ISBN:
9780262322034
Sprache:
Englisch
Seiten:
1 Online-Ressource (x, 206 Seiten)
Paralleltitel:
Erscheint auch als Ensslin, Astrid, 1975 - Literary gaming
DDC:
794.8
Schlagwort(e):
Digital media ; Philosophy
;
Fantasy games ; Philosophy
;
Hypertext fiction ; History and criticism ; Theory, etc
;
Interactive multimedia ; Philosophy
;
Intermediality
;
Internet games ; Social aspects ; Philosophy
;
Play (Philosophy)
;
Electronic books
;
Aufsatzsammlung
;
Aufsatzsammlung
;
Internetliteratur
;
Digital Humanities
;
Computerspiel
Kurzfassung:
A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works.
Kurzfassung:
Intro -- Contents -- Acknowledgments -- 1 Introduction -- I Theory and Methodology -- 2 Playing with Rather Than by Rules -- 3 Between Ludicity and Literariness -- II Analyses -- 4 "The Pen Is Your Weapon of Choice": Ludic Hypertext Literature and the Play with the Reader -- 5 "Love Poem or Break Up Note?" Ludic Hypermedia Fiction and Loss of Grasp -- 6 "Your Innocence Drifts Away": Antiludicity and Ludic Mechanics in The Princess Murderer -- 7 Of Windsighs and Wayfaring: Blue Lacuna, an Epic Interactive Fiction -- 8 The Paradox of Poetic Gaming: evidence of everything exploding -- 9 From Paidia to Ludus: The Path, a Literary Auteur Game -- 10 Conclusion -- Notes -- References -- Glossary -- Index.
Anmerkung:
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