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  • 1
    ISBN: 9782889638079
    Language: English
    Pages: 1 Online-Ressource (149 p.)
    Keywords: Civil engineering, surveying & building
    Abstract: This eBook is a collection of articles from a Frontiers Research Topic. Frontiers Research Topics are very popular trademarks of the Frontiers Journals Series: they are collections of at least ten articles, all centered on a particular subject. With their unique mix of varied contributions from Original Research to Review Articles, Frontiers Research Topics unify the most influential researchers, the latest key findings and historical advances in a hot research area! Find out more on how to host your own Frontiers Research Topic or contribute to one as an author by contacting the Frontiers Editorial Office: frontiersin.org/about/contact
    Note: English
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  • 2
    Online Resource
    Online Resource
    [Erscheinungsort nicht ermittelbar] : Academic Press | Boston, MA : Safari
    ISBN: 9780128173596
    Language: English
    Pages: 1 online resource (422 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local ; Electronic books
    Abstract: Multimodal Scene Understanding: Algorithms, Applications and Deep Learning presents recent advances in multi-modal computing, with a focus on computer vision and photogrammetry. It provides the latest algorithms and applications that involve combining multiple sources of information and describes the role and approaches of multi-sensory data and multi-modal deep learning. The book is ideal for researchers from the fields of computer vision, remote sensing, robotics, and photogrammetry, thus helping foster interdisciplinary interaction and collaboration between these realms. Researchers collecting and analyzing multi-sensory data collections – for example, KITTI benchmark (stereo+laser) - from different platforms, such as autonomous vehicles, surveillance cameras, UAVs, planes and satellites will find this book to be very useful. Contains state-of-the-art developments on multi-modal computing Shines a focus on algorithms and applications Presents novel deep learning topics on multi-sensor fusion and multi-modal deep learning
    Note: Online resource; Title from title page (viewed July 16, 2019)
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  • 3
    ISBN: 9780128092804
    Language: English
    Pages: 1 Online-Ressource (440 pages)
    Parallel Title: Print version Murino, Vittorio Group and Crowd Behavior for Computer Vision
    DDC: 006.37
    Keywords: Computer vision ; Computer vision ; Electronic books
    Abstract: Front Cover -- Group and Crowd Behavior for Computer Vision -- Copyright -- Contents -- About the Editors -- 1 The Group and Crowd Analysis Interdisciplinary Challenge -- 1.1 The Study of Groups and Crowds -- 1.2 Scope of the Book -- 1.3 Summary of Important Points -- References -- Part 1 Features and Representations -- 2 Social Interaction in Temporary Gatherings -- 2.1 Introduction: Group and Crowd Behavior in Context -- 2.2 Social Interaction: A Typology and Some De nitions -- 2.2.1 Unfocused Interaction -- 2.2.2 Common-Focused Interaction -- 2.2.3 Jointly-Focused Interaction -- 2.3 Temporary Gatherings: A Taxonomy and Some Examples -- 2.3.1 Small Gatherings - Semi/Private Encounters and Group Life -- 2.3.2 Medium Gatherings - Semi/Public Occasions and Community Life -- 2.3.3 Large Gatherings - Public Events and Collective Life -- 2.4 Conclusion: Microsociology Applied to Computer Vision -- 2.5 Further Reading -- References -- 3 Group Detection and Tracking Using Sociological Features -- 3.1 Introduction -- 3.2 State-of-the-Art -- 3.3 Sociological Features -- 3.3.1 Low-Level Features -- 3.3.1.1 Person Detection -- 3.3.1.2 Person Velocity and Direction -- 3.3.1.3 Head & Body Orientation -- 3.3.2 High-Level Features -- 3.3.2.1 3D Subjective View Frustum -- 3.3.2.2 Transactional Segment-Based Frustum -- 3.3.2.3 External Factors -- 3.4 Detection Models -- 3.4.1 Game-Theoretic Conversational Grouping Model -- 3.4.2 The Dirichlet Process Mixture Model -- 3.5 Group Tracking -- 3.5.1 DPF for Group Tracking -- Individual Proposal p(Xt+1|X0:t,y0:t+1) -- Joint Observation Distribution p(yt|Xt ,Tt ) -- Joint Individual Distribution p( Xt+1|X0:t,Tt ) -- Joint Group Proposal p( Tt+1|X0:t+1,Tt ) -- 3.6 Experiments -- 3.6.1 Results of Group Detection -- 3.6.1.1 Datasets -- 3.6.1.2 Evaluation Metrics -- 3.6.1.3 Comparing Methods
