ISBN:
9781317286578
Language:
English
Pages:
1 Online-Ressource (viii, 244 Seiten)
Series Statement:
Routledge Research in Cultural and Media Studies
Parallel Title:
Erscheint auch als Reinerth, Maike Sarah Subjectivity across Media : Interdisciplinary and Transmedial Perspectives
DDC:
302.23
Keywords:
Electronic books
;
Aufsatzsammlung
;
Subjektivität
;
Prosa
;
Comic
;
Film
;
Videospiel
Abstract:
Cover -- Half Title -- Title Page -- Copyright Page -- Contents -- List of Figures -- Acknowledgments -- Introduction: Subjectivity across Media -- PART I: Verbal Representations of Subjectivity -- 1 The Expression of Subjectivity in Fiction: The Case of Internal Focalization -- 2 Child Minds through Gaps and Metaphors: On Two Strategies for Consciousness Representation in Literary Narrative -- 3 Cybernetic and kinetic: Representing Subjectivity in Digital Fiction -- PART II: Verbal-Pictorial Representations of Subjectivity -- 4 The Body at Work: Subjectivity in Graphic Memoir
Abstract:
5 Visible Hand? Subjectivity and Its Stylistic Markers in Graphic Narratives -- 6 The Drawn-Out Gaze of the Cartoon: A Psychosemiotic Look at Subjectivity in Comic Book Storytelling -- PART III: Audiovisual Representations of Subjectivity -- 7 Experiencing Extended Point-of-View Shots: A Film-Phenomenological Perspective on Extreme Character Subjectivity -- 8 Color and Subjectivity in Film -- 9 Immersed in History Films: Subjectivity, Memory, and Fictional Privilege -- PART IV: Interactive Representations of Subjectivity
Abstract:
10 Film Aesthetics and Interactive Representations of Subjectivity in Video Games -- 11 Walk a Mile in My Shoes: Subjectivity and Embodiment in Video Games -- 12 "As only a Game Can": Re-Creating Subjective Lived Experiences through Interactivity in Non-Fictional Video Games -- List of Contributors -- Index
Note:
Description based upon print version of record
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