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  • Eramo, Michael  (6)
  • [Erscheinungsort nicht ermittelbar] : Packt Publishing  (6)
  • 1
    Online-Ressource
    Online-Ressource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781803231587
    Sprache: Englisch
    Seiten: 1 online resource (1 video file, approximately 17 hr., 17 min.)
    Ausgabe: 1st edition
    Schlagwort(e): Electronic videos
    Kurzfassung: From simple games using single images to complex games using classes and 100 sprites, this course will teach you how to do it all! About This Video Learn to use the Pygame library in video game design Build seven arcade-style games with different difficulty levels Apply custom character animations using sprite sheets to help make our games really come to life In Detail Have you learned the fundamentals of Python and then asked yourself: what's next? Then this course is for you. We'll begin by learning the fundamentals of the Pygame library and video game design as we move on to making four incredibly fun, arcade-style games called Feed the Dragon, Click the Clown, Snake, and Burger Dog. We will then proceed to the concepts of classes and inheritance in Python, which are crucial tools for taking our games to the next level using Sprites and Sprite Groups. If, you have not worked with classes before, you need not worry, we've got you covered. We will spend some time learning more intermediate concepts such as how to use sprites, sprite groups, and various sprite collision detection methods as we move on to making two intermediate-level games called Monster Wrangler and Space Invaders. The third part of this course focuses on more advanced topics such as creating a tile map and using/reading it to create more complex-level designs, using 2-dimensional vectors to aid with more complex player movements such as running and jumping under forces of friction and gravity, and adding character animations to make our games really come to life! We will apply these concepts as well as all our previous knowledge to make one last game called Zombie Knight, which is the final project. By the end of this course, you will be able to put forward your own game ideas and feel confident enough in your abilities to create them. Who this book is for This course is designed for beginner Python developers who are curious about video game design and the Pygame library or looking to strengthen their understanding of classes and how they can be used in larger projects or have a love for classic arcade-style games. A basic understanding of programming concepts such as variables, lists, loops, and conditionals is required as these won‘t be covered in the course. In the second half of the course, we will be switching to using classes extensively. We will spend some time reviewing and learning the topics of classes and inheritance, although prior knowledge may be helpful.
    Anmerkung: Online resource; Title from title screen (viewed October 27, 2021) , Mode of access: World Wide Web.
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 2
    Online-Ressource
    Online-Ressource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781803241739
    Sprache: Englisch
    Seiten: 1 online resource (1 video file, approximately 17 hr., 15 min.)
    Ausgabe: 1st edition
    Schlagwort(e): Electronic videos
    Kurzfassung: Master the fundamentals of Android Studio, Android app development, and the Kotlin programming language About This Video A complete practical course to master Android application development Create 6 full-fledge applications as well as many more "learning" applications throughout the course Learn to code in Kotlin, Google's official language for Android application development In Detail The Art of Doing: Dive into Android development with Kotlin is a course that takes the time to lay a foundation and build upon it. We won't just get Android Studio installed and rush through all it does for us in creating a project. Instead, we will walk through each file created and the given starter code, so you feel like you are in control of the applications you are writing! We'll continue on this trend of fully explaining and gaining a mastery level of understanding of concepts as we explore various views, layout styles, view and data binding, fragments and navigation, and lastly MVVM architecture. In this course, we will walk through, step by step, how to design the layout and the functionality of unique, engaging, and purposeful apps. Together, we will work through 15 sections of this course. Each section will highlight concepts and ideas, explaining every step along the way and answering any questions you might have. By the end of this course, you will be coming up with your own app ideas and feel confident enough in your abilities to create them. Who this book is for This course is designed for beginner Android students looking to understand Android application development with Kotlin. Also, students who have gained an introductory level knowledge in another language (Python, JavaScript) and are looking for ways to apply their knowledge can benefit from this course. One must have a basic understanding of computer programming principles such as variables, conditionals, loops, and functions as these won’t be covered. Also, have a computer capable of running Android Studio or the Android Emulator or a physical Android device for testing.
    Anmerkung: Online resource; Title from title screen (viewed September 28, 2021) , Mode of access: World Wide Web.
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 3
    Online-Ressource
    Online-Ressource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781801075756
    Sprache: Englisch
    Seiten: 1 online resource (1 video file, approximately 28 hr., 20 min.)
