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  • Smyth, Neil  (13)
  • Eramo, Michael  (6)
  • [Erscheinungsort nicht ermittelbar] : Packt Publishing  (19)
  • 1
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781803241739
    Language: English
    Pages: 1 online resource (1 video file, approximately 17 hr., 15 min.)
    Edition: 1st edition
    Keywords: Electronic videos
    Abstract: Master the fundamentals of Android Studio, Android app development, and the Kotlin programming language About This Video A complete practical course to master Android application development Create 6 full-fledge applications as well as many more "learning" applications throughout the course Learn to code in Kotlin, Google's official language for Android application development In Detail The Art of Doing: Dive into Android development with Kotlin is a course that takes the time to lay a foundation and build upon it. We won't just get Android Studio installed and rush through all it does for us in creating a project. Instead, we will walk through each file created and the given starter code, so you feel like you are in control of the applications you are writing! We'll continue on this trend of fully explaining and gaining a mastery level of understanding of concepts as we explore various views, layout styles, view and data binding, fragments and navigation, and lastly MVVM architecture. In this course, we will walk through, step by step, how to design the layout and the functionality of unique, engaging, and purposeful apps. Together, we will work through 15 sections of this course. Each section will highlight concepts and ideas, explaining every step along the way and answering any questions you might have. By the end of this course, you will be coming up with your own app ideas and feel confident enough in your abilities to create them. Who this book is for This course is designed for beginner Android students looking to understand Android application development with Kotlin. Also, students who have gained an introductory level knowledge in another language (Python, JavaScript) and are looking for ways to apply their knowledge can benefit from this course. One must have a basic understanding of computer programming principles such as variables, conditionals, loops, and functions as these won’t be covered. Also, have a computer capable of running Android Studio or the Android Emulator or a physical Android device for testing.
    Note: Online resource; Title from title screen (viewed September 28, 2021) , Mode of access: World Wide Web.
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  • 2
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781803247458
    Language: English
    Pages: 1 online resource (790 pages)
    Edition: 1st edition
    Keywords: Electronic books
    Abstract: A simple approach to developing Android applications using Android Studio Arctic Fox Essentials and Kotlin Key Features The latest Material Design components to build modern user interface designs Step-by-step instruction to building view model-based apps and modern user interface designs using the Jetpack architecture and the latest material design components Coding practice with the Kotlin programming language, including multi-threaded Kotlin code using Coroutines Book Description Android Studio is an Integrated Development Environment based on the JetBrains IntelliJ IDEA. It offers developers a unique platform to design and develop Android apps using various developer tools. Fully updated for Android Studio Arctic Fox, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. This book begins with an outline of the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin which includes data types, control flow, functions, lambdas, and object-oriented programming. An overview of Android Studio covers areas such as tool windows, the code editor, and the layout editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Early chapters detail Android architecture components such as view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This edition of the book also covers printing, transitions, cloud-based file storage, and foldable device support. The concepts of material design are also discussed in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio Arctic Fox and Android taught in this book include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply to notifications. Chapters also explore more advanced features of Android Studio such as app links, dynamic delivery, Gradle build configuration, and submitting apps to the Google Play developer c...
    Note: Online resource; Title from title page (viewed October 18, 2021) , Mode of access: World Wide Web.
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  • 3
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781803238814
    Language: English
    Pages: 1 online resource (782 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Developing Android applications using Android Studio 4.2, Java, and Android Jetpack Key Features Design complex and responsive user interface layouts with the Android Studio 4.2 IDE Build view model-based apps using the Jetpack architecture and use the latest Material Design components to build modern user interface designs Integrate with SQLite databases and the Android Room Persistence Library Book Description Android Studio is an Integrated Development Environment based on the JetBrains IntelliJ IDEA. It provides developers with a unique platform to design and develop Android apps using various developer tools. The new Android Studio 4.2 has an upgraded IntelliJ platform and a variety of new features designed to improve the productivity of Android app developers. Fully updated for Android Studio 4.2, the objective of this book is to help you master the skills necessary to develop Android applications using Java as the programming language. This book begins by outlining the steps necessary to set up an Android development and testing environment and introducing programming in Java, describing data types, flow control, functions, lambdas, and object-oriented programming. It includes an overview of Android Studio, covering areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to Android architecture is followed by an in-depth explanation of the design of Android applications and user interfaces using the Android Studio environment. Early chapters detail Android Architecture components like view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. Advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. You will also explore printing, transitions, cloud-based file storage, and foldable device support. Detailed descriptions of the concepts of material design are provided, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Some key features of Android Studio 4.2 and Android discussed in-depth include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Later chapters cover advanced features of Android Studio such as App Links, Dynamic Delivery, the Android Studio Profiler, ...
