ISBN:
3-8100-2556-9
Language:
German
Pages:
251 S. : graph. Darst.
Series Statement:
Virtuelle Welten 1
Series Statement:
Virtuelle Welten
Keywords:
Computerspelen
;
Jongeren
;
Pedagogische aspecten
;
Alltag, Brauchtum
;
Gesellschaft
;
Kind
;
Children Social life and customs
;
Computer games Social aspects
;
Computers and children
;
Video games Social aspects
;
Kind.
;
Computerspiel.
;
Lernsoftware.
;
Evaluation.
;
Deutschland
;
Kind
;
Computerspiel
;
Lernsoftware
;
Evaluation
URL:
http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=008779587&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA
URL:
http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=008779587&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA