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  • 1
    Language: English
    Pages: 1 online resource (xv, 222 p.) , ill.
    Parallel Title: Erscheint auch als
    Keywords: iOS (Electronic resource) ; Mobile games ; Programming ; Electronic books ; Electronic books ; local
    Abstract: Beginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun and polished games that use advanced features such as social networking and voice over IP (VoIP). Game Kit and Game Center can help you reach new customers through social interaction, so this book shows you how you can quickly add a level of polish to your app that used to take weeks of hard work and late nights. Implementing a leaderboard and achievement system has never been so simple! Gone are the days of writing your own server. You'll also see how to easily add advanced networking concepts like VoIP support in hours, not days. Learn how to quickly implement many advanced social networking concepts into your apps. You'll be guided through the process of creating a custom Game Center Manager class that can be rapidly deployed into any of your new or existing projects. Furthermore, learn how to avoid pitfalls commonly encountered by new Game Center developers. What you'll learn What Game Center and Game Kit are and how you can improve your app by using them How to configure your app with iTunes Connect to work with Game Center How to set up leaderboard and achievement systems for use within your app How to add a custom graphical user interface to Game Center to match the look and feel of your product What multiplayer and networking does to your app through Game Kit How to write an easy-to-implement and reusable Game Center Manager Who this book is for All iOS developers who want to easily bring their current or planned app to the next level. Game Center and Game Kit, despite the name, are not limited only to games-all iOS developers with a basic understanding of Cocoa and UIKit will find something useful in these APIs. They allow even a novice iOS developer to add an amazing level of polish to their apps with a minimal amount of effort.
    Note: "iOS 5 compliant"--Cover. - Includes index. - Description based on print version record
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  • 2
    Online Resource
    Online Resource
    [New York] : Apress
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Keywords: iOS (Electronic resource) ; Application software ; Development ; Computer games ; Programming ; Social networks ; Computer network resources ; Electronic books ; Electronic books ; local
    Abstract: It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun to create games that allow you to play with other gamers in your social network? There's a whole lot more things you can do. Most of the top best selling games around the world, like World of Warcraft, let you play with others online and share your experiences with your friends. Beginning iOS Social Games is your concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iOS 7 Game Controllers, iTunes App Store and integrating with social networks/media like Facebook and Twitter. Author Kyle Richter of Empirical Development is an expert game developer who guides you through the social game app development process step by step. This book may allow you to turn your already existing, created game into a well polished networkable and/or social media capable game app. What you'll learn Build socially integrated games on iOS for iPhone and iPad using Twitter and Facebook Configure and begin using Game Center, Apple's social gaming platform Work with the advanced features of Apple's Game Center using leaderboards, achievements, matchmaking, invitations, and multiplayer Exchange data while dealing with errors, dropped connections and other hurdles Create turned-based iOS games using Game Center Implement other socially rich features like real time Voice Chat, In App Purchases with Store Kit, and displaying content on a TV using Airplay Explore all these features and more while building a real iOS game, UFOs! Who this book is for This book is for iPhone and iPad app developers looking to build iOS game apps that can network with other apps and social media like Facebook.
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed Feb. 5, 2014)
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  • 3
    Online Resource
    Online Resource
    Hoboken, NJ : Pearson Education
    ISBN: 9780134052533 , 0134052536
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: Second edition.
