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  • 1
    Online Resource
    Online Resource
    [Place of publication not identified] : Addison-Wesley
    Language: English
    Pages: 1 online resource (1 streaming video file (12 hr., 27 min., 28 sec.)) , digital, sound, color.
    Series Statement: LiveLessons
    Keywords: Blender (Computer file) ; Computer graphics ; Software ; Computer animation ; Electronic videos ; local
    Abstract: "Blender Foundation Certified Trainer Oliver Villar starts from scratch, downloading and installing Blender. Then he jumps into the interface and basic controls. Learning how to create and manipulate objects is the next step before creating a simple scene to understand the workflow. After that, he goes a little deeper, explaining how to model your own creations and unwrapping and shading in both Blender Render and Cycles. An introduction to rigging and animation gives designers the ability to deform and animate their models. Finally, the rendering and compositing process is explained to show how to achieve the resulting image or video. The course aims to take beginners in a journey through the main basic Blender features to help them understand how 3D works."--Resource description page.
    Note: Title from resource description page (viewed May 11, 2015)
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  • 2
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Addison-Wesley Professional | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (1 video file, approximately 18 hr., 5 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: 17+ Hours of Video Instruction Take your 3D skills to the next level and explore what you can achieve with Blender Creating Stunning Scenes in Blender LiveLessons teaches you the entire process needed to turn your ideas into impressive 3D scenes using Blender, the best open source and free 3D creation suite. After you know the basics, this course will take your skills to a whole new level. Description This video training takes you through the entire process of organizing, modeling, texturing, lighting, rendering, and compositing a scene in Blender, the popular open source and free 3D-creation suite. This course shows different techniques and explains not only how to use them, but why they can be useful in different situations. Step-by-step screencast videos guide the viewer through the entire process. After watching this course, artists will know how to take a scene from a concept or idea to its finished result and use different modeling and texturing methods, each of which can be useful for the creation of different types of objects. They’ll also know how to light and render a scene to achieve realistic looking images. On top of that, viewers will be able to use techniques to work in teams, like scene and objects linking, so various people can simultaneously work on the same scene. About the Instructor Oliver Villar is a Spanish digital artist with more than 10 years of experience. In 2010, he discovered his passion for teaching, and he’s funded blendtuts.com and blendtuts.es, which are sibling websites where he teaches 3D design online for English and Spanish audiences. He’s a Blender Foundation Certified Trainer and author of the book Learning Blender: A Hands-On Guide for Creating 3D Animated Characters . After years working as a freelancer and for companies, Oliver is now fully dedicated to the creation of educational content, currently working as the co-director of Luke’s Escape , a 3D animated short film, created with Blender in collaboration with an international team. Skill Level Intermediate Learn How To Create a complete 3D scene from start to finish Successfully plan the creation process Use linked libraries to have an efficient workflow Use different techniques to model, unwrap, texture, and shade a set of objects Light, render, and composite a scene to achieve a beautiful result Who Should Take This Course People who are familiar with the basics of Blender, but want to learn the full 3D-creation process and improve their skills. ...
    Note: Online resource; Title from title screen (viewed June 5, 2018)
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  • 3
    ISBN: 9780134665184 , 013466518X
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: Second edition.
    Keywords: Blender (Computer file) ; Computer animation ; Computer graphics ; Three-dimensional display systems ; Electronic books ; Electronic books ; local
    Abstract: Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files ) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media-and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes
    Note: Description based on online resource; title from title page (Safari, viewed April 25, 2017)
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  • 4
    Online Resource
    Online Resource
    Upper Saddle River, NJ : Addison-Wesley
    ISBN: 9780133886283 , 013388628X
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Parallel Title: Erscheint auch als
    Keywords: Blender (Computer file) ; Computer animation ; Computer graphics ; Three-dimensional display systems ; Electronic books ; Electronic books ; local
    Abstract: Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and it's perfect for both 3D novices and those who've used other 3D Software. Focusing on Blender 2.71 and above, 3D-professional Oliver Villar explains all the basics, including Blender's interface, controls, and how to manipulate objects. Once you've mastered the fundamentals, you'll follow a realistic 3D workflow through a complete project. You'll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging, and animation. Once your character is ready and animated, you'll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. Each skillset is taught hands on, and available online video tutorials (more than 5 hours) will guide you through Blender's trickier tasks. By the time you're done, you'll understand how the whole process fits together, and how to use Blender to create outstanding characters for all media. You'll also build strong Blender skills you can apply in any 3D project, whether it involves characters or not. Learn How To Master Blender's innovative user interface, navigation, and selection techniques Create your first scene with Blender and get comfortable with its core tools Prepare for projects so they'll go as smoothly as possible Use modeling tools to create a 3D character Bring your character to life with color, textures, and materials Create your character's skeleton and make it walk Make the most of Blender's Camera Tracking tools Add lights to your 3D scene Render with Blender Internal or the powerful new Cycles render engine Composite your 3D character into a real video Switch to Blender from 3ds Max, Maya, or XSI Register your book at informit.com/register to access all of this book's production files, plus bonus video tutorials, and a useful Blender keyboard shortcut reference.
    Note: Includes index. - Description based on print version record
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