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  • Safari Tech Books Online  (6)
  • Watt, Andrew  (1)
  • Indianapolis, Ind. : Sams  (4)
  • Beijing ; : O'Reilly  (2)
  • Computer graphics
Datasource
Material
Language
Years
Author, Corporation
  • 1
    Online Resource
    Online Resource
    Indianapolis, Ind. : Sams | Boston, MA :Safari,
    Language: English
    Pages: xxiii, 1117 p. , ill. ; , 23 cm
    Keywords: Computer graphics ; SVG (Document markup language) ; Electronic books ; local
    Abstract: Targeted to the experienced Web programmer, SVG Unleashed equips the reader with the practical knowledge to create and manipulate Scalable Vector Graphics (SVG) programmatically, both on the client and the server side. Part I of the book provides a thorough reference of SVG syntax, elements, coordinate systems and animations, with coverage of the XML Document Object Model (DOM) and the SVG DOM application to programming with particular emphasis on the use of ECMAScript/JavaScript. In Part II, readers learn to use several server-side languages to create SVG documents. Part IV demonstrates SVG programming through several case studies.
    Note: Includes index
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Online Resource
    Online Resource
    Indianapolis, Ind. : Sams | Boston, MA :Safari,
    Language: English
    Pages: xiv, 510 p. , ill. ; , 24 cm
    DDC: 006.6
    Keywords: Fireworks (Computer file) ; Computer graphics ; Web sites ; Design ; Electronic books ; local
    Abstract: Sams Teach Yourself Macromedia Fireworks X in 24 Hours is written for Web designers who are looking for a book to quickly and easily get up to speed with Fireworks. The reader most likely has some experience creating Web pages and designing Web graphics, and probably plans on using Fireworks in conjunction with Macromedia Dreamweaver. Readers will learn everything they would need to know in order to use Fireworks in a professional graphics production environment - everything from how to create and edit graphics, to using complex techniques like transformations, to optimizing graphics for use on Web pages, to creating animations and interactive elements.
    Note: Includes index
    Library Location Call Number Volume/Issue/Year Availability
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  • 3
    Online Resource
    Online Resource
    Indianapolis, Ind. : Sams | Boston, MA :Safari,
    Language: English
    Pages: xvii, 482 p. , ill. (some col.) ; , 24 cm
    DDC: 006.6/869
    Keywords: Adobe Photoshop elements ; Computer graphics ; Photography ; Digital techniques ; Electronic books ; local
    Abstract: Photoshop Elements is a more accessible version of Adobe's flagship product, Photoshop. Elements is geared to business users, students, and home users who nonetheless want professional-looking images for their print and Web projects. Topics covered in the book include capturing and editing photos from traditional or digital cameras, correcting color, working with layers, erasing backgrounds and creating photo-illustrations, editing Web graphics, and simulating print and drawing techniques. Sams Teach Yourself Adobe Photoshop Elements in 24 Hours is an easily accessible tutorial that uses a friendly, conversational writing style to teach readers the basics - an approach that should especially appeal to Photoshop Elements users.
    Note: Includes index
    Library Location Call Number Volume/Issue/Year Availability
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  • 4
    Online Resource
    Online Resource
    Indianapolis, Ind. : Sams | Boston, MA :Safari,
    Language: English
    Pages: xii, 430 p. , ill. ; , 23 cm. +
    DDC: 006.6
    Keywords: Computer graphics ; SVG (Document markup language) ; Electronic books ; local
    Abstract: Sams Teach Yourself SVG in 24 Hours provides a thorough understanding of the technology, complete with working examples and practical answers to common development questions. The book focuses on how to create imagery in SVG for static and dynamic graphics. Readers will learn: SVG fundamentals; how it compares to other technologies, including Flash; Manipulating SVG; painting with SVG and using effects; Bringing SVG to life; understanding animation; Text and typography; Efficient coding techniques; Understanding how to integrate JavaScript and dynamic data; Mastering SVG and overcoming common problems.
