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  • MPI Ethno. Forsch.  (14)
  • English  (14)
  • Arabic
  • 1980-1984  (14)
  • Boston, MA : Birkhäuser Boston  (14)
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  • MPI Ethno. Forsch.  (14)
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Language
Years
Year
  • 1
    Online Resource
    Online Resource
    Boston, MA : Birkhäuser Boston
    ISBN: 9781489967954
    Language: English
    Pages: Online-Ressource (XIII, 176 p) , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Social sciences. ; Humanities.
    URL: Volltext  (lizenzpflichtig)
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  • 2
    Online Resource
    Online Resource
    Boston, MA : Birkhäuser Boston
    ISBN: 9781468467352
    Language: English
    Pages: 1 online resource (199 pages)
    Parallel Title: Erscheint auch als
    Keywords: Electronic books
    Note: Description based on publisher supplied metadata and other sources
    URL: Volltext  (lizenzpflichtig)
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  • 3
    Online Resource
    Online Resource
    Boston, MA : Birkhäuser Boston
    ISBN: 9781489967855
    Language: English
    Pages: Online-Ressource (351 p) , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Social sciences. ; Humanities.
    URL: Volltext  (lizenzpflichtig)
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  • 4
    Online Resource
    Online Resource
    Boston, MA : Birkhäuser Boston
    ISBN: 9781461598138
    Language: English
    Pages: Online-Ressource , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Social sciences. ; Humanities.
    Abstract: 1 Microcomputers in Brief -- Of Bits and Bytes -- Storing Information -- Elementary Computer Architecture -- Computer Languages -- 2 Cassette Deck Notes -- Cassette Decks -- Cassette Interface Cable -- Loading and Saving Programs -- 3 Keyboard Guide -- Enter Key -- Shift and Alpha Lock -- Special Symbols -- Mathematical Operators -- Control Keys -- Function Keys -- Automatic Repetition -- Using the Screen Editor -- 4 Introducing TI BASIC -- Commands, Functions, and Statements -- Immediate Mode -- Using the PRINT Command -- CALL Commands -- Command Mode Calculator -- Variables -- Functions -- Math Functions -- TAB Function -- Statement and Program Lines -- GOTO -- 5 Tools for Building Programs -- Line Numbering -- RESEQUENCE -- Editing Programs -- LIST -- Edit Mode -- Starting and Stopping Programs -- Diamond Track -- RUN -- CONtinue -- BREAK and UNBREAK -- END and STOP -- REMark Statements -- 6 Working with Numbers -- Order of Arithmetic Operations -- Relational Expressions -- 7 Variables -- Numeric Variables -- Naming Numeric Variables -- String Variables -- The Role of Variables in Programming -- 8 Using PRINT -- The PRINT System -- Quotation Marks -- Print Separators -- The TAB Function -- The Sick Rose -- 9 Branching Statements -- The Unconditional Branchers -- GOTO -- GOSUBroutine -- Conditional Branching Statements -- ON-GOTO -- ON-GOSUB -- IF-THEN-ELSE -- 10 Data Anyone? -- INPUT -- The READ/DATA Statements -- Setting Up a Data Bank -- Checking Variable Status -- Multiple-Variable READ/DATA Statements -- RESTORE -- Using Counters To Manipulate Data -- Using Data Flags -- 11 The FOR-NEXT Loop -- Entering Data with FOR-NEXT Loops -- Defining Loops With STEP -- Nested Loops -- 12 Debugging Programs -- Error Messages -- TRACE and UNTRACE -- PRINT Debug -- 13 Numeric Functions -- INTeger -- RANDOMIZE and the Random Number Function — (RND(X)) -- Other Numeric Functions -- ABS(X) -- ATN(X) -- COS(X) -- SIN(X) -- TAN(X) -- EXP(X) -- LOG(X) -- SQR(X) -- SGN(X) -- User-Defined Functions -- 14 Computer Sound and Music -- The Sound Chip -- CALLing Sound -- Noise Settings -- Negative Duration Values -- Programming a Song for One Voice -- RESTORE for