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  • Online Resource  (35)
  • English  (35)
  • Neuburg, Matt  (12)
  • Pragmatic AI Solutions 〈Firm〉,  (12)
  • Feiler, Jesse  (9)
  • Safari, an O'Reilly Media Company.
  • Application software ; Development  (35)
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  • Online Resource  (35)
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  • English  (35)
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  • 1
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (11 min.)) , sound, color.
    Edition: [First edition].
    DDC: 005.13/3
    Keywords: Swift (Computer program language) ; Application software Development ; Application software ; Development ; Swift (Computer program language) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos
    Abstract: Error Handing with Swift 00:00 Intro 01:07 Propogating Errors 01:47 Looking at an entire error propogation class 03:35 Using guards in Swift 06:01 Using catch in Swift 08:07 Using functions in Swift 09:45 Using a defer.
    Note: Online resource; title from title details screen (O'Reilly, viewed June, 21, 2022)
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  • 2
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (12 min.)) , sound, color.
    Edition: [First edition].
    DDC: 005.13/3
    Keywords: Swift (Computer program language) ; Application software Development ; Application software ; Development ; Swift (Computer program language) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos
    Abstract: Continuing to go through Swift language guide 00:00 Intro 01:46 Person Class 04:03 If else statements 06:34 subscript with getter and setter and function 08:18 putting optional chaining together.
    Note: Online resource; title from title details screen (O'Reilly, viewed June 21, 2022)
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  • 3
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (14 min.)) , sound, color.
    Edition: [First edition].
    DDC: 005.13/3
    Keywords: Swift (Computer program language) ; Application software Development ; Application software ; Development ; Swift (Computer program language) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos
    Abstract: Exploring concurrency options with Swift 00:00 Intro 01:14 Asynchronous code 03:20 Looking at await 06:19 Using async functions 07:00 Looking at for try await 08:59 Looking at async let 10:53 Exploring actor.
    Note: Online resource; title from title details screen (O'Reilly, viewed June 21, 2022)
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  • 4
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (15 min.)) , sound, color.
    Edition: [First edition].
    DDC: 005.13/3
    Keywords: Swift (Computer program language) ; Application software Development ; Swift (Langage de programmation) ; Logiciels d'application ; Développement ; Application software ; Development ; Swift (Computer program language) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos ; Films de formation ; Films autres que de fiction ; Vidéos sur Internet ; Webcast
    Abstract: Swift Classes and Structures 00:00 Intro.
    Note: Online resource; title from title details screen (O'Reilly, viewed March 21, 2022)
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  • 5
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (2 hr., 19 min.)) , sound, color.
    Edition: [First edition].
    DDC: 005.1/17
    Keywords: Python (Computer program language) ; Application software Development ; Cloud computing ; Python (Langage de programmation) ; Logiciels d'application ; Développement ; Infonuagique ; Application software ; Development ; Cloud computing ; Python (Computer program language) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos ; Films de formation ; Films autres que de fiction ; Vidéos sur Internet ; Webcast
    Abstract: Learn to build a project from zero, test it with Github Actions. Next, build both Click and Fire Command-Line Tools. Finally containerize a Fast API Wikipedia Scraper and deploy to AWS App Runner. 00:00 Intro 03:00 Statements in Python using Colab 10:00 List and Dictionaries Python 21:00 Using Github Codespaces to build project 38:00 Setup Github Actions 44:00 Python Functions 1:03:00 Build Wikipedia bot 1:12:00 Build Click Command-Line Tool Interface Wikipedia Bot 1:38:15 Build Python Fire Command-Line Tool 1:42:21 Build FastAPI Wikipedia Bot 1:56:00 Containerize FastAPI Wikipedia Bot with Docker 2:07:08 Deploy AWS App Runner FastAPI Wikipedia Bot with Docker.
    Note: Online resource; title from title details screen (O'Reilly, viewed March 21, 2022)
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  • 6
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (2 hr., 41 min.)) , sound, color.
    Edition: [First edition].
    DDC: 005.1
    Keywords: Microsoft .NET Framework ; Application software Development ; C (Computer program language) ; Microsoft .NET Framework ; Application software ; Development ; C (Computer program language) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos
    Abstract: 52 Weeks .NET - The Series Iterative .NET Live Coding 1.0 52 Weeks Live coding NET ep1- Setup Github CodeSpaces for .NET 2.0 52 Weeks Live coding NET Episode2 - Going through Microsoft tutorial on CSharp 3.0 52 Weeks Live coding NET Episode3 - Running Blazor on .NET Core 4.0 52 Weeks of Live Coding NET Episode 4 - Starting with CDK and Failing 5.0 52 Weeks of Live Coding NET Episode 5 - Building a CDK App and Succeeding 6.0 52 Weeks net EP6 more cdk2.0 - Trying a more complicated CDK app and Failing Topics include CSharp Blazor .NET Core CDK 2.0 Additional Popular Resources Pytest Master Class AWS Solutions Architect Professional Course Github Actions and GitOps in One Hour Video Course Jenkins CI/CD and Github in One Hour Video Course AWS Certified Cloud Practitioner Video Course Advanced Testing with Pytest Video Course AWS Solutions Architect Certification In ONE HOUR Python for DevOps Master Class 2022: CI/CD, Github Actions, Containers, and Microservices MLOPs Foundations: Chapter 2 Walkthrough of Practical MLOps Learn Docker containers in One Hour Video Course Introduction to MLOps Walkthrough AZ-900 (Azure Fundamentals) Quick reference guide 52 Weeks of AWS Episode 8: Infrastructure as Code with CDK and AWS Lambda Learn GCP Cloud Functions in One Hour Video Course Python Devops in TWO HOURS! MLOps Platforms From Zero: DatMLOps Platforms From Zero: Databricks, MLFlow/MLRun/SKLearn AWS Machine Learning Certification In ONE HOUR Fast, documented Machine Learning APIs with FastAPI Zero to One: AWS Lambda with SAM and Python in One Hour AWS Storage Solutions 2022: EBS/S3/EFS/Glacier Python Bootcamp for Data Testing In Python book Minimal Python book Practical MLOps book Python for DevOps-Playlist.
