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  • Beck, Kent  (6)
  • Kelby, Scott
  • Boston, MA :Safari,  (11)
  • Electronic books ; local  (11)
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  • 1
    Online Resource
    Online Resource
    Indianapolis, Ind. : New Riders | Boston, MA :Safari,
    Language: English
    Pages: xviii, 439 p. , col. ill. ; , 26 cm
    DDC: 775
    Keywords: Adobe Photoshop elements ; Image processing ; Digital techniques ; Photography ; Digital techniques ; Electronic books ; local
    Abstract: Are you ready for an Elements book that breaks all the rules-again? Like the best-selling former edition, The Photoshop Elements 4 Book for Digital Photographers breaks new ground by doing something for digital photographers that's rarely done-it cuts through the bull and shows you exactly "how to do it." It's not a bunch of theory; it doesn't challenge you to come up with your own settings or figure things out on your own. Instead, it does something that virtually no other Elements book has ever done-it tells you flat-out which settings to use, when to use them, and why. If you're looking for one of those "tell-me-everything-about-the-Unsharp-Mask-filter" books, this isn't it. You can grab any other Elements book on the shelf, because they all do that. Instead, this book gives you the inside tips and tricks of the trade for correcting, editing, sharpening, retouching, and presenting your photos like a pro. You'll be absolutely amazed at how easy and effective these techniques are-once you know the secrets. Newly updated to cover Photoshop Elements 4, this full-color, easy-to-follow guide includes new tips that take advantage of Elements 4's hottest new features, including the Magic Selection Brush, which offers a quick way to make accurate selections in your photos; Magic Extractor, which lets you select an image and instantly remove the background; Auto Red Eye and Auto Skin tone tools; cool slideshow effects (text, graphics, narration, pans and zooms, and more); online sharing service; and more! This book is for Windows users only.
    Note: Includes index
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  • 2
    Online Resource
    Online Resource
    Indianapolis, Ind. : New Riders | Boston, MA :Safari,
    Language: English
    Pages: xxv, 367 p. , ill. ; , 24 cm
    DDC: 005.446
    Keywords: Mac OS ; Electronic books ; local
    Abstract: Tips rule! Have you ever noticed that in just about every Mac book, the author will include a couple of tips in each chapter (you'll usually find them in the sidebar, or at the bottom of the page in a tinted box). Sometimes it's a shortcut, a faster way to do something, or a clever workaround that just makes your life easier. People really love those tips, but there's only one problem--there's never enough of them. That's why Scott Kelby, bestselling author and Editor-in-Chief of Mac Design magazine came up with the idea to create a book that's nothing but "sidebar" tips. That's right--this entire book, cover-to-cover is packed with nothing but those cool inside secrets, slick workarounds, undocumented shortcuts, and sneaky little tricks that will make you faster, better, and have more fun using Mac OS 10.4 (Tiger). Nothing but the tips! You're not going to find complicated descriptions on how to configure a network, how to partition a hard drive, or lines and lines of scary-looking UNIX code--instead this book is nothing but cool tips--and it's all written in Scott's casual, plain English style so you can start using these tips today. Plus, this book does the standard "sidebar tip" one better by including a clear screen capture with nearly every tip, so you can see exactly how it's all done. Not just tips. Killer tips! To be in this book, every tip has got to be a "Killer Tip" (the kind of tip that makes you nod and smile, then call all your Mac buddies to tune them up with your new-found power). Scott's a total "hip hound" (in fact, it was Scott who created the entire smash-bestselling "Killer Tips" book series), and he doesn't hold anything back--it's all here from the man who literally "wrote the book" on cool productivity tips.If you like doing things the easy way, if you like getting twice the work done in half the time, and if you get a kick out of knowing all the "inside secrets and undocumented shortcuts" that will wow your friends and coworkers, you're absolutely going to love this book.
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  • 3
    Online Resource
    Online Resource
    Boston, MA : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: xxii, 189 p. , ill. ; , 24 cm
    Edition: 2nd ed.
