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  • 1
    Online Resource
    Online Resource
    [Place of publication not identified] : Apress
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: Fourth edition.
    Keywords: Android (Electronic resource) ; Application software ; Development ; Mobile computing ; Electronic books ; Electronic books ; local
    Abstract: Get your first Android apps up and running with the help of plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. Android Apps for Absolute Beginners cuts through the fog of jargon and mystery that surrounds Android app development, and gives you simple, step-by-step instructions to get you started. This book teaches Android application development in language anyone can understand, giving you the best possible start in Android development. It provides clean, straightforward examples that make learning easy, allowing you to pick up the concepts without fuss. It offers clear code descriptions and layout so that you can get your apps running as soon as possible Although this book covers what's new in Android 7, it is also backwards compatible to cover some of the previous Android releases. What You'll Learn Download, install, and configure the latest software needed for Android app development Work efficiently using an integrated development environment (IDE) Build useful, attractive applications and get them working immediately Create apps with ease using XML markup and drag-and-drop graphical layout editors Use new media and graphics to skin your app so that it has maximum appeal Create advanced apps combining XML, Java and new media content Who This Book Is For If you have a great idea for an Android app, but have never programmed before, then this book is for you. You don't need to have any previous computer programming skills - as long as you have a desire to learn and you know which end of the mouse is which, the world of Android apps development awaits.
    Note: "Covering Android 7.". - Description based on online resource; title from cover (Safari, viewed April 14, 2017)
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  • 2
    Online Resource
    Online Resource
    [Place of publication not identified] : Apress
    Language: English
    Pages: 1 online resource (1 volume) , illustrations.
    Series Statement: The expert's voice in web development
    Keywords: JSON (Document markup language) ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: This compact quick scripting syntax reference on JSON covers syntax and parameters central to JSON object definitions, using the NetBeans 8.1 open source and Eclipse IDE software tool packages. JSON Quick Syntax Reference covers the syntax used in the JSON object definition language, logically organized by topical chapters, and getting more advanced as chapters progress, covering structures and file formats which are best for use with HTML5. Furthermore, this book includes the key factors regarding the data footprint optimization work process, the in-lining of .CSS and .JS files, and why a data footprint optimization work process is important.
    Note: Includes bibliographical references. - Description based on online resource; title from cover (Safari, viewed October 4, 2017)
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  • 3
    Online Resource
    Online Resource
    [Place of publication not identified] : Apress
    Language: English
    Pages: 1 online resource (1 volume) , illustrations.
    Series Statement: The expert's voice in web development
    Keywords: HTML (Document markup language) ; Electronic books ; Electronic books ; local
    Abstract: This book is a condensed reference for HTML5 markup. It presents the essential HTML5 elements and attributes in a well-organized format that can be used as a handy reference. HTML5 Quick Markup Reference is an HTML5 reference title covering tags and parameters central to HTML5 markup using the NetBeans 8.1 IDE. The book covers the tags used in HTML5, logically organized by topical chapters. It gets more advanced as chapters progress, covering the new media tags and file formats that are best for use with HTML5, as well as key factors regarding the data footprint optimization work process, in-lining .CSS and .JS files, and why data footprint optimization is important. What You Will Learn: The tags supported in HTML5 What comprises an HTML5 content production workflow Concepts and principles behind HTML5 content production How to install and utilize Inkscape for Windows, Mac OS X and Linux Concepts behind spline curves, strokes, fills, patterns, and rendering Digital illustration data formats and data footprint optimization Who This Book Is For: Website developers, Flash developers, user interface designers, HTML5 game designers, teachers, and educators.
    Note: Includes bibliographical references. - Description based on online resource; title from cover (Safari, viewed October 4, 2017)
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  • 4
    Online Resource
    Online Resource
    [Place of publication not identified] : Apress
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Keywords: Android (Electronic resource) ; Application software ; Development ; Digital media ; Electronic books ; Electronic books ; local
    Abstract: This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important. What You Will Learn What are the primary genres of new media content production What new media assets Android Studio supports What are the concepts behind new media content production How to Install and use GIMP, Inkscape, and Audacity software How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development Audience Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers.
    Note: "Content production of digital audio/video, illustration and 3D animation"--Cover. - Description based on online resource; title from covers (Safari, viewed November 22, 2016)
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