Repeats -- A Song for Three Voices -- Sound Effects -- 15 BASIC Graphics -- The Screen -- BASIC Graphics Statements -- CALL CHAR -- CALL CLEAR -- CALL HCHAR and CALL VCHAR -- CALL COLOR -- CALL SCREEN -- The RANDOM Character Generator -- Combining Characters in Space: White Knight -- Combining Characters in Time: Running Man -- 16 Interacting with Your Computer: Keyboard and Joystick -- CALL KEYboard -- Key-Unit -- Return Variable -- Status Variable -- Mazemaker -- CALL JOYSTick -- Joystick Mazemaker -- 17 Arrays -- Subscripted Variables and Simple Arrays -- Using READ/DATA To Load Arrays -- OPTION BASE 1 and the DIM Statements -- Two-Dimensional Arrays -- 18 String Functions -- ASCII Value—ASC -- Character—CHR$ -- Value—VAL -- String Number—STR$ -- Length—LEN -- Position—POS -- String Segment—SEG$ -- 19 More Graphics -- FOR-NEXT Looping -- CALLing COLOR -- Strings and String Functions -- Using PRINT -- Using SEGment and LENgth String Functions -- Printing Text with HCHAR -- Using Arrays in Graphics -- 20 Live Time on the Keyboard -- Links in a Chain -- 21 Your Home Computer as a Terminal -- 22 System Options -- Extended BASIC -- Speech Synthesizer -- Peripheral Expansion Box -- RS232 Card -- Disk Drive Controller Card -- 32K Memory Expansion Card -- P-CodeCard -- Disk Drives -- Printers -- Telephone Modems -- The Fully Configured System -- Alternatives to the Peripheral Expansion Box System -- Word Processing -- Microsoft Multiplan™ -- UCSD p-System™ -- LOGO -- Machine Language -- FORTH -- Voice Recognition -- Winchester Hard Disk -- 23 Resource List.
    Abstract: Welcome to the world of computer programming. Your Texas Instruments TI-99/4A is a real 16-bit microcomputer, complete with sound and color graphics. Making these features do what you want may seem impossible at fIrst, but don't worry; there's nothing mysterious about computer programming. Learning to program computers simply means learning a new language-in this case, TI BASIC (for Beginner's All­ purpose Symbolic Instruction Code), a version of the most popular language used on today's microcomputers. This book will teach you, step by step, how to tell your machine what you wish it to do-in other words, how to program it. But that's not all. You'll also find chapters on general microcomputer principles, cassette deck use, the TI-99/4A as a terminal for much larger systems, options for expansion, and a list of resources for getting the most out of your home computer. With the 99/4A you have access to a large library of programs, or software, already written by someone else. Without knowing anything about programming, you can use this software to play games, learn math, or store addresses. But at some point you'll want to make your personal computer really personal. You might want to create your own video game or compose a tune. And that's when you'll want to learn programming.
    Description / Table of Contents: 1 Microcomputers in BriefOf Bits and Bytes -- Storing Information -- Elementary Computer Architecture -- Computer Languages -- 2 Cassette Deck Notes -- Cassette Decks -- Cassette Interface Cable -- Loading and Saving Programs -- 3 Keyboard Guide -- Enter Key -- Shift and Alpha Lock -- Special Symbols -- Mathematical Operators -- Control Keys -- Function Keys -- Automatic Repetition -- Using the Screen Editor -- 4 Introducing TI BASIC -- Commands, Functions, and Statements -- Immediate Mode -- Using the PRINT Command -- CALL Commands -- Command Mode Calculator -- Variables -- Functions -- Math Functions -- TAB Function -- Statement and Program Lines -- GOTO -- 5 Tools for Building Programs -- Line Numbering -- RESEQUENCE -- Editing Programs -- LIST -- Edit Mode -- Starting and Stopping Programs -- Diamond Track -- RUN -- CONtinue -- BREAK and UNBREAK -- END and STOP -- REMark Statements -- 6 Working with Numbers -- Order of Arithmetic Operations -- Relational Expressions -- 7 Variables -- Numeric Variables -- Naming Numeric Variables -- String Variables -- The Role of Variables in Programming -- 8 Using PRINT -- The PRINT System -- Quotation Marks -- Print Separators -- The TAB Function -- The Sick Rose -- 9 Branching Statements -- The Unconditional Branchers -- GOTO -- GOSUBroutine -- Conditional Branching Statements -- ON-GOTO -- ON-GOSUB -- IF-THEN-ELSE -- 10 Data Anyone? -- INPUT -- The READ/DATA Statements -- Setting Up a Data Bank -- Checking Variable Status -- Multiple-Variable READ/DATA Statements -- RESTORE -- Using Counters To Manipulate Data -- Using Data Flags -- 11 The FOR-NEXT Loop -- Entering Data with FOR-NEXT Loops -- Defining Loops With STEP -- Nested Loops -- 12 Debugging Programs -- Error Messages -- TRACE and UNTRACE -- PRINT Debug -- 13 Numeric Functions -- INTeger -- RANDOMIZE and the Random Number Function - (RND(X)) -- Other Numeric Functions -- ABS(X) -- ATN(X) -- COS(X) -- SIN(X) -- TAN(X) -- EXP(X) -- LOG(X) -- SQR(X) -- SGN(X) -- User-Defined Functions -- 14 Computer Sound and Music -- The Sound Chip -- CALLing Sound -- Noise Settings -- Negative Duration Values -- Programming a Song for One Voice -- RESTORE for Repeats -- A Song for Three Voices -- Sound Effects -- 15 BASIC Graphics -- The Screen -- BASIC Graphics Statements -- CALL CHAR -- CALL CLEAR -- CALL HCHAR and CALL VCHAR -- CALL COLOR -- CALL SCREEN -- The RANDOM Character Generator -- Combining Characters in Space: White Knight -- Combining Characters in Time: Running Man -- 16 Interacting with Your Computer: Keyboard and Joystick -- CALL KEYboard -- Key-Unit -- Return Variable -- Status Variable -- Mazemaker -- CALL JOYSTick -- Joystick Mazemaker -- 17 Arrays -- Subscripted Variables and Simple Arrays -- Using READ/DATA To Load Arrays -- OPTION BASE 1 and the DIM Statements -- Two-Dimensional Arrays -- 18 String Functions -- ASCII Value-ASC -- Character-CHR$ -- Value-VAL -- String Number-STR$ -- Length-LEN -- Position-POS -- String Segment-SEG$ -- 19 More Graphics -- FOR-NEXT Looping -- CALLing COLOR -- Strings and String Functions -- Using PRINT -- Using SEGment and LENgth String Functions -- Printing Text with HCHAR -- Using Arrays in Graphics -- 20 Live Time on the Keyboard -- Links in a Chain -- 21 Your Home Computer as a Terminal -- 22 System Options -- Extended BASIC -- Speech Synthesizer -- Peripheral Expansion Box -- RS232 Card -- Disk Drive Controller Card -- 32K Memory Expansion Card -- P-CodeCard -- Disk Drives -- Printers -- Telephone Modems -- The Fully Configured System -- Alternatives to the Peripheral Expansion Box System -- Word Processing -- Microsoft Multiplan™ -- UCSD p-System™ -- LOGO -- Machine Language -- FORTH -- Voice Recognition -- Winchester Hard Disk -- 23 Resource List.
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  • 5
    Online Resource
    Online Resource
    Boston, MA : Birkhäuser Boston
    ISBN: 9781489967909
    Language: English
    Pages: Online-Ressource (VII, 236 p) , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Science.
    URL: Volltext  (lizenzpflichtig)
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  • 6
    Online Resource
    Online Resource
    Boston, MA : Birkhäuser Boston
    ISBN: 9781489967930
    Language: English
    Pages: Online-Ressource (XIII, 69 p) , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Social sciences. ; Humanities.
    URL: Volltext  (lizenzpflichtig)
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  • 7
    Online Resource
    Online Resource
    Boston, MA : Birkhäuser Boston
    ISBN: 9781468467383
    Language: English
    Pages: Online-Ressource , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Engineering. ; Life sciences. ; Social sciences. ; Humanities. ; Science. ; Mathematics.
