ISBN:
9781118471685
Language:
English
Pages:
Online-Ressource (258 p)
Edition:
Online-Ausg. 2013 Electronic reproduction; Available via World Wide Web
Parallel Title:
Print version Social Machines
DDC:
302.3
Keywords:
Electronic books
Abstract:
Companies like Facebook and Twitter have redefined social interaction. But what if "machines" like automobiles, bicycles, health monitors, appliances, instruments, and anything else you can connect to the Internet, could all become members of your social network, collect data you care about, and feed it back to you at just the right time? Nike+ is already doing this for your body, but every major industry, from healthcare to cars to home construction, is now building sensors and digital connectivity into their next generation of products. Companies like Ford, Pepsi, Verizon, and Procter and
Description / Table of Contents:
Social Machines: How to Develop Connected Products That Change Customers' Lives; Copyright; Contents; Acknowledgments; Part I: Social Machines: An Overview; Chapter 1: Introduction; Chapter 2: A Social Internet of Things; Chapter 3: Why Social Networks Must Evolve; Everything Will Get Connected; Everything Will Get Smarter; Everything Will Get Social; We're Running Out of Humans!; Chapter 4: Social Machines and the Future of Humankind; Part II: Every Product Is a Platform: Rethinking Product Design in the Age of Connectedness; Chapter 5: Overview; Chapter 6: A Brief History of Abstraction
Description / Table of Contents:
Chapter 7: Social Product DesignConnected versus Social; Example 1-The Weather Station; Example 2-Wheelchairs and Hand Sanitizers; Example 3-The Social Bicycle; Individual Rider; Groups of Riders; Organizations; Government; Manufacturers; Chapter 8: Avatars and the Social Seven: Unique Characteristics of Social Machines; The Social Seven-Overview; The Social Seven-Details; Identity; Discoverability; Presence; Activity; Status; Access; Privileges; Chapter 9: Spheres of Use, or Why Your New Product Should Do Things You Never Envisioned; Part III: The Business of Social Machines
Description / Table of Contents:
Chapter 10: IntroductionPeople Sharing Things; Accommodation Services-Airbnb; Transportation Services-Zipcar; Things Sharing Data; Financial Services-Progressive Insurance; Health Services-Vitality, Inc.; Chapter 11: How to Build a Business Using Social Machines; Retrofit Model; Built-in Model; Scenario; Chapter 12: My Customer's Customer Is My Customer: The Beauty of a Social Value Chain; Chapter 13: The Art of Social Pricing; Part IV: Getting Started; Chapter 14: Design Requirements: What Does It Take to Design and Build a Social Machine?; But First, a Quick Story. . .
Description / Table of Contents:
Lesson 1-Hardware Is HardLesson 2-Any Disruption in the Development of Your Product Will Have 3× Greater Impact on Your Schedule Than You Anticipate; Lesson 3-Don't Underestimate the Scheduling Impact of Certifications, Especially If You Need the Carriers to Support Your Product; How Do I Make My Product Social?; The Physical Design; Network Connection; Power; Input/Ouput, or I/O; Avatar Design; Applications; Retrofit Model; Built-in Model; Chapter 15: Getting There from Here; Part V: Scenarios; Chapter 16: Smart Home; Chapter 17: Retail; Chapter 18: Transportation; Chapter 19: Finance
Description / Table of Contents:
Chapter 20: Health and WellnessPart VI: Resources; Index
Description / Table of Contents:
Social Machines: How to Develop Connected Products That Change Customers' Lives; Copyright; Contents; Acknowledgments; Part I: Social Machines: An Overview; Chapter 1: Introduction; Chapter 2: A Social Internet of Things; Chapter 3: Why Social Networks Must Evolve; Everything Will Get Connected; Everything Will Get Smarter; Everything Will Get Social; We're Running Out of Humans!; Chapter 4: Social Machines and the Future of Humankind; Part II: Every Product Is a Platform: Rethinking Product Design in the Age of Connectedness; Chapter 5: Overview; Chapter 6: A Brief History of Abstraction; Chapter 7: Social Product DesignConnected versus Social; Example 1-The Weather Station; Example 2-Wheelchairs and Hand Sanitizers; Example 3-The Social Bicycle; Individual Rider; Groups of Riders; Organizations; Government; Manufacturers; Chapter 8: Avatars and the Social Seven: Unique Characteristics of Social Machines; The Social Seven-Overview; The Social Seven-Details; Identity; Discoverability; Presence; Activity; Status; Access; Privileges; Chapter 9: Spheres of Use, or Why Your New Product Should Do Things You Never Envisioned; Part III: The Business of Social Machines; Chapter 10: IntroductionPeople Sharing Things; Accommodation Services-Airbnb; Transportation Services-Zipcar; Things Sharing Data; Financial Services-Progressive Insurance; Health Services-Vitality, Inc.; Chapter 11: How to Build a Business Using Social Machines; Retrofit Model; Built-in Model; Scenario; Chapter 12: My Customer's Customer Is My Customer: The Beauty of a Social Value Chain; Chapter 13: The Art of Social Pricing; Part IV: Getting Started; Chapter 14: Design Requirements: What Does It Take to Design and Build a Social Machine?; But First, a Quick Story ...
Note:
Description based upon print version of record
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Electronic reproduction; Available via World Wide Web
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