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  • English  (18)
  • 2015-2019  (18)
  • Safari, an O'Reilly Media Company.  (18)
  • [Erscheinungsort nicht ermittelbar] : Data Science Salon  (10)
  • [Erscheinungsort nicht ermittelbar] : A K Peters/CRC Press  (8)
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  • English  (18)
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  • 1
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Data Science Salon | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 27 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Presented by Joshua Malina - Senior Machine Learning Engineer at AMEX Time series data is really fun to play with, but you have to know how to do it. In this talk, I dive into an open source data set to show you how Pandas makes time series data investigation more accessible. After this presentation, you will know about, time series decomposition, hypothesis testing and investigation, data quality issues related to time series, and resampling methods.
    Note: Online resource; Title from title screen (viewed September 10, 2019) , Mode of access: World Wide Web.
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  • 2
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Data Science Salon | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 31 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Presented by Shilpi Bhattacharyya, Data Scientist at IBM Who does not love the American television sitcom - Friends? And we definitely want to learn what makes this sitcom so popular. Can the most important aspects of some of the top shows of all the times be related? Is there something common which makes them a success? If not, can we find out and draw a correlation amongst them? In this talk, I would demonstrate the essential elements of few of these most successful sitcoms which have helped them connect with the audience at such a massive scale around the world. I would use data science and machine learning techniques as sentiment analysis, data visualization and correlation graphs on the transcripts available for these sitcoms to achieve the results. I would also focus briefly on the favorite characters. I believe this work would be able to bring out a concrete answer to the apparent question amongst the makers to understand the reasons which makes a hit show, with evidence backed up by data science.
    Note: Online resource; Title from title screen (viewed November 7, 2019) , Mode of access: World Wide Web.
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  • 3
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Data Science Salon | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 27 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Presented by Bojan Babic - Sr. Software Engineer at Groupon Groupon is a dynamic Marketplace where we try to match millions of the deals organized in different verticals and taxonomies with the demand across 20 countries around the world. Modeling such complex relationships requires sophisticated machine learning models that utilize hundreds of user and deal features. Customers discover deals by directly entering the search query or browsing on the mobile or desktop devices. The purpose of this paper is to describe a series of techniques used to improve various parts of Search and Ranking algorithms by utilizing the embeddings representations of the user and deal features. The paper will describe improvements made in Query Understanding, Deal Classification, Similar Deals Recommendations and computation of an Image Propensity to Purchase that leverage respective embedding feature representations.
    Note: Online resource; Title from title screen (viewed February 21, 2019) , Mode of access: World Wide Web.
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  • 4
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Data Science Salon | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 31 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: One of the challenges seemingly all data scientists face is finding a clean data set which contains the state of the player right before they take some event in the system. Typically we need to interact with event-driven systems and/or databases that only maintain the current snapshot of the player. In this talk we highlight some work we have done to recreate the up to date snapshot of the player captured before each event and demonstrate how we can leverage this dataset to improve personalization and model the players' likelihood to churn.
    Note: Online resource; Title from title screen (viewed September 10, 2019) , Mode of access: World Wide Web.
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  • 5
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Data Science Salon | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 17 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Far too often, product leaders and designers are not able to autonomously understand how to analyze their product's success. This talk focuses on how to think through how non-engineers experience data. I will cover intuitive event and property naming, documentation and practices that can empower everyone on your team to better understand data. If you care about making data more accessible, this talk is for you.
    Note: Online resource; Title from title screen (viewed September 10, 2019) , Mode of access: World Wide Web.
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  • 6
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Data Science Salon | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 27 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Consumers today are less brand loyal and primarily driven by rewards, benefits and experiences. Constant changing customer preferences and card business economics point to a need for being hyper focused on customer engagement. In this presentation, Visa Consulting & Analytics showcases some of the approaches to increase customer engagement and improve retention using Machine Learning techniques on transactional data.
    Note: Online resource; Title from title screen (viewed September 10, 2019) , Mode of access: World Wide Web.
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  • 7
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Data Science Salon | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 21 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Presented by Connie Yee - Data Scientist at Bloomberg As the leading provider of financial and company data, Bloomberg has access to vast amounts of data on a daily basis. There are two common challenges when working directly with raw data. One is the need to discover and extract data represented in the natural document format that is not machine-readable. Another requirement is validating and ensuring that the data is of high-quality since it is required for building models for predictions, classifications, and various analytics tasks. This talk will cover ways in which data science and machine learning can be used to address these two challenges: (1) ingesting your data by extracting what is contained in natural document format and (2) cleaning your ingested data.
    Note: Online resource; Title from title screen (viewed September 10, 2019) , Mode of access: World Wide Web.
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  • 8
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Data Science Salon | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 19 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Finding the right audience is the core marketing puzzle of all e-commerce businesses. While in the past this was mostly achieved using coarse segmentation and personas the broad availability of data makes nowadays possible to learn individual consumer preferences by training large scale machine learning models which can combine knowledge from thousands of dimensions and measurements. HelloFresh is the largest meal kit delivery service worldwide; in this talk, we will review how we use machine learning (gradient boosting machines) to acquire millions of customers every year and describe our large scale model training and scoring infrastructure.