    Abstract: Puzzles -- 1 Hymn Numbers -- 2 Extra Homework -- 3 Crossnumber 1 -- 4 Phone Number -- 5 Maximum Capacity -- 6 The Gilberts and the Sullivans -- 7 Stamps -- 8 Perfect Squares -- 9 Dance Tickets -- 10 The Cube of the Aztecs -- 11 Sarah’s Number -- 12 Encyclopedia -- 13 Jim and Joe -- 14 Count Your Change -- 15 A Collection of Primes -- 16 Lucky Seven -- 17 Tables -- 18 The Professor’s Railway Ticket -- 19 Raise the Flag! -- 20 Diggett and Trowell -- 21 Jumbles -- 22 Keeping Up With the Joneses -- 23 Piggy Banks -- 24 Perfect Numbers -- 25 A Tale of Scheherezade -- 26 Memorial Day Picnic -- 27 Professor Hex in Los Angeles -- 28 Fudge -- 29 Crossnumber 2 -- 30 Round Trip -- 31 Jamie and His Calculator -- 32 Salaries -- 33 The Spy’s the Limit -- 34 An Odd Game -- 35 More Stamps -- 36 Marbles -- 37 Square Inches -- 38 Flight of the Bumblebee -- 39 Another Discovery -- 40 Mrs. Hex Goes to Market -- 41 The Monkey and the Coconuts -- 42 Two Families -- 43 Friendly Numbers -- 44 The Hexes Tour England -- 45 Lead Soldiers -- 46 Computer -- 47 Chuck-a-Luck -- 48 More Marbles -- 49 Cannon-Balls -- 50 Farmer Watkins and the Devil -- Programming Tips -- Programs -- Solutions.
    Description / Table of Contents: Puzzles1 Hymn Numbers -- 2 Extra Homework -- 3 Crossnumber 1 -- 4 Phone Number -- 5 Maximum Capacity -- 6 The Gilberts and the Sullivans -- 7 Stamps -- 8 Perfect Squares -- 9 Dance Tickets -- 10 The Cube of the Aztecs -- 11 Sarah’s Number -- 12 Encyclopedia -- 13 Jim and Joe -- 14 Count Your Change -- 15 A Collection of Primes -- 16 Lucky Seven -- 17 Tables -- 18 The Professor’s Railway Ticket -- 19 Raise the Flag! -- 20 Diggett and Trowell -- 21 Jumbles -- 22 Keeping Up With the Joneses -- 23 Piggy Banks -- 24 Perfect Numbers -- 25 A Tale of Scheherezade -- 26 Memorial Day Picnic -- 27 Professor Hex in Los Angeles -- 28 Fudge -- 29 Crossnumber 2 -- 30 Round Trip -- 31 Jamie and His Calculator -- 32 Salaries -- 33 The Spy’s the Limit -- 34 An Odd Game -- 35 More Stamps -- 36 Marbles -- 37 Square Inches -- 38 Flight of the Bumblebee -- 39 Another Discovery -- 40 Mrs. Hex Goes to Market -- 41 The Monkey and the Coconuts -- 42 Two Families -- 43 Friendly Numbers -- 44 The Hexes Tour England -- 45 Lead Soldiers -- 46 Computer -- 47 Chuck-a-Luck -- 48 More Marbles -- 49 Cannon-Balls -- 50 Farmer Watkins and the Devil -- Programming Tips -- Programs -- Solutions.
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  • 8
    Online Resource
    Online Resource
    Boston, MA : Birkhäuser Boston
    ISBN: 9781489967879
    Language: English
    Pages: Online-Ressource (IX, 124 p) , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Social sciences. ; Humanities.
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  • 9
    Online Resource
    Online Resource
    Boston, MA : Birkhäuser Boston
    ISBN: 9781461598169
    Language: English
    Pages: Online-Ressource , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Social sciences. ; Humanities.
    Abstract: 1 Using the VIC Keyboard -- 2 Introduction to BASIC Programming -- 3 Bookkeeping in BASIC -- 4 The Basics of Editing -- 5 Printing with Color -- 6 Color and the POKE Command -- 7 Loops in Loops in Loops -- 8 Music 1 -- 9 Number Theory 1 -- 10 Music 2 -- 11 Microsurgery -- 12 Game Making -- 13 Moving Color -- 14 Number Theory 2 -- 15 Advanced Color -- 16 User Defined Characters -- Inde.
    Abstract: This book is a basic BASIC programming text. Intended primarily for beginners, experienced programmers also will find a few things of in­ terest. The VIC-20 is a simple and easy to use computer that may be coupled with this book to provide perhaps the most user-friendly and least intimidating introduction to programming possible. This book is designed to complement, not replace, the USER'S GUIDE that is included in the VIC-20 package. The USER'S GUIDE is primarily an introduction to the VIC-20 while this book is primarily an introduction to programming. Many of the available computer manuals include dozens of long pro­ grams for the reader to type in and use, but those programs don't necessarily further one's understanding of programming. Although most of the programs in this book are short (to save unnecessary typing on your part), they are the foundation for a complete understanding of BASIC programming that will enable you to build long programs de­ signed to do exactly what you want them to do.
