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  • 2000-2004  (9)
  • [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc.
  • Electronic books ; local  (9)
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  • Electronic books ; local  (9)
  • 1
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (336 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Take a geek and a PC, add one soldering iron, a home, and a copy of Home Hacking Projects for Geeks , and you'll give new meaning to the term, "home improvement." From fearless neophytes to tool-wielding masterminds, the home hacker in any geek will find new inspiration and plenty of hands-on guidance to take on a variety of home-transforming projects once relegated to the world of sci-fi. This fun new guide combines creativity with electricity and power tools to achieve cool--and sometimes even practical--home automation projects. Never again will you have to flip a light switch when you enter a room or use a key to open your front door. With a few off-the-shelf devices, some homemade hardware, and a little imagination, you can be living in your own high-tech habitat. Home Hacking Projects for Geeks shows hackers of all ability levels how to take on a wide range of projects, from the relatively small but energy-conscious automating of light switches, to building home theaters using Windows or Linux-based PCs, to more complicated projects like building home security systems that rival those offered by professional security consultants. Each project includes a conceptual diagram, a "What You Need List" and a small "Project Stats" section that describes the relative difficulty, time involved, and cost of the project. What's more, each project is a workable, practical way to improve your home--something unique that you can customize for your individual needs. The thirteen projects in Home Hacking Projects for Geeks are divided into three categories: Home Automation, Home Entertainment Systems, and Security, and include projects such as: Remotely Monitor Your Pet Make Your House Talk Remotely Control Your Computer's MP3 player Create Time-Shifted FM Radio Watch Your House Across the Network Build a Home Security System If you've ever thought the Jetsons had it made, or looked around your house and thought, "I could make that better " then you're ready for Home Hacking Projects for Geeks .
    Note: Online resource; Title from title page (viewed December 16, 2004) , Mode of access: World Wide Web.
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  • 2
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (496 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: If you've ever seen an especially cool Flash effect on the web, gone straight to your trusty Flash book to find out how to do it, then turned away empty-handed-- Flash Hacks is for you. This unique book offers a collection of expert Flash tips and tricks for optimization, creating interesting effects, ActionScript programming, sound and video effects, and much more--and you don't need to be an expert to use them (although you'll certainly look like one). With Flash technology, you can create compelling web content, expressive user interfaces, and rich applications for the Internet--all of which dramatically enhance the user experience. But Flash is not just practical, it's a wellspring of opportunities to unleash your creativity and have fun. Flash Hacks dives straight into all that's fun and creative about Flash, while presenting useful programming techniques and practical--although never mundane--hacks that can make your work easier. Geared to cover Flash MX, Flash MX 2004, and Flash MX Professional 2004, Flash Hacks begins with hacks on authoring, testing, and web environments. You'll learn how to beat the Flash bloat bug, realistically simulate the web, create a JavaScript-free Flash sniffer, and hack a spellchecker for Flash. Other hacks in the book are grouped in the following areas: Primitives Timelines Symbols Flash Assets (sound, video, and bitmaps) Code hacks Events and event handling Advanced animation UI design hacks True to O'Reilly's popular Hacks series, Flash Hacks tackles problems and solutions that aren't dealt with elsewhere. You'll pick up insider tips from the experts, and learn about amazing and sometimes quirky aspects of Flash. If you want more than your average Flash user--you want to explore and experiment, unearth shortcuts, create useful tools, and come up with fun things to try on your own-- Flash Hacks is the book you'll need.
    Note: Online resource; Title from title page (viewed June 22, 2004) , Mode of access: World Wide Web.
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  • 3
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (528 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: In September 2003, Macromedia released Flash MX 2004, and with it, ActionScript 2.0, a dramatically improved version of Flash's programming language. ActionScript 2.0 introduces a formal object-oriented programming syntax and methodology for creating Flash applications. From a developer's perspective, the new OOP-based techniques in ActionScript 2.0 make applications more natural to plan and conceptualize, more stable, more reusable across projects, easier to maintain, change, and expand upon, and much more. In short, they enhance the entire development process. In Essential ActionScript 2.0 , bestselling author Colin Moock--one of the most universally respected developers in the Flash community--covers everything you'll need to know about the new ActionScript language and its methodologies for producing movies, animation, and applications on the web. Moock guides readers through this important new territory with his trademark easy-to-understand style and expertise. Moock's goal throughout the book is not just to get you to use object-oriented programming in your daily Flash work: he wants you to reap the benefits of OOP; he wants you to understand ActionScript 2.0 completely. And without question, Moock is the author who can make this happen. Essential ActionScript 2.0 begins with a tour of the language, including the fundamentals of object-oriented concepts, syntax, and usage. Those who are new to OOP will learn the basics and how to apply their understanding. Those who are familiar with OOP will leverage their prior experience to learn about Flash-based OOP. The next part of the book shows how to structure entire applications with ActionScript 2.0, teaching you best practices and techniques to build scalable, extensible, stable apps. Next, you'll explore a variety of approaches to various programming situations by applying object-oriented programming strategies, known as design patterns, to Flash. Experienced Flash developers and programmers coming from other languages will enjoy the sheer depth of Moocks's coverage and expertise in Essential ActionScript 2.0 . Novice programmers will appreciate the frequent, low-jargon explanations that are often glossed over by advanced programming books. As usual, Moock guarantees quality and accuracy by working closely with Macromedia Flash engineers, including Rebecca Sun, lead developer of ActionScript 2.0. Whether you're ready to make the move to ActionScript 2.0 now or simply assessing it for the fu...
