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  • 1
    Online Resource
    Online Resource
    Indianapolis, Ind. : Sams | Boston, MA :Safari,
    Language: English
    Pages: xiv, 558 p. , ill. ; , 24 cm. +
    Edition: 4th ed.
    DDC: 005.71262
    Keywords: Java (Computer program language) ; Electronic books ; local
    Abstract: If you have been wanting to learn Java, check out the newly revised fourth edition of the best-seller Sams Teach Yourself Programming with Java in 24 Hours . This step-by-step tutorial will teach you how to create simple Java programs and applets. Comprised of 24 one-hour lessons, this new edition focuses on key programming concepts and essential Java basics, has been improved by dozens of reader comments, and is reorganized to better cover the latest developments in Java. The book's coverage of core Java programming topics has also been expanded. A great starting point for learning Java, this book is also a great primer to reading sams Teach Yourself Java in 21 Days .
    Note: Includes index. - Previous ed. published as: Sams teach yourself Java 2 in 24 hours. 2003
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  • 2
    Online Resource
    Online Resource
    Indianapolis, Ind. : Sams
    ISBN: 9780132841702 , 0132841703
    Language: English
    Pages: 1 online resource (vi, 419 p.) , ill.
    Edition: 6th ed.
    Series Statement: Sams teach yourself ... in 24 hours
    Parallel Title: Erscheint auch als
    Keywords: Android (Electronic resource) ; Java (Computer program language) ; Electronic books ; Electronic books ; local
    Abstract: Sams Teach Yourself Java in 24 Hours, Sixth Edition Covering Java 7 and Android Development In just 24 lessons of one hour or less, you can learn how to create Java applications. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to ... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app PART I: Getting Started HOUR 1: Becoming a Programmer HOUR 2: Writing Your First Program HOUR 3: Vacationing in Java HOUR 4: Understanding How Java Programs Work PART II: Learning the Basics of Programming HOUR 5: Storing and Changing Information in a Program HOUR 6: Using Strings to Communicate HOUR 7: Using Conditional Tests to Make Decisions HOUR 8: Repeating an Action with Loops PART III: Working with Information in New Ways HOUR 9: Storing Information with Arrays HOUR 10: Creating Your First Object HOUR 11: Describing What Your Object Is Like HOUR 12: Making the Most of Existing Objects PART IV: Programming a Graphical User Interface HOUR 13: Building a Simple User Interface HOUR 14: Laying Out a User Interface HOUR 15: Responding to User Input HOUR 16: Building a Complex User Interface PART V: Moving into Advanced Topics HOUR 17: Creating Interactive Web Programs HOUR 18: Handling Errors in a Program HOUR 19: Creating a Threaded Program HOUR 20: Reading and Writing Files PART VI: Writing Internet Applications HOUR 21: Reading and Writing XML Data HOUR 22: Creating Web Services with JAX-WS HOUR 23: Creating Java2D Graphics HOUR 24: Writing Android Apps PART VII: Appendixes APPENDIX A: Using the NetBeans Integrated Development Environment APPENDIX B: Where to Go from Here: Java Resources APPENDIX C: This Book's Website APPENDIX D: Setting U...
    Note: Author from cover. - "Covers Java 7 and Android"--Cover. - Includes index. - Description based on print version record
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  • 3
    Online Resource
    Online Resource
    Indianapolis, Ind. : SAMS | Boston, MA :Safari,
    Language: English
    Pages: xvii, 650 p. , ill. ; , 24 cm
    Edition: 2nd ed.
    DDC: 005.13/3
    Keywords: Java (Computer program language) ; Electronic books ; local
    Abstract: Sams Teach Yourself Java in 21 Days, Second Edition is known for its clear and personable writing, its extensive use of examples, and its logical step-by-step organization. This new edition maintains and improves upon all these qualities, while updating and revising the material to cover the latest developments in Java and the way the language is used today.