    Note: Online resource; title from title details screen (O'Reilly, viewed August 23, 2022)
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  • 7
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (21 min.)) , sound, color.
    Edition: [First edition].
    DDC: 005.2/762
    Keywords: TypeScript (Computer program language) ; Application software Development ; Application software ; Development ; TypeScript (Computer program language) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos
    Abstract: Assimilate Typescript Learning Typescript During Live Coding This video series covers live coding the Typescript Language iteratively thus learning the language. Lessons Covered Include: 1.0 Setup Typescript in GitHub Codespaces compile and run hello world examples in the browser and with Node.js Learning Objectives Learn Typescript Learning to build solutions with Typescript Learning the key syntax and features of the Typescript Language Additional Popular Resources Pytest Master Class AWS Solutions Architect Professional Course Github Actions and GitOps in One Hour Video Course Jenkins CI/CD and Github in One Hour Video Course AWS Certified Cloud Practitioner Video Course Advanced Testing with Pytest Video Course AWS Solutions Architect Certification In ONE HOUR Python for DevOps Master Class 2022: CI/CD, Github Actions, Containers, and Microservices MLOPs Foundations: Chapter 2 Walkthrough of Practical MLOps Learn Docker containers in One Hour Video Course Introduction to MLOps Walkthrough AZ-900 (Azure Fundamentals) Quick reference guide 52 Weeks of AWS Episode 8: Infrastructure as Code with CDK and AWS Lambda Learn GCP Cloud Functions in One Hour Video Course Python Devops in TWO HOURS! MLOps Platforms From Zero: DatMLOps Platforms From Zero: Databricks, MLFlow/MLRun/SKLearn AWS Machine Learning Certification In ONE HOUR Fast, documented Machine Learning APIs with FastAPI Zero to One: AWS Lambda with SAM and Python in One Hour AWS Storage Solutions 2022: EBS/S3/EFS/Glacier Python Bootcamp for Data Testing In Python book Minimal Python book Practical MLOps book Python for DevOps-Playlist.
    Note: Online resource; title from title details screen (O'Reilly, viewed November 28, 2022)
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  • 8
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (5 hr., 38 min.)) , sound, color.
    Edition: [First edition].
    DDC: 005.13/3
    Keywords: Swift (Computer program language) ; Application software Development ; Application software ; Development ; Swift (Computer program language) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos
    Abstract: 52 Weeks of Swift Learning Swift by Live Coding This video series live coding Apple's Swift language and iteratively learning the language. Lessons Covered Include: 1.0 52 Weeks of Swift Episode 1 getting setup 2.0 52 Weeks of Swift Episode 2 the basics 3.0 52 Weeks of Swift Episode 3 basic operators 4.0 52 Weeks of Swift Episode 4 strings characters 5.0 52 Weeks of Swift Episode 5 collection types 6.0 52 Weeks of Swift Episode 6 Functions 7.0 52 Weeks of Swift Episode 7 Closures 8.0 52 Weeks of Swift Episode 8 Enumerations 9.0 52 Weeks of Swift Structures and Classes 10.0 52 Weeks of Swift Episode 10 Properties 11.0 52 Weeks of Swift Episode 11 Methods 12.0 52 Weeks of Swift Episode 12 Subscripts 13.0 52 Weeks of Swift Episode 13 Inheritance 14.0 52 Weeks of Swift Episode 14 Deinitialization 15.0 52 Weeks of Swift Episode 14 Initialization 16.0 52 Weeks of Swift_ Episode 16 Error Handling 17.0 52 Weeks of Swift_ Episode 17 Concurrency 18.0 52 Weeks of Swift_ Episode 18 Type Casting 19.0 52 Weeks of Swift_ Episode 19 Nested Types 20.0 52 Weeks of Swift Generics 21.0 52 weeks of Swift EP21 Protocols 22.0 52 weeks of Swift OpaqueTypes Learning Objectives Learn Apple's Swift language by Live Coding Additional Popular Resources Pytest Master Class AWS Solutions Architect Professional Course Github Actions and GitOps in One Hour Video Course Jenkins CI/CD and Github in One Hour Video Course AWS Certified Cloud Practitioner Video Course Advanced Testing with Pytest Video Course AWS Solutions Architect Certification In ONE HOUR Python for DevOps Master Class 2022: CI/CD, Github Actions, Containers, and Microservices MLOPs Foundations: Chapter 2 Walkthrough of Practical MLOps Learn Docker containers in One Hour Video Course Introduction to MLOps Walkthrough AZ-900 (Azure Fundamentals) Quick reference guide 52 Weeks of AWS Episode 8: Infrastructure as Code with CDK and AWS Lambda Learn GCP Cloud Functions in One Hour Video Course Python Devops in TWO HOURS! MLOps Platforms From Zero: DatMLOps Platforms From Zero: Databricks, MLFlow/MLRun/SKLearn AWS Machine Learning Certification In ONE HOUR Fast, documented Machine Learning APIs with FastAPI Zero to One: AWS Lambda with SAM and Python in One Hour AWS Storage Solutions 2022: EBS/S3/EFS/Glacier Python Bootcamp for Data Testing In Python book Minimal Python book Practical MLOps book Python for DevOps-Playlist.
