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* Ihre Aktion:   suchen [und] (PICA Prod.-Nr. [PPN]) 879357665
 Felder   ISBD   MARC21 (FL_924)   Citavi, Referencemanager (RIS)   Endnote Tagged Format   BibTex-Format   RDF-Format 
Online Ressourcen (ohne online verfügbare<BR> Zeitschriften und Aufsätze)
 
K10plusPPN: 
879357665     Zitierlink
SWB-ID: 
50510993X                        
Titel: 
Dialogue across media / edited by Jarmila Mildorf, Bronwen Thomas.
Beteiligt: 
Mildorf, Jarmila [Herausgeberin/-geber] info info ; Thomas, Bronwen, 1966- [Herausgeberin/-geber] info info
Erschienen: 
Amsterdam, [Netherlands] ; : John Benjamins Publishing Company, 2017 [©2017]
Umfang: 
1 online resource (308 pages).
Sprache(n): 
Englisch
Schriftenreihe: 
Bibliogr. Zusammenhang: 
Print version: Mildorf, Jarmila : Dialogue across Media. - Amsterdam/Philadelphia : John Benjamins Publishing Company,c2017
ISBN: 
(e-book); 978-90-272-6615-6 ( : electronic bk.)
978-90-272-1045-6 (ISBN der Printausgabe)
Sonstige Nummern: 
OCoLC: 1039148043 (aus SWB)     see Worldcat


Link zum Volltext: 


RVK-Notation: 
Sachgebiete: 
Schlagwortfolge: 
Sonstige Schlagwörter: 
Inhaltliche
Zusammenfassung: 
Dialogue across Media -- Editorial page -- Title page -- LCC data -- Table of contents -- List of Contributors -- Introduction -- What is Dialogue? -- Dialogue and Media -- How can we study dialogue? Methodological issues -- Chapter outlines -- Closing remarks -- Refernces -- Part I. Creating Characters through Dialogue -- Pragmatics and dramatic dialogue -- Introduction -- Directive speech acts: Resisting Ben's authority -- Informative speech acts: Whose reality gets to be 'Real'? -- Besting Ben in longer transactions: The Kettle scene -- Besting Ben: Additional scenes -- Discussion and conclusion -- References -- Dialogue and character in 21st century TV drama -- Introduction -- Using dialogue in drama -- Functions of dialogue in TV drama -- Scripting, casting and acting character -- Introducing Sherlock Holmes -- Extraordinary Sherlock -- Autistic Sherlock -- Detective Sherlock -- Maintaining Sherlock Holmes -- Sherlock Breaks Out? -- Discussion -- References -- Look who's talking -- Introduction -- Eric Berne and the birth of transactional analysis -- Characters and caricatures -- Communication - Fleshing out the detail -- Stimulus -- Response -- Ulterior transactions -- Rules of communication -- Conclusion -- References -- All Talk -- Introduction -- Approaches to film dialogue -- Paratexts and production -- Intertexts and genre -- Simulating talk -- Interacting for real -- Conclusion -- References -- Part II. Involvement, audience design andsocial interaction -- Studying everyday conversation -- Introduction -- Some basic assumptions and principles -- Doing Conversation Analysis: The Case of News Announcements and News Receipts -- Some Basic Features of Informings and their Responses -- A close analysis of a single extract -- Discussion: What Does CA Have to Offer? -- References -- Appendix -- Dialogic interactions on radio -- Introduction

The literary interview -- The interactional nature of literary radio interviews -- Voices, music, quotation: Multimodality in radio interviews -- Human interest stories: Catering to a perceived audience -- Conclusion -- References -- Dialogism in journalistic discourse -- Introduction -- Dialogue and dialogism -- Dialogism in journalism -- News values and newsworthiness -- A discourse stylistic analysis of McEwan's "Savagely awoken" -- Novelistic style and narrative structure -- Rhetorical questions -- Pronoun use: Not "I" but "We" -- Dialogue, dialogism and intertextuality -- Objectivity and stance -- Conclusion -- References -- Appendix -- Friends and Followers 'in the Know' -- Introduction -- Small Stories Research as a Narrative Interactional Paradigm for Social Media -- Data and Methods -- Analyzing Interaction in Small Stories Research -- Projecting Knowing Participation -- Positioning Self as Knowing Participant -- 'Friends' in the Know -- Doing Knowing Participation on YouTube -- Conclusions -- References -- Dialogue with computers -- Introduction -- Talking machines in fiction: Hal, Ava and Baymax -- Dialogue Games -- Reactive dialogue systems -- Eliza's Game -- Beyond Eliza -- Coda: Automatic harvesting of generation rules -- Agenda-driven systems -- Fixed-task agenda -- Selected-task agenda -- Joint-task agenda -- Research frontiers -- Concluding remarks -- References -- Part III. Playfulness and narrative functions of dialogue -- Dialogue in audiophonic fiction -- Audio drama as art -- Shaping the dialogue -- Three audiophonic adaptations -- Modes and functions -- References -- Dialogue in comics -- Introduction -- The embodied speech situation in comics -- Symbols of the speaker's mental state and engagement -- The bond between the speaker and the utterance -- The temporal and rhythmic functions of speech balloons


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