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  • 1
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress | Boston, MA : Safari
    ISBN: 9781484263532
    Language: English
    Pages: 1 online resource (1 video file, approximately 59 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Understand how to use one of the most popular version control systems out there. Mixing shorter, theoretical segments with longer, practically-oriented tasks that give concrete demonstrations of Git in action, this video teaches you motivations and typical goals and then shows you how to achieve them. You will begin by learning the principles behind versioning and how versioning is affected by being distributed. After explaining what Git is and giving reasons why you might want to use it, this video then shows how to set up and configure Git before moving onto explaining how to create Git repositories. The basics of working locally are explained before the distributed aspect is then introduced. This leads to a discussion of working with remote repositories, as well as how to track a project's history and even change it by undoing your actions. This video is designed to be appealing both to users who are command-line oriented as well as those who are more comfortable using Git via a graphical interface. Each feature is demonstrated using both methods in a split-screen approach. The tools for carrying out tasks in Git are demonstrated step-by-step, allowing you to see exactly how they should be carried out in real-time. WHAT YOU WILL LEARN: The theoretical principles behind Git How to install and configure Git How to create and clone Git repositories How to perform basic tasks including tracking, staging, committing, undoing, and viewing history How to work with remote repositories. WHO THIS VIDEO IS FOR: The typical viewer would be a software developer with at least basic programming skills and a small amount of experience. They may possibly have worked with other, centralized version control systems. They may, for example, have begun working in a company that has adopted Git, or are getting into open source development, and therefore want to learn how to use Git.
    Note: Online resource; Title from title screen (viewed July 31, 2020) , Mode of access: World Wide Web.
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  • 2
    Online Resource
    Online Resource
    [Place of publication not identified] : Apress
    ISBN: 9781484243497
    Language: English
    Pages: 1 online resource (1 streaming video file (39 min., 50 sec.)) , digital, sound, color
    Keywords: Open source software ; Computer software ; Development ; Electronic videos ; local
    Abstract: "Learn everything you need to know about free and open source software (OSS) using this video introduction. You will understand the need for OSS, the motivation behind its emergence, and its philosophy, in particular the contrasting schools of thought in the OSS movement (i.e. free software vs. open source). You will then move on to more detailed, practical matters, beginning with software licensing, the importance of licenses, and the issues surrounding them. The mechanics of writing open source software are described by demonstrating how it is done in typical, real-world projects. An overview of the OSS ecosystem shows you what tools, applications, and organizations are out there. Finally, you'll see various testimonies from OSS users and developers explaining why they choose OSS and the benefits they derive from it."--Resource description page.
    Note: Title from resource description page (Safari, viewed February 8, 2019)
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  • 3
    Online Resource
    Online Resource
    [Place of publication not identified] : Apress
    ISBN: 9781484243770
    Language: English
    Pages: 1 online resource (1 streaming video file (54 min., 3 sec.)) , digital, sound, color
    Keywords: Open source software ; Computer software ; Development ; Electronic videos ; local
    Abstract: "Explore the practical process of moving part or all of your software usage towards open source software (OSS). The material in this video is divided into two parts, each offering a different perspective - one general, one specific. The first part describes the general, practical considerations for a user who moves to OSS alternatives. The considerations include: obtaining the software, migrating your data, getting support and training, and arranging for ongoing support and maintenance. For each consideration, Free Alternatives to Everyday Software gives advice on how best to approach the task and any risks to watch out for. The second part discusses prominent examples of OSS in a number of key categories (office software, browsers, email, and so on). Each segment identifies an OSS program and explains the challenges you will face when moving to that program (for example, 'Where is feature X in the OSS version?', 'Will there be issue with driver support?', and so on)."--Resource description page.
    Note: Title from resource description page (Safari, viewed February 8, 2019)
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  • 4
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress | Boston, MA : Safari
    ISBN: 9781484271537
    Language: English
    Pages: 1 online resource (1 video file, approximately 1 hr., 15 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Learn to avoid bad programming practices that create low-quality code that is difficult to maintain or test, and exhibits properties such as brittleness, low comprehensibility, and high defect density. This video takes a humorous slant on the typical programming practice manual by reversing the usual approach. Its approach is to jokingly assume that you wish to be an agent of chaos and sneak bad code into a software project in order to ruin its chances of success, or frustrate your colleagues by producing unreadable, error-prone garbage. Under this pretense, the video teaches how to avoid the kind of bad habits that introduce bugs or cause code contributions to be outright rejected. The bad practices are organised into topics that form the basis of programming (layout, variables, loops, etc.). At the end of each topic, a more serious voice chimes in temporarily to explain why the ‘advice’ just given is actually poor and suggests some better alternative practices. By sourcing classic programming guidebooks, empirical studies, and a range of coding conventions from some of the most successful software projects, this video explains the reasoning behind good programming practices. These topics form the basis of good programming style and are important for anyone embarking on a career in professional programming or wishing to contribute to a software project. Normally, beginner programmers learn these good practices by going through a period of making mistakes and learning from them. This video helps to shorten that learning process by teaching a core of good practices and will enable you to become a productive programmer faster. This video – Part 2 of the series – focuses on coding practices at the ‘modular scale’, i.e. at the level of organisational building blocks such as subroutines and classes. What You Will Learn Become a better coder by learning how (not) to program Choose your tools wisely Think of programming as problem solving Discover the consequences of a program’s appearance and overall structure Avoid bad habits and common mistakes See how poor error-handling makes for unstable programs Who This Video Is For You should have some practical programming knowledge (i.e. you can program in at least one programming language), but little to no professional experience. You are either still undergoing training in software development, or are at the beginning of your programming career. You have, at most, 1-2 years of professional experience.
