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  • 1
    ISBN: 9783031453045 , 3031453042
    Language: English
    Pages: 1 Online-Ressource (XIII, 637 Seiten) , 64 illus., 51 illus. in color.
    Edition: 1st ed. 2024
    Parallel Title: Erscheint auch als Introduction to Digital Humanism
    DDC: 303.4834
    Keywords: Computers and civilization ; Ethics ; Artificial intelligence ; Political science Philosophy ; Computers and Society ; Moral Philosophy and Applied Ethics ; Artificial Intelligence ; Political Philosophy
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  • 2
    Online Resource
    Online Resource
    Chichester, England ; : J. Wiley & Sons
    ISBN: 0470093552 , 9780470093559
    Language: English
    Pages: 1 online resource (xviii, 413 p.) , ill.
    Parallel Title: Erscheint auch als
    Keywords: Parallel programming (Computer science) ; Java (Computer program language) ; Electronic books ; local
    Abstract: "Concurrency provides a thoroughly updated approach to the basic concepts and techniques behind concurrent programming. Concurrent programming is complex and demands a much more formal approach than sequential programming. In order to develop a thorough understanding of the topic Magee and Kramer present concepts, techniques and problems through a variety of forms: informal descriptions, illustrative examples, abstract models and concrete Java examples. These combine to provide problem patterns and associated solution techniques which enable students to recognise problems and arrive at solutions"--Resource description page.
    Note: Description based on print version record. - Includes bibliographical references (p. [401]-406) and index
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  • 3
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress ;
    Language: English
    Pages: 1 online resource (xiv, 251 p.) , ill.
    Series Statement: Technology in action
    Parallel Title: Erscheint auch als
    Keywords: Video games ; Equipment and supplies ; Computer input-output equipment ; Programming ; Xbox 360 (Video game console) ; Programming ; Computer games ; Programming ; Multimodal user interfaces (Computer systems) ; Electronic books ; Electronic books ; local
    Abstract: Hacking the Kinect is the technogeek's guide to developing software and creating projects involving the groundbreaking volumetric sensor known as the Microsoft Kinect. Microsoft's release of the Kinect in the fall of 2010 startled the technology world by providing a low-cost sensor that can detect and track body movement in three-dimensional space. The Kinect set new records for the fastest-selling gadget of all time. It has been adopted worldwide by hobbyists, robotics enthusiasts, artists, and even some entrepreneurs hoping to build business around the technology. Hacking the Kinect introduces you to programming for the Kinect. You'll learn to set up a software environment, stream data from the Kinect, and write code to interpret that data. The progression of hands-on projects in the book leads you even deeper into an understanding of how the device functions and how you can apply it to create fun and educational projects. Who knows? You might even come up with a business idea. Provides an excellent source of fun and educational projects for a tech-savvy parent to pursue with a son or daughter Leads you progressively from making your very first connection to the Kinect through mastery of its full feature set Shows how to interpret the Kinect data stream in order to drive your own software and hardware applications, including robotics applications What you'll learn How to create a software environment and connect to the Kinect from your PC How to create three-dimensional images from the Kinect data stream How to recognize and work around hardware limitations How to build computer interfaces in the style of "Minority Report" How to interact directly with objects in the virtual world The ins and outs of point clouds, voxel occupancy maps, depth images, and other fundamentals of volumetric sensor technology Who this book is for Hacking the Kinect is aimed at makers of all types. Tech-savvy artists can use the Kinect to drive three-dimensional, interactive artwork. Robotics hobbyists can create robots capable of "seeing" and responding to human motion and gesture. Programmers can create applications in which users manipulate data through physical motion and gestures. The creative possibilities are limitless, and fun! Hacking the Kinect does require some programming background. Familiarity with programming in C++ or similar languages is assumed. Readers should also be reasonably comfortable working with electronics-for example, with Arduino or sim...
    Note: "Write code and create interesting projects involving Microsoft's ground-breaking volumetric sensor"--Cover. - Includes index. - Description based on print version record
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  • 4
    ISBN: 9783031453045
    Language: English
    Pages: 1 Online-Ressource
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    DDC: 303.4834
    Keywords: Computers and Society ; Moral Philosophy and Applied Ethics ; Artificial Intelligence ; Political Philosophy ; Computers and civilization ; Ethics ; Artificial intelligence ; Political science / Philosophy
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
    URL: Volltext  (kostenfrei)
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