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  • 1
    ISBN: 9783031215698
    Sprache: Englisch
    Seiten: 1 Online-Ressource(XVIII, 622 p. 197 illus., 166 illus. in color.)
    Ausgabe: 1st ed. 2023.
    Serie: Lecture Notes in Networks and Systems 581
    Paralleltitel: Erscheint auch als
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    Schlagwort(e): Education—Data processing. ; Education—Research. ; Computational intelligence. ; Education. ; Education ; Education
    Kurzfassung: CyEd: A Cyberinfrastructure for Computer Education -- Socio-Affective Profiles in Virtual Learning Environments: Using Learning Analytics -- Adaptive Scaffolding Toward Transdisciplinary Collaboration: Reflective Polyvocal Self-study -- Emergency Remote Teaching: A Case Study -- Cascades of Concepts of Virtual Time Travel Games for the Training of Industrial Accident Prevention -- Emotional Intelligence: A Journey Inside the Emotional Life within an Immersive Interactive Setting -- Creating Affective Collaborative Adult Teams and Groups Guided by Spiral Dynamic Theory -- Experiential Learning in Digital Contexts – A Case Study -- Models and Methods of Online Team Teaching -- Implementation of a Talent Development Program in Higher Education -- The Use of Indie4all Platform for Visually Impaired Students on the Acquisition of Learning Objects with Computational Thinking Practices in Μusic, Math and Physics.
    Kurzfassung: New technologies provide us with new opportunities to create new learning experiences, leveraging research from a variety of disciplines along with imagination and creativity. The Learning Ideas Conference was created to bring researchers, practitioners, and others together to discuss, innovate, and create. The Learning Ideas Conference 2022 was the 15th annual conference and was the first time the conference was held as a hybrid event. The conference took place from June 15 to 17, 2022, both in New York and online, and included two special tracks: The Adaptive Learning via Interactive, Collaborative and Emotional Approaches (ALICE) Special Track and a track on Inclusive Learning. Topics covered in this book include, among others, online learning methodologies, diversity and inclusion in learning, case studies in university and corporate settings, new technologies in learning (such as virtual reality, augmented reality, holograms, and artificial intelligence), adaptive learning, and project-based learning. The papers included in this book are of interest to researchers in pedagogy and learning theory, university faculty members and administrators, learning and development specialists, user experience designers, and others.
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 2
    ISBN: 9783031170911
    Sprache: Englisch
    Seiten: 1 Online-Ressource(XIX, 681 p. 347 illus., 291 illus. in color.)
    Ausgabe: 1st ed. 2023.
    Serie: Lecture Notes in Networks and Systems 524
    Paralleltitel: Erscheint auch als
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    Schlagwort(e): Engineering—Data processing. ; Computational intelligence. ; Cooperating objects (Computer systems). ; Industrial engineering. ; Production engineering. ; Engineering
    Kurzfassung: Novel Dynamometer: the Gripwise -- Software Configurable Hardware-based Remote Laboratory System -- Software Configurable Hardware-based Remote Laboratory System -- Printed Wearable Accessories For Electrochemical Applications -- AES Hardware Implementation Based On FPGA With Improved Throughput -- The Impact of Digitization on the Romanian Music Therapists -- New Laccase Portable Monitor -- Remote Microelectronics Experimentation based on VISIR Remote Laboratory: Expanding VISIR Functionalities -- Development Of a Simulator Tool For Teaching The Autonomous Vehicles Behavior -- Work in Progress: Hardware Design of a Smart Wristband Used for Epileptic Seizure Detection.