    Note: Online resource; title from title details screen (O'Reilly, viewed August 23, 2022)
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  • 9
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (10 min.)) , sound, color.
    Edition: [First edition].
    DDC: 005.3
    Keywords: GitHub (Computer file) ; Application software Development ; Application software ; Development ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos
    Abstract: Learn to use Github CodeSpaces and Github Actions to Build and Test C# and XUnit projects. 00:00 Intro 01:03 Create Github Project for C# 01:27 Create Github Codespace 16 core Visual Studio environment 03:15 Create Xunit project with dotnet cli 04:04 Create XUnit test 04:40 Find build and test commands for project 06:51 Setup and run GitHub Actions project 08:04 Verify Github Actions Compiles and Tests C#.
    Note: Online resource; title from title details screen (O'Reilly, viewed June 21, 2022)
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  • 10
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (2 hr., 19 min.)) , sound, color
    Edition: [First edition].
    DDC: 005.1
    Keywords: Microsoft .NET Framework ; Application software Development ; C (Computer program language) ; Microsoft .NET Framework ; Application software ; Development ; C (Computer program language) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos
    Abstract: 52 Weeks of .NET Learning .NET and C# by Live Coding This video series live coding .NET and iteratively learning the language. Lessons Covered Include: 1.0 52 Weeks of Live Coding NET Episode 1 codespaces.mp4 2.0 52 Weeks of Live Coding NET Episode 2 Xunit.mp4 3.0 52 Weeks of Live Coding NET Episode 3 Blazor.mp4 4.0 52 Weeks of Live Coding NET Episode 4 failing to get cdk1 working.mp4 5.0 52 Weeks of Live Coding NET Episode 5 success cdk2.mp4 Learning Objectives Learn .NET and C# and F# by Live Coding Additional Popular Resources Pytest Master Class AWS Solutions Architect Professional Course Github Actions and GitOps in One Hour Video Course Jenkins CI/CD and Github in One Hour Video Course AWS Certified Cloud Practitioner Video Course Advanced Testing with Pytest Video Course AWS Solutions Architect Certification In ONE HOUR Python for DevOps Master Class 2022: CI/CD, Github Actions, Containers, and Microservices MLOPs Foundations: Chapter 2 Walkthrough of Practical MLOps Learn Docker containers in One Hour Video Course Introduction to MLOps Walkthrough AZ-900 (Azure Fundamentals) Quick reference guide 52 Weeks of AWS Episode 8: Infrastructure as Code with CDK and AWS Lambda Learn GCP Cloud Functions in One Hour Video Course Python Devops in TWO HOURS! MLOps Platforms From Zero: DatMLOps Platforms From Zero: Databricks, MLFlow/MLRun/SKLearn AWS Machine Learning Certification In ONE HOUR Fast, documented Machine Learning APIs with FastAPI Zero to One: AWS Lambda with SAM and Python in One Hour AWS Storage Solutions 2022: EBS/S3/EFS/Glacier Python Bootcamp for Data Testing In Python book Minimal Python book Practical MLOps book Python for DevOps-Playlist.
    Note: Online resource; title from title details screen (O'Reilly, viewed August 23, 2022)
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  • 11
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (6 min.)) , sound, color.
    Edition: [First edition].
    DDC: 005.117
    Keywords: Python (Computer program language) ; Application software Development ; Python (Langage de programmation) ; Logiciels d'application ; Développement ; Application software ; Development ; Python (Computer program language) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos ; Films de formation ; Films autres que de fiction ; Vidéos sur Internet ; Webcast
    Abstract: What does the Yield keyword do in Python? This video covers the basics so you can understand what yield is, what is a generator, and why is it different than any other iterable in Python A yield keyword makes a function a lazy iterable. Producing values one at a time. The function becomes a generator, so when called, the code will not execute. A generator is a function that uses the yield keyword. This function is an iterable that produces values one at a time, or does a lazy production of values. I'll use a Jupyter Notebook that you can use to follow along with practical examples that will show you what are some of the key differences and when or why you would use the yield keyword. In this video you will learn: What is an iterable and how is it different from using yield? What does yield do to a function? What is a Python generator Potential uses for a Python generator like infinite results Useful Resources GitHub repository with examples Build Python applications from scratch Try Azure for Free Introduction to Azure Databricks.
