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  • MPI Ethno. Forsch.  (3)
  • MPI-MMG
  • MARKK
  • OLC Ethnologie
  • 2020-2024  (3)
  • Aversa, Davide  (1)
  • Cherven, Kenneth Michael  (1)
  • Deshpande, Swapneel  (1)
  • Birmingham, UK : Packt Publishing  (3)
  • 1
    Online-Ressource
    Online-Ressource
    Birmingham, UK : Packt Publishing
    ISBN: 9781803238531
    Sprache: Englisch
    Seiten: 1 online resource (308 pages) , illustrations
    Ausgabe: Fifth edition.
    DDC: 794.8/1526
    Schlagwort(e): Unity (Electronic resource) ; Computer games Programming ; Artificial intelligence ; Three-dimensional display systems ; Artificial Intelligence ; Jeux d'ordinateur ; Programmation ; Intelligence artificielle ; Affichage tridimensionnel ; artificial intelligence ; three-dimensional ; Electronic books
    Kurzfassung: Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMesh. Developing artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters. The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees. By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game.
    Anmerkung: Includes bibliographical references
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 2
    ISBN: 9781800207653
    Sprache: Englisch
    Seiten: 1 online resource (822 pages) , illustrations
    Ausgabe: [First edition].
    DDC: 006.6/8
    Schlagwort(e): Tableau (Computer file) ; Information visualization Computer programs ; Visual analytics Data processing ; Electronic books ; Electronic books
    Kurzfassung: Learning Tableau has never been easier, thanks to this practical introduction to storytelling with data. The Tableau Workshop breaks down the analytical process into five steps: data preparation, data exploration, data analysis, interactivity, and distribution of dashboards. Each stage is addressed with a clear walkthrough of the key tools and techniques you'll need, as well as engaging real-world examples, meaningful data, and practical exercises to give you valuable hands-on experience. As you work through the book, you'll learn Tableau step by step, studying how to clean, shape, and combine data, as well as how to choose the most suitable charts for any given scenario. You'll load data from various sources and formats, perform data engineering to create new data that delivers deeper insights, and create interactive dashboards that engage end-users. All concepts are introduced with clear, simple explanations and demonstrated through realistic example scenarios. You'll simulate real-world data science projects with use cases such as traffic violations, urban populations, coffee store sales, and air travel delays. By the end of this Tableau book, you'll have the skills and knowledge to confidently present analytical results and make data-driven decisions.
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 3
    ISBN: 9781803240664
    Sprache: Englisch
    Seiten: 1 online resource (490 pages) , illustrations
    Ausgabe: Second edition.
    DDC: 005.3
    Schlagwort(e): Windows Azure Study guides Examinations ; Application software Study guides Development ; Examinations ; Electronic books
    Kurzfassung: The AZ-400 Designing and Implementing Microsoft DevOps Solutions certification helps DevOps engineers and administrators get to grips with practices such as continuous integration and continuous delivery (CI/CD), containerization, and zero downtime deployments using Azure DevOps Services. This new edition is updated with advanced topics such as site reliability engineering (SRE), continuous improvement, and planning your cloud transformation journey. The book begins with the basics of CI/CD and automated deployments, and then moves ahead to show you how to apply configuration management and Infrastructure as Code (IaC) along with managing databases in DevOps scenarios. As you make progress, you'll explore fitting security and compliance with DevOps and find out how to instrument applications and gather metrics to understand application usage and user behavior. This book will also help you implement a container build strategy and manage Azure Kubernetes Services. Lastly, you'll discover quick tips and tricks to confidently apply effective DevOps practices and learn to create your own Azure DevOps organization. By the end of this DevOps book, you'll have gained the knowledge needed to ensure seamless application deployments and business continuity.
    Anmerkung: Includes index
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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