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  • BSZ  (10)
  • HU-Berlin Edoc
  • London : Springer  (10)
  • Computer Science  (10)
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Subjects(RVK)
  • 1
    ISBN: 1447154924 , 9781447154921
    Language: English
    Pages: VIII, 269 S. , Ill.
    Series Statement: History of computing
    Parallel Title: Online-Ausg. Hacking Europe
    Parallel Title: Erscheint auch als Alberts, Gerard, 1954 - Hacking Europe
    DDC: 303.4834
    RVK:
    Keywords: Computers - Social aspects - Europe - History ; Microcomputers - Europe ; Reverse Engineering ; Social Engineering ; Fallstudiensammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Fallstudiensammlung ; Fallstudiensammlung ; Aufsatzsammlung ; USA ; Europa ; Individuelle Datenverarbeitung ; Computerfreak ; Computer ; Gegenkultur ; Subkultur ; Geschichte 1975-2005
    Note: Literaturverz. S. 238 - 256
    URL: Cover
    URL: Cover
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  • 2
    ISBN: 1447154932 , 9781447154938
    Language: English
    Pages: Online-Ressource (vii, 269 pages)
    Edition: Online-Ausg.
    Series Statement: History of computing
    Series Statement: History of Computing Ser.
    Parallel Title: Print version Hacking Europe
    Parallel Title: Druckausg. Hacking Europe
    DDC: 303.48/34
    RVK:
    Keywords: Microcomputers ; Computers Social aspects ; History ; Computer crimes ; Electronic books ; Fallstudiensammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Fallstudiensammlung ; Aufsatzsammlung ; USA ; Europa ; Individuelle Datenverarbeitung ; Computerfreak ; Computer ; Gegenkultur ; Subkultur ; Geschichte 1975-2005
    Abstract: Hacking Europetraces the user practices of chopping games in Warsaw, hacking software in Athens, creating chaos in Hamburg, producing demos in Turku, and partying with computing in Zagreb and Amsterdam. Focusing on several European countries at the end of the Cold War, the book shows the digital development was not an exclusively American affair. Local hacker communities appropriated the computer and forged new cultures around it like the hackers in Yugoslavia, Poland and Finland, who showed off their tricks and creating distinct 'demoscenes.' Together the essays reflect a diverse palette of cultural practices by which European users domesticated computer technologies. Each chapter explores the mediating actors instrumental in introducing and spreading the cultures of computing around Europe. More generally, the 'ludological' element--the role of mischief, humor, and play--discussed here as crucial for analysis of hacker culture, opens new vistas for the study of the history of technology.
    Description / Table of Contents: Preface; Contents; Chapter 1: Introduction: How European Players Captured the Computer and Created the Scenes ; 1.1 The Hacker Phenomenon; 1.2 Appropriating Computers and Making Technology; 1.3 Appropriating America and Making Europe; 1.4 European Diversity and Common Ground; Bibliography; Part I: Appropriating America: Making One's Own; Chapter 2: Transnational (Dis)Connection in Localizing Personal Computing in the Netherlands, 1975-1990; 2.1 Introduction ; 2.2 Personal Computing Pioneers: Bridging the Atlantic; 2.3 Resolving Design Differences: Basicode as Computer Esperanto
    Description / Table of Contents: 2.4 Alienation from Producers: Hobbyist Cracking Software2.5 Protected Educational Market: From Niche to Microsoft Monopoly; 2.6 Multiple American Appropriations; Bibliography; Chapter 3: "Inside a Day You Will Be Talking to It Like an Old Friend": The Making and Remaking of Sinclair Personal Computing in 1980s Britain; 3.1 The Challenge of the Chip; 3.2 The Making of an Educational Home Computer; 3.3 GOTO Education; 3.4 "Serious" Use; 3.5 Just a Toy Computer?; 3.6 Game Over; Bibliography; Chapter 4: Legal Pirates Ltd: Home Computing Cultures in Early 1980s Greece; 4.1 Introduction
    Description / Table of Contents: 4.2 When IBM Provided Nothing4.3 "You Can Make Your Own Version of Software"; 4.4 The Role of Mediators; 4.5 Conclusion; Bibliography; Part II: Bastard Sons of the Cold War: Creating Computer Scences; Chapter 5: Galaxy and the New Wave: Yugoslav Computer Culture in the 1980s; 5.1 Introduction; 5.2 History of Computing in Yugoslavia; 5.3 Research Institutes and Digital Computers; 5.4 Consumer Society; 5.5 "New Tendencies"; 5.6 Culture Shift and Generation Gap; 5.7 Illegal Imports and the Birth of a Scene; 5.8 Galaksija, Computers in Your Home, Revolution; 5.9 Ventilator 202
    Description / Table of Contents: 5.10 New Kids on the Block5.11 Conclusion; Bibliography; Chapter 6: Playing and Copying: Social Practices of Home Computer Users in Poland during the 1980s; 6.1 Introduction; 6.2 Private Importers; 6.3 Computer Bazaars; 6.4 Pewex and Baltona Retail Stores; 6.5 Computerization Movement; 6.6 Computer Magazines; 6.7 Communist Sanctioned Computer Clubs; 6.8 Social Networks, Gaming Culture, and Sneakernets ; 6.9 User Groups; 6.10 The Demoscene; 6.11 Conclusion; Bibliography; Chapter 7: Multiple Users, Diverse Users: Appropriation of Personal Computers by Demoscene Hackers; 7.1 Introduction
    Description / Table of Contents: 7.2 Technology Appropriation Within a Scene7.3 Scripting Technology; 7.4 Me and My Scene; The Scene as a Stage; Winners vs. Losers; 7.5 Me and My Computer; 7.6 Conclusions; Bibliography; Part III: Going Public: How to Change the World; Chapter 8: Heroes Yet Criminals of the German Computer Revolution; 8.1 Organizing Chaos Computer Club; 8.2 The Conscience of Hackers; 8.3 Going Public and Acting Up; 8.4 Hacking Germany's Bildschirmtext; 8.5 Revealing the Gaps in Btx; 8.6 Consumer Protection vs. Hacker Ethics; 8.7 Legislation for White-Collar Crimes; 8.8 The Legal Implications for Hacktivism
    Description / Table of Contents: 8.9 Conclusion
    Note: Includes bibliographical references and index
    URL: Volltext  (lizenzpflichtig)
    URL: Volltext  (lizenzpflichtig)
    URL: Cover
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  • 3
    Book
    Book
    London : Springer
    ISBN: 144714449X , 9781447144496 , 9781447144496
    Language: English
    Pages: XV, 296 S. , Ill., graph. Darst. , 25 cm
    Edition: 2. ed.