    Note: Online resource; Title from title page (viewed August 10, 2021) , Mode of access: World Wide Web.
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  • 4
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781801813228
    Language: English
    Pages: 1 online resource (494 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Acquire and hone the skills to develop iOS apps for iPhone and iPad devices using the Xcode development environment, SwiftUI, and the Swift programming language Key Features Learn to write object-oriented code using the Swift programming language Understand how to work with the SwiftUI app lifecycle Become comfortable developing apps using Xcode Book Description Do you want to create iOS apps with SwiftUI, Xcode 12, and Swift 5.3, and want to publish it on the app store? This book helps you achieve these skills with a step-by-step approach. This course first walks you through the steps necessary to set up an iOS development environment together and introduces Swift Playgrounds to learn and experiment with Swift—specifically, the Swift 5.3 programming language. After establishing key concepts of SwiftUI and project architecture, this course provides a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts, including the use of stacks, frames, and forms. One of the more important skills you’ll learn is how to integrate SwiftUI views into existing UIKit-based projects and explain the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the app store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. By the end of this course, you will be able to build your own apps for iOS 14 using SwiftUI and publish it on the app store. What you will learn Install and configure the Xcode integrated development environment Add navigation and lists to your apps Draw graphics and animate your user interfaces Recognize and respond to touches and gestures Integrate SiriKit into your iOS apps Integrate legacy UIKit iOS code into SwiftUI apps and vice versa Who this book is for This book is best suited for iOS developers who want to build their own apps for iOS 14 using SwiftUI. This course assumes that you have an Apple Mac system and are ready to download the iOS 14 SDK while following along with the course.
    Note: Online resource; Title from title page (viewed May 14, 2021) , Mode of access: World Wide Web.
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  • 5
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781801815987
    Language: English
    Pages: 1 online resource (822 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Acquire the skills necessary to develop Android apps using the Android Studio integrated development environment and the Kotlin programming language Key Features Learn to code using the Kotlin programming language Use the latest Material Design components to build modern user interface designs Integrate with SQLite databases and the Android Room Persistence Library Book Description Android 11 has a ton of new capabilities. It comes up with three foci: a people-centric approach to communication, controls to let users quickly access and manage all of their smart devices, and privacy to give users more ways to control how data on devices is shared. This book starts off with the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin. An overview of Android Studio and its architecture is provided, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design are also covered in detail. This edition of the book also covers printing, transitions, and cloud-based file storage; foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Kotlin, and Android Jetpack. What you will learn Install and configure Android Studio on Windows, macOS, and Linux Write multi-threaded Kotlin code using Coroutines Understand Android architecture and app lifecycle Build view model-based apps using the Jetpack architecture Integrate your apps with Google cloud storage Add printing support from within your own apps Who this book is for This book is for Kotlin developers who want to learn essential skills to work with Android Studio 4.1 to build applications. The book also covers important topics about Android architecture essential for anyone looking to become an Android application developer. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, then you ...
    Note: Online resource; Title from title page (viewed May 14, 2021) , Mode of access: World Wide Web.