    Keywords: Computer software ; Development ; eXtreme programming ; Electronic books ; local
    Abstract: "In this second edition of Extreme Programming Explained, Kent Beck organizes and presents five years' worth of experiences, growth, and change revolving around XP. If you are seriously interested in understanding how you and your team can start down the path of improvement with XP, you must read this book." - Francesco Cirillo, Chief Executive Officer, XPLabs S.R.L. "The first edition of this book told us what XP was-it changed the way many of us think about software development. This second edition takes it farther and gives us a lot more of the 'why' of XP, the motivations and the principles behind the practices. This is great stuff. Armed with the 'what' and the 'why,' we can now all set out to confidently work on the 'how': how to run our projects better, and how to get agile techniques adopted in our organizations." - Dave Thomas, The Pragmatic Programmers LLC "This book is dynamite! It was revolutionary when it first appeared a few years ago, and this new edition is equally profound. For those who insist on cookbook checklists, there's an excellent chapter on 'primary practices,' but I urge you to begin by truly contemplating the meaning of the opening sentence in the first chapter of Kent Beck's book: 'XP is about social change.' You should do whatever it takes to ensure that every IT professional and every IT manager-all the way up to the CIO-has a copy of Extreme Programming Explained on his or her desk." - Ed Yourdon, author and consultant "XP is a powerful set of concepts for simplifying the process of software design, development, and testing. It is about minimalism and incrementalism, which are especially useful principles when tackling complex problems that require a balance of creativity and discipline." - Michael A. Cusumano, Professor, MIT Sloan School of Management, and author of The Business of Software " Extreme Programming Explained is the work of a talented and passionate craftsman. Kent Beck has brought together a compelling collection of ideas about programming and management that deserves your full attention. My only beef is that our profession has gotten to a point where such common-sense ideas are labeled 'extreme.'..." - Lou Mazzucchelli, Fellow, Cutter Business Technology Council "If your organization is ready for a change in the way it develops software, there's the slow incremental approach, fixing things one by one, or the fast track, jumping feet first into Extreme Programming. Do not be frightened by th...
    Note: Includes bibliographical references (p. 161-174) and index
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  • 4
    Online Resource
    Online Resource
    [Indianapolis, Ind.] : New Riders/Peachpit | Boston, MA :Safari,
    Language: English
    Pages: xviii, 431 p. , ill. (chiefly col.) ; , 26 cm
    Edition: 1st ed.
    DDC: 006.686
    Keywords: Adobe Photoshop elements ; Image processing ; Digital techniques ; Photography ; Digital techniques ; Electronic books ; local
    Abstract: If you're ready for an Elements 3 book that breaks all the rules, this is it, because it does something for digital photographers that's never been done before--it cuts through the bull and shows you exactly "how to do it." It tells you, flat-out, which settings to use, when to use them, and why. This book is not a bunch of theory; it doesn't challenge you to come up with your own settings or figure things out on your own. It gives you the same settings used by some of the top digital pros, settings you can use today to get professional results you've always dreamed of. Plus, since this book is designed for photographers, it doesn't waste your time talking about how to frame a shot, setting your exposure, etc. and there's no talk which camera or printer to buy. It's all Elements, step-by-step, cover-to-cover in the only book of its kind, and you¿re gonna love it! Besides learning the inside tips and the tricks of the trade for correcting, editing, sharpening, retouching, and presenting your photos like a pro. You'll learn how to unlock the power of all the new Elements 3 features, including how to manage your photos using the new Organizer, how to use the new "pro tools" like the Healing Brush and the Shadow/Highlight controls, and how to master the new "Creation" section to take your photos to an entirely new level. Plus, you'll see it all step-by-step, in plain English, and you¿ll be absolutely amazed at how easy and effective these techniques are, once you know the secrets. You'll learn: The secrets of how the pros retouch portraits How to incorporate the amazing new features of Elements 3 into your work today! How to color correct any photo without breaking a sweat (you¿ll be amazed at how they do it!) How to repair and restore damaged photos The sharpening techniques the pros really use (there's an entire chapter just on this!) Dealing with common digital camera image problems, including removing noise and avoiding halos When to use Quick Fix, and when to do to it yourself (using our step-by-step methods). The most-requested photographic special effects and much more! But besides all that, this book has a "secret weapon" that makes it the most important, most useful Elements book yet. The reason is this--although Elements 3 offers some digital photography features Photoshop CS doesn't offer, there are plenty of features that Photoshop CS has, that Elements 3 still doesn't have (things like Layer Masking, Channel Mixer, etc.). But in this ...
    Note: Includes index
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  • 5
    Online Resource
    Online Resource
    [Indianapolis, Ind.] : New Riders Pub. | Boston, MA :Safari,
    Language: English
    Pages: xvii, 375 p. , col. ill. ; , 26 cm
    Edition: 1st ed.