    Note: Online resource; Title from title page (viewed June 16, 2004) , Mode of access: World Wide Web.
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  • 4
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (432 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: The Internet, with its profusion of information, has made us hungry for ever more, ever better data. Out of necessity, many of us have become pretty adept with search engine queries, but there are times when even the most powerful search engines aren't enough. If you've ever wanted your data in a different form than it's presented, or wanted to collect data from several sites and see it side-by-side without the constraints of a browser, then Spidering Hacks is for you. Spidering Hacks takes you to the next level in Internet data retrieval--beyond search engines--by showing you how to create spiders and bots to retrieve information from your favorite sites and data sources. You'll no longer feel constrained by the way host sites think you want to see their data presented--you'll learn how to scrape and repurpose raw data so you can view in a way that's meaningful to you. Written for developers, researchers, technical assistants, librarians, and power users, Spidering Hacks provides expert tips on spidering and scraping methodologies. You'll begin with a crash course in spidering concepts, tools (Perl, LWP, out-of-the-box utilities), and ethics (how to know when you've gone too far: what's acceptable and unacceptable). Next, you'll collect media files and data from databases. Then you'll learn how to interpret and understand the data, repurpose it for use in other applications, and even build authorized interfaces to integrate the data into your own content. By the time you finish Spidering Hacks , you'll be able to: Aggregate and associate data from disparate locations, then store and manipulate the data as you like Gain a competitive edge in business by knowing when competitors' products are on sale, and comparing sales ranks and product placement on e-commerce sites Integrate third-party data into your own applications or web sites Make your own site easier to scrape and more usable to others Keep up-to-date with your favorite comics strips, news stories, stock tips, and more without visiting the site every day Like the other books in O'Reilly's popular Hacks series, Spidering Hacks brings you 100 industrial-strength tips and tools from the experts to help you master this technology. If you're interested in data retrieval of any type, this book provides a wealth of data for finding a wealth of data.
    Note: Online resource; Title from title page (viewed October 28, 2003) , Mode of access: World Wide Web.
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  • 5
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (96 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: If you use MySQL, you know why it's the world's most popular open source database: small, fast, and powerful, and so rich in features that no administrator or programmer can stay familiar with all of them. There are always some little-known commands and clauses that could help you become more efficient in your work if you could just keep them in mind. The problem is, you don't always have time to stop and thumb through an exhaustive reference when you're hard at work. If you need a quick reminder, the MySQL Pocket Reference can lead you straight to the answer you need to know to get the job done. Easy to take and use anywhere, this little book provides instant reminders on how to use important MySQL functions in conjunction with key parts of the LAMP open source infrastructure. A complete reference to the MySQL version of SQL, this pocket guide also serves as a convenient companion to our large, in-depth volume, Managing and Using MySQL . The book covers installation of MySQL and includes a description of SQL commands, data types, operators, and functions. In this small book, you get a handy reference to the enormous feature set of MySQL, the dominant database in the open source world. O'Reilly's Pocket References have become a favorite among programmers everywhere. By providing important details in a succinct, well-organized format, these pocket-sized books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new MySQL Pocket Reference is the book you'll want to have.
    Note: Online resource; Title from title page (viewed February 21, 2003) , Mode of access: World Wide Web.
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  • 6
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (496 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Given Perl's natural fit for web applications development, it's no surprise that Perl is also a natural choice for web services development. It's the most popular web programming language, with strong implementations of both SOAP and XML-RPC, the leading ways to distribute applications using web services. But books on web services focus on writing these applications in Java or Visual Basic, leaving Perl programmers with few resources to get them started. Programming Web Services with Perl changes that, bringing Perl users all the information they need to create web services using their favorite language. Programming Web Services with Perl steers clear of the hype surrounding web services and concentrates on what is useful and practical. The book introduces the major web services standards, such as XML-RPC, SOAP, WSDL, and UDDI, and shows how to implement Perl servers and clients using these standards. You'll find detailed references on both the XML and SOAP toolkits, and learn when to use one technology in favor of the other. The book is rich with programming examples that you'll find useful well past the learning stage. And, moving beyond the basics, the book offers solutions to problems of security, authentication, and scalability. Some of the topics covered in the book are: HTTP and XML basics XML-RPC and the toolkits SOAP and toolkits SOAP::Lite Using SOAP with SMTP and other protocols Advertising and discovering with UDDI and WSDL The REST methodology The future of web services Programming Web Services with Perl was written for Perl programmers who have no prior knowledge of web services. You can pick up this book without any understanding of XML-RPC or SOAP and be able to apply these technologies easily, through the use of publicly available Perl modules detailed in the book. If you're interested in applying XML-RPC and SOAP technologies to distributed programming applications, then Programming Web Services with Perl is a book you'll want to have.