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  • 6
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781801815161
    Language: English
    Pages: 1 online resource (810 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Acquire the skills necessary to develop Android apps using the Android Studio integrated development environment and the Java programming language Key Features Design complex, responsive user interface layouts Use the latest Material Design components to build modern user interface designs Integrate with SQLite databases and the Android Room Persistence Library Book Description For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. What you will learn Install and configure Android Studio on Windows, macOS, and Linux Detect screen touches and gestures Use Java threads to write asynchronous code Integrate your apps with Google cloud storage Divide large apps using dynamic feature modules Monitor app performances using the Android Studio Profiler tool Who this book is for This book is for Java developers who want to learn essential skills to work with Android Studio 4.1 to build applications. The book also covers important topics about Android architecture that are essential for anyone looking to become an Android application developer. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and ideas for some apps to develop, you ar...
    Note: Online resource; Title from title page (viewed May 14, 2021) , Mode of access: World Wide Web.
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  • 7
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781803231549
    Language: English
    Pages: 1 online resource (804 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: A hands-on guide to developing Android applications using Android Studio 4.2 and Kotlin Key Features Design complex and responsive user interface layouts with the Android Studio 4.2 IDE Build view model-based apps using the Jetpack architecture and use the latest material design components to build modern user interface designs Integrate with SQLite databases and the Android Room Persistence Library Book Description Android Studio is an Integrated Development Environment that is based on the JetBrains IntelliJ IDEA. It provides developers with a unique platform to design and develop Android apps using various developer tools. The new Android Studio 4.2 has an upgraded IntelliJ platform and a variety of new features designed to improve the productivity of Android app developers. Fully updated for Android Studio 4.2, the objective of this book is to help you master the skills necessary to develop Android applications using Kotlin as the programming language. This book begins by outlining the steps necessary to set up an Android development and testing environment and introduces programming in Kotlin, addressing data types, flow control, functions, lambdas, and object-oriented programming. It includes an overview of Android Studio, covering areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to Android architecture is followed by an in-depth explanation of the design of Android applications and user interfaces using the Android Studio environment. Early chapters detail Android Architecture components like view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. Advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. You will also explore printing, transitions, cloud-based file storage, and foldable device support. Detailed descriptions of material design concepts are provided, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Some key features of Android Studio 4.2 and Android discussed in-depth include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications. Later chapters cover advanced features of Android Studio such as App links, Dynamic Delivery, the Android Studio Pr...
    Note: Online resource; Title from title page (viewed August 10, 2021) , Mode of access: World Wide Web.
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  • 8
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781803231587
    Language: English
    Pages: 1 online resource (1 video file, approximately 17 hr., 17 min.)
    Edition: 1st edition
    Keywords: Electronic videos
    Abstract: From simple games using single images to complex games using classes and 100 sprites, this course will teach you how to do it all! About This Video Learn to use the Pygame library in video game design Build seven arcade-style games with different difficulty levels Apply custom character animations using sprite sheets to help make our games really come to life In Detail Have you learned the fundamentals of Python and then asked yourself: what's next? Then this course is for you. We'll begin by learning the fundamentals of the Pygame library and video game design as we move on to making four incredibly fun, arcade-style games called Feed the Dragon, Click the Clown, Snake, and Burger Dog. We will then proceed to the concepts of classes and inheritance in Python, which are crucial tools for taking our games to the next level using Sprites and Sprite Groups. If, you have not worked with classes before, you need not worry, we've got you covered. We will spend some time learning more intermediate concepts such as how to use sprites, sprite groups, and various sprite collision detection methods as we move on to making two intermediate-level games called Monster Wrangler and Space Invaders. The third part of this course focuses on more advanced topics such as creating a tile map and using/reading it to create more complex-level designs, using 2-dimensional vectors to aid with more complex player movements such as running and jumping under forces of friction and gravity, and adding character animations to make our games really come to life! We will apply these concepts as well as all our previous knowledge to make one last game called Zombie Knight, which is the final project. By the end of this course, you will be able to put forward your own game ideas and feel confident enough in your abilities to create them. Who this book is for This course is designed for beginner Python developers who are curious about video game design and the Pygame library or looking to strengthen their understanding of classes and how they can be used in larger projects or have a love for classic arcade-style games. A basic understanding of programming concepts such as variables, lists, loops, and conditionals is required as these won‘t be covered in the course. In the second half of the course, we will be switching to using classes extensively. We will spend some time reviewing and learning the topics of classes and inheritance, although prior knowledge may be helpful.