    Description / Table of Contents: 1 Using the VIC Keyboard2 Introduction to BASIC Programming -- 3 Bookkeeping in BASIC -- 4 The Basics of Editing -- 5 Printing with Color -- 6 Color and the POKE Command -- 7 Loops in Loops in Loops -- 8 Music 1 -- 9 Number Theory 1 -- 10 Music 2 -- 11 Microsurgery -- 12 Game Making -- 13 Moving Color -- 14 Number Theory 2 -- 15 Advanced Color -- 16 User Defined Characters -- Inde.
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  • 10
    ISBN: 9781475739183
    Language: English
    Pages: Online-Ressource (XVII, 320 p) , digital
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Social sciences. ; Humanities.
    Abstract: 1. Rules of the Game: Playing with and Against Computers -- 2. Learning Games -- 3. Games with Graphics -- 4. Games of Searching and Guessing -- 5. Games of Chance -- 6. Games of Strategy -- 7. Varied Strategies -- 8. Puzzles -- 9. Mixed Brainteasers -- 10. Appendix The Programming Language BASIC.
    Abstract: The computer is a toy tossed to us by Nature for diversion and comfort in the darkness. d'Alembert I hate everything which merely instructs without stimulating me or increasing my own activity. Goethe Let's try to eliminate some misconceptions from the outset: this book is not a collection of game recipes as­ sembled in the form of finished programs which only have to be typed into the computer and then played. Far from it. The object is to challenge readers to activate their own creativity in using computer games. The game concept is designed to develop into game strategy and this then should form the basis of computer programming. Programming comput­ ers is in itself the game. Or, to put it another way, read­ ers can learn programming while playing. No previous knowledge of programming is assumed of readers and users of this book -- only the willingness to accept new ideas and improve upon them independently. While all the programs in this book have been run and tested, some are intentionally imperfect. They await the finishing touches from you, the reader. The additional brainteasers at the end of the chapters (or, occasionally, after a sec­ tion within a chapter) are therefore designed to inspire your imagination and encourage your independence. The material is drawn from numerous sources.
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  • 11
    Online Resource
    Online Resource
    Boston, MA : Birkhäuser Boston
    ISBN: 9781489967824
    Language: English
    Pages: Online-Ressource (XII, 99 p) , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Series Statement: Progress in Physics
    Series Statement: Progress in Mathematical Physics
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Social sciences. ; Humanities.
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  • 12
    ISBN: 9781468473681
    Language: English
    Pages: Online-Ressource , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Social sciences. ; Humanities.
    Abstract: Was fesselt uns an den Sternen? -- Die Bären und der Polarstern -- Sterne des Nordens -- Der Himmelsjäger Orion im Kampf gegen den Stier -- Die Geschichte vom vergeßlichen Raben -- Von Schlange, Skorpion und anderen Tieren -- Die Rettung der Andromeda -- Die Sonne zieht über den Himmel -- Warum sich die Sonne zu bewegen scheint -- Die Sonne und die Tierkreisbilder -- Vorsicht — wir beobachten die gleißend helle Sonne -- Guter Mond, du gehst so stille -- Schattenspiele im All -- Wir schauen mit dem Fernrohr zum Mond -- Die ersten Menschen auf dem Mond -- Landkarten vom Mond -- Wanderer am Himmel -- Große Astronomen erklären die Bewegung der Planeten -- Warum sich die Planeten bewegen -- Rohre, die den Himmel erschließen -- Ein Fernrohr für uns -- Riesensternwarten -- Radioteleskope -- Auf dem Feuerstuhl ins All: Raketen und Satelliten -- Die Landkarten unseres Planetensystems -- Gluthölle Merkur -- Wolkenverhangene Venus -- Vulkane und Sandstürme auf dem Mars -- Liliputaner in unserem Sonnensystem -- Riesenplanet Jupiter -- Ungleiche Geschwister — die Monde des Jupiter -- Saturn, der geheimnisvolle Ringplanet -- An den Grenzen unseres Planetensystems -- Steine, die vom Himmel fallen -- Gewaltige Meteoritenkrater -- Kometen — seltsame Wanderer im All -- Wie weit sind die Sterne weg? -- Zwillingssterne im All -- Sternhaufen -- Gas und Staub im Weltall -- Sterne, die ihr Licht verändern -- Die Milchstraße in Sage und Wissenschaft -- Andere Milchstraßen -- Wie entstehen die Sterne? -- Gibt es noch anderswo Leben im All? -- Volkssternwarten und Planetarien -- Kleines Himmelslexikon.
