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  • GBV  (3)
  • HBZ  (1)
  • MEK Berlin
  • Hjorth, Larissa  (3)
  • New York : Routledge  (3)
Datasource
Material
Language
Years
Subjects(RVK)
  • 1
    ISBN: 9781138940918 , 9780367873585
    Language: English
    Pages: xxiv, 494 Seiten , Illustrationen, Diagramme , 25 cm
    Series Statement: Routledge companions
    Parallel Title: Erscheint auch als
    DDC: 305.8001
    RVK:
    RVK:
    RVK:
    RVK:
    RVK:
    Keywords: Anthropology Methodology ; Technological innovations ; Ethnology Methodology ; Technological innovations ; Digital media Social aspects ; Computer networks Social aspects ; Information technology Social aspects ; Information society ; Ethnologie ; Neue Medien ; Digitalisierung ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Ethnologie ; Digitalisierung ; Neue Medien
    Note: Hier auch später erschienene, unveränderte Nachdrucke
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Online Resource
    Online Resource
    New York : Routledge
    ISBN: 0415996279 , 0203875958 , 9780415996273 , 9780203875957
    Language: English
    Pages: Online-Ressource (xii, 297 p) , ill , 24 cm
    Edition: Online-Ausg. 2011 Electronic reproduction; Available via World Wide Web
    Series Statement: Routledge studies in new media and cyberculture 5
    Parallel Title: Print version Gaming Cultures and Place in Asia-Pacific
    DDC: 306.4/87
    Keywords: Computer games Social aspects
    Abstract: This collection explores the politics of game play and its cultural context by focusing on the Asia-Pacific region. Drawing from micro ethnographic studies to macro political economy analysis of techno-nationalisms and transcultural flows of cultural capital, it provides an interdisciplinary model for thinking through the politics of gaming
    Description / Table of Contents: Book Cover; Title; Copyright; Contents; Figures; Tables; Acknowledgments; 1 Locating the Game: Gaming Cultures in/and the Asia-Pacific; Part I Industries; 2 The Politics of Online Gaming; 3 Gaming Nation: The Australian Game Development Industry; 4 The Dynamics of New Media Globalization in Asia: A Comparative Study of the Online Gaming Industries in South Korea and Singapore; Part II Localities; 5 Consuming and Localizing Japanese Combat Games in Hong Kong; 6 The "Bang" Where Korean Online Gaming Began: The Culture and Business of the PC bang in Korea
    Description / Table of Contents: 7 Lan Gaming Groups: Snapshots from an Australasian Case Study, 1999-2008Part III Genres and New Rubrics; 8 Beyond the "Great Firewall": The Case of In-Game Protests in China; 9 Pokémon 151: Complicating Kawaii; 10 Watching StarCraft, Strategy and South Korea; 11 The Re-presentation of Country as Virtual Artifact in Australian Aboriginal Cultural Heritage Using a Game Engine; 12 Sticky Games and Hybrid Worlds: A Post-Phenomenology of Mobile Phones, Mobile Gaming and the iPhone; Part IV Players, Playing and Virtual Communities
    Description / Table of Contents: 13 Managing Risks in Online Game Worlds: Networking Strategies Among Taiwanese Adolescent Players14 Games of Gender: A Case Study on Females Who Play Games in Seoul, South Korea; 15 Playing the Gender Game: The Performance of Japan, Gender and Gaming via Melbourne Female Cosplayers; Contributors; Index
    Note: Includes bibliographical references and index , Electronic reproduction; Available via World Wide Web
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  • 3
    Online Resource
    Online Resource
    New York : Routledge
    ISBN: 0415989868 , 0203884310 , 9780415989862 , 9780203884317
    Language: English
    Pages: Online-Ressource (xii, 297 p) , ill
    Edition: Online-Ausg. 2011 Electronic reproduction; Available via World Wide Web
    Series Statement: Routledge research in cultural and media studies 20
    Parallel Title: Print version Mobile Technologies : From Telecommunications to Media
