ISBN:
9783839439340
Language:
English
Pages:
1 Online-Ressource (358 p.)
Edition:
1st ed.
Series Statement:
VerKörperungen/MatteRealities - Perspektiven empirischer Wissenschaftsforschung 23
Keywords:
Kind
;
Computerspiel
;
Jugendschutz
;
Medienkompetenz
;
Medienwirkungsforschung
;
Deutschland
;
Dänemark
Abstract:
The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures.
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