    Kurzfassung: Nowadays, online technologies are the core of most fields of engineering and the whole society and are inseparable connected for example with Internet of Things & Industrial Internet of Things (Industry 4.0), Online & Biomedical Engineering, Data Science, Machine Learning, and Artificial Intelligence, Cross & Mixed Reality, and Remote Working Environments. to name only a few. Since the first REV conference in 2004, we tried to focus on the upcoming use of the Internet for engineering tasks and the opportunities as well as challenges around it. Consequently, the motto of this year’s REV2022 was “Artificial Intelligence and Online Engineering”. In a globally connected world, the interest in online collaboration, teleworking, remote services, and other digital working environments is rapidly increasing. In response to that, the general objective of this conference is to contribute and discuss fundamentals, applications, and experiences in the field of Online and Remote Engineering, Virtual Instrumentation and other related new technologies like Cross Reality, Data Science & Big Data, Internet of Things & Industrial Internet of Things, Industry 4.0, Cyber-Security, and M2M & Smart Objects. Another objective of the conference is to discuss guidelines and new concepts for engineering education in higher and vocational education institutions, including emerging technologies in learning, MOOCs & MOOLs, and Open Resources. REV2022 was the 19th in a series of annual events concerning the area of Online Engineering. It has been organized in cooperation with The British University in Egypt (BUE), Cairo, as a hybrid event from February 28 until March 02, 2022.
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  • 3
    ISBN: 9783031261909
    Sprache: Englisch
    Seiten: 1 Online-Ressource(XXIV, 1073 p. 318 illus., 278 illus. in color.)
    Ausgabe: 1st ed. 2023.
    Serie: Lecture Notes in Networks and Systems 634
    Paralleltitel: Erscheint auch als
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    Schlagwort(e): Education—Data processing. ; Computational intelligence. ; Education
    Kurzfassung: We are currently witnessing a significant transformation in the development of education on all levels and especially in post-secondary education. To face these challenges, higher education must find innovative ways to quickly respond to these new needs. These were the aims connected with the 25th International Conference on Interactive Collaborative Learning (ICL2022), which was held in Vienna, Austria, from September 27 to 30, 2022. Since its beginning in 1998, this conference is devoted to new approaches in learning with a focus on collaborative learning in higher education. This book contains papers in the fields of: • New Learning Models and Applications • Project-Based Learning • Engineering Pedagogy Education • Research in Engineering Pedagogy • Teaching Best Practices • Real World Experiences • Academia-Industry Partnerships • Trends in Master and Doctoral Research. Interested readership includes policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, the learning industry, further and continuing education lecturers, etc.
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  • 4
    ISBN: 9783031268762
    Sprache: Englisch
    Seiten: 1 Online-Ressource(XXV, 1090 p. 331 illus., 288 illus. in color.)
    Ausgabe: 1st ed. 2023.
    Serie: Lecture Notes in Networks and Systems 633
    Paralleltitel: Erscheint auch als
    Paralleltitel: Erscheint auch als
    Schlagwort(e): Computational intelligence. ; Computer science.
    Kurzfassung: We are currently witnessing a significant transformation in the development of education on all levels and especially in post-secondary education. To face these challenges, higher education must find innovative ways to quickly respond to these new needs. These were the aims connected with the 25th International Conference on Interactive Collaborative Learning (ICL2022), which was held in Vienna, Austria, from September 27 to 30, 2022. Since its beginning in 1998, this conference is devoted to new approaches in learning with a focus on collaborative learning in higher education. This book contains papers in the fields of: • Collaborative Learning • Digital Transition in Education • Technology Enhanced Learning • Advances in Machine and Technology Enhanced Learning • Educational Virtual Environments • Flipped Classrooms • Games in Engineering Education • Entrepreneurship in Engineering Education Interested readership includes policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, the learning industry, further and continuing education lecturers, etc.
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  • 5
    ISBN: 9783030825294
    Sprache: Englisch
    Seiten: 1 Online-Ressource(XVIII, 572 p. 335 illus., 308 illus. in color.)
    Ausgabe: 1st ed. 2022.
    Serie: Lecture Notes in Networks and Systems 298
    Paralleltitel: Erscheint auch als
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    Schlagwort(e): Computational intelligence. ; Engineering—Data processing. ; Computer engineering. ; Internet of things. ; Embedded computer systems. ; Industrial engineering. ; Production engineering.
    Kurzfassung: On the Development of a Unified Remote Laboratory Framework -- GOLDi 2.0: Beyond Raw Digital Signals – Electrical Interface Emulation -- A Reliable Real-time Web Interface for an Online Laboratory -- Remote Labs For Communications -- Automated Testing for Sustainable Remote Laboratory System -- Interactive Lab Experimentation And Simulation Tools For Remote Laboratories -- Aligning Technic with Didactic – A Remote Laboratory Infrastructure for Study, Teaching and Research -- Simulation on Motion of A Trebuchet -- Human-Centered Design in Online Laboratories for Graduate Engineering Students.
