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  • Safari Tech Books Online  (9)
  • Fowler, Martin  (2)
  • Boston, MA : Addison-Wesley  (5)
  • Boston, Ma. : Addison-Wesley  (2)
  • Reading, MA : Addison-Wesley  (2)
  • Computer software ; Development  (7)
  • Object-oriented programming (Computer science)  (2)
  • COMPUTERS ; Programming ; Object Oriented
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Material
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Author, Corporation
  • 1
    Language: English
    Pages: p. cm
    DDC: 005.1/2
    Keywords: Computer software ; Development ; Software patterns ; Electronic books ; local
    Abstract: Design patterns are immensely powerful, but to build large-scale robust systems, you need more. Pattern-Oriented Analysis and Design introduces a methodology for "composing" proven design patterns into reliable, robust large-scale software systems. Using POAD, you can quickly build systems that are far more robust, scalable, and maintainable-using UML class diagrams as your building blocks. POAD: What it is, how it works, and what problems it solves Structural and behavioral approaches to design pattern composition Design models and UML techniques for pattern composition POAD processes: in depth coverage of analysis, design, and design refinement A systematic process to compose design patterns 4 chapter-length case studies: feedback control, customer behavior simulation, digital content processing, and distributed medical informatics Building on POAD: advanced trends and research Pattern-Oriented Analysis and Design takes design patterns to the next level. Whether you're an architect, designer, developer, or manager, it will help you build better software systems faster.
    Note: Includes bibliographical references and index
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  • 2
    Online Resource
    Online Resource
    Boston, MA : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: xxii, 189 p. , ill. ; , 24 cm
    Edition: 2nd ed.
    Keywords: Computer software ; Development ; eXtreme programming ; Electronic books ; local
    Abstract: "In this second edition of Extreme Programming Explained, Kent Beck organizes and presents five years' worth of experiences, growth, and change revolving around XP. If you are seriously interested in understanding how you and your team can start down the path of improvement with XP, you must read this book." - Francesco Cirillo, Chief Executive Officer, XPLabs S.R.L. "The first edition of this book told us what XP was-it changed the way many of us think about software development. This second edition takes it farther and gives us a lot more of the 'why' of XP, the motivations and the principles behind the practices. This is great stuff. Armed with the 'what' and the 'why,' we can now all set out to confidently work on the 'how': how to run our projects better, and how to get agile techniques adopted in our organizations." - Dave Thomas, The Pragmatic Programmers LLC "This book is dynamite! It was revolutionary when it first appeared a few years ago, and this new edition is equally profound. For those who insist on cookbook checklists, there's an excellent chapter on 'primary practices,' but I urge you to begin by truly contemplating the meaning of the opening sentence in the first chapter of Kent Beck's book: 'XP is about social change.' You should do whatever it takes to ensure that every IT professional and every IT manager-all the way up to the CIO-has a copy of Extreme Programming Explained on his or her desk." - Ed Yourdon, author and consultant "XP is a powerful set of concepts for simplifying the process of software design, development, and testing. It is about minimalism and incrementalism, which are especially useful principles when tackling complex problems that require a balance of creativity and discipline." - Michael A. Cusumano, Professor, MIT Sloan School of Management, and author of The Business of Software " Extreme Programming Explained is the work of a talented and passionate craftsman. Kent Beck has brought together a compelling collection of ideas about programming and management that deserves your full attention. My only beef is that our profession has gotten to a point where such common-sense ideas are labeled 'extreme.'..." - Lou Mazzucchelli, Fellow, Cutter Business Technology Council "If your organization is ready for a change in the way it develops software, there's the slow incremental approach, fixing things one by one, or the fast track, jumping feet first into Extreme Programming. Do not be frightened by th...
    Note: Includes bibliographical references (p. 161-174) and index
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  • 3
    Online Resource
    Online Resource
    Boston, MA : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: p. cm
    Edition: 3rd ed.