    Note: Online resource; Title from title screen (viewed July 13, 2021) , Mode of access: World Wide Web.
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  • 5
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress | Boston, MA : Safari
    ISBN: 9781484271520
    Language: English
    Pages: 1 online resource (1 video file, approximately 53 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Learn to avoid bad programming practices that create low-quality code that is difficult to maintain or test, and exhibits properties such as brittleness, low comprehensibility, and high defect density. This video takes a humorous slant on the typical programming practice manual by reversing the usual approach. Its approach is to jokingly assume that you wish to be an agent of chaos and sneak bad code into a software project in order to ruin its chances of success, or frustrate your colleagues by producing unreadable, error-prone garbage. Under this pretense, the video teaches how to avoid the kind of bad habits that introduce bugs or cause code contributions to be outright rejected. The bad practices are organised into topics that form the basis of programming (layout, variables, loops, etc.). At the end of each topic, a more serious voice chimes in temporarily to explain why the ‘advice’ just given is actually poor and suggests some better alternative practices. By sourcing classic programming guidebooks, empirical studies, and a range of coding conventions from some of the most successful software projects, this video explains the reasoning behind good programming practices. These topics form the basis of good programming style and are important for anyone embarking on a career in professional programming or wishing to contribute to a software project. Normally, beginner programmers learn these good practices by going through a period of making mistakes and learning from them. This video helps to shorten that learning process by teaching a core of good practices and will enable you to become a productive programmer faster. This video – Part 1 of the series – focuses on practices at the small scale, i.e. at the level of individual lines of code and fundamental constructs such as conditionals and loops. What You Will Learn Become a better coder by learning how (not) to program Choose your tools wisely Think of programming as problem solving Discover the consequences of a program’s appearance and overall structure Avoid bad habits and common mistakes See how poor error-handling makes for unstable programs Who This Video Is For You should have some practical programming knowledge (i.e. you can program in at least one programming language), but little to no professional experience. You are either still undergoing training in software development, or are at the beginning of your programming career. You have, at most, 1-2 years of professional...
    Note: Online resource; Title from title screen (viewed July 13, 2021) , Mode of access: World Wide Web.
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  • 6
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress | Boston, MA : Safari
    ISBN: 9781484244418
    Language: English
    Pages: 1 online resource (1 video file, approximately 49 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Moving away from a largely proprietary software world and towards OSS can be a big decision. This video helps you ensure that this decision works right for you and your organisation, and that can involve evaluating several different aspects of the move. Also, a number of myths and misbeliefs abound concerning OSS. It is important to separate the facts from the fiction, so you can avoid misleading information that might lead you to make the wrong decision. This video breaks the decision process down into a series of considerations (costs, licensing, quality, and so on). By doing so, you will understand the consequences involved and gain a useful framework for making the decision yourself. This video also educates you about prominent myths concerning OSS, thus helping you avoid being misled when making your evaluations. What You Will Learn Systematically analyse the costs and benefits of moving to OSS Identify and overcome the hurdles in each software domain Who This Video Is For A typical viewer has some experience in terms of programming skill, but they have used only proprietary tools. They are aware of what OSS is, and they are considering moving at least part of their toolset to open source solutions.