    Note: Online resource; title from title details screen (O'Reilly, viewed March 21, 2022)
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  • 12
    Online Resource
    Online Resource
    [Place of publication not identified] : Pragmatic AI Solutions
    Language: English
    Pages: 1 online resource (1 video file (16 min.)) , sound, color.
    Edition: [First edition].
    DDC: 005.13/3
    Keywords: Swift (Computer program language) ; Application software Development ; Swift (Langage de programmation) ; Logiciels d'application ; Développement ; Application software ; Development ; Swift (Computer program language) ; Instructional films ; Internet videos ; Nonfiction films ; Instructional films ; Nonfiction films ; Internet videos ; Films de formation ; Films autres que de fiction ; Vidéos sur Internet ; Webcast
    Abstract: Learn about Swift Properties.
    Note: Online resource; title from title details screen (O'Reilly, viewed April 12, 2022)
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  • 13
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Take Control Books | Boston, MA : Safari
    ISBN: 9781947282445
    Language: English
    Pages: 1 online resource (229 pages)
    Edition: 1st edition
    Keywords: Mac OS ; Application software Development ; Electronic books ; local ; Electronic books ; Mac OS ; Logiciels d'application ; Développement ; Application software ; Development
    Abstract: In macOS 10.15 Catalina, Apple finally did away with iTunes. In its place are three new apps-Music, TV, and Podcasts-with audiobooks now handled by the Books app and syncing of mobile devices handled by the Finder. Where once iTunes was an all-purpose media hub, now you may use up to five apps to accomplish the same things. The new apps also add more features (while, sadly, removing a few things too). Take Control of macOS Media Apps is your guide to this new, post-iTunes world. Kirk McElhearn, whose earlier books on iTunes 10, 11, and 12 collectively sold nearly 14,000 copies, is back with a new book that shows you how to manage your music, videos, podcasts, and audiobooks in Catalina. Whether you just want to play your media, or you want to go deeper with special features like Genius, Shuffle, Up Next, Apple Music, and iTunes Match, this comprehensive guide has the answers you need. Kirk also looks at various ways of bringing audio and video into Apple's media apps, tagging songs and videos so you can find them more easily later, creating playlists, sharing your library over a home network, and syncing media with your iPhone, iPad, or iPod. The book covers how to: Play Music: Learn the basics of playing audio (and even music videos) in the Music app. You'll also find tips on making quick playlists with Genius and Up Next, learn the best ways to search for the music you want to hear, stream music to other devices in your home, and view lyrics while tunes play. Stream Music: Use Apple Music, a paid service, to listen to any of 50 million tracks. Or listen to live broadcasts from Apple Music Radio (including Beats 1). View Your Music and Other Content: Learn how to use the sidebar, view your music library, and work with contextual menus in the Music app. Store Your Music Library in the Cloud: What are the pros and cons of Apple's Cloud Music Library? How do Music and iTunes Match figure out whether to upload your music when setting up your Cloud Music Library? You'll get answers to these questions and more. Use the iTunes Store: iTunes may be gone, but the iTunes Store is still open for business! Find tips on shopping in the iTunes Store, and get advice on sharing your purchases with family members and among your various Apple devices. Tag Your Music: Tags are bits of information (also known as "metadata") that can describe your media. Learn which tags to bother changing, the best ways to add lyrics and album art, how to rate songs with stars, ...
    Note: Online resource; Title from title page (viewed January 21, 2020) , Mode of access: World Wide Web.
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  • 14
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : O'Reilly Media, Inc. | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (677 pages)
    Edition: 1st edition
    Keywords: iOS (Electronic resource) ; Swift (Computer program language) ; Mobile computing Programming ; Application software Development ; Electronic books ; local ; IOS (Electronic resource) ; Swift (Langage de programmation) ; Informatique mobile ; Programmation ; Logiciels d'application ; Développement ; Application software ; Development ; Swift (Computer program language) ; Electronic books
    Abstract: Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa’s event-driven design Communicate with C and Objective-C Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 13 .
    Note: Online resource; Title from title page (viewed October 30, 2019)
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  • 15
    ISBN: 9781484236215
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Keywords: iOS (Electronic resource) ; Swift (Computer program language) ; Application software ; Development ; Web services ; Electronic books ; local ; Electronic books
    Abstract: Learn the basics of reactive programming and how it makes apps more responsive. This book shows you how to incorporate reactive programming into existing development products and cycles using RXSwift and RXCocoa on iOS and Mac. As we move away from the traditional paradigm of typing or touching one step at a time to interact with programs, users expect apps to adapt and not need constant hand-holding. People today expect their devices to do much more than just follow commands. They expect devices to react and adapt. Reactive programming, a new term for asynchronous processing, requires new app architectures, and you'll learn how these are already built into iOS and macOS in many places. As part of this more complex environment, you'll move beyond Cocoa and Cocoa Touch to incorporate data from Amazon Web Services (AWS), JavaScript Object Notation (JSON), and other formats, and standards. Together with the concepts of reactive programming and RxSwift, these tools help you build more powerful and useful apps that have wide appeal and use. What You'll Learn Work with tools such as Darwin microkernel, RxSwift, and RxCocoa Use Git repositiories and other resoucrces to get into coding Create apps that adapt to gestures and UI interaction as well as what's happening in and around the environment of the app itself. Who This Book Is For This book is for Swift programmers interested in learning to create reactive apps with RxSwift.