    DDC: 005.1/17
    Keywords: Computer software ; Development ; Object-oriented methods (Computer science) ; UML (Computer science) ; Electronic books ; local
    Abstract: Would you like to understand the most important elements of Class diagrams? (See page 35.) Do you want to see the new UML 2.0 interaction frame notation for adding control flow to sequence diagrams (see page 58) and the unofficial notation that many prefer? (See page 60.) Do you want to know what changes have been made to all versions of the UML? (See page 151.) Do you want a quick reference to the most useful parts of the UML notation? (See the inside covers.) Do you want to find out what diagram types were added to the UML 2.0 without wading through the spec? (See page 11.) More than 300,000 developers have benefited from past editions of UML Distilled . This third edition is the best resource for quick, no-nonsense insights into understanding and using UML 2.0 and prior versions of the UML. Some readers will want to quickly get up to speed with the UML 2.0 and learn the essentials of the UML. Others will use this book as a handy, quick reference to the most common parts of the UML. The author delivers on both of these promises in a short, concise, and focused presentation. This book describes all the major UML diagram types, what they're used for, and the basic notation involved in creating and deciphering them. These diagrams include class, sequence, object, package, deployment, use case, state machine, activity, communication, composite structure, component, interaction overview, and timing diagrams. The examples are clear and the explanations cut to the fundamental design logic. If you are like most developers, you don't have time to keep up with all the new innovations in software engineering. This new edition of Fowler's classic work gets you acquainted with some of the best thinking about efficient object-oriented software design using the UML--in a convenient format that will be essential to anyone who designs software professionally.
    Note: Includes bibliographical references and index
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  • 4
    Online Resource
    Online Resource
    Boston, Ma. : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: xxvii, 334 p. , ill. ; , 24 cm
    DDC: 005.1/17
    Keywords: Computer software ; Development ; Object-oriented methods (Computer science) ; Electronic books ; local
    Abstract: "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." --James Noble Design Patterns Explained: A New Perspective on Object-Oriented Design draws together the principles of object-oriented programming with the power of design patterns to create an environment for robust and reliable software development. Packed with practical and applicable examples, this book teaches you to solve common programming problems with patterns--and explains the advantages of patterns for modern software design. Beginning with a complete overview of the fundamentals of patterns, Design Patterns Explained stresses the importance of analysis and design. The authors clearly demonstrate how patterns can facilitate the overall development process. Throughout the book, key object-oriented design principles are explained, along with the concepts and benefits behind specific patterns. With illustrative examples in C++ and Java, the book demystifies the "whys," "why nots," and "hows" of patterns and explains pattern implementation. Key topics covered include: New perspectives on objects, encapsulation, and inheritance The idea of design patterns, their origins, and how they apply in the discipline of software design Pattern-based, object-oriented software development using the Unified Modeling Language (UML) How to implement critical patterns--Strategy, Observer, Bridge, Decorator, and many more Commonality/Variability Analysis and design patterns, and how they aid in understanding abstract classes From analysis to implementation, Design Patterns Explained allows you to unleash the true potential of patterns and paves the path for improving your overall designs. This book provides newcomers with a genuinely accurate and helpful introduction to object-oriented design patterns. 0201715945B06142001
    Note: Includes bibliographical references (p. 313-321) and index
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  • 5
    Online Resource
    Online Resource
    Boston, MA : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: p. cm
    DDC: 005.2/76
    Keywords: Computer software ; Development ; Internet programming ; Microsoft .NET ; Electronic books ; local
    Abstract: The new Microsoft platform, Microsoft.NET provides countless opportunities for different services and systems to interact, allowing programmers to develop powerful solutions for the internet. If you are a programmer or developer wanting to take full advantage of Microsoft.NET, this book, which provides essential information for the whole of the .NET platform, is for you. A Programmer's Guide to .NET will help you to gain an in-depth understanding of the .NET framework, its architecture, main components and supported technologies. Alexei Federov describes how the main components of the platform -- Windows Forms, Web Forms, ADO.NET, web services and the Common Language Runtime -- can work together, enabling you to create high-performance applications more easily and efficiently. A Programmer's Guide to .NET : Explains all of the significant parts of the Microsoft.NET framework -- not just one technology Contains practical examples showing how you can use .NET to create a variety of applications -- from console applications to XML web services Includes code examples written in VB.NET that can also be imported into other .NET languages Provides a comprehensive list of web resources in the appendix. 0321112326B07152002