    Description / Table of Contents: Was fesselt uns an den Sternen?Die Bären und der Polarstern -- Sterne des Nordens -- Der Himmelsjäger Orion im Kampf gegen den Stier -- Die Geschichte vom vergeßlichen Raben -- Von Schlange, Skorpion und anderen Tieren -- Die Rettung der Andromeda -- Die Sonne zieht über den Himmel -- Warum sich die Sonne zu bewegen scheint -- Die Sonne und die Tierkreisbilder -- Vorsicht - wir beobachten die gleißend helle Sonne -- Guter Mond, du gehst so stille -- Schattenspiele im All -- Wir schauen mit dem Fernrohr zum Mond -- Die ersten Menschen auf dem Mond -- Landkarten vom Mond -- Wanderer am Himmel -- Große Astronomen erklären die Bewegung der Planeten -- Warum sich die Planeten bewegen -- Rohre, die den Himmel erschließen -- Ein Fernrohr für uns -- Riesensternwarten -- Radioteleskope -- Auf dem Feuerstuhl ins All: Raketen und Satelliten -- Die Landkarten unseres Planetensystems -- Gluthölle Merkur -- Wolkenverhangene Venus -- Vulkane und Sandstürme auf dem Mars -- Liliputaner in unserem Sonnensystem -- Riesenplanet Jupiter -- Ungleiche Geschwister - die Monde des Jupiter -- Saturn, der geheimnisvolle Ringplanet -- An den Grenzen unseres Planetensystems -- Steine, die vom Himmel fallen -- Gewaltige Meteoritenkrater -- Kometen - seltsame Wanderer im All -- Wie weit sind die Sterne weg? -- Zwillingssterne im All -- Sternhaufen -- Gas und Staub im Weltall -- Sterne, die ihr Licht verändern -- Die Milchstraße in Sage und Wissenschaft -- Andere Milchstraßen -- Wie entstehen die Sterne? -- Gibt es noch anderswo Leben im All? -- Volkssternwarten und Planetarien -- Kleines Himmelslexikon.
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  • 13
    ISBN: 9781489904270
    Language: English
    Pages: Online-Ressource (X, 136 p) , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Mathematics ; Mathematics—Study and teaching .
    Abstract: Profiles -- Henry Pollak -- Hans Freudenthal -- Hermina Sinclair -- Seymour Papert -- Hua Loo-Keng -- Articles -- Insights from ICME IV for U.S. Mathematics Education -- Uniting Reality and Action: A Holistic Approach to Mathematics Education -- Decision-Making in Mathematics Education -- Major Trends from ICME IV: A Southeast Asian Perspective -- Features -- George Pólya -- Minicourses -- Round and Round at the Round Table -- Historical Perspective -- Reports -- Geometry under Siege -- Language and Mathematics -- Computers in the Classroom -- Universal Primary Education -- Status of Mathematics Teachers.
    Abstract: Mathematics education is one of the most important but least understood subjects of our age. As science and technology move the world from the age of machines to the age of computers, basic education in the language of science, technology and computers takes on increased importance. In both developed and developing nations, more people than ever before are seeking edu­ cation in mathematics. Yet there are numerous signs that world-wide mathematics education is of very uneven quality, not attuned to the needs of contemporary society: declining scores on standardized examS7 diminishing number of certified mathematics teach­ erS7 public outcry at failures of the "new math"7 professional concern with problem solving and applications of mathematics7 uncertainty about the relation of computers and calculators to mathematics instruction. It was in this context of rising expectations and mounting problems that over 2000 mathematicians and mathematics teachers from ar. ound the world gathered in August, 1980, at the University of California in Berke­ ley, California, for the Fourth International Congress of Mathematical Education CIeME IV).
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  • 14
    ISBN: 9781461259909
    Language: English
    Pages: Online-Ressource , online resource
    Edition: Springer eBook Collection. Humanities, Social Sciences and Law
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Keywords: Science (General) ; Social sciences. ; Humanities.
