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  • Safari, an O’Reilly Media Company.  (6)
  • Safari, an O’Reilly Media Company  (3)
  • Edward Elgar Publishing
  • Boston, MA : Safari  (9)
  • Application software Development
Datasource
Material
Language
Years
Author, Corporation
  • 1
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    ISBN: 9781098112448 , 109811244X
    Language: English
    Pages: 1 online resource (70 pages)
    Edition: 1st edition
    Parallel Title: Erscheint auch als
    DDC: 006.7/6
    Keywords: Application software Development ; Quantum computing ; Electronic books ; local ; Electronic books ; Quantum computing ; Application software ; Development
    Abstract: Why is the quantum computing market expected to grow by nearly $1.3 billion over the next five years? Given their quantum mechanical nature, quantum computers can solve difficult problems in fields such as chemistry, optimization, finance, and machine learning that classical computers find impossible to unravel. This pocket guide provides software developers with a quick reference to Qiskit, an open source SDK for working with quantum computers. Packed with helpful programming examples, tables, figures, and lists, this handy book helps you find the information you need to develop and debug quantum programs. Whether you're focused on business, engineering, or scientific applications, you'll learn how to choose and apply the appropriate Qiskit classes, methods, and functions. You'll also learn how to use the latest version of the Open Quantum Assembly Language, OpenQASM 3.0.
    Note: Online resource; Title from title page (viewed November 25, 2022) , Mode of access: World Wide Web.
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  • 2
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (320 pages)
    Edition: 3rd edition
    DDC: 004/.36
    Keywords: Electronic data processing Distributed processing ; Application software Development ; Open source software ; Electronic books
    Abstract: In just five years, Kubernetes has radically changed the way developers and ops personnel build, deploy, and maintain applications in the cloud. With this book's updated third edition, you'll learn how this popular container orchestrator can help your company achieve new levels of velocity, agility, reliability, and efficiency—whether you're new to distributed systems or have been deploying cloud native apps for some time. Brendan Burns, Joe Beda, Kelsey Hightower, and Lachlan Evenson—who have worked on Kubernetes at Google and beyond—explain how this system fits into the life cycle of a distributed application. Software developers, engineers, and architects will learn ways to use tools and APIs to automate scalable distributed systems for online services, machine learning applications, or even a cluster of Raspberry Pi computers. This guide shows you how to: Create a simple cluster to learn how Kubernetes works Dive into the details of deploying an application using Kubernetes Learn specialized objects in Kubernetes, such as DaemonSets, jobs, ConfigMaps, and secrets Explore deployments that tie together the lifecycle of a complete application Get practical examples of how to develop and deploy real-world applications in Kubernetes
    Note: Online resource; Title from title page (viewed August 25, 2022) , Mode of access: World Wide Web.
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  • 3
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    ISBN: 9781098116279 , 1098116275 , 9781098116255 , 1098116259
    Language: English
    Pages: 1 online resource (24 pages)
    Edition: 3rd edition
    Parallel Title: Erscheint auch als
    DDC: 658.575
    Keywords: User-centered system design ; Human-computer interaction ; Application software Development ; Electronic books ; local ; Electronic books ; Conception participative (Conception de systèmes) ; Logiciels d'application ; Développement ; Application software ; Development ; Human-computer interaction ; User-centered system design
    Abstract: Lean UX is synonymous with modern product design and development. Designers, product managers, developers, and Scrum Masters around the world are combining human-centric design, Agile ways of working, and a strong business sense, making Lean UX the leading approach for digital product teams today. Inspired by Lean and Agile methods, this book helps you focus on the actual product experience rather than deliverables. Lean UX shows teams how to collaborate, gather feedback early and often, and focus on learning and user feedback. You'll be able to drive the design in short, iterative cycles to assess what works best for businesses and users. Lean UX guides you through this change--for the better. Facilitate the Lean UX process with your team Ensure every project starts with clear customer-centric success criteria Understand the role of the designer on a Scrum team Write and contribute design and experiment stories to the backlog Ensure design work takes place in every sprint Build product discovery into the team’s "velocity" Make sure the team is designing and building products that customers love
    Note: Online resource; Title from title page (viewed October 25, 2021) , Mode of access: World Wide Web.
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  • 4
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 58 min.)