    DDC: 775/.0285/6686
    Keywords: Adobe Photoshop ; Photography ; Digital techniques ; Photography ; Retouching ; Electronic books ; local
    Abstract: This update is so important, because if there was ever a version of Photoshop that was aimed at digital photographers, Photoshop CS is it, and "The Photoshop CS Book for Digital Photographers" by Scott Kelby (Editor of Photoshop User magazine) once again breaks new ground by doing something for digital photographers that's never been done before--it cuts through the bull and shows you exactly "how to do it." It's not a bunch of theory; it doesn't challenge you to come up with your own settings or figure it out on your own. Instead, it shows you step by step the exact techniques used by today's cutting-edge digital photographers and retouchers, and it does something that virtually no other Photoshop book has ever done -- it tells you, flat-out, which settings to use, when to use them, and why. If you're looking for one of those "tell-me-everything-about-the-Unsharp-Mask-filter" books, this isn't it. You can grab any other Photoshop book on the shelf, because they all do that. Instead, this book gives you the inside tips and tricks of the trade that today's leading pros use to correct, edit, sharpen, retouch, and present their photos to some of the most demanding clients on the planet. You'll be absolutely amazed at how easy and effective they are--once you know the secrets. LEARN HOW THE PROS DO IT Each year Scott trains thousands of professional photographers how to use Photoshop, and almost without exception they have the same questions and the same problems -- that's exactly what Scott covers in this book. You'll learn: The secrets of how the pros retouch portraits How to color correct any photo without breaking a sweat (you'll be amazed at how they do it!) How to unlock the power of Photoshop CS' new features for digital photo pros Amazing digital body-sculpting techniques How the pros use CS' File Browser (it's much more powerful than you think) Tricks that can send your productivity through the roof The sharpening techniques the pros really use (there's an entire chapter just on this!) How to deal with common digital camera image problems Removing noise, avoiding halos, and protecting your images How to use Match Color, The Color Replacement Tool, and other amazing CS tools. Masking techniques for photographers The most-requested photographic special effects and much more! Photoshop CS is THE tool for digital photographers, and this book show you exactly how to put it's power to work for you today.
    Note: Includes bibliographical references (p. 375) and index
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  • 6
    Online Resource
    Online Resource
    Boston : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: p. cm
    DDC: 005.1
    Keywords: Computer software ; Development ; Electronic books ; local
    Abstract: "Even long-time Eclipse committers will be surprised by the breadth and depth of this book. A must-read for every new Eclipse extender." --Andre Weinand, Eclipse Committer Contributing to Eclipse offers A quick step-by-step tutorial. Have your first plug-in running in less than an hour. An introduction to test-driven plug-in development. Confidently create higher quality plug-ins. The Rules of Eclipse. Seamlessly integrate your contributions with the rest of Eclipse. A design pattern tour of Eclipse. A cook's tour of Eclipse with patterns. A comprehensive tutorial. See all the techniques necessary to write production-quality contributions. Erich Gamma and Kent Beck introduce you quickly, yet thoroughly, to Eclipse, the emerging environment for software development. Instead of simply walking you through the actions you should take, Contributing to Eclipse , with its many sidebars, essays, and forward pointers, guides you through Eclipse. You will not just do . You will also understand . Whether you need to get up to speed immediately or want to better understand the design rationale behind Eclipse, Contributing to Eclipse is the Eclipse resource for you. 0321205758B10142003
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  • 7
    Online Resource
    Online Resource
    Boston : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: xix, 220 p. , ill. ; , 24 cm
    DDC: 005.1/4
    Keywords: Computer programming ; Computer software ; Development ; Computer software ; Testing ; Electronic books ; local
    Abstract: Clean code that works--now. This is the seeming contradiction that lies behind much of the pain of programming. Test-driven development replies to this contradiction with a paradox--test the program before you write it. A new idea? Not at all. Since the dawn of computing, programmers have been specifying the inputs and outputs before programming precisely. Test-driven development takes this age-old idea, mixes it with modern languages and programming environments, and cooks up a tasty stew guaranteed to satisfy your appetite for clean code that works--now. Developers face complex programming challenges every day, yet they are not always readily prepared to determine the best solution. More often than not, such difficult projects generate a great deal of stress and bad code. To garner the strength and courage needed to surmount seemingly Herculean tasks, programmers should look to test-driven development (TDD), a proven set of techniques that encourage simple designs and test suites that inspire confidence. By driving development with automated tests and then eliminating duplication, any developer can write reliable, bug-free code no matter what its level of complexity. Moreover, TDD encourages programmers to learn quickly, communicate more clearly, and seek out constructive feedback. Readers will learn to: Solve complicated tasks, beginning with the simple and proceeding to the more complex. Write automated tests before coding. Grow a design organically by refactoring to add design decisions one at a time. Create tests for more complicated logic, including reflection and exceptions. Use patterns to decide what tests to write. Create tests using xUnit, the architecture at the heart of many programmer-oriented testing tools. This book follows two TDD projects from start to finish, illustrating techniques programmers can use to easily and dramatically increase the quality of their work. The examples are followed by references to the featured TDD patterns and refactorings. With its emphasis on agile methods and fast development strategies, Test-Driven Development is sure to inspire readers to embrace these under-utilized but powerful techniques. 0321146530B10172002
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  • 8
    Online Resource
    Online Resource
    Indianapolis, IN : New Riders Pub. | Boston, MA :Safari,
    Language: English
    Pages: xvii, 313 p. , ill. (chiefly col.) ; , 26 cm
    Edition: 1st ed.
