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  • MPI Ethno. Forsch.  (2)
  • Safari Tech Books Online  (2)
  • Indianapolis, Ind. : New Riders  (2)
  • Computer graphics  (2)
Datasource
  • MPI Ethno. Forsch.  (2)
Material
Language
Years
Author, Corporation
  • 1
    Online Resource
    Online Resource
    Indianapolis, Ind. : New Riders | Boston, MA :Safari,
    Language: English
    Pages: xxxiii, 539 p. , ill. (some col.) ; , 26 cm
    DDC: 794.8/1526
    Keywords: Computer games ; Design ; Computer games ; Programming ; Computer graphics ; Electronic books ; local
    Abstract: David Freeman brings you the inside scoop on how to apply the Emotioneering™ techniques he's so well known for. These powerful techniques create a breadth and depth of emotion in a game, and induce a player to identify with the role he or she is playing. Mr. Freeman's techniques are so highly sought after because they're the key to mass market success in today's competitive game market. The over 300 distinct Emotioneering techniques in this book include (to name but a few): ways to give emotional depth to an NPC (non-player character), even if the NPC has just one line of dialogue; techniques to bond a player to a game's NPCs; and techniques to transform a game into an intense emotional journey. In a warm and crystal-clear style, Mr. Freeman provides examples which demonstrate exactly how to apply the techniques. He also shows how some of these techniques were utilized in, and contributed greatly to the success of such games as "Grand Theft Auto: Vice City"; "Deus Ex"; and "Thief" I & II, among others. The book is packed with striking art by some of today's top concept artists and illustrators, including an eight-page color section and a four-color, fold-out cover. When you've finished this book, you'll be equipped to apply Mr. Freeman's powerful Emotioneering techniques to artfully create emotion in the games you design, build, or produce.
    Note: Includes index
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  • 2
    Online Resource
    Online Resource
    Indianapolis, Ind. : New Riders | Boston, MA :Safari,
    Language: English
    Pages: xliv, 544 p. , ill. ; , 23 cm
    Keywords: Computer graphics ; SVG (Document markup language) ; Web sites ; Design ; Electronic books ; local
    Abstract: Using a heavily illustrated, step-by-step style, Watt aims to ease designers into a more analytical, programming approach to graphics without losing the appeal of form and design. The change in mindset required of graphic designers in exploiting "visual components" is explained clearly and practically. While presenting real-world examples of design tasks (such as creating a logo, navigation bar, or a full web page), Watt embeds sidebars, notes, and tips to convey the strict programming portion of the process. This makes it easier for the reader to balance the formality of the SVG code with the functionality of the design. The book assumes no prior knowledge of SVG and provides the foundational information for the reader to grasp the key concepts. In addition, and importantly, it contains source code for all of the SVG images and animations created in the book. This educates the readers in how SVG works and lays a foundation for their own experiments.
    Library Location Call Number Volume/Issue/Year Availability
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