    Keywords: iOS (Electronic resource) ; Electronic books ; Electronic books ; local
    Abstract: Apple's iOS SDK provides an amazingly powerful collection of frameworks. But it has been difficult to find detailed and useful knowledge about them-until now. With this book's practical insights and tested code, you can use Apple's frameworks to create apps that are more innovative and usable...faster and more reliable... more successful and profitable . Kyle Richter and Joe Keeley focus on intermediate-to-advanced techniques that professional iOS developers can use every day. Their far-reaching coverage ranges from social support to security, Core Data to iCloud-even Apple Watch. Organized as a convenient modular reference, nearly every chapter contains a complete Objective-C sample project. A multi-chapter Game Center case study shows how multiple iOS features can be combined to do even more. All source code may be downloaded at https://github.com/dfsw/icf . Coverage includes: Adding physics-like animation and behaviors to UIViews Using Core Location to determine device location, display customized maps, and implement geofencing Making games and apps social with Leaderboards Accessing music and image collections Building health/fitness apps with HealthKit Integrating with home automation via HomeKit Passing data between platforms using JSON Setting up local and remote notifications Remotely storing and syncing data with CloudKit Accessing app functionality with extensions Effortlessly adding AirPrint support Providing Handoff continuity between iOS 8 and Yosemite devices Getting productive with Core Data Integrating Twitter and Facebook via Social Framework Performing resource-intensive tasks with Grand Central Dispatch Securing user data with Keychain and Touch ID Customizing collection views Making the most of gesture recognizers Creating and distributing "passes" Debugging, instrumenting, and profiling apps
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed April 24, 2015)
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  • 4
    ISBN: 9780133086898 , 0133086895
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Series Statement: Developer's library
    Keywords: iOS (Electronic resource) ; Application software ; Development ; iPhone (Smartphone) ; Programming ; iPod (Digital music player) ; Programming ; iPad (Computer) ; Programming ; Electronic books ; Electronic books ; local
    Abstract: Take Your Next Leap Forward as an iOS App Developer! Covers iOS 7 and Xcode 5 iOS Components and Frameworks will help you leverage iOS's powerful components and frameworks to build apps with outstanding performance, reliability, interactivity, media support, and customization. Pioneering iOS developers Kyle Richter and Joe Keeley illuminate the sophisticated intermediate-to-advancedlevel techniques you're now ready for. You'll find example-rich coverage of topics ranging from social support to security, Core Data, TextKit, iCloud support, UIKit Dynamics, MapKit, and Passbook. There's also a complete section on advanced performance and security, including the effective use of Grand Central Dispatch and Keychain. Each chapter contains a complete sample project that walks you through integrating its technology into a typical iOS app. You'll discover how multiple iOS features can be combined into exceptionally powerful apps and walk through a complete case study project: a fully functional game with complete Game Center integration. Coverage includes: New physics-based animation effects provided by UIKit Dynamics Making the most of Core Location, MapKit, and Geofencing Leveraging Game Center features such as Leader Boards and Achievements Giving users access to their address and media libraries from within your app Using lightweight JSON to move data among servers, apps, and websites Syncing apps via iCloud using UIDocument and key-value store syncing Securing user data with Keychain Informing users of important app-related events via Notifications Storing and retrieving persistent data locally with Core Data Using advanced Objective-C features to write more manageable, concise apps Improving responsiveness through concurrency with Grand Central Dispatch Advanced text handling and display with TextKit Smoothly handling complex and continuous gestures Effective debugging techniques with Xcode 5 and Instruments Building passes for Passbook and PassKit If you're a serious iOS developer who wants to build cutting-edge apps, iOS Components and Frameworks delivers the practical skills, reusable code, and expert insights you're looking for.
    Note: Includes index. - Description based on online resource; title from title page (Safari, viewed Oct. 29, 2013)
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  • 5
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Apress | Boston, MA : Safari
    ISBN: 9781484277560
    Language: English
    Pages: 1 online resource (315 pages)
    Edition: 2nd edition
    Keywords: Electronic books
    Abstract: Create fun and polished games and gamify your apps with GameKit and Game Center. This fully updated new edition of Kyle Richter’s classic can help you reach new customers through social integrations, multiplayer, and achievements. Quickly add a level of polish to your apps that used to take weeks of hard work and late nights. Implementing a leaderboard and achievement system has never been so simple! Gone are the days of writing and maintaining your own server. You'll also see how to easily add advanced networking concepts like VoIP support in hours, not days. Game Center is heavily pushed and promoted by Apple. By adding Game Center into your game, not only do you gain access to polished and professional features but your app will see a boost in downloads and sharing. Expeditiously implement a plethora of advanced social networking concepts into your apps. Create custom Game Center Manager classes that can be rapidly deployed into any of your new or existing projects. And jump right over pitfalls commonly encountered by new and experienced Game Center developers. Become a Game Center development champ! What You'll Learn Build a reusable Game Center manager class that can be quickly used in future projects Integrate Game Kit and Game Center leaderboards and Achievements into your project Add real time and turned based multiplayer functionality to your game Implement a real time voice chat system Who This Book Is For Experienced developers who already have a basic understanding of iOS development but haven’t yet had a chance to work with GameKit technology will benefit from this book.
    Note: Online resource; Title from title page (viewed December 3, 2021) , Mode of access: World Wide Web.
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