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  • 1
    Online Resource
    Online Resource
    [Place of publication not identified] : Packt Publishing
    ISBN: 9781805122708 , 1805122703
    Language: English
    Pages: 1 online resource (1 video file (8 hr., 50 min.)) , sound, color.
    Edition: [First edition].
    DDC: 006.6/93
    Keywords: Blender (Computer file) ; Three-dimensional display systems ; Computer graphics ; Instructional films ; Nonfiction films ; Internet videos
    Abstract: Welcome to this course, which will take you on a creative journey to build a stylized teenage room filled with intricate details. This course offers a step-by-step journey to build captivating isometric rooms inspired by the art style seen in the Sim City and Sims franchises. You will dive deep into Blender basics, materials and textures, seams, sharps, and UVs. We will guide you through a full reference guide for creating 3D art in games, allowing you to develop strong game asset concepts using Pureref. As you progress, you will learn to simulate cloth using Blender's particle system, creating realistic wrinkles, folds, and drapes that add a touch of authenticity to your designs. Compositing techniques will be covered extensively, enabling you to make your renders pop and enhance the visual impact of your creations. You will also master the art of lighting, utilizing three-point lighting and volumetrics to bring your 3D models to life and create breathtaking backgrounds for your portfolio. Throughout the course, you will harness the power of rendering in both Eevee and Cycles X, unleashing the full potential of Blender's capabilities. By the end, you will have developed a keen eye for textures and shaders and will be able to design isometric rooms in various art styles, showcasing your unique style as a 3D modeler. What You Will Learn Design stylized isometric rooms with Sim City inspiration Simulate realistic cloth for dynamic fabric effects Enhance scenes with three-point lighting and volumetrics Master advanced texture and shader techniques in Blender Navigate Blender 3's interface and shortcuts effectively Optimize 3D modeling workflow for increased productivity Audience This course is designed for a wide range of individuals interested in the art of isometric room design in Blender 3. It is particularly beneficial for beginners who want to delve into 3D modelling, interior design, and isometric art. If you are an aspiring game designer looking to enhance your skills or a mid-level 3D modeler seeking to elevate your workflow, this course is perfect for you. A thirst for learning and a passion for creating visually stunning environments are the main prerequisites for this course. About The Author 3D Tudor Limited By Neil Ian Bettison: Neil Bettison is a professional 3D artist with nine years of modelling experience, including assets, characters, and environments. After attending the University for Creative Arts (UCA) for a BA (Hons) Computer Games Arts degree, Neil began freelancing. In 2019, Neil Bettison founded 3D Tudor, a YouTube channel, to help other game developers because of his passion for 3D modeling. Neil is an excellent tutor known for his concise instructions and expertise in Blender, Unreal Engine 5, and Unity. His to-the-point guidance and years of experience make him a valuable resource for learning particle effects, complex asset animation, and game development.
    Note: "3D Tudor Limited By Neil Ian Bettison.". - Online resource; title from title details screen (O'Reilly, viewed August 3, 2023)
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