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  • MPI Ethno. Forsch.  (3)
  • English  (3)
  • Bräuchler, Birgit  (2)
  • Fromme, Johannes
  • Aufsatzsammlung  (3)
  • Neue Medien  (1)
  • Electronic books ; local
  • General works  (3)
Datasource
Material
Language
Years
Subjects(RVK)
  • 1
    ISBN: 9781789206821 , 9781789206838
    Language: English
    Pages: x, 339 Seiten
    Series Statement: Anthropology of media Volume 10
    Series Statement: Anthropology of media
    Parallel Title: Erscheint auch als Theorising media and conflict
    DDC: 302.23
    RVK:
    Keywords: Mass media and war Case studies ; Violence in mass media Case studies ; Mass media Case studies Political aspects ; Social media Case studies Political aspects ; Massenmedien ; Wirkung ; Konflikt ; Gewalttätigkeit ; Verlauf ; Verhalten ; Gesellschaft ; Anthropologie ; Theoriebildung ; Erde ; Aufsatzsammlung ; Massenmedien ; Social Media ; Politischer Konflikt ; Kommunikation ; Soziokultureller Wandel
    Abstract: "Theorising Media and Conflict brings together anthropologists as well as media and communication scholars to collectively address the elusive and complex relationship between media and conflict. Through epistemological and methodological reflections and the analyses of various case studies from around the globe, this volume provides evidence for the co-constitutiveness of media and conflict and contributes to their consolidation as a distinct area of scholarship. Practitioners, policymakers, students and scholars who wish to understand the lived realities and dynamics of contemporary conflicts will find this book invaluable."
    Description / Table of Contents: Preface: Theorising media and conflict (Philipp Budka) -- Introduction: Anthropological perspectives to theorising media and conflict (Birgit Bräuchler and Philipp Budka) -- Transforming media and conflict research (Nicole Stremlau) -- Just a 'stupid reflex'? Digital witnessing of the Charlie Hebdo attacks and the mediation of conflict (Johanna Sumiala, Minttu Tikka and Katja Valaskivi) -- The ambivalent aesthetics and perception of mobile phone videos : a de/escalating factor for the Syrian conflict (Mareike Meis) -- Banal phenomenologies of conflict : professional media cultures and audiences of distant suffering (Tim Markham) -- Learning to listen : theorising the sounds of contemporary media and conflict (Matthew Sumera) -- Trolling and the orders and disorders of communication in '(dis)information society' (Jonathan Paul Marshall) -- 'Your rockets are late. Do we get a free pizza?' : Israeli-Palestinian Twitter dialogues and boundary maintenance in the 2014 Gaza war (Oren Livio) -- What violent conflict tells us about media and place-making (and vice versa) : ethnographic observations from a revolutionary uprising (Nina Grønlykke Mollerup) -- An Ayuujk 'media war' over water and land : mediatized senses of belonging between Mexico and the United States (Ingrid Kummels) -- Transnationalizing the Nagorno-Karabakh conflict : media rituals and diaspora activism between California and the South Caucasus (Rik Adriaans) -- Stones thrown online : the politics of insults, distance and impunity in Congolese polémique (Katrien Pype) -- Mending the wounds of war : a framework for the analysis of the representation of conflict-related trauma and reconciliation in cinema (Lennart Soberon, Kevin Smets and Daniel Biltereyst) -- Going 'off-the-record'? on the relationship between media and the formation of national identity in post-genocide Rwanda (Silke Oldenburg) -- From war to peace in Indonesia : transforming media and society (Birgit Bräuchler) -- Afterword (John Postill.)
    Note: Literaturhinweise, Register
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    ISBN: 9789400727779
    Language: English
    Pages: 1 online resource (693 pages)
    Edition: 1st ed.
    Parallel Title: Erscheint auch als
    DDC: 306.487
    RVK:
    Keywords: Computer games ; Social aspects ; Handbooks, manuals, etc.. ; Educational games ; Handbooks, manuals, etc ; Electronic books ; Konferenzschrift März 2009 ; Aufsatzsammlung ; Konferenzschrift ; Konferenzschrift
    Abstract: The International Handbook of Digital Games Studies provides an up-to-date overview of the field and perspectives for the future. The focus lies on aesthetic, social, cultural and educational aspects of computer games and persistent (multiplayer) game worlds.
    Abstract: Intro -- Computer Games and New Media Cultures -- Contents -- Chapter 1: Computer Games and Digital Game Cultures: An Introduction -- Digital Games and Game Cultures: Still Marginalized? -- New Media, Technology, and Popular Culture -- Methodical Issues -- About This Handbook -- Part I: Computer Games and Game Analysis -- Part II: The Player-Game Relation -- Part III: Users, Uses, and Social Contexts of Computer Games -- Part IV: Game and Player Cultures -- Part V: Educational Approaches and Learning -- References -- Bibliography -- Gameography -- Part I: Computer Games and Game Analysis -- Chapter 2: The Mediality of Computer Games -- The Computer Game as a Medium -- Medium and Mediality -- From the Freedom of Play to the Immanence of Playing -- Aesthetics and Pragmatics of Computer Games -- Mediality and Empirical Research -- Medial Properties of Computer Games -- Pictorial Semiotics of Computer Games -- Games as Interactive Pictures -- Presence in/of Computer Games -- Case Study: The First-Person Shooter as an Interactive Image -- The First Person as a Philosophical Problem -- Representation as a Pictorial Form -- Concepts of the Self -- Subjectivity as a Medial Form -- The Concept of First-Person Shooters -- Conclusion -- References -- Bibliography -- Gameography -- Chapter 3: Computer Games as a Comparative Medium: A Few Cautionary Remarks -- Introduction -- Computer Games as a Comparative Medium -- Genre -- Mise-en-scène -- Concluding Remarks -- References -- Bibliography -- (Graphic) Books -- Filmography -- Gameography -- Chapter 4: "And What Do You Play?": A Few Considerations Concerning a Genre Theory of Games -- Introduction -- De ning Genre -- Approaches to Game Genres -- Protagonists in the Process of Genrefication -- Game Industry and Genre -- Press -- Players -- References -- Bibliography -- Gameography.
    Note: Description based on publisher supplied metadata and other sources
    URL: Volltext  (lizenzpflichtig)
    URL: Cover
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  • 3
    Book
    Book
    New York [u.a.] : Berghahn
    ISBN: 9781845457419 , 1845457412 , 9781845457457 , 1845457455
    Language: English
    Pages: XII, 351 S.
    Series Statement: Anthropology of media 4
    Series Statement: Anthropology of media
    DDC: 302.23
    RVK:
    RVK:
    Keywords: Anthropologie ; Neue Medien ; Massenmedien ; Mass media--Cross-cultural studies. ; Mass media and anthropology. ; Konferenzschrift 2006 ; Konferenzschrift 2006 ; Konferenzschrift 2006 ; Aufsatzsammlung ; Konferenzschrift ; Aufsatzsammlung ; Konferenzschrift ; Konferenzschrift 2006 ; Massenmedien ; Neue Medien ; Anthropologie
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