    Note: "Covers SDK 1.3"--Cover
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  • 4
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Sams | Boston, MA : Safari
    Language: English
    Pages: 1 online resource (672 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: In just 21 days, you can acquire the knowledge and skills necessary to develop applications on your computer, web servers, and mobile devices. With this complete tutorial you'll quickly master the basics and then move on to more advanced features and concepts. Completely updated for Java 11 and 12, this book teaches you about the Java language and how to use it to create applications for any computing environment. By the time you have finished the book, you'll have well-rounded knowledge of Java and the Java class libraries. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. Completely revised, updated, and expanded to cover the latest features of Java 11 and 12 Learn to develop Java applications using NetBeans-an excellent programming platform Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how to quickly develop programs with a graphical user interface Find out about JDBC programming with the Derby database Learn how to use Inner Classes and Lambda Expressions Learn rapid application development with Apache NetBeans Create a game using Java
    Note: Online resource; Title from title page (viewed January 10, 2020)
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  • 5
    Online Resource
    Online Resource
    Indianapolis, Ind. : SAMS | Boston, MA :Safari,
    Language: English
    Pages: xix, 948 p. , ill. ; , 25 cm. +
    Edition: Professional reference ed.
    DDC: 005.13/3
    Keywords: Java (Computer program language) ; Electronic books ; local
    Abstract: Sams Teach Yourself Java in 21 Days continues to be the most popular, best-selling Java tutorial on the market. It has been acclaimed for its clear and personable writing, for its extensive use of examples, and for its logical and complete organization. The Professional Reference Edition of the book includes an extra seven chapters covering advanced topics like object serialization, remote method invocation, accessibility, security, JavaBeans, JDBC and advanced data structures - as well as a 200-page reference section detailing the most commonly used aspects of the Java language.
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  • 6
    Online Resource
    Online Resource
    Indianapolis, Ind. : Sams
    ISBN: 9780768689228 , 0768689228
    Language: English
    Pages: 1 online resource (v, 419 pages) , illustrations.
    Edition: 5th ed.
    Series Statement: Sams teach yourself in 24 hours
    Parallel Title: Erscheint auch als
    Keywords: Java (Computer program language) ; Java (Computer program language) ; Java (Computer program language)
    Abstract: Teaches how to create Java applications with the free NetBeans visual editing tools. Companion website includes source code, class files, resources, corrections, solutions to activities in the book, and more.
    Note: Includes bibliographical references and index. - Print version record
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  • 7
    Online Resource
    Online Resource
    Indianapolis, Ind. : Sams
    ISBN: 9780133517781 , 0133517780
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Edition: 7th ed.
    Series Statement: Sams teach yourself
    Keywords: Java (Computer program language) ; Electronic books ; Electronic books ; local
    Abstract: Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java. Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8 Contents at a Glance PART I: Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work PART II: Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops PART III: Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object Is Like 12 Making the Most of Existing Objects PART IV: Programming a Graphical User Interface 13 Building a Simple User Interface 14 Laying Out a User Interface 15 Responding to User Input 16 Building a Complex User Interface PART V: Moving into Advanced Topics 17 Storing Objects in Data Structures 18 Handling Errors in a Program 19 Creating a Threaded Program 20 Using Inner Classes and Closures 21 Reading and Writing Files 22 Creating Web Services with JAX-WS 23 Creating Java2D Graphics 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here: Java Resources C This Book's Website D Setting Up...
    Note: "Covers Java 8 and Android"--Cover. - Includes bibliographical references and index. - Description based on online resource; title from title page (Safari, viewed June 4, 2014)
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  • 8
    Online Resource
    Online Resource
    Indianapolis, Ind. : Sams Pub.
    ISBN: 9780672331855 , 0672331853
    Language: English
    Pages: 1 online resource (viii, 444 p.) , ill.
    Edition: 5th ed.