    Edition: 1st edition
    DDC: 005.3
    Keywords: Application software Development ; Computer programs ; Observers (Control theory) ; Application program interfaces (Computer software) ; Cloud computing ; Electronic videos ; Logiciels d'application ; Développement ; Logiciels ; Observabilité (Théorie de la commande) ; Interfaces de programmation d'applications ; Infonuagique ; APIs (interfaces) ; Application program interfaces (Computer software) ; Application software ; Development ; Computer programs ; Cloud computing ; Observers (Control theory) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos ; Films de formation ; Films autres que de fiction ; Vidéos sur Internet ; Webcast
    Abstract: Observability is a hot topic in software engineering, but how do we decouple what’s useful from the hype? This case study will examine how Lightstep engineering adopted new practices and tools, balancing trade-offs between the needs of a product-driven organization, a small–but quickly growing–team, and the demands of our customers. While there’s no single right answer to “how do you implement observability?” we considered the needs of developers and their experiences, as well as the needs of users, to help guide decisions to keep teams aligned and our customers happy. Join us for this Case Study with Lightstep co founder and chief architect Daniel “Spoons” Spoonhower to learn how Lightstep engineering adopted new practices and tools for observability while balancing trade-offs between the needs of a small but quickly growing product-driven organization and the demands of its customers. This case study is for you if... You’re an engineer or engineering leader that is responsible for software reliability and performance You’re looking to take responsibility for larger systems as well as mentor other engineers You’ve been responsible for production systems in some way, including being on-call, leading on-call teams, or possibly just responsible for debugging software and understanding software performance What you will learn—and how to apply it By the end of this case study the viewer will understand: Observability, how it enhances traditional monitoring, and why it matters to running software services today How observability complements DevOps practices and cloud-native technologies The role of OpenTelemetry and other open source software in observability And you will be able to: Deploy new practices and tools as part of a modern observability practice How to motivate the consistent use of tools and standards across their engineering organizations How to use SLOs to translate between technical constraints and business needs
    Note: Online resource; Title from title screen (viewed December 9, 2021) , Mode of access: World Wide Web.
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  • 5
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Packt Publishing | Boston, MA : Safari
    ISBN: 1789534836 , 9781789534832 , 9781789530889
    Language: English
    Pages: 1 online resource (392 pages)
    Edition: 1st edition
    DDC: 005.13/3
    Keywords: iOS (Electronic resource) ; Swift (Computer program language) ; Application software Development ; Mobile apps ; Web applications ; Electronic books ; local ; iOS (Electronic resource) ; Swift (Langage de programmation) ; Logiciels d'application ; Développement ; Applications mobiles ; Applications Web ; Biology, life sciences ; Computer hardware ; Consumer advice ; Information technology: general issues ; Computers ; Buyer's Guides ; Computers ; Bioinformatics ; Computers ; General ; Application software ; Development ; Mobile apps ; Swift (Computer program language) ; Web applications
    Abstract: Learn to design and deploy fully functioning microservices for your applications from scratch using Swift, Docker, and AWS Key Features Understand server-side Swift development concepts for building your first microservice Build microservices using Vapor 4 and deploy them to the cloud using Docker Learn effective techniques for enhancing maintainability and stability of your Swift applications Book Description The capabilities of the Swift programming language are extended to server-side development using popular frameworks such as Vapor. This enables Swift programmers to implement the microservices approach to design scalable and easy-to-maintain architecture for iOS, macOS, iPadOS, and watchOS applications. This book is a complete guide to building microservices for iOS applications. You'll start by examining Swift and Vapor as backend technologies and compare them to their alternatives. The book then covers the concept of microservices to help you get started with developing your first microservice. Throughout this book, you'll work on a case study of writing an e-commerce backend as a microservice application. You'll understand each microservice as it is broken down into details and written out as code throughout the book. You'll also become familiar with various aspects of server-side development such as scalability, database options, and information flow for microservices that are unwrapped in the process. As you advance, you'll get to grips with microservices testing and see how it is different from testing a monolith application. Along the way, you'll explore tools such as Docker, Postman, and Amazon Web Services. By the end of the book, you'll be able to build a ready-to-deploy application that can be used as a base for future applications. What you will learn Grasp server-side Swift development concepts using practical examples Understand the microservices approach and why Swift is a great choice for building microservices Design and structure mobile and web applications using microservices architecture Discover the available database options and understand which one to choose Scale and monitor your microservices Use Postman to automate testing for your microservices API Who this book is for The book is for iOS, iPadOS, and macOS developers and Swift programmers who want to understand how Swift can be used for building microservices. The book assumes familiarity with Swift programming and the fundamentals of the web, including how AP...
    Note: Online resource; Title from title page (viewed March 2, 2020) , Mode of access: World Wide Web.
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  • 6
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Manning Publications | Boston, MA : Safari
    ISBN: 9781617293641 , 1617293644
    Language: English
    Pages: 1 online resource (240 pages)
    Edition: 1st edition
    DDC: 005.2762
    Keywords: AngularJS (Software framework) ; Application software Testing ; Application software Development ; Electronic books ; local ; AngularJS (Software framework) ; Logiciels d'application ; Développement ; Application software ; Development ; Application software ; Testing
    Abstract: Testing Angular Applications teaches you how to make testing an essential part of your development and production processes. You'll start by setting up a simple unit testing system as you learn the fundamental practices. Then, you'll fine-tune it as you discover the best tests for Angular components, directives, pipes, services, and routing. Finally, you'll explore end-to-end testing, mastering the Protractor framework, and inserting Angular apps into your continuous integration pipeline.
