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  • 2000-2004  (5)
  • Safari, an O’Reilly Media Company  (5)
  • [Erscheinungsort nicht ermittelbar] : Focal Press  (5)
  • 1
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Focal Press | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (350 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Over the decades, distribution has remained the most elusive aspect of filmmaking. The Web provides filmmakers with a new option for distribution, exhibition, and broadcast. While other media streaming technologies are available, QuickTime remains the most popular option for its versatility, excellent quality, and ease of use.
    Note: Online resource; Title from title page (viewed December 4, 2003)
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  • 2
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Focal Press | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (352 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Revised to reflect the latest thinking and trends in managing organizations and people, Management and the Arts, 4th Edition provides the reader with the practical tools necessary to manage an arts organization. The class-tested questions in each chapter help the reader to integrate the material and develop ideas as to how the situations and problems could have been handled. New case studies focus on the challenges facing managers and organizations every day, and new "In The News" quotes give the reader real-world examples of principles and theories. A new chapter focuses on developing career skills and options. Graduate school options and postgraduate training opportunities are discussed and professional organizations and conferences are highlighted.
    Note: Online resource; Title from title page (viewed March 11, 2003)
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  • 3
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Focal Press | Boston, MA : Safari
    ISBN: 9780240516646
    Language: English
    Pages: 1 online resource (496 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether you are a hobby programmer, student or even a professional wanting to add that third dimension to your website. Nik Lever takes you through the journey from the basics of 3D manipulation all the way to morph objects and sub-division surfaces. On the way you get Visual C++ project files to study and software that runs on the Windows desktop. The free CD-ROM gives you a full-featured development environment for 3D character animation, so even if you find some of the maths and the code hard to follow straight away you can still create your own games. The game engine (Toon3DCreator) provided free and fully functional on the CD-ROM, even has an ActiveX control that allows you to distribute your work on the Internet. All source code for Toon3D is included on the CD. You will also get an insight into the artist's problems; learn how to keep the characters interesting while not exhausting the game engine. Understand the complete picture and make the most of your skills to help you succeed in, or break into the computer gaming industry with this comprehensive guide to programming for real-time 3D character animation.
    Note: Online resource; Title from title page (viewed December 17, 2001)
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  • 4
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Focal Press | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (747 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Convergence in Broadcast and Communications Media offers concise and accurate information for engineers and technicians tackling products and systems combining audio, video, data processing and communications. Without adequate fundamental knowledge of the core technologies, products could be flawed or even fail. John Watkinson has provided a definitive professional guide, designed as a standard point of reference for engineers, whether you are from an audio, video, computer or communications background. Without assuming any background and starting from first principles, the four core technologies of image reproduction, sound reproduction, data processing and communications are described. Covering everything from digital fundamentals to conversion methods, sound and image technologies, compression techniques, digital coding principles, storage devices and the latest communications systems, the book shows how these technologies operate together and the necessary conversions that take place between them. Acronyms and buzzwords are introduced only after their purpose has been described in plain English - as the book serves to give a reliable grasp of the fundamentals. The criteria involved in determining image and sound quality are based on a thorough treatment of the human senses, a unique description of how motion portrayal works in managing systems. John Watkinson is an international consultant in audio video and data recording. He is a Fellow of the AES, a member of the British Computer Society and a chartered information systems practitioner. He presents lectures, seminars, conference papers and training courses worldwide and writes for many industry magazines. His other books for Focal Press are widely acknowledged as standard reference works and industry `bibles'. John is author of MPEG2, The Art of Digital Video and the Art of Digital Audio, An Introduction to Digital Video, An Introduction to Digital Audio, The Art of Sound Reproduction, Television Fundamentals, Co-author of The Digital Interface Handbook and Contributor to The Loudspeaker and Headphone Handbook.
    Note: Online resource; Title from title page (viewed April 10, 2001)
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  • 5
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Focal Press | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (336 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Digital Compositing for Film and Video is a hands-on, practical, how-to guide that addresses the problems and difficult choices faced by the professional compositor in real-life situations. It presents techniques, tricks, and solutions for dealing with badly shot elements, coloration artifacts, and mismatched lighting that bedevil actual compositors working on real shots. Readers are offered in-depth practical methods for matte extraction, despill procedures, compositing operations, and color correction--the "meat and potatoes" of all digital effects. Compositing is the artistic blending of several disparate elements from a variety of sources into a single image while making all the component elements appear to be in the same light space and shot with the same camera. When confronted with a bad composite any observer will recognize that something is wrong--the artist will know what is causing the problem, and the technician will know how to fix it. A good compositor must be both an artist and a technician. Written by a senior compositor with over ten years' experience in both feature film and broadcast television, this book offers a broad range of alternative solutions that will save hours of fiddling with composites trying to get them to look right when the basic tools aren't working. A companion CD-ROM provides examples of the many topics covered in this book.
    Note: Online resource; Title from title page (viewed December 5, 2001)
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