Your email was sent successfully. Check your inbox.

An error occurred while sending the email. Please try again.

Proceed reservation?

Export
Filter
  • HeBIS  (2)
  • Castro Varela, María do Mar  (1)
  • Cody, Michael  (1)
  • London : Taylor and Francis  (2)
  • Aufsatzsammlung  (2)
Datasource
Material
Language
Years
Keywords
  • 1
    ISBN: 9781317122852
    Language: English
    Pages: 1 Online-Ressource (192 pages)
    Edition: 1st ed
    Series Statement: Queer Interventions
    Series Statement: Queer Interventions Ser.
    Parallel Title: Print version Varela, María do Mar Castro Hegemony and Heteronormativity : Revisiting 'The Political' in Queer Politics
    DDC: 306.76
    RVK:
    RVK:
    Keywords: Hegemony ; Heterosexism ; Queer theory ; Electronic books ; Aufsatzsammlung
    Abstract: Cover Page -- Title Page -- Copyright Page -- Contents -- List of Figures -- Notes on Contributors -- Series Editor's Preface "X" -- Foreword by Lisa Duggan -- Introduction Hegemony and Heteronormativity: Revisiting 'The Political' in Queer Politics -- 1 Revisiting Contingency, Hegemony and Universality -- 2 From the 'Heterosexual Matrix' to a 'Heteronormative Hegemony': Initiating a Dialogue between Judith Butler and Antonio Gramsci about Queer Theory and Politics -- 3 Tender Tensions - Antagonistic Struggles - Becoming-Bird: Queer Political Interventions into Neoliberal Hegemony -- 4 Normative Dilemmas and the Hegemony of Counter-Hegemony -- 5 How Sam Became a Father, Became a Citizen: Scripts of Neoliberal Inclusion of Disability -- 6 Signifying Theory_Politics/Queer? -- 7 The Pleasures of Compliance: Domination and Compromise Within BDSM Practice -- Index.
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 2
    Online Resource
    Online Resource
    London : Taylor and Francis | Ann Arbor, Michigan : ProQuest
    ISBN: 9780203891650
    Language: English
    Pages: 1 Online-Ressource (553 pages)
    Edition: 1st ed.
    DDC: 306.487
    RVK:
    RVK:
    RVK:
    RVK:
    RVK:
    RVK:
    Keywords: Computerspiel ; Soziales Lernen ; Lernspiel ; Aufsatzsammlung
    Abstract: Serious Games provides a thorough exploration of the claim that playing games can provide learning that is deep, sustained and transferable to the real world. "Serious games" is defined herein as any form of interactive computer-based game software for one or multiple players to be used on any platform and that has been developed to provide more than entertainment to players. With this volume, the editors address the gap in exisiting scholarship on gaming, providing an academic overview on the mechanisms and effects of serious games. Contributors investigate the psychological mechanisms that take place not only during gaming, but also in game selection, persistent play, and gaming impact. The work in this collection focuses on the desirable outcomes of digital game play. The editors distinguish between three possible effects -- learning, development, and change -- covering a broad range of serious games' potential impact. Contributions from internationally recognized scholars focus on five objectives: Define the area of serious games Elaborate on the underlying theories that explain suggested psychological mechanisms elicited through serious game play, addressing cognitive, affective and social processes Summarize the empirical evidence on the effectiveness of serious games, Introduce innovative research methods as a response to methodological challenges imposed through interactive media Discuss the possibilities and limitations of selected applications for educational purposes. Anchored primarily in social science research, the reader will be introduced to approaches that focus on the gaming process and the users' experiences. Additional perspectives will be provided in the concluding chapters, written from non-social science approaches by experts in academic game design and representatives of the gaming industry. The editors acknowledge the...
    Abstract: necessity for a broader interdisciplinary study of the phenomena and work to overcome the methodological divide in games research to look ahead to a more integrated and interdisciplinary study of digital games. This timely and singular volume will appeal to scholars, researchers, and graduate students working in media entertainment and game studies in the areas of education, media, communication, and psychology.
    Note: Description based on publisher supplied metadata and other sources
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
Close ⊗
This website uses cookies and the analysis tool Matomo. More information can be found here...