    Keywords: Adobe Photoshop ; Image processing ; Digital techniques ; Photography ; Special effects ; Trick photography ; Digital techniques ; Electronic books ; local
    Abstract: Bestselling author Scott Kelby (Editor of Photoshop User magazine) is back with an amazing new collection of Photoshop Down and Dirty Tricks , including how to create the same exact effects you see every day in magazines, on TV, at the movies, and on the Web. It's more of those eye-popping, jaw-dropping special effects that made Scott's previous version an award-winning worldwide smash hit! But this isn't just an update to his previous book--these are 100% ALL NEW EFFECTS from cover-to-cover to reflect the latest trends in Photoshop special effects and design. These are nothing but today's real world techniques--the same ones you see used by leading Photoshop photographers, designers, and special effect masters, and its all here in the only book of its kind. You'll learn the most closely guarded inside secrets for creating the latest cutting-edge effects, including techniques that have never been revealed before anywhere! And the book is written so clearly, and is so easy to follow, that you'll be able to create every one of these amazing effects yourself. You'll learn: Tricks professional photographers use to show off their work The most popular effects used by the big Hollywood studios The latest cutting-edge photographic special effects How to fake all kinds of studio shots (you'll be amazed how its done!) The type effects that are most in demand by clients How to get stunning 3D effects without using a 3D program How to turn simple snapshots into museum quality gallery prints The most asked for new Web effects Plus loads of advanced effects that look hard, but are easy, once you know the secrets But Down and Dirty tricks is more than just a just an effects book--it's a tips book too, because on every page Scott includes a cool tip, a quick trick, or a timesaving shortcut, making this an invaluable productivity tool too! Plus the whole book is packed with design techniques, creative ideas and stunning layouts that will help you unleash your own creativity. It's all here-- "Just the funk and not the junk" and if you're into Photoshop, you're absolutely gonna love it!
    Note: Includes bibliographical references (p. 313) and index
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  • 9
    Online Resource
    Online Resource
    Boston : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: xvii, 139 p. , ill. ; , 24 cm
    DDC: 005.3
    Keywords: Computer software ; Development ; eXtreme programming ; Electronic books ; local
    Abstract: "XP is the most important movement in our field today. I predict that it will be as essential to the present generation as the S.E.I. and its Capability Maturity Model were to the last." --From the foreword by Tom DeMarco The hallmarks of Extreme Programming--constant integration and automated testing, frequent small releases that incorporate continual customer feedback, and a teamwork approach--make it an exceptionally flexible and effective approach to software development. Once considered radical, Extreme Programming (XP) is rapidly becoming recognized as an approach particularly well-suited to small teams facing vague or rapidly changing requirements--that is, the majority of projects in today's fast-paced software development world. Within this context of flexibility and rapid-fire changes, planning is critical; without it, software projects can quickly fall apart. Written by acknowledged XP authorities Kent Beck and Martin Fowler, Planning Extreme Programming presents the approaches, methods, and advice you need to plan and track a successful Extreme Programming project. The key XP philosophy: Planning is not a one-time event, but a constant process of reevaluation and course-correction throughout the lifecycle of the project. You will learn how planning is essential to controlling workload, reducing programmer stress, increasing productivity, and keeping projects on track. Planning Extreme Programming also focuses on the importance of estimating the cost and time for each user story (requirement), determining its priority, and planning software releases accordingly. Specific topics include: Planning and the four key variables: cost, quality, time, and scope Deciding how many features to incorporate into a release Estimating scope, time, and effort for user stories Prioritizing user stories Balancing the business value and technical risk of user stories Rebuilding the release plan based on customer and programmer input Choosing the iteration length Tracking an iteration What to do when you're not going to make the date Dealing with bugs Making changes to the team Outsourcing Working with business contracts In addition, this book alerts you to the red flags that signal serious problems: customers who won't make decisions, growing defect reports, failing daily builds, and more. An entire chapter is devoted to war stories from the trenches that illustrate the real-world problems many programmers encounter and the solutions they've devised. ...
