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* Ihre Aktion:   suchen [und] (PICA Prod.-Nr. [PPN]) 897749278
 Felder   ISBD   MARC21 (FL_924)   Citavi, Referencemanager (RIS)   Endnote Tagged Format   BibTex-Format   RDF-Format 
Online Ressourcen (ohne online verfügbare<BR> Zeitschriften und Aufsätze)
 
K10plusPPN: 
897749278     Zitierlink
SWB-ID: 
486236587                        
Titel: 
Beteiligt: 
Cipolla-Ficarra, Francisco V. [Herausgeberin/-geber]
IGI Global [Verlag]
Erschienen: 
Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pa., 17033, USA) : IGI Global, 2015
Umfang: 
Online-Ressource(PDFs (449 pages))
Sprache(n): 
Englisch
Anmerkung: 
Includes bibliographical references. - Restricted to subscribers or individual electronic text purchasers
Bibliogr. Zusammenhang: 
Erscheint auch als: (Druck-Ausgabe)
Available in another form
ISBN: 
1-4666-7377-X ; 978-1-4666-7380-9 ; 978-1-4666-7378-6 ( : electronic); 978-1-4666-7377-9
1-4666-7377-X (ISBN der Printausgabe)
Sonstige Nummern: 
OCoLC: 965503993 (aus SWB)     see Worldcat


Sekundärausgabe
Anmerkung: 
Also available in print.
Link zum Volltext: 
Digital Object Identifier (DOI): 10.4018/978-1-4666-7377-9
Rechteinformation und Access Status: Restricted to subscribers or individual electronic text purchasers.


Sachgebiete: 
SSG-Nummer(n): 24,1
Schlagwortfolge: 
Sonstige Schlagwörter: 
Inhaltliche
Zusammenfassung: 
"This book examines the strategic elements involved in ICT training within the context of online networks, combining scientific, theoretical, and practical perspectives on the importance of communicability in such networks"--Provided by publisher.

Phaneroscopy for video games / Francisco V. Cipolla-Ficarra, Jacqueline Alma -- Synechism in the video games design / Francisco V. Cipolla-Ficarra, Jacqueline Alma, Alejandra Quiroga -- Lookable user interfaces and 3D / Alan Radley -- Time-windows: reconnecting the window-metaphor of the GUI to real space / Andreas Kratky -- Practical metrics for error assessment with interactive museum installations / Andrea Albarelli, Luca Cosmo, Filippo Bergamasco -- Improved interaction for mid-air projection screen technology / Karri Palovuori, Ismo Rakkolainen -- Methodology for transformation of behavioural cues into social signals in human-computer interaction / Tomaz Vodlan, Andrej Kosir -- Methods of skull implants modeling with use of CAx and haptic systems / Marek Wylezol -- Efficient prefix scan for the GPU-based implementation of Random Forest / Bojan Novak -- The future of supercomputers and high-performance computing / Domen Verber -- Self as computer / Alan Radley -- Microblogging as an assisted learning tool in problem-based learning (PBL) in Bahrain: the Edmodo Case / Vasileios Paliktzoglou, Jarkko Suhonen -- Ubiquitous learning supporting systems: a challenge for computing software designers / Elena B. Durán, Margarita Álvarez -- Data mining applications in computer-supported collaborative learning / Rosanna Costaguta -- Model for effective collaborative learning in virtual worlds with intelligent agents / Max Ugaz, Augusto Bernuy Alva -- Quality analysis of VoIP in real-time interactive systems over lossy networks / Maha Z. Mouasher, Ala' F. Khalifeh -- An integrative method for the evaluation of network attack effectiveness based on grey system theory / Pengfei Wang, Wentao Zhao, Fan Zhang, Zimei Peng -- Vision of best practices for IMS implementation / Daniel Biga, Horacio Del Giorgio, Fernando Dufour, Ariel Serra -- The role of electronic commerce in the global business environments / Kijpokin Kasemsap -- E-commerce for Italian textile manufacturers: limitations and human factors / Francisco V. Cipolla-Ficarra -- Appendix 1: Social or anti-social networking? / Francisco V. Cipolla-Ficarra, Maria Valeria Ficarra -- Appendix 2: A set of the good online information / Francisco V. Cipolla-Ficarra, Maria Valeria Ficarra -- Appendix 3: Additional reading


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