    Note: Online resource; Title from title screen (viewed September 10, 2019) , Mode of access: World Wide Web.
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  • 9
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Data Science Salon | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 21 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Congratulations, you are the new leader of data science at a traditional company. Your customers are internal business units, and everyone is intrigued about the possibilities that data science can bring to the company. You are aware of multiple opportunities to apply a data driven approach and you are ready to jump in. But, wait! Before you start; here are 10 key questions that you may want to ask yourself before you embark on the first project. Knowing how to code or to model will only take you so far, as a leader you are going to have manage several other challenges. The earlier you can answer these questions the faster you will be able to run a successful program.
    Note: Online resource; Title from title screen (viewed September 10, 2019) , Mode of access: World Wide Web.
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  • 10
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Data Science Salon | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 29 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Everyday, Hulu ingests 100 terabytes of user level app interaction data. This session data is the closest touchpoint we have to subscribers' experience in our product short of joining them on their couch in their living rooms. Making meaning out of session data is a non-trivial effort across data instrumentation, engineering, analytics, and data science teams. In this talk, you will get an inside look at how we are tackling this monumental project at Hulu: from product design, to generating insights, to building predictive models - all to create the most personalized and engaging streaming experience for our subscribers.
    Note: Online resource; Title from title screen (viewed September 10, 2019) , Mode of access: World Wide Web.
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  • 11
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : A K Peters/CRC Press | Boston, MA : Safari
    ISBN: 9781351974271
    Language: English
    Pages: 1 online resource (1240 pages)
    Edition: 3rd edition
    Keywords: Electronic books ; local
    Abstract: In this new and improved third edition of the highly popular Game Engine Architecture , Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.
    Note: Online resource; Title from title page (viewed July 20, 2018) , Mode of access: World Wide Web.
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  • 12
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : A K Peters/CRC Press | Boston, MA : Safari
    ISBN: 9781439867723
    Language: English
    Pages: 1 online resource (688 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of game production: tools development. The first gems-type book dedicated to game tools, this volume focuses on practical, implementable tools for game de
    Note: Online resource; Title from title page (viewed April 19, 2016) , Mode of access: World Wide Web.
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  • 13
    ISBN: 9781439865491
    Language: English
    Pages: 1 online resource (540 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience. It focuses on how computer graphics images are generated, rather than solely on the organization of the visual system itself; therefore, the text pro
    Note: Online resource; Title from title page (viewed April 19, 2016) , Mode of access: World Wide Web.
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  • 14
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : A K Peters/CRC Press | Boston, MA : Safari
    ISBN: 9781439873243
    Language: English
    Pages: 1 online resource (218 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epil
    Note: Online resource; Title from title page (viewed April 19, 2016) , Mode of access: World Wide Web.
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  • 15
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : A K Peters/CRC Press | Boston, MA : Safari
    ISBN: 9781482250954
    Language: English
    Pages: 1 online resource (624 pages)
    Edition: 3rd edition
    Keywords: Electronic books ; local
    Abstract: Expert Guidance on the Math Needed for 3D Game ProgrammingDeveloped from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discus
    Note: Online resource; Title from title page (viewed September 15, 2015) , Mode of access: World Wide Web.
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  • 16
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : A K Peters/CRC Press | Boston, MA : Safari
    ISBN: 9781482250787
    Language: English
    Pages: 1 online resource (332 pages)
    Edition: 2nd edition
    Keywords: Electronic books ; local
    Abstract: Digital characters are a driving force in the entertainment industry today. Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and practice behind the creation of digital characters for
    Note: Online resource; Title from title page (viewed October 7, 2015) , Mode of access: World Wide Web.
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  • 17
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : A K Peters/CRC Press | Boston, MA : Safari
    ISBN: 9781498714051
    Language: English
    Pages: 1 online resource (208 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: Student Handbook for Discrete Mathematics with Ducks is a Student Reference, Review, Supplemental Learning, and Example Handbook (SRRSLEH) that mirrors the content of the author's popular textbook Discrete Mathematics with Ducks (DMwD). This handbook provides a review of key material, illustrative examples, and new problems with accompanying soluti
    Note: Online resource; Title from title page (viewed July 28, 2015) , Mode of access: World Wide Web.
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  • 18
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : A K Peters/CRC Press | Boston, MA : Safari
    ISBN: 9781482232844
    Language: English
    Pages: 1 online resource (276 pages)
    Edition: 2nd edition
    Keywords: Electronic books ; local
    Abstract: A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition. Highlights of the Second Edition New chapters on level sets and vortex methods Emphasizes hybrid particle-voxel methods, now the industry standard approach Covers the latest algorithms and techniques, including: fluid surface reconstruction from particles; accurate, viscous free surfaces for buckling, coiling, and rotating liquids; and enhanced turbulence for smoke animation Adds new discussions on meshing, particles, and vortex methods The book changes the order of topics as they appeared in the first edition to make more sense when reading the first time through. It also contains several updates by distilling author Robert Bridson's experience in the visual effects industry to highlight the most important points in fluid simulation. It gives you an understanding of how the components of fluid simulation work as well as the tools for creating your own animations.
    Note: Online resource; Title from title page (viewed September 25, 2015) , Mode of access: World Wide Web.
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