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  • 1
    Artikel
    Artikel
    In:  Screen consciousness 4, Amsterdam 2006, S. 65-84.
    Sprache: Englisch
    Titel der Quelle: Screen consciousness
    Angaben zur Quelle: 4, Amsterdam 2006, S. 65-84.
    Anmerkung: Sybille Lammes
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 2
    ISBN: 9789089640680
    Sprache: Englisch
    Seiten: 1 Online-Ressource (304 p.)
    Schlagwort(e): Film, TV & radio ; Philosophy ; Society & culture: general
    Kurzfassung: Three decades of societal and cultural alignment of new media have yielded a host of innovations, trials, and problems, accompanied by versatile popular and academic discourse. New Media Studies crystallized internationally into an established academic discipline, and this begs the question: where do we stand now? Which new questions are emerging now that new media are being taken for granted, and which riddles are still unsolved? Is contemporary digital culture indeed all about 'you', the participating user, or do we still not really understand the digital machinery and how this constitutes us as 'you'? The contributors to the present book, all employed in teaching and researching new media and digital culture, assembled their 'digital material' into an anthology, covering issues ranging from desktop metaphors to Web 2.0 ecosystems, from touch screens to blogging and e-learning, from role-playing games and cybergothic music to wireless dreams. Together the contributions provide a showcase of current research in the field, from what may be called a 'digital-materialist' perspective
    Kurzfassung: Nieuwe media zijn vanaf hun opkomst begeleid door revolutionaire beloften en bedreigingen: hypertekst zou lezers veranderen in auteurs, digitale beelden zouden de waarheid en werkelijkheid ondermijnen, en online communicatie zou alle afstanden overbruggen. 'Cyberspace' werd gevierd dan wel gevreesd als immaterieel en autonoom, losgezongen van onze dagelijkse leefwereld. Na twee decennia 'cyberrevolutie' zijn nieuwe media vanzelfsprekend geworden en blijken zij allesbehalve immaterieel. Vanuit dat perspectief belicht de bundel Digital Material digitale culturen. De bijdragen onderzoeken onder meer computer games, mobiele communicatie, interfacemetaforen, weblogculturen, software ontwikkeling en digitale beeldproductie. Bij elkaar vormen zij een inspirerend theoretisch kader om de hedendaagse betekenis van nieuwe media te doorgronden
    Anmerkung: English
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 3
    Online-Ressource
    Online-Ressource
    Amsterdam : Amsterdam University Press | Ann Arbor, Michigan : ProQuest
    ISBN: 9789048506668
    Sprache: Englisch
    Seiten: 1 Online-Ressource (297 pages)
    Serie: MediaMatters, 2 v.No. 2
    DDC: 100
    RVK:
    RVK:
    Schlagwort(e): Neue Medien ; Alltag ; Aufsatzsammlung
    Kurzfassung: A compelling study of the often controversial role and meaning of the new media and digital cultures in contemporary society.
    Anmerkung: Description based on publisher supplied metadata and other sources
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
  • 4
    ISBN: 9789048506668 , 9789089640680
    Sprache: Unbestimmte Sprache
    Seiten: 1 Online-Ressource
    Serie: MediaMatters
    Schlagwort(e): Film, TV & radio ; Philosophy ; Ethnic studies
    Kurzfassung: Three decades of societal and cultural alignment of new media have yielded a host of innovations, trials, and problems, accompanied by versatile popular and academic discourse. New Media Studies crystallized internationally into an established academic discipline, and this begs the question: where do we stand now? Which new questions are emerging now that new media are being taken for granted, and which riddles are still unsolved? Is contemporary digital culture indeed all about 'you', the participating user, or do we still not really understand the digital machinery and how this constitutes us as 'you'? The contributors to the present book, all employed in teaching and researching new media and digital culture, assembled their 'digital material' into an anthology, covering issues ranging from desktop metaphors to Web 2.0 ecosystems, from touch screens to blogging and e-learning, from role-playing games and cybergothic music to wireless dreams. Together the contributions provide a showcase of current research in the field, from what may be called a 'digital-materialist' perspective. This title is available in the OAPEN Library - http://www.oapen.org
    Anmerkung: English
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
    BibTip Andere fanden auch interessant ...
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