    Note: Online resource; Title from title page (viewed January 5, 2019)
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  • 7
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    ISBN: 9781492047810 , 1492047813 , 9781492047797 , 1492047791
    Language: English
    Pages: 1 online resource (284 pages)
    Edition: 1st edition
    Parallel Title: Erscheint auch als
    DDC: 005.1
    Keywords: Application software Development ; Computer architecture ; Distributed operating systems (Computers) ; Computer software Development ; Software patterns ; Electronic books ; local ; Logiciels d'application ; Développement ; Ordinateurs ; Architecture ; Systèmes d'exploitation répartis ; Logiciels ; Modèles de conception ; Application software ; Development ; Computer architecture ; Computer software ; Development ; Distributed operating systems (Computers) ; Software patterns
    Abstract: How do you detangle a monolithic system and migrate it to a microservices architecture? How do you do it while maintaining business-as-usual? As a companion to Sam Newman’s extremely popular Building Microservices , this new book details a proven method for transitioning an existing monolithic system to a microservice architecture. With many illustrative examples, insightful migration patterns, and a bevy of practical advice to transition your monolith enterprise into a microservice operation, this practical guide covers multiple scenarios and strategies for a successful migration, from initial planning all the way through application and database decomposition. You’ll learn several tried and tested patterns and techniques that you can use as you migrate your existing architecture. Ideal for organizations looking to transition to microservices, rather than rebuild Helps companies determine whether to migrate, when to migrate, and where to begin Addresses communication, integration, and the migration of legacy systems Discusses multiple migration patterns and where they apply Provides database migration examples, along with synchronization strategies Explores application decomposition, including several architectural refactoring patterns Delves into details of database decomposition, including the impact of breaking referential and transactional integrity, new failure modes, and more
    Note: Online resource; Title from title page (viewed November 25, 2019)
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  • 8
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (677 pages)
    Edition: 1st edition
    Keywords: iOS (Electronic resource) ; Swift (Computer program language) ; Mobile computing Programming ; Application software Development ; Electronic books ; local ; IOS (Electronic resource) ; Swift (Langage de programmation) ; Informatique mobile ; Programmation ; Logiciels d'application ; Développement ; Application software ; Development ; Swift (Computer program language) ; Electronic books
    Abstract: Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa’s event-driven design Communicate with C and Objective-C Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 13 .
    Note: Online resource; Title from title page (viewed October 30, 2019)
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  • 9
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : mitp Verlag | Boston, MA : Safari
    ISBN: 9783826676536
    Language: English , German
    Pages: 1 online resource (440 pages)
    Edition: 1st edition
    Parallel Title: Erscheint auch als
    DDC: 005.3
    Keywords: Android (Electronic resource) ; Application software Development ; Mobile computing ; Smartphones ; Electronic books ; local ; Android (Electronic resource) ; Logiciels d'application ; Développement ; Informatique mobile ; Téléphones intelligents ; Application software ; Development ; Mobile computing ; Smartphones
    Abstract: Schritt für Schritt eigene Apps entwickeln Viel Spaß mit selbst programmiertem Code und Smartphone-Spielen Mit Fragen und Aufgaben am Ende jedes Kapitels Hattest du auch schon selbst einen tollen Geistesblitz für eine Smartphone-App, aber keinen blassen Schimmer, wie sich solch eine Idee in ein kleines Programm umsetzen lässt? »… für Kids«-Autor Hans-Georg Schumann programmiert in diesem Buch zusammen mit dir lustige Spiele-Apps mit Android Studio und der Programmiersprache Java. Du lernst, mit Komponenten zu arbeiten und traust dich auch an komplexere Projekte heran. Das hört sich schwieriger an, als es ist, doch du lernst alles Schritt für Schritt und findest am Ende jedes Kapitels Zusammenfassungen, Übungen und Aufgaben. So kannst du alles Gelernte noch einmal in Ruhe sacken lassen. Du erhältst eine genaue Anleitung, wie du eine kleine Wanzenjagd-App in den verschiedensten Varianten programmierst, die nebenbei noch richtig Spaß macht! Mit einem Anhang für Eltern und Lehrer. Systemvoraussetzungen: ab Windows 7, ggf. Smartphone oder Tablet mit Android Ab 12 Jahre, aber auch für Erwachsene, die eine wirklich einfache Einführung suchen. Auf der DVD: Android Studio zusammen mit Java als komplette Entwicklungsumgebung für Windows, Beispiele aus dem Buch, die Lösungen zu den Fragen und Aufgaben sowie drei ausführliche Bonuskapitel. Aus dem Inhalt Ein neues Projekt erzeugen Von Hello zu Hallo Variablen verknüpfen Ressourcen-Strings benutzen Rechnen mit dem Zufall Bedingungen while oder do-while? Animation-XML Buttons mit Bild Bug oder Käfer? Das Spiel-Objekt einsetzen Das richtige Layout Kontaktvermeidung Eigene View-Objekte erzeugen Für Eltern…und für Lehrer Apps für den Play Store (AKP)
    Note: Online resource; Title from title page (viewed March 30, 2015) , Mode of access: World Wide Web.
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