    Note: Description based on online resource; title from cover (Safari, viewed October 9, 2018)
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  • 16
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: Fourth edition.
    Keywords: iOS (Electronic resource) ; Swift (Computer program language) ; Mobile computing ; Programming ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 9 IDE, Cocoa Touch, and the latest version of Apple's acclaimed programming language, Swift 4. With this thoroughly updated guide, you'll learn the Swift language, understand Apple's Xcode development tools, and discover the Cocoa framework. Explore Swift's object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa's event-driven design Communicate with C and Objective-C In this edition, catch up on the latest iOS programming features. Multiline strings and improved dictionaries Object serialization Key paths and key-value observing Expanded git integration Code refactoring And more! Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide, Programming iOS 11 .
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed October 6, 2017)
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  • 17
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Keywords: Swift (Computer program language) ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: Learn how to build playgrounds so you can test your code, syntax, and ideas quickly. You can even learn from playgrounds built by others or build playgrounds to teach. And the playgrounds you build and use on your Mac and on your iPad are automatically shared using your Apple ID. Exploring Swift Playgrounds shows you how to use playgrounds to try out your basic app design ideas to see what they look like and how they behave. It doesn't matter if you can't remember a pesky little bit of syntax. Rather than look it up, you can try it out in a playground. More and more of the APIs are now available through playgrounds, so that you can do more than ever before. Going beyond print, the Swift Playgrounds book tool allows for immersive experiences for users learning code, organization processes, and anything else that can be described in the rich (and free) authoring tools provided by Apple. All of which you can learn how to use in Exploring Swift Playgrounds. What You'll Learn: Build Swift playgrounds for others to use Teach yourself and others with Swift playgrounds Use Swift playgrounds in your development process Who This Book Is For: Students with no prior coding knowledge and experienced developers.
    Note: Description based on online resource; title from cover (Safari, viewed November 29, 2018)
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  • 18
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: Eighth edition.
    Keywords: iOS (Electronic resource) ; Swift (Computer program language) ; Mobile computing ; Programming ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks. Create, arrange, draw, layer, and animate views that respond to touch Use view controllers to manage multiple screens of interface Master interface classes for scroll views, table views, text, popovers, split views, web views, and controls Dive into frameworks for sound, video, maps, and sensors Access user libraries: music, photos, contacts, and calendar Explore additional topics, including files, networking, and threads Stay up-to-date on iOS 11 innovations, such as: Drag and drop Autolayout changes (including the new safe area) Stretchable navigation bars Table cell swipe buttons Dynamic type improvements Offline sound file rendering, image picker controller changes, new map annotation types, and more All example code (now rewritten in Swift 4) is available on GitHub for you to download, study, and run. Want to brush up on the basics? Pick up iOS 11 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 11, you'll gain a solid, rigorous, and practical understanding of iOS 11 development.
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed December 18, 2017)
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  • 19
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume)
    Edition: Third edition.
    Keywords: iOS (Electronic resource) ; Mobile computing ; Programming ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 3-the latest version of Apple's acclaimed programming language. With this thoroughly updated guide, you'll learn Swift's object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide, Programming iOS 10 .
    Note: Includes index. - Description based on online resource; title from title page (viewed October 6, 2016)
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  • 20
    Online Resource
    Online Resource
    Sebastopol, California : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: Fourth edition.
    Keywords: iOS (Electronic resource) ; Swift (Computer program language) ; Mobile computing ; Programming ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple's acclaimed programming language, Swift 4.2. With this thoroughly updated guide, you'll learn the Swift language, understand Apple's Xcode development tools, and discover the Cocoa framework. Explore Swift's object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa's event-driven design Communicate with C and Objective-C In this edition, catch up on the latest iOS programming features. Self-synthesizing protocols Conditional conformance Dynamic member lookup Multiple selection Source control improvements And more! Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide, Programming iOS 12 .
    Note: Description based on online resource; title from title page (viewed September 13, 2018)
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  • 21
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: Seventh edition.
    Keywords: iOS (Electronic resource) ; Mobile computing ; Programming ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks.
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed November 21, 2016)
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  • 22
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Keywords: iOS (Electronic resource) ; Mobile computing ; Programming ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: Move into iOS 9 development by getting a firm grasp of its fundamentals, including Xcode 7, the Cocoa Touch framework, and Apple's Swift programming language. With this thoroughly updated guide, you'll learn Swift's object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have.
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed October 9, 2015)
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  • 23
    Online Resource
    Online Resource
    [Place of publication not identified] : O'Reilly
    ISBN: 9781771375252
    Language: English
    Pages: 1 online resource (1 streaming video file (4 hr., 50 min., 28 sec.)) , digital, sound, color
    Keywords: iOS (Electronic resource) ; Mac OS ; Swift (Computer program language) ; Cocoa (Application development environment) ; Computer programming ; Application software ; Development ; Electronic videos ; local
    Abstract: "In this Learning Core Data for iOS and OS X training course, expert author Jesse Feiler teaches you how to effectively develop Core Data apps for Cocoa and Cocoa Touch using Swift and OS X. This course is designed for users that are familiar with Xcode and have experience with the Cocoa or Cocoa Touch framework. You will start by learning how to build an app with Core Data from a template, then jump into exploring the Core Data stack. From there, Jesse will teach you how to build a simple data model, build a model with relationships, and create a relationship with the table. This video tutorial also covers using the simple model and relationship in the template, exploring attributes, using iCloud and external stores, and changing the storyboard and view controller. You will also learn how to create a subclass for your entity, how to use key-value data, how to use fetch requests, and how to use transformations. Finally, you will learn how to prepare for and use lightweight migration. Once you have completed this computer based training course, you will have learned how to develop your own apps for Cocoa and Cocoa Touch with Xcode."--Resource description page.