    Note: Includes bibliographical references and index
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  • 6
    Online Resource
    Online Resource
    Boston, MA : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: xxvi, 463 p. , ill. ; , 24 cm
    DDC: 005.13/3
    Keywords: Computer software ; Development ; Java (Computer program language) ; Object-oriented methods (Computer science) ; UML (Computer science) ; Electronic books ; local
    Abstract: Developing Applications with Java™ and UML focuses on the craft of creating quality Java software. The book introduces the fundamentals of the Unified Modeling Language (UML) and demonstrates how to use this standard object-oriented notation to build more robust Java applications that fulfill users' requirements and stand the test of time. The book features the Rational Unified Process, using a large-scale application to illustrate the development process: how to establish a sound project plan, gather application requirements using use cases, create a successful Java design with UML, and implement Java code from the UML class and sequence diagrams. This sample application showcases the latest Java technology frameworks, including Java Server Pages™ (JSP), servlets, and the Enterprise Java Beans™ (EJB) 2.0 server-side technology. You will learn how to: Estimate with accuracy and confidence projects built using the use case approach Map UML to Java-based deliverables Understand and describe application requirements using UML use cases Create a design based on UML class and sequence diagrams Use Rational Rose to create and track UML artifacts and generate skeletons for component code Build server-side Java functionality using JSP, servlets, and EJB 2.0 beans Produce code using several options, including JavaBeans, EJB Session Beans, and EJB Entity Beans (using both Bean-Managed Persistence and Container-Managed Persistence) Explore the benefits of deploying Java applications on both open-source and commercial application server products Based on the author's extensive professional experience and the most advanced software development methods, Developing Applications with Java™ and UML teaches you how to use UML and the latest developments in technology to create truly successful, professional-quality Java applications. 0201702525B09042001
    Note: Includes bibliographical references (p. 443-445) and index
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  • 7
    Online Resource
    Online Resource
    Boston, Ma. : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: xiv, 393 p. , ill. ; , 24 cm
    DDC: 005.1/17
    Keywords: Computer software ; Testing ; Object-oriented programming (Computer science) ; Electronic books ; local
    Abstract: A Practical Guide to Testing Object-Oriented Software focuses on the real-world issues that arise in planning and implementing effective testing for object-oriented and component-based software development. It shows how testing object-oriented software differs from testing procedural software and highlights the unique challenges and opportunities inherent in object-oriented software testing. The authors reveal how object-oriented software development allows testing to be integrated into each stage of the process--from defining requirements to system integration--resulting in a smoother development process and a higher end quality. As they follow this process, they describe what to test at each stage as well as offer experienced-based testing techniques. You will find information on such important topics as: Testing analysis and design models, including selecting test cases to guide design inspections Testing components, frameworks, and product lines The testing challenges of inheritance and polymorphism How to devise an effective testing strategy Testing classes, including constructing a test driver and test suites Testing object interactions, covering sampling test cases, off-the-shelf components, protocol testing, and test patterns Testing class hierarchies, featuring subclass test requirements Testing distributed objects, including threads, life cycle testing, and Web server testing Testing systems, with information on stress, life cycle, and performance testing One comprehensive example runs throughout the book to demonstrate testing techniques for each stage of development. In addition, the book highlights important questions that testers should ask when faced with specific testing tasks. The authors acknowledge that testing is often viewed as a necessary evil, and that resources allocated to testing are often limited. With that in mind, they present a valuable repertoire of testing techniques from which you can choose those that fit your budget, schedule, and needs. 0201325640B04062001
    Note: Includes bibliographical references (p. 375-379) and index
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  • 8
    Online Resource
