bszlogo
Deutsch Englisch Französisch Spanisch
SWB
sortiert nach
nur Zeitschriften/Serien/Datenbanken nur Online-Ressourcen OpenAccess
  Unscharfe Suche
Suchgeschichte Kurzliste Vollanzeige Besitznachweis(e)

Recherche beenden

  

Ergebnisanalyse

  

Speichern / Druckansicht

  

Druckvorschau

  
1 von 1
      
1 von 1
      
* Ihre Aktion:   suchen [und] (PICA Prod.-Nr. [PPN]) 1653212217
 Felder   ISBD   MARC21 (FL_924)   Citavi, Referencemanager (RIS)   Endnote Tagged Format   BibTex-Format   RDF-Format 
Online Ressourcen (ohne online verfügbare<BR> Zeitschriften und Aufsätze)
 
K10plusPPN: 
1653212217     Zitierlink
SWB-ID: 
400387263                        
Titel: 
Agency and Media Reception : Experiencing Video Games, Film, and Television / by Susanne Eichner
Autorin/Autor: 
Erschienen: 
Wiesbaden ; s.l. : Springer Fachmedien Wiesbaden ; Imprint: Springer VS, 2014
Umfang: 
Online-Ressource (X, 250 p. 5 illus., 1 illus. in color, online resource)
Sprache(n): 
Englisch
Schriftenreihe: 
Angaben zum Inhalt: 
Agency InterdisciplinaryInteractivity and Play -- From Media Use to Doing Media -- Agency as a Mode of Involvement -- Levels and Points of Agency -- Textuality and Agency - Exemplary Analyses -- The Quality of Agency in the Media.
Anmerkung: 
Description based upon print version of record
Bibliogr. Zusammenhang: 
ISBN: 
978-3-658-04673-6
978-3-658-04672-9 (ISBN der Printausgabe)
Norm-Nr.: 
777511401


Link zum Volltext: 
Digital Object Identifier (DOI): 10.1007/978-3-658-04673-6


RVK-Notation: 
Sachgebiete: 
bicssc: JFSR ; bisacsh: SOC039000
Schlagwortfolge: 
Sonstige Schlagwörter: 
Inhaltliche
Zusammenfassung: 
What happens to our sense of agency, our general ability to perform actions in our lifeworlds, in the course of media reception and appropriation? Whilst considering media communication as a special form of social action, this work reconsiders the key concepts of social action theory, pragmatism, communication theory, as well as film, game, and television theory. It thus integrates agency as the key to understanding ‘doing media’ and at the same time conceptualizes agency as a specific mode of involvement across media boundaries. This approach amalgamates miscellaneous ideas and conceptions such as interactivity, participation, cognitive control, play or empowerment and applies the theoretical considerations on the basis of textual analyses of the films Inception and The Proposal, the TV shows Lost and I’m a Celebrity and the video games Grand Theft Auto IV, and The Walking Dead. Contents -Agency Interdisciplinary -Interactivity and Play -From Media Use to Doing Media -Agency as a Mode of Involvement -Levels and Points of Agency -Textuality and Agency - Exemplary Analyses -The Quality of Agency in the Media Target Groups -Researchers and students of Media Studies in general, game studies, film studies, and television studies The Author Dr. Susanne Eichner is lecturer at the Academy of Film and Television, Potsdam-Babelsberg (Hochschule für Film und Fernsehen “Konrad Wolf”) in the department of Media Studies


Mehr zum Titel: 
 Zum Volltext 
1 von 1
      
1 von 1