    Note: Includes index
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  • 10
    Online Resource
    Online Resource
    Reading, MA : Addison-Wesley | Boston, MA :Safari,
    Language: English
    Pages: xxi, 190 p. ; , 24 cm
    DDC: 005.1
    Keywords: Computer software ; Development ; eXtreme programming ; Electronic books ; local
    Abstract: Software development projects can be fun, productive, and even daring. Yet they can consistently deliver value to a business and remain under control. Extreme Programming (XP) was conceived and developed to address the specific needs of software development conducted by small teams in the face of vague and changing requirements. This new lightweight methodology challenges many conventional tenets, including the long-held assumption that the cost of changing a piece of software necessarily rises dramatically over the course of time. XP recognizes that projects have to work to achieve this reduction in cost and exploit the savings once they have been earned. Fundamentals of XP include: Distinguishing between the decisions to be made by business interests and those to be made by project stakeholders. Writing unit tests before programming and keeping all of the tests running at all times. Integrating and testing the whole system--several times a day. Producing all software in pairs, two programmers at one screen. Starting projects with a simple design that constantly evolves to add needed flexibility and remove unneeded complexity. Putting a minimal system into production quickly and growing it in whatever directions prove most valuable. Why is XP so controversial? Some sacred cows don't make the cut in XP: Don't force team members to specialize and become analysts, architects, programmers, testers, and integrators--every XP programmer participates in all of these critical activities every day. Don't conduct complete up-front analysis and design--an XP project starts with a quick analysis of the entire system, and XP programmers continue to make analysis and design decisions throughout development. Develop infrastructure and frameworks as you develop your application, not up-front--delivering business value is the heartbeat that drives XP projects. Don't write and maintain implementation documentation--communication in XP projects occurs face-to-face, or through efficient tests and carefully written code. You may love XP, or you may hate it, but Extreme Programming Explained will force you to take a fresh look at how you develop software. 0201616416B04062001
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  • 11
    Online Resource
    Online Resource
    Reading, MA : Addison-Wesley | Boston, MA :Safari,
    ISBN: 9780133065251 , 0133065251 , 0201485672 , 9780201485677 , 9780133065268 , 013306526X , 9780134757681 , 0134757688 , 0201485672
    Language: English
    Pages: xx1, 431 p. , ill. ; , 25 cm
    Series Statement: The Addison-Wesley object technology series
    Keywords: Software refactoring ; Object-oriented programming (Computer science) ; Electronic books ; local ; Object-oriented programming (Computer science) ; Software refactoring ; COMPUTERS ; Programming ; Object Oriented ; Logiciels ; Refactorisation ; Programmation orientée objet (Informatique)
    Abstract: As the application of object technology--particularly the Java programming language--has become commonplace, a new problem has emerged to confront the software development community. Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professionals are discovering just how difficult it is to work with these inherited, "non-optimal" applications. For several years, expert-level object programmers have employed a growing collection of techniques to improve the structural integrity and performance of such existing software programs. Referred to as "refactoring," these practices have remained in the domain of experts because no attempt has been made to transcribe the lore into a form that all developers could use. . .until now. In Refactoring: Improving the Design of Existing Code, renowned object technology mentor Martin Fowler breaks new ground, demystifying these master practices and demonstrating how software practitioners can realize the significant benefits of this new process. With proper training a skilled system designer can take a bad design and rework it into well-designed, robust code. In this book, Martin Fowler shows you where opportunities for refactoring typically can be found, and how to go about reworking a bad design into a good one. Each refactoring step is simple--seemingly too simple to be worth doing. Refactoring may involve moving a field from one class to another, or pulling some code out of a method to turn it into its own method, or even pushing some code up or down a hierarchy. While these individual steps may seem elementary, the cumulative effect of such small changes can radically improve the design. Refactoring is a proven way to prevent software decay. In addition to discussing the various techniques of refactoring, the author provides a detailed catalog of more than seventy proven refactorings with helpful pointers that teach you when to apply them; step-by-step instructions for applying each refactoring; and an example illustrating how the refactoring works. The illustrative examples are written in Java, but the ideas are applicable to any object-oriented programming language.
    Note: Includes bibliographical references
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