    Note: Online resource; Title from title screen (viewed October 27, 2021) , Mode of access: World Wide Web.
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  • 9
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (271 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Gain access to all the information you need to get started with this exciting, cutting-edge operating system Key Features Start with installation and explore advanced topics, such as file sharing using both Samba and NFS Gain insight into using logical volume management and firewall configuration on a Fedora 31 system Get an overview of network management, including using the NetworkManager service Book Description Linux kernel development is perhaps the world's largest collaborative project to date. With Fedora 31 Essentials, you'll be given easily accessible information to install, use, and administer the Fedora 31 distribution. The book begins with a concise history of the Linux operating system and the Fedora project. You'll learn how to install Fedora 31 using the dual boot configuration so that it can coexist with Windows on the same drive. After installing Fedora 31, you'll learn how to use GNOME 3 - the desktop environment included with Fedora 31 that helps you navigate through the distribution. As you progress, you'll explore the Cockpit web interface that enables you to perform tasks via a web browser instead of using the command-line. You'll also learn how to manage user access and roles on the Fedora 31 system by adding, removing, and managing users and groups. While learning advanced topics, you'll discover how to use Fedora Modularity to list, install, and remove the software packages that make up a functioning Fedora 31 system. By the end of the book, you'll have all the information you need to confidently start working with Fedora 31. What you will learn Manage swap space efficiently to maintain the performance of the Fedora 31 system Perform systemd unit configuration tasks using the systemctl command-line tool Add new disk space to increase the capacity of the root file system Configure a basic Linux-based email environment Configure a Fedora 31 system to act as a web server using Apache Create and manage containers on Fedora 31 Who this book is for Fedora 31 Essentials is the ideal book if you're looking for essential information on getting started using the Fedora 31 distribution. Whether you are a developer, a system administrator, or a tech lover with no previous Linux administration background, you'll be able to start your adventure with this book.
    Note: Online resource; Title from title page (viewed April 30, 2020) , Mode of access: World Wide Web.
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  • 10
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (261 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Learn how to install, use, and administer CentOS 8 with the help of expert guidance and engaging examples Key Features Become familiar with a popular and stable Red Hat Enterprise Linux distribution Gain a thorough overview of the operating system by learning concepts such as disk partitioning, KVM virtualization, and more Explore advanced topics such as logical volume management and firewall configuration Book Description Linux kernel development is perhaps the world's largest collaborative project to date. With CentOS 8 Essentials, you'll be given easily accessible information to install, use, and administer the CentOS 8 distribution. The book begins with a concise history of the Linux operating system and CentOS. You'll then learn how to install CentOS 8 using the dual boot configuration so that it can coexist with Windows on the same drive. After installing CentOS, you'll learn GNOME 3 - the desktop environment included with CentOS 8 that helps you navigate through the distribution. As you progress, you'll explore the Cockpit web interface that enables you to perform tasks via a web browser instead of using the command-line. You'll then take a brief tour of the Bash shell environment and learn ways to administer a system that doesn't have a desktop or a Cockpit interface. While learning advanced concepts, you'll see how to manage swap space efficiently and control the performance of CentOS 8. By the end of the book, you'll have all the essential information you need to comfortably start using the CentOS 8 distribution. What you will learn Work in dual boot environments Install and manage packages with App Streams Perform systemd unit configuration tasks using the systemctl command-line tool Configure the RHEL 8 firewall Share files with Linux and Windows systems using Samba and NFS Deploy KVM-based virtual machines Who this book is for CentOS 8 Essentials is an ideal book for you if you want essential information to start using the CentOS 8 distribution. Whether you are a developer, a system administrator, or a tech lover with no previous Linux administration background, you'll be able to start your adventure with this book.
    Note: Online resource; Title from title page (viewed May 12, 2020) , Mode of access: World Wide Web.
