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Playing place; board games, popular culture, space

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Playing place

board games, popular culture, space
Herausgeber: Randl, Chad GND link to dataset open/close  GND search link open/close  (DE-588)188383174
Herausgeber: Lasansky, Diana Medina GND link to dataset open/close  GND search link open/close  (DE-588)188483012
978-0-262-04783-8
Schlagwörter: Brettspiel GND link to dataset open/close  GND search link open/close  ; Massenkultur GND link to dataset open/close  GND search link open/close  ; Geschichte

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Externe Links:
  • Inhaltsverzeichnis

Fach:
  • Ethnologie


Letzte Änderung: 29.11.2023
Titel:Playing place
Untertitel:board games, popular culture, space
URL:http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=03457030...
Erläuterung :Inhaltsverzeichnis
Von:edited by Chad Randl, D. Medina Lasansky
ISBN:978-0-262-04783-8
Preis/Einband:hardback
Erscheinungsort:Cambridge, Massachusetts ; London, England
Verlag:The MIT Press
Erscheinungsjahr:[2023]
Erscheinungsjahr:© 2023
Umfang:xxxvii, 230 Seiten
Details:Illustrationen, Porträts (teilweise farbig)
Format:26,2 cm
Abstract:"A smart coffee table book that explores multiple facets of board games, including their design and culture, and conceptions of space and place"--
Sprache:eng
RVK-Notation:LB 61000
Fid-Notation:HIST
Angaben zum Inhalt:Introduction / Chad Randl, D. Medina Lasansky, deals -- Player TV : board games in TV land / Lynn Spigel -- Scrabble and the image of the (out-of-work) architect / Athanasiou Geolas -- The domestic bliss of life / D. Medina Lasansky -- Barbie queen of the prom / Alice T. Friedman -- Skyscraper : replaying epic battles between regionalism and metropolitanism / Jennifer Minner -- From monopoly to taudis-poly / Samia Henni -- Hostile architecture : Burgle Bros., interdiction, and spatial politics / Rowan Tulloch -- Playing out tough decisions in urban planning history : Cross Bronx Expressway / Chad Randl -- Ground rules : strategic abstraction in terrace / Justin Fowler -- Uranium rush : the radioactive gimmick / Emily Blair -- Mountainous ambitions : Himalayan board games and the British Empire / Ruth Lo -- The winding road to Catan / Mark Morris -- Blokus : from ornament to territory / David Salomon --
Angaben zum Inhalt:Historiography in space : approaches in commercial wargame board design / Maurice Suckling -- Building for the ages : Egyptian-themed board games / Bob Brier -- Pillars of the earth : building a fantasy / Maile Hutterer -- Adventures in Disney's lands : theme park-themed games / Trudi Sandmeier -- Masterpiece : putting the museum on auction / Jeremy Braddock -- Playing and visiting the 1939 New York world's fair / Amy F. Ogata -- Hanging out at the food court with electronic mall madness / Chad Randl -- Boxing up the escape room experience / Marco Arnaudo -- Trump and racialized capitalism / Whitten Overby -- The national mind as a prison : fortress America / Jonathan Bullinger and Aaron Trammell -- Imperial board games for future colonists / Diana Garvin -- Risk analysis : mapping conquest on the game board / Andrew Shanken -- Empire preference : interwar British trade games / Holly Nielsen -- Encountering Central and South American cultures / D. Medina Lasansky --
Angaben zum Inhalt:Pandemic : when the abstract becomes concrete / José P. Zagel -- Magical thinking and cultural amnesia on the Western frontier / Abigail Van Slyck -- Food sovereignty as game design in the gift of food / Elizabeth LaPensée -- The leisure divide : board games and race / Dianne Harris -- Clued into elite sleuthing / D. Medina Lasansky -- Safe journi : negotiating roads and culture in Nigeria / Kenechukwu Ogbuagu -- Adolf and the king of Siam / Richard A. Ruth -- Revisiting "the city as game board" / Dale Leorke and Troy Innocent -- Workshopping board games for space, place, and culture / Erik Champion Juan Hiriart -- Tables and floors : the playscapes of board games / Chad Randl -- Gaming negotiations : creating community and democratic space / Quilian Riano
Andere Ausgabe:Erscheint auch als
_Bemerkung:Online-Ausgabe
_ISBN:9780262373432
Angaben zum Inhalt/Datenträger :Aufsatzsammlung
Thema (Schlagwort):Brettspiel; Massenkultur; Geschichte

MARC-Felder:
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5058 |a Introduction / Chad Randl, D. Medina Lasansky, deals -- Player TV : board games in TV land / Lynn Spigel -- Scrabble and the image of the (out-of-work) architect / Athanasiou Geolas -- The domestic bliss of life / D. Medina Lasansky -- Barbie queen of the prom / Alice T. Friedman -- Skyscraper : replaying epic battles between regionalism and metropolitanism / Jennifer Minner -- From monopoly to taudis-poly / Samia Henni -- Hostile architecture : Burgle Bros., interdiction, and spatial politics / Rowan Tulloch -- Playing out tough decisions in urban planning history : Cross Bronx Expressway / Chad Randl -- Ground rules : strategic abstraction in terrace / Justin Fowler -- Uranium rush : the radioactive gimmick / Emily Blair -- Mountainous ambitions : Himalayan board games and the British Empire / Ruth Lo -- The winding road to Catan / Mark Morris -- Blokus : from ornament to territory / David Salomon -- 
5058 |a Historiography in space : approaches in commercial wargame board design / Maurice Suckling -- Building for the ages : Egyptian-themed board games / Bob Brier -- Pillars of the earth : building a fantasy / Maile Hutterer -- Adventures in Disney's lands : theme park-themed games / Trudi Sandmeier -- Masterpiece : putting the museum on auction / Jeremy Braddock -- Playing and visiting the 1939 New York world's fair / Amy F. Ogata -- Hanging out at the food court with electronic mall madness / Chad Randl -- Boxing up the escape room experience / Marco Arnaudo -- Trump and racialized capitalism / Whitten Overby -- The national mind as a prison : fortress America / Jonathan Bullinger and Aaron Trammell -- Imperial board games for future colonists / Diana Garvin -- Risk analysis : mapping conquest on the game board / Andrew Shanken -- Empire preference : interwar British trade games / Holly Nielsen -- Encountering Central and South American cultures / D. Medina Lasansky -- 
5058 |a Pandemic : when the abstract becomes concrete / José P. Zagel -- Magical thinking and cultural amnesia on the Western frontier / Abigail Van Slyck -- Food sovereignty as game design in the gift of food / Elizabeth LaPensée -- The leisure divide : board games and race / Dianne Harris -- Clued into elite sleuthing / D. Medina Lasansky -- Safe journi : negotiating roads and culture in Nigeria / Kenechukwu Ogbuagu -- Adolf and the king of Siam / Richard A. Ruth -- Revisiting "the city as game board" / Dale Leorke and Troy Innocent -- Workshopping board games for space, place, and culture / Erik Champion Juan Hiriart -- Tables and floors : the playscapes of board games / Chad Randl -- Gaming negotiations : creating community and democratic space / Quilian Riano 
5203 |a "A smart coffee table book that explores multiple facets of board games, including their design and culture, and conceptions of space and place"-- 
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653 0|a Board games 
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