    Kurzfassung: This book presents the general objective of the REV2021 conference which is to contribute and discuss fundamentals, applications, and experiences in the field of Online and Remote Engineering, Virtual Instrumentation, and other related new technologies like Cross Reality, Data Science & Big Data, Internet of Things & Industrial Internet of Things, Industry 4.0, Cyber Security, and M2M & Smart Objects. Nowadays, online technologies are the core of most fields of engineering and the whole society and are inseparably connected, for example, with Internet of Things, Industry 4.0 & Industrial Internet of Things, Cloud Technologies, Data Science, Cross & Mixed Reality, Remote Working Environments, Online & Biomedical Engineering, to name only a few. Since the first REV conference in 2004, we tried to focus on the upcoming use of the Internet for engineering tasks and the opportunities as well as challenges around it. In a globally connected world, the interest in online collaboration, teleworking, remote services, and other digital working environments is rapidly increasing. Another objective of the conference is to discuss guidelines and new concepts for engineering education in higher and vocational education institutions, including emerging technologies in learning, MOOCs & MOOLs, and Open Resources. REV2021 on "Online Engineering and Society 4.0" was the 17th in a series of annual events concerning the area of Remote Engineering and Virtual Instrumentation. It has been organized in cooperation with the International Engineering and Technology Institute (IETI) as an online event from February 24 to 26, 2021.
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  • 6
    ISBN: 9783030906771
    Sprache: Englisch
    Seiten: 1 Online-Ressource(XIV, 438 p. 153 illus., 113 illus. in color.)
    Ausgabe: 1st ed. 2022.
    Serie: Lecture Notes in Networks and Systems 349
    Paralleltitel: Erscheint auch als
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    Schlagwort(e): Computational intelligence. ; Education. ; Education—Data processing. ; Education—Research.
    Kurzfassung: Dynamic Plan Generation and Digital Storyboarding for the Professional Training of Accident Prevention with Time Travel Games -- Speech Analysis for Advanced Medical Simulation -- Teaching Data Science in a Synchronous Online Introductory Course at a Business School -- A Case Study -- Make It Matter: A Collaborative Student-Led Engagement and Persistence Program -- Video Consumption with Global Applications in a Global Enterprise MOOC Context -- “All Zoomed Out”: Strategies for Addressing Zoom Fatigue in the Age of COVID-19 -- Online Learning Always Happens Somewhere: Where and When Will Office Workers Learn Post-Pandemic? -- Best Practices for Assessing Digital Literacy and Strengthening Online Pedagogy of Digitally Immigrant Stakeholders in Higher Education -- Analyzing User Behavior in a Self-Regulated Learning Environment -- ICBCI: An Integrated Model of Group and Individual Development for Learning Facilitators -- GRAF: A System for the Assessment, Accreditation and Representation of Competency Learning in Online Higher Education -- A Lean Six Sigma Certification MOOC: Balancing Standard Material and Individual Guidance to Help Participants Implement Real Projects -- Effectiveness of an Intelligent Question Answering System for Teaching Financial Literacy: A Pilot Study -- Escapeling: A Gamified, AI-Supported Chatbot for Collaborative Language Practice -- Emotional Intelligence Development in Tourism Education and Training through Digital Technologies -- Mindfulness Intervention Courses in STEM Education: a Qualitative Assessment -- Digital Project-Based Learning in the Higher Education Sector -- Gamification of Project Business Studies -- Mistakes: The Shadow Capital for Learning -- Lab 21 -- A Space for Learning, Sharing and Innovating -- The Importance of Language and Communication Skills in the IT Industry in Bosnia and Herzegovina -- Taking Project-Based Learning Online -- Instructional Design in a Digital Age: A New Model is Taking Hold -- Online Student-to-Student Interaction: Is It Feasible? -- Supporting the Development of Critical Thinking Skills through Work-Based Learning Activities: A Pilot Experience in the Educational Science Context -- Teaching Programming Skills to Blind and Visually Impaired Learners -- At Your Best! Artificial Intelligence, People and Business Analytics, Highly Realistic Avatars, Innovative Learning & Development -- A Digital Mindset for the Society 5.0: Experience and Online Escape Room -- Digital Learning: Healthcare Training by Tele-simulation and Online Cooperation -- An Approach for Continuous Supervision of Bachelor’s and Master’s Theses in Engineering Studies -- Hybridx Higher Education -- A Multidimensional Overlay of Hybrid Forms of Learning and Teaching -- Coherence between Online Learning and Project-Based Courses in Higher Education -- ALICE (Adaptive Learning via Interactive, Collaborative and Emotional Approaches) Special Track -- Grasping the Shape of Ethical Dilemmas: Towards an Educational Dilemma Generator -- Adaptivity in the Wild: Individualizing Reading Supports in Open Learning Scenarios -- Measuring Teachers’ Civic Online Reasoning in a MOOC with Virtual Simulations and Automated Feedback Systems -- CAERS: A Conversational Agent for Intervention in MOOCs’ Learning Processes -- A Tool for Evaluating the Quality of Online Teaching -- AI-based, Multilingual Interactive Exam Preparation -- Approaching Adaptive Support for Self-Regulated Learning -- Towards Personalized, Dialogue-Based System Supported Learning for MOOCs.