    Note: Online resource; Title from title page (viewed December 19, 2002) , Mode of access: World Wide Web.
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  • 7
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (144 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Though most programmers use two or more languages, they usually have a mastery of one. Although Microsoft has advertised that the .NET runtime is language agnostic and that C# and Visual Basic .NET are so close that switching between the two is really quite easy, that?s only true up to a point. Some of the differences are obvious, but others are very subtle. C# & VB.NET Conversion Pocket Reference helps you easily make the switch from one language to another. The differences occur in three main areas: syntax, object-oriented principles, and the Visual Studio .NET IDE. Syntax concerns the statements and language elements. Object oriented differences are less obvious, and concern differences in implementation and feature sets between the two languages. IDE differences include things like compiler settings or attributes. There is also a fourth area of difference: language features that are present in one language but have no equivalent in the other. These unique language features are also covered in this book. C# & VB.NET Conversion Pocket Reference is a perfect companion for documents and books that don?t have examples using your mastered language. Author Jose Mojica expects that you know one of the two languages, but does not make an assumption about which one. He presents the information in a language-neutral point of view so that programmers from either background can read a section and feel that it is targeted to them.
    Note: Online resource; Title from title page (viewed April 22, 2002) , Mode of access: World Wide Web.
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  • 8
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1088 pages)
    Edition: 2nd edition
    Keywords: Electronic books ; local
    Abstract: Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide , Second Edition is the one book no serious Flash developer should be without. ActionScript is Macromedia's programming language for Flash MX, the popular authoring tool for creating rich internet applications and animations for the Web. With Macromedia's new focus on application development, ActionScript now includes a direct drawing API, loading of external MP3 and JPG files, improved sound control, an extensive set of text formatting tools, complete support for component development using movie clip subclasses, local data storage, accessibility features, and much more. And ActionScript for Flash MX: The Definitive Guide is the most complete, up-to-date reference available for the latest version of this language. Author Colin Moock, one of the most universally respected developers in the Flash community, has added hundreds of new code examples to show new Flash MX techniques in the real world: how to draw circles, save data to disk, convert arrays to onscreen tables, create reusable components, and preload variables, XML, and sounds. The book's language reference alone has nearly doubled from the first edition, with more than 250 new classes, objects, methods, and properties. You'll find exhaustive coverage of dozens of undocumented, under-documented, and mis-documented features. Along with the new material, Colin Moock has meticulously revised the entire text to conform to Flash MX best-coding practices. In particular, objected-oriented programming and the new event model get special attention in light of changes to Flash MX ActionScript. From sending data between two movies to creating getter/setter properties, the new edition of this book demystifies the often-confusing new features of Flash MX, giving developers easy access to its powerful new capabilities. ActionScript for Flash MX: The Definitive Guide is structured so non-programmers can learn how to use ActionScript and programmers can take their skills to new heights. If you are in the market to really learn about the hows and whys of ActionScript, then this is the book for you.
    Note: Online resource; Title from title page (viewed December 18, 2002) , Mode of access: World Wide Web.
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  • 9
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (220 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: If you need to design a protocol that really fits your application, you want BEEP--an integrated collection of building blocks that gives you "best in class" data transmission solutions for everything from framing to security. Whether you're writing a simple "fetch" client/server application or a multi-threaded peer-to-peer relaying system, BEEP provides the necessary functionality without extra overhead.BEEP gives network developers what they've long needed: a standard toolkit for building protocols quickly and conveniently. For the first time, it's possible to create an application protocol that's tightly tuned to the application's requirements, so you can avoid reinventing the wheel.Written by BEEP creator Marshall Rose, BEEP: The Definitive Guide is the only book on the subject--a compendium straight from the horse's mouth. This book shows you what BEEP is for and, more important, how to put it to use. After explaining concepts underlying the BEEP protocol, Rose shows you how to use the BEEP implementation in Java, C, and Tcl. You'll learn to build several working applications that use BEEP as a transport, including an implementation of the reliable SYSLOG protocol and an implementation of a BEEP transport for SOAP.Although BEEP was standardized in 2001, different groups are already using it for SOAP exchanges, intrusion detection, instant messaging, network auditing, remote calendaring, and secure credential exchange. These groups work on different problems, but what they have in common is a simple desire to focus on the problem domain instead of the tedious details of protocol overhead. If you're a network developer, you need to become familiar with this important new tool.
    Note: Online resource; Title from title page (viewed March 25, 2002) , Mode of access: World Wide Web.
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