    Abstract: A Neutrino-Free Universe -- The Kolar Gold Field Nucleon Decay Experiment: A Status Report -- Search For Nucleon Decay: The Deep Underground Water Cerenkov Detector and the Homestake Tracking Spectrometer -- Experiments at the Soudan Mine: Operating and Proposed -- The Mont Blanc Fine Grain Experiment on Nucleon Stability. -- A Fine Grain Detector in the Frejus Tunnel -- Status Report on Harvard, Purdue, Wisconsin Proton Decay Experiment -- Irvine-Michigan-Brookhaven (I. B. M.) Nucleon Decay Search: Status Report -- Review of Neutron-Antineutron Oscillation Experiments -- Limitations on Proton Decay Modes from a Passive Detection Scheme -- Ultimate Limits to Proton Decay Searches -- Theoretical Expectations for Proton Decay -- Su (5) Theory vs. Experiment -- Effective Lagrangian and Effective Parameters in Grand Unified Theories -- Thresholds in Particle Physics -- The TeV Picture -- Complexions of Baryon and Lepton Number Violations Within Maximal Symmetries -- Grand Unification and the Fundamental Problems of Classical Cosmology -- Constraints on Grand Unified Theories from Cosmological Baryon Asymmetry -- Fixed Points: Fermion Mass Predictions -- Fermion Masses: Another Look -- Petite Unification: An Alternative Viewpoint -- Supersymmetric Technicolor -- Supersymmetric Guts -- Conference Summary -- Workshop Program -- Local Organizing Committee -- Advisory Committee -- List of Participants.
    Abstract: Recently there has been rapid progress towards understanding the separate theories of the strong, weak and electromagnetic inter­ actions within the framework of the standard SU(3) x SU(2) x U(l) model. The purpose of the Second Workshop on Grand Unification was to discuss the physics beyond the standard model and the major topic was grand unified theories which unify the strong, weak and electromagnetic sectors. Grand unified theories are presently being used to calculate experimentally accessible quantities such as the proton lifetime and nucleon decay branching ratios. Meanwhile, experiments are currently being performed, and new, dedicated experiments mounted, to measure these quantities. Reports on these experimental and theoretical activities occupied much of the workshop. Furthermore, since grand unified theories allow one to extrapolate the behavior of the universe back to the first instants after the big bang, their cosmological implications and the constraints on these theories from cosmology were of great interest at the workshop. The conference opened with a keynote address by S. L. Glashow in which he discussed among other topics baryon minus lepton number conservation, neutrino masses and a neutrino-free universe. To maximize the interplay between theorists and experimentalists, theoretical and experimental talks were interleaved. An experimental highlight of the workshop was the presentation by S. Miyake of three candidate events for proton decay.
    Description / Table of Contents: A Neutrino-Free UniverseThe Kolar Gold Field Nucleon Decay Experiment: A Status Report -- Search For Nucleon Decay: The Deep Underground Water Cerenkov Detector and the Homestake Tracking Spectrometer -- Experiments at the Soudan Mine: Operating and Proposed -- The Mont Blanc Fine Grain Experiment on Nucleon Stability. -- A Fine Grain Detector in the Frejus Tunnel -- Status Report on Harvard, Purdue, Wisconsin Proton Decay Experiment -- Irvine-Michigan-Brookhaven (I. B. M.) Nucleon Decay Search: Status Report -- Review of Neutron-Antineutron Oscillation Experiments -- Limitations on Proton Decay Modes from a Passive Detection Scheme -- Ultimate Limits to Proton Decay Searches -- Theoretical Expectations for Proton Decay -- Su (5) Theory vs. Experiment -- Effective Lagrangian and Effective Parameters in Grand Unified Theories -- Thresholds in Particle Physics -- The TeV Picture -- Complexions of Baryon and Lepton Number Violations Within Maximal Symmetries -- Grand Unification and the Fundamental Problems of Classical Cosmology -- Constraints on Grand Unified Theories from Cosmological Baryon Asymmetry -- Fixed Points: Fermion Mass Predictions -- Fermion Masses: Another Look -- Petite Unification: An Alternative Viewpoint -- Supersymmetric Technicolor -- Supersymmetric Guts -- Conference Summary -- Workshop Program -- Local Organizing Committee -- Advisory Committee -- List of Participants.
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