    DDC: 303.48/33
    Keywords: Cell phones Social aspects ; Communication and culture Technological innovations ; Social interaction Technological innovations ; Interpersonal communication Technological innovations ; Social aspects
    Abstract: Mobile Technologies charts the social, cultural, creative, and design aspects of mobiles as they are being incorporated into and changing the nature of media. It provides rigorous and timely analysis of the new area of mobile media and will be of interest to scholars, policy makers, industry, and general readers
    Description / Table of Contents: Routledge Research in Cultural and Media Studies; Contents; Figures; Acknowledgments; Part I Reprising Mobile Theory; 1 The Question of Mobile Media; AFTER TELECOMMUNICATIONS; CHALLENGES FOR FRAMING MOBILES AS MEDIA; NOTES; 2 Intimate Connections; BOUNDARIES OF TIME AND SPACE; PRACTICING THE FAMILY, PRACTICING TECHNOLOGY; MOBILE-PHONE STUDY: METHODS; MOBILE-PHONE STUDY: RESULTS; BALANCING LIFE AND WORK; CONCLUSION; NOTES; 3 Gender and the Mobile Phone; INTRODUCTION; GENDER, GENERATION, AND THE MOBILE PHONE; DOMESTIC SPHERE AND MOBILE PHONE; CONCLUSION; NOTES
    Description / Table of Contents: Part II Youth, Families, and the Politics of Generations4 Children's Broadening Use of Mobile Phones; COMMUNICATIONS; DEALING WITH IMAGES; MUSIC ON THE MOBILE AND SHARING PRACTICES; GAMES AND BOREDOM; THE INTERNET AND TV ON THE MOBILE PHONE; CONCLUSIONS; NOTES; 5 Mobile Communication and Teen Emancipation; INTRODUCTION: ADOLESCENCE AND MOBILE COMMUNICATION; THE EMANCIPATION OF TEENS AS A CRITICAL SOCIAL JUNCTURE; Leaving the Family of Orientation; Emancipation as a Process; Emancipation as a Consequence of Industrialization; The Peer Group as a Central Link in Emancipation
    Description / Table of Contents: TEENS' ADOPTION OF MOBILE PHONESMobile Communication and Teen-Parental Interaction; The Mobile Phone and Peer Interaction; INSTRUMENTAL USE OF THE MOBILE PHONE; EXPRESSIVE USE; THE MOBILE PHONE AND THE EXPLORATION OF DIFFERENT SIDES OF LIFE; CONCLUSION: THE MOBILE PHONE AS A TOOL IN THE EMANCIPATION OF TEENS; NOTES; 6 Mobile Media and the Transformation of Family; WHY FOCUS ON JAPAN?; TOWARD THE KEITAI -MANAGED FAMILY; PARENT SURVEILLANCE VIA KEITAI; MOM IN THE POCKET; CONCLUSION; NOTES; 7 Purikura as a Social Management Tool; PURIKURA IN CONTEXT; FIELDWORK; THE SOCIAL USES OF PURIKURA
    Description / Table of Contents: OverviewSharing Everyday Social Memories; Self-Expression; Peer Networks; CONCLUSION; ACKNOWLEDGMENTS; NOTES; Part III Mobiles in the Field of Media; 8 Mobile Media on Low-Cost Handsets; MOBILE USE BY SMALL AND INFORMAL BUSINESSES IN INDIA; SMS AS MOBILE MEDIA; EXAMPLES OF SMS-BASED LOW-COST MOBILE MEDIA APPLICATIONS; DISCUSSION; CONCLUSION; NOTES; 9 Innovations at the Edge; INTRODUCTION; ARENAS OF INNOVATION; PHYSICAL SUBSTRUCTURE; SOCIAL SUBSTRUCTURE; MOBILE EXTENSIONS OF THE INTERNET; MIGRATION BETWEEN ARENAS; NOTES; 10 Media Contents in Mobiles; INTRODUCTION
    Description / Table of Contents: THE MOBILE PHONE-A MEDIUM IN ITSELFTHE RESEARCH QUESTIONS; ABOUT THE RESEARCH; THE CONTEXTS OF USE; THE MOST INTERESTING MEDIA CONTENTS IN MOBILES; MOBILE PRIME TIME; RELIABILITY OF DIFFERENT MEDIA; CONCLUSION; NOTES; 11 New Economics for the New Media; MODEL 1: THE WELFARE MODEL (SPECIAL INDUSTRY); MODEL 2: THE COMPETITIVE MODEL (JUST ANOTHER INDUSTRY); MODEL 3: THE GROWTH MODEL (CIS AS INPUTS INTO THE BROADER ECONOMY); MODEL 4: THE INNOVATION MODEL; WHAT ROLE FOR NEW, MOBILE, AND INTERNET MEDIA?; NOTES; 12 Domesticating New Media; INTRODUCTION; MEDIA MOBILE
    Description / Table of Contents: DOMESTICATING NEW MEDIA: TWO EXAMPLES OF THE MULTITRADITIONS OF MOBILE MEDIA
    Note: Includes bibliographical references and index , Electronic reproduction; Available via World Wide Web
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