    Ausgabe: 1st edition
    Schlagwort(e): Electronic videos ; local
    Kurzfassung: A well-crafted practical course to learn Python by building 40 entertaining applications About This Video Grasp the fundamentals of computer science that are transferable across all programming languages Learn how to import and work with Python libraries, such as Tkinter, Matplotlib, and Random Get ready to write your own real-world Python programs In Detail By encouraging you to build 40 applications, this course will make you well-versed with numerous ideas, theories, and fundamentals of computer science and Python. The course begins with the installation process of Python and an explanation of basic data types used in Python programming. You will then start building 40 meaningful, engaging, and purposeful Python applications that will help you to understand the concepts of Python programming in detail. Some of the applications that you will learn to build are letter counter application, grade sorter application, voter registration application, thesaurus application, and a lot more. By the end of this course, you will be well-versed in Python programming and will have developed the skills to build real-world applications in Python.
    Anmerkung: Online resource; Title from title screen (viewed December 24, 2020) , Mode of access: World Wide Web.
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 4
    Online-Ressource
    Online-Ressource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781801070263
    Sprache: Englisch
    Seiten: 1 online resource (1 video file, approximately 14 hr., 7 min.)
    Ausgabe: 1st edition
    Schlagwort(e): Electronic videos ; local
    Kurzfassung: Unleash the power of Python’s GUI library- Tkinter, to make real-world interactive applications About This Video Understand the fundamentals of the Tkinter library Learn how to design the layout and functionality of modern GUI applications Get ready to build eleven engaging and purposeful GUI applications In Detail Have you learned the fundamentals of Python and then asked yourself “What next?”. If so, consider taking this course, which will help you create your own Python GUI applications. The course starts with the installation process of Python on your machines and then takes you through the basics of GUI widgets. Once you are settled down, you will learn the concepts of Python by building interesting applications such as Metric Helper, Color Theme Maker, Morse Code Translator, Simon Memory Game, and a lot more. By building these applications, you will learn how to manage the application layout, understand the functionality of the call APIs, and will find out how to create stand-alone executable files that will run on any Windows machine. By the end of this course, you will be well-versed with the fundamentals of GUI application development using Python’s Tkinter library.
    Anmerkung: Online resource; Title from title screen (viewed November 30, 2020) , Mode of access: World Wide Web.
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 5
    Online-Ressource
    Online-Ressource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781801071376
    Sprache: Englisch
    Seiten: 1 online resource (1 video file, approximately 6 hr., 59 min.)
    Ausgabe: 1st edition
    Schlagwort(e): Electronic videos ; local
    Kurzfassung: Master the Linux command line and develop fundamental skills needed to begin your journey into ethical hacking About This Video Get an insight into the structure of the Linux directory Learn how to work with files and directories using Linux commands Build a solid foundation in Bash scripting In Detail Linux commands are so powerful that using them you can interact with your computer without any assistance of point and click GUI applications. Linux commands are also essential if you are looking to step into the world of ethical hacking. This course will take you through the Linux command line and, in no time, you will be comfortable in performing file and management tasks by using only the Linux commands. The course starts with explaining the installation process of VirtualBox and Kali Linux. Next, you will get to know your computer with the help of terminal commands, such as ipconfig, ping, ip, dp, free, ps, top, kill, whoami, and uname. Moving along, you will learn to navigate through the directory structures and become familiar with the task of making and manipulating files. Later, you will learn to use the grep and awk commands to search through files and understand the concept of changing file permissions. Next, you will learn how to create and modify users and groups and go through the steps of installing new software. Toward the end, you will learn how to compress and extract files and get an overview of Bash scripting. By the end of this course, you will have developed the basic Linux command line skills that will help you to start your career in ethical hacking.
    Anmerkung: Online resource; Title from title screen (viewed November 26, 2020) , Mode of access: World Wide Web.
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 6
    Online-Ressource
    Online-Ressource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781801075480
    Sprache: Englisch
    Seiten: 1 online resource (1 video file, approximately 9 hr., 10 min.)
    Ausgabe: 1st edition
    Schlagwort(e): Electronic videos ; local
    Kurzfassung: Discover networking from the Linux command-line interface and become an expert in network scanning. About This Video Understand Linux commands, such as ip, arp, ping, macchanger, and systemctl Get ready to use powerful tools like Netcat and Nmap Learn how to write error-free scripts to understand the concepts of network scanning In Detail Do you ever wonder how network scanning is executed just by entering “nmap 192.168.1.0/24” into the command line? With this video course, you'll not only understand how the commands work but you'll also master the concepts of virtual machines, network scanning, and port monitoring. By the end of this video, you will gain a good understanding of networking commands, and develop the skills needed to scan the network.
    Anmerkung: Online resource; Title from title screen (viewed November 27, 2020) , Mode of access: World Wide Web.
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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