    Note: Title from title screen (viewed March 24, 2016). - Date of publication from resource description page
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  • 24
    Online Resource
    Online Resource
    [Place of publication not identified] : Infinite Skills
    ISBN: 9781771373418
    Language: English
    Pages: 1 online resource (1 streaming video file (6 hr., 22 min., 23 sec.)) , digital, sound, color.
    Keywords: Objective-C (Computer program language) ; Application software ; Development ; Electronic videos ; local
    Abstract: "In this Learning Objective-C Programming training course, expert author Jesse Feiler will teach you how to build an iOS or OS X app using Objective-C and Xcode. This course is designed for those who have some programming knowledge, although no experience with Objective-C is required. You will start by learning how to work with Xcode, including how to edit code, use the utility area, find and search, and track changes. From there, Jesse will teach you about Objective-C and how to communicate with messages. This video tutorial will also teach you how to add and customize your own code, create new classes and methods, and manage declared properties. You will also learn how to work with the built-in debugger, as well as use protocols and delegates, work with class extensions, and use blocks. Finally, you will learn how to handle exceptions and use selectors."--Resource description page.
    Note: Title from resource description page (viewed February 16, 2015)
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  • 25
    Online Resource
    Online Resource
    Hoboken, NJ : J. Wiley & Sons
    ISBN: 9781118871072 , 1118871073
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Series Statement: For dummies
    Parallel Title: Erscheint auch als
    Keywords: iOS (Electronic resource) ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: If you've got incredible iOS ideas, get this book and bring them to life! iOS 7 represents the most significant update to Apple's mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That's where iOS App Development For Dummies comes in! Whether you're a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd. Walks you through joining Apple's developer program, downloading the latest SDK, and working with Apple's developer tools Explains the key differences between iPad and iPhone apps and how to use each device's features to your advantage Shows you how to design your app with the end user in mind and create a fantastic user experience Covers using nib files, views, view controllers, interface objects, gesture recognizers, and much more There's no time like now to tap into the power of iOS - start building the next big app today with help from iOS App Development For Dummies!
    Note: Description based on print version record
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  • 26
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Parallel Title: Erscheint auch als
    Keywords: iOS (Electronic resource) ; Operating systems (Computers) ; Application software ; Development ; Cell phones ; Programming ; Electronic books ; Electronic books ; local
    Abstract: If you're grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, you'll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video.
    Note: Includes index. - Description based on print version record
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  • 27
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Edition: 3rd ed.
    Parallel Title: Erscheint auch als
    Keywords: iOS (Electronic resource) ; Application software ; Development ; iPhone (Smartphone) ; Programming ; iPad (Computer) ; Programming ; iPod touch (Digital music player) ; Programming ; Electronic books ; Electronic books ; local
    Abstract: Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion-ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills.
    Note: Includes index. - Description based on print version record
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  • 28
    Online Resource
    Online Resource
    Chichester, U.K. : Wiley
    ISBN: 9781118570081 , 1118570081
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Keywords: iOS (Electronic resource) ; Operating systems (Computers) ; Application software ; Development ; iPhone (Smartphone) ; Programming ; iPad (Computer) ; Programming ; iPod (Digital music player) ; Programming ; Electronic books ; Electronic books ; local
    Abstract: A practical introduction for using iOS 6 to create universal apps If you have prior experience programming in an object-oriented language and are eager to start building universal apps for iPad and iPhone (including the iPod touch), then this is the book for you! Using the latest version of iOS (iOS 6) along with the latest version of Xcode (Xcode 4.5), this book is a practical introduction rather than just a catalog of components. Full-color and packed with groundbreaking, innovative designs, this book teaches you how to create eye-catching, unique apps. Teaches you the various aspects of iOS development, beginning with getting started with iOS 6, getting Up to Speed with Xcode, and learning the tools and Objective-C Reviews building the user interface with Xcode and Interface Builder Details how to set up your app in iTunes connect and distribute it through the app store Walks you through adding features like geo-location and twitter sharing Helps you avoid common pitfalls and design decisions related to user experience and iOS programming iOS 6 Foundations is organized so that each chapter builds on the previous, providing you with a finished app by the end of the book.