    Kurzfassung: This book covers the topics such as online learning methodologies, case studies, new technologies in learning (such as virtual reality, augmented reality, holograms, and artificial intelligence), adaptive learning, and project-based learning. New technologies provide us with new opportunities to create new learning experiences, leveraging research from a variety of disciplines along with imagination and creativity. The Learning Ideas Conference was created to bring researchers, practitioners, and others together to discuss, innovate, and create. The Learning Ideas Conference 2021 was the 14th annual conference and the first under its new name (following on its predecessors, the International Conference on E-Learning in the Workplace and the International Conference on Interactive Collaborative and Blended Learning). The conference was held online from June 14-18, 2021, and included two special tracks: The ALICE (Adaptive Learning via Interactive, Collaborative and Emotional Approaches) Special Track and a track entitled Building a University of Tomorrow, from the Xi'an Jiaotong-Liverpool University (XJTLU) in China. The papers included in this book may be of interest to researchers in pedagogy and learning theory, university faculty members and administrators, learning and development specialists, user experience designers, and others.
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  • 7
    ISBN: 9783031042867
    Sprache: Englisch
    Seiten: 1 Online-Ressource (xiv, 706 p. 275 illus., 187 illus. in color.)
    Serie: Lecture notes in networks and systems volume 456
    Serie: Lecture notes in networks and systems
    Paralleltitel: Erscheint auch als
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    Schlagwort(e): Computational intelligence. ; Study Skills. ; Machine learning.
    Kurzfassung: Introduction to The Future of Learning -- Shaping the Future of Learning. A Trend Analysis of Higher Education Under Emerging Shifts -- Dual Instructional Engineering towards the goals of the 2030 Agenda for Sustainable Development -- Social Interaction and Communication in Digital Learning Environments. Qualitative Interview Study in the field of Teacher Training -- Potential Impact of Open Educational Resources and Practices for Good Teaching at Universities. The OER Impact Assessment at TU Graz -- Augmented Reality and its use as a helping tool in Education -- The use of Augmented Reality as an aid in the perception and learning of human body anatomical structures by students of Medical Schools -- Learning Tool for Phobia Handling Based on Virtual Reality -- Introduction to Eruptive Technologies in Learning -- Towards Developing Computational Thinking Skills through Gamified Learning Platforms for Students with Autism -- Augmented Reality as a teaching resource in Higher Education -- Practical Digital Engineering Education: Integration of multiple innovative Technologies in one Smart Factory Example -- New Ways for Distributed Remote Web Experiments -- Pedagogical Intelligence in Virtual Reality Environments -- Using Immersive Technologies to Rethink Engineering Education in Ireland (REEdI) -- Experience API (xAPI) for Virtual Reality (VR) education in Medicine.
