Sprache:
Englisch
Seiten:
1 online resource (xvii, 253 p.)
,
ill.
Paralleltitel:
Erscheint auch als
DDC:
006.6/96
Schlagwort(e):
Blender (Computer file)
;
Computer animation
;
Motion pictures ; Editing ; Data processing
;
Three-dimensional display systems
;
Electronic books
;
Electronic books ; local
Kurzfassung:
"Learn how to get professional results from Blender. Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way. Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max. Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software."-- Provided by publisher.
Anmerkung:
Includes index. - Description based on print version record
URL:
https://learning.oreilly.com/library/view/-/9780470875865/?ar
Permalink