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  • 11
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (789 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Update your Android studio skills and build modern Android applications using Java Key Features Develop a comprehensive understanding of Android Jetpack Build your familiarity with Android architecture guidelines Study the design of Android applications and its user interfaces in-depth Book Description To meet the demands of the mobile market and keep its developer community ahead, Android rolls out frequent updates. Focussing on Android Jetpack libraries, this book teaches you how to build reliable Android applications using Java. The book begins with the set-up of Android development and testing environments on Windows, macOS, and Linux. You will create an Android app and test it on an Android virtual device and a physical Android device. Next, you'll explore the features of Android Studio 3.6, Android 10, Android architecture, and Android Jetpack. Moving ahead, you'll cover touch-screen handling, cloud-based file storage, and foldable device support. The book then covers advanced topics such as views and widget implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you'll have all the knowledge and skills needed to create modern Android applications. What you will learn Design UI for Android applications using Android Studio Editor Build reliable apps with fewer coding errors using Android Jetpack Test Android applications on physical devices and emulators Explore unique ways to handle single- and multi-touch events Use Gesture libraries to implement gesture and pinch recognition systems Increase your app visibility with app links Who this book is for This book is ideal for application developers and programmers who want to leverage their Android skills using Java. A basic understanding of Java and Android SDK will help you to learn the concepts covered in this book more quickly.
    Note: Online resource; Title from title page (viewed April 30, 2020) , Mode of access: World Wide Web.
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  • 12
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (817 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Update your Android Studio skills and build modern Android applications using Kotlin Key Features Set up Android development and testing environments Gain core knowledge of the Kotlin programming language Study the design of Android applications and its user interfaces in-depth Book Description The popularity of Kotlin as an Android-compatible language keeps growing every day. This book will help you build your own Android applications using Kotlin. Android Studio 3.6 Development Essentials - Kotlin Edition first shows you how to install Android development and test environments on different operating systems. Next, you will create an Android app and a virtual device in Android Studio and install an Android application on an emulator. You will test apps on emulators and on physical Android devices. Next, you'll explore the features of Android Studio 3.6, Android 10, and Android architecture. The focus then shifts to the Kotlin language. You'll be given an overview of Kotlin, and practice converting code from Java to Kotlin. You'll also explore data types, operators, expressions, loops, functions, and the basics of OOP in Kotlin. The book will then cover Android Jetpack and how to create an example app project using the ViewModel component. You'll study advanced topics such as views and widget implementation, multi-window support integration, and biometric authentication. Finally, you will learn to upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you will have gained the knowledge and skills required to develop powerful Android applications using Kotlin. What you will learn Build reliable apps with less error-prone code using Kotlin Use Java-based Android libraries in Kotlin Reduce the amount of code using Android Jetpack Explore unique ways to handle single and multi-touch events Use Gesture libraries to implement gesture and pinch recognition systems Increase your app visibility with app links Who this book is for This book is ideal for anyone who wants to learn how to develop powerful Android Applications using Kotlin and Android Studio 3.6. A basic understanding of Kotlin and Android SDK is recommended.
    Note: Online resource; Title from title page (viewed April 30, 2020) , Mode of access: World Wide Web.
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  • 13
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781801075480
    Language: English
    Pages: 1 online resource (1 video file, approximately 9 hr., 10 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Discover networking from the Linux command-line interface and become an expert in network scanning. About This Video Understand Linux commands, such as ip, arp, ping, macchanger, and systemctl Get ready to use powerful tools like Netcat and Nmap Learn how to write error-free scripts to understand the concepts of network scanning In Detail Do you ever wonder how network scanning is executed just by entering “nmap 192.168.1.0/24” into the command line? With this video course, you'll not only understand how the commands work but you'll also master the concepts of virtual machines, network scanning, and port monitoring. By the end of this video, you will gain a good understanding of networking commands, and develop the skills needed to scan the network.
    Note: Online resource; Title from title screen (viewed November 27, 2020) , Mode of access: World Wide Web.