    Kurzfassung: Education has always been one of the cornerstones for societal evolution and economic growth. We are currently witnessing a significant transformation in the development of education and especially post-secondary education. The use of technology impacts the way educational content is presented and acquired in many areas. The designs of immersive educational worlds and the combination of rational and emotional educational experiences that cannot be designed in the same way in the traditional classroom will come increasingly into focus. Seen in this way the book also contributes to generalize the experience of the COVID-19 crisis and its impact to quality of learning and education. Scientifically based statements as well as excellent experiences (best practice) are necessary. This book contains scientific papers in the fields of: The future of learning Eruptive technologies in learning Pedagogy of online learning Deep learning vs machine learning: opportunities and challenges Reimagining and rapid transition of learning Interested readership includes policymakers, academics, educators, researchers in pedagogy and learning theory, schoolteachers, learning industry, further and continuing education lecturers, etc.
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 8
    ISBN: 9783030939045
    Sprache: Englisch
    Seiten: 1 Online-Ressource (xxii, 1034 p. 315 illus., 258 illus. in color.)
    Serie: Lecture notes in networks and systems volume 389
    Serie: Lecture notes in networks and systems
    Paralleltitel: Erscheint auch als
    Paralleltitel: Erscheint auch als
    Schlagwort(e): Computational intelligence. ; Education—Data processing. ; Konferenzschrift
    Kurzfassung: This book presents recent research on interactive collaborative learning. We are currently witnessing a significant transformation in the development of education and especially post-secondary education. To face these challenges, higher education has to find innovative ways to quickly respond to these new needs. On the one hand, there is a pressure by the new situation in regard to the COVID pandemic. On the other hand, the methods and organizational forms of teaching and learning at higher educational institutions have changed rapidly in recent months. Scientifically based statements as well as excellent experiences (best practice) are absolutely necessary. These were the aims connected with the 24th International Conference on Interactive Collaborative Learning (ICL2021), which was held online by Technische Universität Dresden, Germany, on 22–24 September 2021. Since its beginning in 1998, this conference is devoted to new approaches in learning with a focus on collaborative learning in Higher Education. Nowadays, the ICL conferences are a forum of the exchange of relevant trends and research results as well as the presentation of practical experiences in Learning and Engineering Pedagogy. In this way, we try to bridge the gap between ‘pure’ scientific research and the everyday work of educators. This book contains papers in the fields of Teaching Best Practices Research in Engineering Pedagogy Engineering Pedagogy Education Entrepreneurship in Engineering Education Project-Based Learning Virtual and Augmented Learning Immersive Learning in Healthcare and Medical Education. Interested readership includes policymakers, academics, educators, researchers in pedagogy and learning theory, schoolteachers, learning industry, further and continuing education lecturers, etc.
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 9
    ISBN: 9783030939076
    Sprache: Englisch
    Seiten: 1 Online-Ressource(XXIV, 1134 p. 292 illus., 260 illus. in color.)
    Ausgabe: 1st ed. 2022.
    Serie: Lecture Notes in Networks and Systems 390
    Paralleltitel: Erscheint auch als
    Paralleltitel: Erscheint auch als
    Schlagwort(e): Computational intelligence. ; Education—Data processing.
    Kurzfassung: This book presents recent research on interactive collaborative learning. We are currently witnessing a significant transformation in the development of education and especially post-secondary education. To face these challenges, higher education has to find innovative ways to quickly respond to these new needs. On the one hand, there is a pressure by the new situation in regard to the COVID pandemic. On the other hand, the methods and organizational forms of teaching and learning at higher educational institutions have changed rapidly in recent months. Scientifically based statements as well as excellent experiences (best practice) are absolutely necessary. These were the aims connected with the 24th International Conference on Interactive Collaborative Learning (ICL2021), which was held online by Technische Universität Dresden, Germany, on 22–24 September 2021. Since its beginning in 1998, this conference is devoted to new approaches in learning with a focus on collaborative learning in Higher Education. Nowadays, the ICL conferences are a forum of the exchange of relevant trends and research results as well as the presentation of practical experiences in Learning and Engineering Pedagogy. In this way, we try to bridge the gap between ‘pure’ scientific research and the everyday work of educators. This book contains papers in the fields of Teaching Best Practices Research in Engineering Pedagogy Engineering Pedagogy Education Entrepreneurship in Engineering Education Project-Based Learning Virtual and Augmented Learning Immersive Learning in Healthcare and Medical Education. Interested readership includes policymakers, academics, educators, researchers in pedagogy and learning theory, schoolteachers, learning industry, further and continuing education lecturers, etc.
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