    Note: Includes index
    Library Location Call Number Volume/Issue/Year Availability
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  • 5
    Online Resource
    Online Resource
    Beijing ; : O'Reilly | Boston, MA :Safari,
    Language: English
    Pages: xiv, 453 p. , ill. ; , 24 cm
    Edition: 1st ed.
    DDC: 005.7/2
    Keywords: Cascading style sheets ; Computer graphics ; HTML (Document markup language) ; Web sites ; Design ; Electronic books ; local
    Abstract: Cascading Style Sheets (CSS) is poised to make its mark on the Web. With good implementations in Internet Explorer 5.0 and Opera 3.6, and 100% support expected in Netscape's "Mozilla" browser, signs are that CSS is rapidly becoming a useful, reliable, and powerful tool for web authors. CSS is the W3C-approved method for enriching the visual presentation of web pages. Cascading Style Sheets: The Definitive Guide offers a complete, detailed review of CSS1 and CSS positioning, as well as an overview of CSS2. Each property is explored in detail with a discussion of how each interacts with other properties. There is also information on how to avoid common mistakes in interpretation. This book is the first major title to cover CSS in a way that both acknowledges and describes current browser support, instead of simply describing the way things work in theory. It offers both web authors and scripters a comprehensive guide to using CSS effectively. Cascading Style Sheets: The Definitive Guide targets veteran web authors who have already invested thousands of hours in learning HTML and writing web pages and are wondering why they need to learn a brand new language of style. This book supplies those dubious but curious web authors with the information they need to easily implement CSS for their web site. This book also addresses an audience of novice web authors who are already straining to learn all of the tags and attributes of HTML and can benefit now from implementing CSS correctly instead of repeating the mistakes of the past. The author has extensive experience writing about pitfalls and interesting tricks in CSS. He is a member of the CSS&FP Working Group, coordinates the W3C's CSS1 Test Suite , remains active on CSS newsgroups, and edits Web Review's Style Sheets Reference Guide . He has built a widespread reputation as a CSS expert, particularly with regard to his understanding of the intricacies of browser support for CSS. He brings his knowledge and expertise to this book in the form of hints, workarounds, and many other tips for web authors.
    Library Location Call Number Volume/Issue/Year Availability
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  • 6
    Online Resource
    Online Resource
    Beijing ; : O'Reilly | Boston, MA :Safari,
    Language: English
    Pages: xvi, 339 p. , ill. (some col.) ; , 23 cm
    Edition: 1st ed.
    Series Statement: The Java series
    DDC: 006.6/633
    Keywords: Computer graphics ; Java (Computer program language) ; Electronic books ; local
    Abstract: One weakness of Java has been its graphics capabilities. Java 1.0 and 1.1 only included simple primitives for line drawing: lines could only be one pixel wide, they could only be solid, and there wasn't any good way to draw curves. Font management and color management were also weak. Java 2D (collectively called the "2D API") signals a major improvement in Java's graphics capabilities. It covers many of the classes in Java 1.2 that address graphics handling and improves on many weaknesses that were present in the previous versions of Java. The 2D API allows you to produce high-quality, professional images on a screen or printer. Java 2D Graphics describes the 2D API from top to bottom, demonstrating how to set line styles and pattern fills as well as more advanced techniques of image processing and font handling. You'll see how to create and manipulate the three types of graphics objects: shapes, text, and images. Other topics include image data storage, color management, font glyphs, and printing. Java 2D Graphics assumes no prior knowledge of graphics. Chock full of detailed explanations and examples, this book provides beginning Java programmers with a solid foundation in 2D graphics and helps more advanced programmers create and use high-quality images in their applications. Topics covered in the book include: The rendering pipeline Shapes and paths Geometry Painting with solid colors, gradients, and textures Stroking paths, including dashed lines Transformations: translation, rotation, shearing, and scaling Alpha compositing Clipping Rasterizing and antialiasing Fonts and text Font metrics Glyphs Colors and color spaces sRGB and CIEXYZ ICC color profiles Images, image color models, and image data Image processing Image data storage Graphics devices Printing
    Note: Includes index
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