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  • 14
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781800568525
    Language: English
    Pages: 1 online resource (328 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Explore the potential of Ubuntu 20.04 to manage your local machine and external servers with ease Key Features Learn how to install Ubuntu on a clean disk drive and with the network installer Find out how to set up a firewall to protect your system from vulnerable attacks Explore file-sharing services such as Samba and NFS to share files from Ubuntu to third-party systems Book Description Ubuntu is undeniably one of the most highly regarded and widely used Debian-based Linux distributions available today. Thanks to its ease of use and reliability, Ubuntu has a loyal following of Linux users and an active community of developers. Ubuntu 20.04 Essentials is designed to take you through the installation, use, and administration of the Ubuntu 20.04 distribution in detail. For beginners, the book covers topics such as operating system installation, the basics of the GNOME desktop environment, configuring email and web servers, and installing packages and system updates. Additional installation topics such as dual booting with Microsoft Windows are also covered along with crucial security topics such as configuring a firewall and user and group administration. For the experienced user, the book delves into topics such as remote desktop access, the Cockpit web interface, logical volume management (LVM), disk partitioning, and swap management. Further, it also explores KVM virtualization, Secure Shell (SSH), Linux containers, and file sharing using both Samba and NFS to provide a thorough overview of this enterprise-class operating system. What you will learn Get to grips with the process of installing and booting Ubuntu Configure SSH key-based authentication on Ubuntu Create KVM virtual machines using Cockpit and the Virtual Machine Manager (VMM) Install, run, and manage containers on Ubuntu Send and receive emails using a third-party SMTP relay server Add a new disk to an Ubuntu volume group and logical volume Who this book is for If you are into network engineering or system administration or are a Linux enthusiast looking to get hands-on with Ubuntu 20.04 to manage local and virtual machines, this book is for you. A solid understanding of basic Linux commands and knowledge of Ubuntu is recommended.
    Note: Online resource; Title from title page (viewed August 20, 2020) , Mode of access: World Wide Web.
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  • 15
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781800560437
    Language: English
    Pages: 1 online resource (817 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Upgrade your Android Studio skills and confidently create, test, and upload Android applications using Kotlin Key Features Discover how to set up Android development and testing environments Practice object-oriented programming (OOP) in Kotlin Explore all the major elements of Android Jetpack Book Description Kotlin as an Android-compatible programming language is becoming increasingly popular. Fully updated for Android Studio 4.0, this book will teach you the skills necessary to develop Android-based applications using Kotlin. Starting with the basics, this book outlines the steps necessary to set up Android development and testing environments, and goes on to introduce you to programming in Kotlin. You'll practice Java to Kotlin code conversion and explore data types, operators, expressions, loops, functions, as well as the basics of OOP in Kotlin. You'll then learn about Android architecture components and advanced topics, such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication. As you make progress, you'll explore Android Studio 4.0's key features, including layout editor, direct reply notifications, and dynamic delivery. You'll also delve into Android Jetpack and create a sample app project using ViewModel, the Android Jetpack component. Finally, you will upload your app to Google Play Console and model the build process using Gradle. By the end of this Android book, you'll be fully prepared to develop applications using Android Studio 4.0 and Kotlin. What you will learn Build Android apps by writing less error-prone code using Kotlin Reduce the amount of code using Android Jetpack Explore unique ways of handling single and multi-touch events Trigger local and remote notifications on the device Integrate biometric authentication into an Android app Create, test, and upload an Android app bundle on Google Play Store Who this book is for If you are an application developer or programmer who wants to learn how to build reliable Android applications using Kotlin and Android Studio 4.0, then this book is for you. A basic understanding of programming languages and Android SDK is necessary.
    Note: Online resource; Title from title page (viewed October 21, 2020) , Mode of access: World Wide Web.