    Note: Online resource; Title from title screen (viewed January 7, 2019)
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  • 7
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress | Boston, MA : Safari
    ISBN: 9781484234112
    Language: English
    Pages: 1 online resource (231 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local ; Electronic books
    Abstract: This book takes a humorous slant on the programming practice manual by reversing the usual approach: under the pretence of teaching you how to become the world’s worst programmer who generally causes chaos, the book teaches you how to avoid the kind of bad habits that introduce bugs or cause code contributions to be rejected. Why be a code monkey when you can be a chaos monkey? OK, so you want to become a terrible programmer. You want to write code that gets vigorously rejected in review. You look forward to reading feedback plastered in comments like "WTF???". Even better, you fantasize about your bug-ridden changes sneaking through and causing untold chaos in the codebase. You want to build a reputation as someone who writes creaky, messy, error-prone garbage that frustrates your colleagues. Bad Programming Practices 101 will help you achieve that goal a whole lot quicker by teaching you an array of bad habits that will allow you to cause maximum chaos. Alternatively, you could use this book to identify those bad habits and learn to avoid them. The bad practices are organized into topics that form the basis of programming (layout, variables, loops, modules, and so on). It's been remarked that to become a good programmer, you must first write 10,000 lines of bad code to get it all out of your system. This book is aimed at programmers who have so far written only a small portion of that. By learning about poor programming habits, you will learn good practices. In addition, you will find out the motivation behind each practice, so you can learn why it is considered good and not simply get a list of rules. What You'll Learn Become a better coder by learning how (not) to program Choose your tools wisely Think of programming as problem solving Discover the consequences of a program’s appearance and overall structure Explain poor use of variables in programs Avoid bad habits and common mistakes when using conditionals and loops See how poor error-handling makes for unstable programs Sidestep bad practices related specifically to object-oriented programming Mitigate the effects of ineffectual and inadequate bug location and testing Who This Book Is For Those who have some practical programming knowledge (can program in at least one programming language), but little or no professional experience, which they would like to quickly build up. They are either still undergoing training in software development, or are at the beginning of their programming c...
    Note: Online resource; Title from title page (viewed February 8, 2018)
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  • 8
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress | Boston, MA : Safari
    ISBN: 9781484263938
    Language: English
    Pages: 1 online resource (1 video file, approximately 49 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Master what is sometimes called Git’s killer feature: distributed branching. This is a complex topic that sometimes trips up even seasoned users, so it is covered carefully at a steady pace. The specific practical topics covered are: creating branches, merging branches, and using remote branches. The principles are explained and the features are demonstrated using video examples (command-line and GUI versions presented in split screen). As well as these practical issues, the final segments present some additional tips and advice. For one, typical strategies and workflows are explained that you may wish to apply in your own development projects. For another, a summary of more advanced features points the way to learning opportunities for you once you have mastered the intermediate skills from this video. Finally, a short discussion of GitHub introduces you to the basic features and the potential of the world’s most popular Git hosting community. The tools for carrying out tasks in Git are demonstrated step-by-step, allowing you to see exactly how they should be carried out in real-time. Also, Git is powerful but can be a complicated system to use. For explaining the complex issues, particularly around repository history, a visual representation is developed. What You Will Learn Discover the principles of distributed branching Create and merge branches Resolve conflicts between branches Create a clean, linear history via rebasing Examine typical strategies and workflows used by experienced Git users Take a brief tour of GitHub Who This Video Is For Software developers with at least basic programming skills and a small amount of experience. They may possibly have worked with other, centralized version control systems.
    Note: Online resource; Title from title screen (viewed August 19, 2020) , Mode of access: World Wide Web.
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  • 9
    Online Resource
    Online Resource
    Swindon, UK : BCS: the Chartered Institute for IT
    ISBN: 9781780173641 , 1780173644
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Keywords: Computer science ; Study and teaching ; Computer programming ; Study and teaching ; Computational learning theory ; Electronic books ; Electronic books ; local
    Abstract: Computational thinking (CT) is a timeless, transferable skill that enables you to think more clearly and logically, as well as a way to solve specific problems. With this book you'll learn to apply computational thinking in the context of software development to give you a head start on the road to becoming an experienced and effective programmer. Beginning with the core ideas of computational thinking, with this book you'll build up an understanding of the practical problem-solving approach and explore how computational thinking aids good practice in programming, complete with a full guided example. ----- 'A scholarly book albeit written from a pragmatic perspective distilling the knowledge and expertise of an experienced software developer into a form that is accessible for beginners. It's engaging exercises and comprehensive references make it an invaluable learning resource. I would recommend it to anyone who wishes to gain an understanding of computational thinking and best practice in modern software development.' Professor Cornelia Boldyreff, University of Greenwich ----- 'This book will prove an excellent companion to more general texts on Computing, especially for teachers who are new to the subject. And with exercises at the end of each chapter, there is much to challenge students also. Highly recommended.' Terry Freedman , independent education technology writer and consultant, and publisher of the ICT and Computing in Education website at www.ictineducation.org ----- 'A 'must-read' for students embarking on their first major projects, and any teacher stepping up to the challenge of teaching Computing at school. This is not just a book about programming, more a template for teaching. Karl Beecher speaks in plain English. Incisive insight and practical advice, standing independent of the Python exemplars used, predicated as it is on a holistic understanding of the subject terrain.' Roger Davies, Director of IT, Queen Elizabeth School, and Editor, Computing At School, Tenderfoot Training Project
    Note: Includes bibliographical references and index. - Description based on online resource; title from title page (Safari, viewed September 26, 2017)
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