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  • 1
    ISBN: 9781496804747 , 9781496804754
    Language: English
    Pages: vi, 256 Seiten , Illustrationen
    Edition: First printing
    DDC: 398.45
    Keywords: Vampires ; Zombies ; Zombie ; Vampir ; Massenmedien ; Aufsatzsammlung ; Zombie ; Vampir ; Massenmedien
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  • 2
    ISBN: 9781496804747 , 1496804740 , 9781496813244
    Language: English
    Pages: vi, 256 Seiten , Illustrationen , 24 cm
    DDC: 398.45
    RVK:
    RVK:
    Keywords: Vampires in mass media ; SOCIAL SCIENCE / Popular Culture ; SOCIAL SCIENCE / Folklore & Mythology ; PERFORMING ARTS / Film & Video / History & Criticism ; Vampires in mass media ; Literatur ; Massenmedien ; Vampir ; Zombie ; Computerspiel ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Vampir ; Zombie ; Literatur ; Massenmedien ; Computerspiel
    Abstract: "The undead are very much alive in contemporary entertainment and lore. Indeed, vampires and zombies have garnered attention in print media, cinema, and on television. The vampire, with roots in medieval European folklore, and the zombie, with origins in Afro-Caribbean mythology, have both undergone significant transformations in global culture, proliferating as deviant representatives of the zeitgeist. As this volume demonstrates, distribution of vampires and zombies across time and space has revealed these undead figures to carry multiple meanings. Of all monsters, vampires and zombies seem to be the trendiest--the most regularly incarnate of the undead and the monsters most frequently represented in the media and pop culture. Moreover, both figures have experienced radical reinterpretations. If in the past vampires were evil, blood-sucking exploiters and zombies were brainless victims, they now have metamorphosed into kinder and gentler blood-sucking vampires and crueler, more relentless, flesh-eating zombies. Although the portrayals of both vampires and zombies can be traced back to specific regions and predate mass media, the introduction of mass distribution through film and game technologies has significantly modified their depiction over time and in new environments. Among other topics, contributors discuss zombies in Thai films, vampire novels of Mexico, and undead avatars in horror videogames. This volume--with scholars from different national and cultural backgrounds--explores the transformations that the vampire and zombie figures undergo when they travel globally and through various media and cultures"--
    Description / Table of Contents: Includes bibliographical references and index
    URL: Cover
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  • 3
    Online Resource
    Online Resource
    Jackson, MS : University Press of Mississippi | Ann Arbor, Michigan : ProQuest
    ISBN: 9781496804785
    Language: English
    Pages: 1 Online-Ressource (263 pages)
    DDC: 398/.45
    RVK:
    RVK:
    Keywords: Vampir ; Zombie ; Literatur ; Massenmedien ; Computerspiel ; Aufsatzsammlung
    Abstract: Essays that hunt down what happens when the undead go global.
    Note: Description based on publisher supplied metadata and other sources
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  • 4
    ISBN: 9781496804747
    Language: English
    Pages: 1 Online-Ressource (263 p)
    Parallel Title: Erscheint auch als Vampires and zombies
    DDC: 398/.45
    RVK:
    RVK:
    Keywords: SOCIAL SCIENCE / Folklore & Mythology ; Electronic books ; Electronic books ; Vampir ; Zombie ; Literatur ; Massenmedien ; Computerspiel
    Abstract: Essays that hunt down what happens when the undead go global
    Abstract: Cover -- VAMPIRES AND ZOMBIES -- Title -- Copyright -- CONTENTS -- INTRODUCTION -- PART 1: MIGRATORY TRANSFORMATIONS -- THE SMILING DEAD -- OR, ON THE EMPIRICAL IMPOSSIBILITY OF THAI ZOMBIES -- "SHE LOVES THE BLOOD OF THE YOUNG" The Bloodthirsty Female as Cultural Mediator in Lafcadio Hearn's "The Story of Chūgōrō" -- OCTAVIA BUTLER'S VAMPIRIC VISION Fledgling as a Transnational Neo-Slave Narrative -- PART 2: NON/NORMATIVE SEXUALITIES -- APPETITE FOR DISRUPTION The Cinematic Zombie and Queer Theory