    Parallel Title: Erscheint auch als
    Keywords: C++ (Computer program language) ; Electronic books ; lcgft ; Electronic books ; local
    Abstract: The best-selling C++ tutorial - updated for the latest standards, and enhanced to be even more engaging for beginners Teaches C++ as a first programming language, through short, simple chapters that can be completed in no more than an hour each Includes well-crafted, up-to-date, and concise examples, and provides a C++ compiler to test them Contains new and revised material that reflects the forthcoming new C++ language standard Sams Teach Yourself C++ in 24 Hours, 5/e , will help C++ beginners gain true mastery over the latest version of the C++ standard. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn C++'s core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Readers master key concepts, syntax, and techniques through short, practical examples that reflect today's best practices and cross-platform language standards. Coverage includes: organizing C++ programs; using variables, constants, expressions, statements, operators, and functions; controlling program flow; working with arrays and strings; creating basic and advanced classes; managing memory; using operator overloading; working with inheritance, polymorphism, and linked lists; reading and writing IO; employing object-oriented analysis and design; creating templates; handling exceptions and errors; and much more. By the time readers are finished with this book's lessons, they won't just understand C++: they'll be comfortable using it in real-world projects.
    Note: Rev. ed. of: Sams teach yourself C++ in 24 hours / Jesse Liberty, David B. Horvath. 4th ed. c2005. - Includes bibliographical references and index. - Description based on print version record
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  • 9
    Online Resource
    Online Resource
    Indianapolis, Indiana : Sams
    ISBN: 9780133755848 , 0133755843
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: Seventh edition.
    Series Statement: Sams teach yourself
    Keywords: Android (Electronic resource) ; Java (Computer program language) ; Electronic books ; Electronic books ; local
    Abstract: In just 21 days, you can acquire the knowledge and skills necessary to develop applications on your computer and apps that run on Android phones and tablets. With this complete tutorial you'll quickly master the basics and then move on to more advanced features and concepts. Completely updated for Java 8, this book teaches you about the Java language and how to use it to create applications for any computing environment and Android apps. By the time you have finished the book, you'll have well-rounded knowledge of Java and the Java class libraries. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. Completely revised, updated, and expanded to cover the latest features of Java 8 Learn to develop Java applications and Android apps using NetBeans and Google's new Android Studio-two excellent (and free!) programming platforms Covers new features of Java 8 such as closures, the most eagerly anticipated language feature in years Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how Swing can help you quickly develop programs with a graphical user interface Find out about JDBC 4.2 programming with the Derby database and XML parsing with the open source XOM class library Learn how to use streams to write programs that communicate with the Internet, including socket programming, buffers, channels, and URL handling. Register your book at informit.com/register for convenient access to downloads, updates, and corrections as they become available.
    Note: "Covers Java 8"--Cover. - Includes index. - Description based on online resource; title from title page (viewed January 14, 2016)
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  • 10
    Online Resource
    Online Resource
    Indianapolis : Que Pub
    ISBN: 9780133903218 , 0133903214
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Parallel Title: Erscheint auch als
    Keywords: Minecraft (Game) ; Computer games ; Programming ; Electric controllers ; Computer simulation ; Virtual reality ; Computer programs ; Electronic books ; Electronic books ; local
    Abstract: Absolute Beginner's Guide to Minecraft® Mods Programming Minecraft® is a registered trademark of Mojang Synergies / Notch Development AB. This book is not affiliated with or sponsored by Mojang Synergies / Notch Development AB. Now you can mod your Minecraft game environment into anything you can imagine, without becoming a technical expert! This book is the fastest way to master Minecraft modding and use Java to transform the Minecraft game's worlds, tools, behavior, weapons, structures, mobs... everything! Plus, you'll learn Java programming skills you can use anywhere. Learn how to do what you want, the way you want, one incredibly easy step at a time. Modding the Minecraft game has never been this simple! This is the easiest, most practical beginner's guide to creating killer Minecraft mods in Java... simple, reliable, full-color instructions for doing everything you really want to do! Here's a small sample of what you'll learn: Set up your Minecraft server and mod development tools Master Java basics every Minecraft game modder needs to know Read, write, store, and change information throughout your mod Build mods that can make decisions and respond to player actions Understand object-oriented programming and the objects you can program in Minecraft Handle errors without crashing the Minecraft game Use threads to create mobs that can do many things at once Customize your mobs, and build on existing objects to write new mods Spawn new mobs, find hidden mobs, and make one mob ride another Dig holes and build structures Create projectile weapons and potion effects Share your mods with the world
    Note: Description based on print version record
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