    Parallel Title: Onlineausg. Thalmann, Daniel Crowd Simulation
    DDC: 302.33
    RVK:
    Keywords: Collective behavior Computer simulation ; Crowds Computer simulation ; Gruppe ; Gruppendynamik ; Gruppenverhalten ; Simulation ; Computer ; Menschenmenge ; Mathematisches Modell
    Description / Table of Contents: 1. Introduction2. State-of-the-art -- 3. Modeling of populations -- 4. Virtual human animation -- 5. Behavioral animation of crowds -- 6. Relating real crowds with virtual crowds -- 7. Crowd rendering -- 8. Populated environments -- 9. Applications: case studies.
    Note: Includes bibliographical references , Previous ed.: 2007. - Includes bibliographical references
    URL: Cover
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  • 4
    ISBN: 1848002068 , 1848002076
    Language: English
    Pages: XII, 277 S. , graph. Darst. , 25cm
    Series Statement: Computer supported cooperative work
    Parallel Title: Erscheint auch als
    DDC: 303.4833
    RVK:
    Keywords: Internet Social aspects ; Internet Economic aspects ; Service industries Data processing ; Internet service providers ; Aufsatzsammlung
    URL: Cover
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  • 5
    Book
    Book
    London : Springer
    ISBN: 9781848824829
    Language: English
    Pages: VII, 465 S. , Ill., graph. Darst. , 24cm
    Series Statement: Computer supported cooperative work
    Series Statement: WCSC
    DDC: 303.4834
    RVK:
    Keywords: Human-computer interaction Psychological aspects ; Computers and civilization ; Computer Supported Cooperative Work ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung
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  • 6
    Book
    Book
    London : Springer
    ISBN: 9781846286728
    Language: English
    Pages: XIII, 312 S. , Ill., graph. Darst.
    DDC: 303.4834
    RVK:
    Keywords: Decision making ; Digital communications Social aspects ; Entscheidungsfindung ; Kommunikation ; Digitaltechnik ; Gesellschaft
    Note: Includes bibliographical references and index
    URL: Cover
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  • 7
    ISBN: 9781846288241
    Language: English
    Pages: XII, 242 S. , Ill., graph. Darst. , 25cm
    DDC: 302.33
    RVK:
    RVK:
    Keywords: Collective behavior Computer simulation ; Crowds Computer simulation ; Menschenmenge ; Computersimulation ; Gruppenverhalten
    Note: Includes bibliographical references
    URL: Cover
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  • 8
    ISBN: 1846289041 , 9781846289040 , 184628905X
    Language: English
    Pages: XIII, 565 S , Ill., graph. Darst. , 235 mm x 155 mm
    Parallel Title: Online-Ausg. Steinfield, Charles Communities and Technologies 2007
    DDC: 303.48/34
    RVK:
    Keywords: Computers and civilization Congresses ; Information society Congresses ; Computers Congresses Social aspects ; Gemeinde ; Neue Technologie ; Computers and civilization Congresses ; Information society Congresses ; Computers Social aspects ; Congresses ; Konferenzschrift ; Gemeinde ; Infrastruktur ; Neue Technologie
    Note: Includes bibliographical references and index. - Formerly CIP , +++Konferenzdatum im Internet ermittelt+++
    URL: Cover
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  • 9
    ISBN: 1846282675 , 9781846282676
    Language: English
    Pages: XI, 430 S. , Ill., graph. Darst., Kt.
    DDC: 303.4833
    RVK:
    Keywords: Electronic villages (Computer networks) ; Social networks ; Virtuelle Realität ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung
    Note: Includes index
    URL: Cover
    URL: Cover
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  • 10
    ISBN: 3540760946
    Language: English
    Pages: 251 S , Ill., graph. Darst
    DDC: 302.222
    RVK:
    Keywords: Gesture Congresses ; Sign language Congresses ; Konferenzschrift 1996 ; Kongress ; Konferenzschrift ; Konferenzschrift 1996 ; Konferenzschrift 1996 ; Zeichensprache ; Mensch-Maschine-Kommunikation ; American sign language ; Nichtverbale Kommunikation ; Gebärdensprache
    Note: Literaturangaben
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