    Abstract: VAMPIROS MEXICANOS Nonnormative Sexualities in Contemporary Vampire Novels of Mexico -- HYBRIDITY SUCKS European Vampirism Encounters Haitian Voodoo in The White Witch of Rosehall -- PART 3: CULTURAL ANXIETIES -- REVAMPING DRACULA ON THE MEXICAN SILVER SCREEN Fernando Méndez's El vampiro -- THE REANIMATION OF YELLOW-PERIL ANXIETIES IN MAX BROOKS'S WORLD WAR Z -- PART 4: CIRCULATING TECHNOLOGIES
    Abstract: "DOCTOR! I'M LOSING BLOOD!" "NONSENSE! YOUR BLOOD IS RIGHT HERE" The Vampirism of Carl Theodor Dreyer's Film Vampyr -- DISRUPTIVE CORPSES Tales of the Living Dead in Horror Comics of the 1950s and Beyond -- UNDEAD AVATARS The Zombie in Horror Video Games -- LIST OF CONTRIBUTORS -- INDEX
    Note: Description based upon print version of record
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  • 5
    ISBN: 1496804759 , 1496804783 , 9781496804754 , 9781496804785
    Language: English
    Pages: 1 Online-Ressource (1 online resource)
    Parallel Title: Erscheint auch als Vampires and zombies
    DDC: 398/.45
    Keywords: Vampires in mass media ; SOCIAL SCIENCE ; Popular Culture ; SOCIAL SCIENCE ; Folklore & Mythology ; PERFORMING ARTS ; Film & Video ; History & Criticism ; Vampires in mass media ; Massenmedien ; Vampir ; Computerspiel ; Zombie ; Electronic book
    Abstract: "The undead are very much alive in contemporary entertainment and lore. Indeed, vampires and zombies have garnered attention in print media, cinema, and on television. The vampire, with roots in medieval European folklore, and the zombie, with origins in Afro-Caribbean mythology, have both undergone significant transformations in global culture, proliferating as deviant representatives of the zeitgeist. As this volume demonstrates, distribution of vampires and zombies across time and space has revealed these undead figures to carry multiple meanings. Of all monsters, vampires and zombies seem to be the trendiest--the most regularly incarnate of the undead and the monsters most frequently represented in the media and pop culture. Moreover, both figures have experienced radical reinterpretations. If in the past vampires were evil, blood-sucking exploiters and zombies were brainless victims, they now have metamorphosed into kinder and gentler blood-sucking vampires and crueler, more relentless, flesh-eating zombies. Although the portrayals of both vampires and zombies can be traced back to specific regions and predate mass media, the introduction of mass distribution through film and game technologies has significantly modified their depiction over time and in new environments. Among other topics, contributors discuss zombies in Thai films, vampire novels of Mexico, and undead avatars in horror videogames. This volume--with scholars from different national and cultural backgrounds--explores the transformations that the vampire and zombie figures undergo when they travel globally and through various media and cultures"--
    Abstract: Introduction / Dorothea Fischer-Hornung and Monika Mueller -- Part 1: Migratory transformations. The smiling dead; or, on the empirical impossibility of Thai zombies / Katarzyna Ancuta -- "She loves the blood of the young": the bloodthirsty female as cultural mediator in Lafcadio Hearn's "The Story of Chūgōrō" / Sabine Metzger -- Octavia Butler's vampiric vision: fledgling as a transnational neo-slave narrative / Timothy M. Robinson -- Part 2: Non/normative sexualities. Appetite for disruption: the cinematic zombie and queer theory / Rasmus R. Simonsen -- Vampiros Mexicanos: nonnormative sexualities in contemporary vampire novels of Mexico / Danielle Borgia -- Hybridity sucks: European vampirism encounters Haitian voodoo in The White Witch of Rosehall / Monika Mueller -- Part 3: Cultural enxieties. Revamping Dracula on the Mexican silver screen: Fernando Méndez's El vampiro / Carmen Serrano -- The reanimation of yellow-peril anxieties in Max Brooks's World War Z / Timothy R. Fox -- Part 4: Circulating technologies. "Doctor! I'm losing blood!" "Nonsense! Your blood is right here": the vampirism of Carl Theodor Dreyer's film Vampyr / Johannes Weber -- Disruptive corpses: tales of the living dead in horror comics of the 1950s and beyond / Richard J. Hand -- Undead avatars: the zombie in horror video games / Ewan Kirkland.
    Note: Includes bibliographical references and index
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