    Note: At head of title: Treehouse. - Description based on online resource; title from cover (Safari, viewed Oct. 21, 2013)
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  • 29
    Online Resource
    Online Resource
    Sebastopol, Calif. : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Parallel Title: Erscheint auch als
    Keywords: iOS (Electronic resource) ; Operating systems (Computers) ; Application software ; Development ; Electronic books ; Electronic books ; local
    Abstract: If you're getting started with iOS development, or want a firmer grasp of the basics, this practical guide provides a clear view of its fundamental building blocks-Objective-C, Xcode, and Cocoa Touch. You'll learn object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Dozens of example projects are available at GitHub. Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide Programming iOS 7 . Explore the C language to learn how Objective-C works Learn how instances are created, and why they're so important Tour the lifecycle of an Xcode project, from inception to App Store Discover how to build interfaces with nibs and the nib editor Explore Cocoa's use of Objective-C linguistic features Use Cocoa's event-driven model and major design patterns Learn the role of accessors, key-value coding, and properties Understand the power of ARC-based object memory management Send messages and data between Cocoa objects
    Note: Includes index. - Description based on print version record
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  • 30
    Online Resource
    Online Resource
    Indianapolis, Ind. : Sams Pub.
    ISBN: 9780133105100 , 0133105105
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Edition: 2nd ed.
    Keywords: Mac OS ; iOS (Electronic resource) ; Application software ; Development ; Database management ; Electronic books ; Electronic books ; local
    Abstract: In just 24 sessions of one hour or less, start using Core Data to build powerful data-driven apps for iOS devices and Mac OS X computers! Using this book's straightforward, step-by-step approach, you'll discover how Apple's built-in data persistence framework can help you meet any data-related requirement, from casual to enterprise-class. Beginning with the absolute basics, you'll learn how to create data models, build interfaces, interact with users, work with data sources and table views. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Core Data development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Jesse Feiler is a leading expert on Apple database development. Feiler has worked with databases since the 1980s, writing about technologies that have since evolved into Core Data. His database clients have included Federal Reserve Bank of New York, Young & Rubicam, and many small and nonprofit organizations. His recent books include Data-Driven iOS Apps for iPad and iPhone with FileMaker Pro, Bento by FileMaker, and FileMaker Go ; and FileMaker 12 in Depth . Learn how to... • Start writing database apps fast, with Xcode 4's powerful tools and templates • Master the Objective-C features and patterns Core Data relies upon • Understand Core Data's goals, components, and behavior • Model data graphically with Xcode 4's Data Model Editor • Leverage the full power of Managed Objects • Use controllers to integrate your data model with your code • Fetch, use, and store data from any source • Develop interfaces and features more quickly with Interface Builder • Add navigation and control features that integrate seamlessly with Core Data • Interact with users via popovers, segmented controls, action sheets, and tab bars • Create table views that users can edit • Let Xcode 4 and Core Data validate your data for you • Use predicates to precisely select the right data • Get ready for iCloud features to sync and move data among your iCloud-enabled devices Category: iOS/Mac Programming Covers: Core Data User Level: Beginning-to-Intermediate
    Note: Includes index. - Description based on online resource; title from PDF title page (Safari, viewed Nov. 5, 2012)
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  • 31
    ISBN: 0738438464 , 9780738438467
    Language: English
    Pages: 1 online resource (638 pages)
    Series Statement: IBM Redbooks
    Parallel Title: Erscheint auch als
    DDC: 005.376
    Keywords: WebSphere ; Computational grids (Computer systems) ; Application software Development ; Client/server computing ; Web servers Computer programs ; Electronic books ; local ; WebSphere ; WebSphere ; Electrical & Computer Engineering ; Engineering & Applied Sciences ; Telecommunications ; Grilles informatiques ; Logiciels d'application ; Développement ; Architecture client-serveur (Informatique) ; Serveurs Web ; Logiciels ; Application software ; Development ; Client/server computing ; Computational grids (Computer systems) ; Web servers ; Computer programs
    Abstract: This IBM® Redbooks® publication provides information about the concepts, planning, and design of IBM WebSphere® Application Server V8.5 environments. The target audience of this book is IT architects and consultants who want more information about the planning and design of application-serving environments, from small to large, and complex implementations. This book addresses the packaging and features in WebSphere Application Server V8.5, and highlights the most common implementation topologies. It provides information about planning for specific tasks and components that conform to the WebSphere Application Server environment. Also in this book are planning guidelines for Websphere Application Server V8.5 and Websphere Application Server Network Deployment V8.5 on distributed platforms. It also includes guidelines for WebSphere Application Server for IBM z/OS® V8.5. This book contains information about migration considerations when moving from previous releases. Please note that the additional material referenced in the text is not available from IBM.
    Note: Online resource; Title from title page (viewed June 25, 2012) , Mode of access: World Wide Web.
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  • 32
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly
    Language: English
    Pages: 1 online resource (xxvi, 983 p.) , ill., maps.
    Edition: 2nd ed.
    Parallel Title: Erscheint auch als
    Keywords: iOS (Electronic resource) ; Application software ; Development ; iPhone (Smartphone) ; Programming ; iPad (Computer) ; Programming ; iPod touch (Digital music player) ; Programming ; Smartphones ; Programming ; Tablet computers ; Programming ; Digital music players ; Programming ; Mobile computing ; Programming ; Electronic books ; Electronic books ; local
    Abstract: Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion-ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Many discussions have been expanded or improved. All code examples have been revised, and many new code examples have been added. The new memory management system-ARC-is thoroughly explained and all code examples have been revised to use it. New Objective-C features, such as declaration of instance variables in the class's implementation section, are described and incorporated into the revised example code. Discussion of how an app launches, and all code examples, are revised for project templates from Xcode 4.2 and later. Other new Xcode features, including the Simulator's Debug menu, are covered, with screen shots based on Xcode 4.2 and later. The discussion of Instruments is expanded, with screen shots-by popular request! Storyboards are explained and discussed. The explanation of view controllers is completely rewritten to include iOS 5 features, such as custom parent view controllers and UIPageViewController. The Controls chapter now includes iOS 5 interface customizability and the appearance proxy. New features of interface classes are discussed, including tiling and animated images, new table view features, new alert view styles. Coverage of frameworks such as Core Motion and AV Foundation is greatly expanded. New iOS 5 classes and frameworks are also discussed, including Core Image and UIDocument (and iCloud support). Important iOS 5 changes that can break existing code are explicitly called out in the text and listed in the index.