    Online Resource
    Reading, MA : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: xxi, 190 p. ; , 24 cm
    DDC: 005.1
    Keywords: Computer software ; Development ; eXtreme programming ; Electronic books ; local
    Abstract: Software development projects can be fun, productive, and even daring. Yet they can consistently deliver value to a business and remain under control. Extreme Programming (XP) was conceived and developed to address the specific needs of software development conducted by small teams in the face of vague and changing requirements. This new lightweight methodology challenges many conventional tenets, including the long-held assumption that the cost of changing a piece of software necessarily rises dramatically over the course of time. XP recognizes that projects have to work to achieve this reduction in cost and exploit the savings once they have been earned. Fundamentals of XP include: Distinguishing between the decisions to be made by business interests and those to be made by project stakeholders. Writing unit tests before programming and keeping all of the tests running at all times. Integrating and testing the whole system--several times a day. Producing all software in pairs, two programmers at one screen. Starting projects with a simple design that constantly evolves to add needed flexibility and remove unneeded complexity. Putting a minimal system into production quickly and growing it in whatever directions prove most valuable. Why is XP so controversial? Some sacred cows don't make the cut in XP: Don't force team members to specialize and become analysts, architects, programmers, testers, and integrators--every XP programmer participates in all of these critical activities every day. Don't conduct complete up-front analysis and design--an XP project starts with a quick analysis of the entire system, and XP programmers continue to make analysis and design decisions throughout development. Develop infrastructure and frameworks as you develop your application, not up-front--delivering business value is the heartbeat that drives XP projects. Don't write and maintain implementation documentation--communication in XP projects occurs face-to-face, or through efficient tests and carefully written code. You may love XP, or you may hate it, but Extreme Programming Explained will force you to take a fresh look at how you develop software. 0201616416B04062001
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  • 9
    Online Resource
    Online Resource
    Reading, MA : Addison-Wesley | Boston, MA :Safari,
    ISBN: 9780133065251 , 0133065251 , 0201485672 , 9780201485677 , 9780133065268 , 013306526X , 9780134757681 , 0134757688 , 0201485672
    Language: English
    Pages: xx1, 431 p. , ill. ; , 25 cm
    Series Statement: The Addison-Wesley object technology series
    Keywords: Software refactoring ; Object-oriented programming (Computer science) ; Electronic books ; local ; Object-oriented programming (Computer science) ; Software refactoring ; COMPUTERS ; Programming ; Object Oriented ; Logiciels ; Refactorisation ; Programmation orientée objet (Informatique)
    Abstract: As the application of object technology--particularly the Java programming language--has become commonplace, a new problem has emerged to confront the software development community. Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professionals are discovering just how difficult it is to work with these inherited, "non-optimal" applications. For several years, expert-level object programmers have employed a growing collection of techniques to improve the structural integrity and performance of such existing software programs. Referred to as "refactoring," these practices have remained in the domain of experts because no attempt has been made to transcribe the lore into a form that all developers could use. . .until now. In Refactoring: Improving the Design of Existing Code, renowned object technology mentor Martin Fowler breaks new ground, demystifying these master practices and demonstrating how software practitioners can realize the significant benefits of this new process. With proper training a skilled system designer can take a bad design and rework it into well-designed, robust code. In this book, Martin Fowler shows you where opportunities for refactoring typically can be found, and how to go about reworking a bad design into a good one. Each refactoring step is simple--seemingly too simple to be worth doing. Refactoring may involve moving a field from one class to another, or pulling some code out of a method to turn it into its own method, or even pushing some code up or down a hierarchy. While these individual steps may seem elementary, the cumulative effect of such small changes can radically improve the design. Refactoring is a proven way to prevent software decay. In addition to discussing the various techniques of refactoring, the author provides a detailed catalog of more than seventy proven refactorings with helpful pointers that teach you when to apply them; step-by-step instructions for applying each refactoring; and an example illustrating how the refactoring works. The illustrative examples are written in Java, but the ideas are applicable to any object-oriented programming language.
    Note: Includes bibliographical references
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