; local ; Electronic books
    Abstract: Get hands-on experience with each Gang of Four (GoF) design pattern using C#. For each of the patterns, you will see at least one real-world scenario, a coding example, and a complete implementation including output. In addition to GoF patterns, you will learn additional design patterns which are common and equally important. In this second edition, you will go through the design patterns and their implementation in Visual Studio 2019 and C# 8. Common patterns in asynchronous programming are covered, including the TAP pattern and APM pattern. You will learn via easy-to-follow examples and understand the concepts in depth. With these updated patterns, you will have a collection of programs to port over to your own projects. The book begins with the 23 GoF design patterns, and then moves onto alternative design patterns, including the Simple Factory, Null Object, and MVC patterns plus various patterns in asynchronous programming. The book concludes with a discussion of the criticisms of design patterns and chapters on anti-patterns. Each chapter includes a Q&A session that clears up any doubts and covers the pros and cons of each pattern. FAQs will help you consolidate your knowledge. What You Will Learn Work with each of the design patterns Implement the design patterns in real-world applications Select an alternative to these patterns by comparing their pros and cons Use Visual Studio Community Edition 2019 to write code and generate output Who This Book Is For Software developers, testers, and architects
    Note: Online resource; Title from title page (viewed September 24, 2020) , Mode of access: World Wide Web.
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  • 9
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress | Boston, MA : Safari
    ISBN: 9781484254042
    Language: English
    Pages: 1 online resource (604 pages)
    Edition: 2nd edition
    Keywords: Electronic books ; local ; Electronic books
    Abstract: Gain the fundamental concepts of object-oriented programming with examples in Java. This second edition comes with detailed coverage and enhanced discussion on fundamental topics such as inheritance, polymorphism, abstract classes, interfaces, and packages. This edition also includes discussions on multithread programming, generic programming, database programming, and exception handling mechanisms in Java. Finally, you will get a quick overview of design patterns including the full implementation of some important patterns. Interactive Object-Oriented Programming in Java begins with the fundamental concepts of object-oriented programming alongside Q&A sessions to further explore the topic. The book concludes with FAQs from all chapters. It also contains a section to test your skills in the language basics with examples to understand Java fundamentals including loops, arrays, and strings. You'll use the Eclipse IDE to demonstrate the code examples in the book. After reading the book, you will have enhanced your skills in object-oriented programming in Java and you will be able to extend them in interesting ways. What You Will Learn Discover object-oriented programming with Java Test your programming skills Crack Java-based interviews with confidence Use the Eclipse IDE to write code and generate output Who This Book Is For Novice to intermediate programmers, software developers, and software testers.
    Note: Online resource; Title from title page (viewed December 17, 2019)
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  • 10
    ISBN: 9781484286555 , 1484286553
    Language: English
    Pages: 1 online resource (473 pages) , illustrations
    Edition: [First edition].
    Parallel Title: Erscheint auch als
    Keywords: C# (Computer program language) ; Computer programming ; Electronic books
    Abstract: Review the fundamental constructs in C# using Q&As and program segments to boost your confidence and gain expertise. This book will help you analyze your programs more efficiently and enhance your programming skills. The book is divided into three parts, where you will learn the fundamentals, object-oriented programming, and some advanced features of C#. In the first part, you will review C# and .NET basics along with the important constructs such as strings, arrays, and structures. In the second part, you'll review the concepts of object-oriented programming in detail. Here, you will go through various program segments in class and objects, inheritance, polymorphism, abstraction, encapsulation, and much more. You will also analyze the output of the given programs with the help of Q&A sections. The uses of interfaces, static class, and exception handling are discussed in the book along with some other important concepts in C#. In the third and last part, you will learn advanced features of C# programming such as delegates, events, lambdas, generics, and multithreading. Here, you'll also cover some of the latest features of C#. After reading this book, you will be able to analyze and apply the basic and frequently used features along with the advanced features of C#.
    Note: Includes index
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