    Note: "Fundamentals of iPhone, iPad and iPod touch development"--Cover. - "Covers iOS 5 and Xcode 4.3"--Cover. - Includes index. - Description based on print version record
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  • 33
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Sams Pub.
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Keywords: Mac OS ; iOS (Electronic resource) ; Application software ; Development ; Database management ; Electronic books ; Electronic books ; local
    Abstract: In just 24 sessions of one hour or less, start using Core Data to build powerful data-driven apps for iOS devices and Mac OS X computers! Using this book's straightforward, step-by-step approach, you'll discover how Apple's built-in data persistence framework can help you meet any data-related requirement, from casual to enterprise-class. Beginning with the absolute basics, you'll learn how to create data models, build interfaces, interact with users, work with data sources and table views, and even get started with iCloud. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Core Data development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Start writing database apps fast, with Xcode 4's powerful tools and templates Master the Objective-C features and patterns Core Data relies upon Understand Core Data's goals, components, and behavior Model data graphically with Xcode 4's Data Model Editor Leverage the full power of Managed Objects Use controllers to integrate your data model with your code Fetch, use, and store data from any source Develop interfaces and features more quickly with Interface Builder Add navigation and control features that integrate seamlessly with Core Data Interact with users via popovers, segmented controls, action sheets, and tab bars Create table views that users can edit Let Xcode 4 and Core Data validate your data for you Use Predicates to precisely select the right data Get ready for iCloud features to sync and move data among your iCloud-enabled devices Jesse Feiler is a leading expert on Apple database development. Feiler has worked with databases since the 1980s, writing about technologies that have since evolved into Core Data. His database clients have included Federal Reserve Bank of New York, Young & Rubicam, and many small and nonprofit organizations. His recent books include Data-Driven iOS Apps for iPad and iPhone with FileMaker Pro, Bento by FileMaker, and FileMaker Go , and FileMaker Pro in Depth . Category: Mac Programming Covers: Core Data User Level: Beginning-to-Intermediate Register your book at informit.com/title/978...
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  • 34
    Online Resource
    Online Resource
    Farnham : O'Reilly
    Language: English
    Pages: 1 online resource (xxii, 808 p.) , ill.
    Parallel Title: Erscheint auch als
    Keywords: iOS (Electronic resource) ; iPhone (Smartphone) ; Programming ; iPad (Computer) ; Programming ; iPod touch (Digital music player) ; Programming ; Application software ; Development ; Electronic books ; lcgft ; Electronic books ; local
    Abstract: Whether you're learning Cocoa programming for the first time, or want a reference to bolster the iPhone development skills you already have, this in-depth guide provides a complete learning path -- from language basics and using Xcode and Interface Builder to all of the steps necessary for developing your app with the Cocoa framework. You'll learn everything you need to take an iPhone, iPad, or iPod touch app from initial concept to the App Store.
    Note: "Covers iOS 4.3 and Xcode 4" -- Cover. - Includes index. - Description based on print version record
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  • 35
    ISBN: 9780132652667 , 0132652668
    Language: English
    Pages: 1 online resource (xiv, 385 p.) , ill.
    Parallel Title: Erscheint auch als
    Keywords: iOS (Electronic resource) ; Application software ; Development ; iPhone (Smartphone) ; Programming ; iPod touch (Digital music player) ; Programming ; iPad (Computer) ; Programming ; Electronic books ; lcgft ; Electronic books ; local
    Abstract: In this book, leading FileMaker expert Jesse Feiler shows power users, IT professionals, knowledge workers, and managers exactly how to integrate data from multiple FileMaker sources with iPads, iPhones, and the web. One step at a time, Feiler illuminates every leading strategy for integrating FileMaker with iPad, iPhone, and the Web. He carefully explains all essential techniques, challenges, and design issues associated with delivering and utilizing data on mobile devices. Coverage includes: " Using FileMaker Go apps to access FileMaker databases that are hosted on FileMaker Server or FileMaker Pro, or resident on a mobile device " Migrating databases, scripts, and layouts created by FileMaker Pro, and creating customized layouts and scripts " Adapting database user interfaces for mobile devices " Using Bento, FileMaker's personal database, to share data and synchronize libraries " Utilizing Bento's powerful import/export tools to quickly move data from spreadsheets and other data sources " Using FileMaker Custom Web Publishing (CWP) tools to deliver FileMaker database content on the Web " Formatting data so it displays optimally on iPad and can utilize iPad's unique capabilities
    Note: Includes index. - Description based on print version record
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