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  • 16
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781800562660
    Language: English
    Pages: 1 online resource (795 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Explore Android Studio 4.0 and update your skills to build modern applications in Java Key Features Set up your Android development and testing environments Create user interfaces with Android Studio Editor, XML, and Java Explore the essential elements of Android Jetpack Book Description Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You'll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You'll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you'll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you'll have gained the skills necessary to develop applications using Android Studio 4.0 and Java. What you will learn Design impressive UI for Android application using Android Studio Editor and Java Understand how Android Jetpack can help you reduce the amount of code Explore unique ways to handle single-touch and multi-touch events Trigger local and remote notifications on the device Integrate biometric authentication into an Android app Create, test, and upload an Android app bundle on Google Play Store Who this book is for This book is for application developers and Java programmers who want to explore Android Studio 4.0 to create powerful Android applications. A basic understanding of Java and the Android SDK will be helpful.
    Note: Online resource; Title from title page (viewed September 24, 2020) , Mode of access: World Wide Web.
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  • 17
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781801075756
    Language: English
    Pages: 1 online resource (1 video file, approximately 28 hr., 20 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: A well-crafted practical course to learn Python by building 40 entertaining applications About This Video Grasp the fundamentals of computer science that are transferable across all programming languages Learn how to import and work with Python libraries, such as Tkinter, Matplotlib, and Random Get ready to write your own real-world Python programs In Detail By encouraging you to build 40 applications, this course will make you well-versed with numerous ideas, theories, and fundamentals of computer science and Python. The course begins with the installation process of Python and an explanation of basic data types used in Python programming. You will then start building 40 meaningful, engaging, and purposeful Python applications that will help you to understand the concepts of Python programming in detail. Some of the applications that you will learn to build are letter counter application, grade sorter application, voter registration application, thesaurus application, and a lot more. By the end of this course, you will be well-versed in Python programming and will have developed the skills to build real-world applications in Python.
    Note: Online resource; Title from title screen (viewed December 24, 2020) , Mode of access: World Wide Web.
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  • 18
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781801070263
    Language: English
    Pages: 1 online resource (1 video file, approximately 14 hr., 7 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Unleash the power of Python’s GUI library- Tkinter, to make real-world interactive applications About This Video Understand the fundamentals of the Tkinter library Learn how to design the layout and functionality of modern GUI applications Get ready to build eleven engaging and purposeful GUI applications In Detail Have you learned the fundamentals of Python and then asked yourself “What next?”. If so, consider taking this course, which will help you create your own Python GUI applications. The course starts with the installation process of Python on your machines and then takes you through the basics of GUI widgets. Once you are settled down, you will learn the concepts of Python by building interesting applications such as Metric Helper, Color Theme Maker, Morse Code Translator, Simon Memory Game, and a lot more. By building these applications, you will learn how to manage the application layout, understand the functionality of the call APIs, and will find out how to create stand-alone executable files that will run on any Windows machine. By the end of this course, you will be well-versed with the fundamentals of GUI application development using Python’s Tkinter library.
    Note: Online resource; Title from title screen (viewed November 30, 2020) , Mode of access: World Wide Web.
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  • 19
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 9781801071376
    Language: English
    Pages: 1 online resource (1 video file, approximately 6 hr., 59 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Master the Linux command line and develop fundamental skills needed to begin your journey into ethical hacking About This Video Get an insight into the structure of the Linux directory Learn how to work with files and directories using Linux commands Build a solid foundation in Bash scripting In Detail Linux commands are so powerful that using them you can interact with your computer without any assistance of point and click GUI applications. Linux commands are also essential if you are looking to step into the world of ethical hacking. This course will take you through the Linux command line and, in no time, you will be comfortable in performing file and management tasks by using only the Linux commands. The course starts with explaining the installation process of VirtualBox and Kali Linux. Next, you will get to know your computer with the help of terminal commands, such as ipconfig, ping, ip, dp, free, ps, top, kill, whoami, and uname. Moving along, you will learn to navigate through the directory structures and become familiar with the task of making and manipulating files. Later, you will learn to use the grep and awk commands to search through files and understand the concept of changing file permissions. Next, you will learn how to create and modify users and groups and go through the steps of installing new software. Toward the end, you will learn how to compress and extract files and get an overview of Bash scripting. By the end of this course, you will have developed the basic Linux command line skills that will help you to start your career in ethical hacking.
    Note: Online resource; Title from title screen (viewed November 26, 2020) , Mode of access: World Wide Web.
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