    Abstract: 3.6.1.4 Performance Evaluation -- 3.6.2 Results of Group Tracking -- 3.6.2.1 Datasets -- 3.6.2.2 Evaluation Metrics -- 3.6.2.3 Comparing Methods -- 3.6.2.4 Performance Analysis -- 3.7 Discussion -- 3.8 Conclusions -- References -- 4 Exploring Multitask and Transfer Learning Algorithms for Head Pose Estimation in Dynamic Multiview Scenarios -- 4.1 Introduction -- 4.2 Related Work -- 4.2.1 Head Pose Estimation from Low-Resolution Images -- 4.2.2 Transfer Learning -- 4.2.3 Multitask Learning -- 4.3 TL and MTL for Multiview Head Pose Estimation -- 4.3.1 Preprocessing -- 4.3.2 Transfer Learning for HPE -- 4.3.2.1 Head-Pan Classi cation Under Varying Head-Tilt -- Experimental Results -- 4.3.2.2 Head-Pan Classi cation Under Target Motion -- Experimental Results -- 4.3.3 Multitask Learning for HPE -- 4.3.3.1 FEGA-MTL -- Experimental Results -- 4.4 Conclusions -- References -- 5 The Analysis of High Density Crowds in Videos -- 5.1 Introduction -- 5.2 Literature Review -- 5.2.1 Crowd Motion Modeling and Segmentation -- 5.2.2 Estimating Density of People in a Crowded Scene -- 5.2.3 Crowd Event Modeling and Recognition -- 5.2.4 Detecting and Tracking in a Crowded Scene -- 5.3 Data-Driven Crowd Analysis in Videos -- 5.3.1 Off-Line Analysis of Crowd Video Database -- 5.3.1.1 Low-Level Representation -- 5.3.1.2 Mid-Level Representation -- 5.3.2 Matching -- 5.3.2.1 Global Crowded Scene Matching -- 5.3.2.2 Local Crowd Patch Matching -- 5.3.3 Transferring Learned Crowd Behaviors -- 5.3.4 Experiments and Results -- 5.4 Density-Aware Person Detection and Tracking in Crowds -- 5.4.1 Crowd Model -- 5.4.1.1 Tracking Detections -- 5.4.2 Evaluation -- 5.4.2.1 Tracking -- 5.5 CrowdNet: Learning a Representation for High Density Crowds in Videos -- 5.5.1 Introduction -- 5.5.2 Overview of the Approach -- 5.5.3 Crowd Patch Mining in Videos -- 5.5.4 Tracking
    Abstract: 5.5.5 Learning a Representation for High Density Crowds -- 5.5.6 Evaluation -- 5.6 Conclusions and Directions for Future Research -- References -- 6 Tracking Millions of Humans in Crowded Spaces -- 6.1 Introduction -- 6.2 Related Work -- 6.3 System Overview -- 6.4 Human Detection in 3D -- 6.4.1 Method -- 6.4.2 Evaluation -- 6.5 Tracklet Generation -- 6.6 Tracklet Association -- 6.6.1 Social Af nity Map - SAM -- 6.6.2 The SAM Feature -- 6.6.3 Tracklet Association Method -- 6.6.4 Optimization -- 6.6.5 Coarse-to-Fine Data Association -- 6.7 Experiments -- 6.7.1 Large-Scale Evaluation -- 6.7.2 OD Forecasting -- 6.8 Conclusions -- References -- 7 Subject-Centric Group Feature for Person Reidenti cation -- 7.1 Introduction -- 7.2 Related Works -- 7.3 Methodology -- 7.3.1 Group Extraction -- 7.3.2 Person-Group Feature -- 7.3.2.1 In-Group Position Signature -- 7.3.2.2 Metric of Person-Group Feature -- 7.3.3 Person Reidenti cation with Person-Group Feature -- 7.4 Results -- 7.4.1 Features Evaluation -- 7.4.1.1 Group Extraction Evaluation -- 7.4.1.2 Group Features Evaluation -- 7.4.2 Comparison with Baseline Approaches -- 7.4.3 Comparison with Group-Based Approaches -- 7.5 Conclusion -- Acknowledgments -- References -- Part 2 Group and Crowd Behavior Modeling -- 8 From Groups to Leaders and Back -- 8.1 Introduction -- 8.2 Modeling and Observing Groups and Their Leaders in Literature -- 8.2.1 Sociological Perspective -- 8.2.2 Computational Approaches -- 8.3 Technical Preliminaries and Structured Output Prediction -- 8.3.1 Problem Statement -- 8.3.2 Stochastic Optimization -- 8.4 The Tools of the Trade in Social and Structured Crowd Analysis -- 8.4.1 Socially Constrained Structural Learning for Groups Detection in Crowd -- 8.4.1.1 Task Formulation -- 8.4.1.2 SSVM Adaptation to Group Detection -- Inference and Max Oracle -- Loss Function
    Abstract: 8.4.2 Learning to Identify Group Leaders in Crowd -- 8.4.2.1 Task Formulation -- 8.4.2.2 SSVM Adaptation to Leader Identi cation -- Inference and Max Oracle -- Loss Function -- 8.5 Results on Visual Localization of Groups and Leaders -- 8.6 The Predictive Power of Leaders in Social Groups -- 8.6.1 Experimental Settings -- 8.6.2 Leader Centrality in Feature Space -- 8.6.2.1 Group Recovery Guarantees -- 8.6.2.2 Validation and Results -- 8.7 Conclusion -- References -- 9 Learning to Predict Human Behavior in Crowded Scenes -- 9.1 Introduction -- 9.2 Related Work -- 9.2.1 Human-Human Interactions -- 9.2.2 Activity Forecasting -- 9.2.3 RNN Models for Sequence Prediction -- 9.3 Forecasting with Social Forces Model -- 9.3.1 Basic Theory -- 9.3.2 Modeling Social Sensitivity -- 9.3.2.1 Social Sensitivity Feature -- 9.3.2.2 Training -- 9.3.2.3 Testing -- 9.3.3 Forecasting with Social Sensitivity -- 9.4 Forecasting with Recurrent Neural Network -- 9.4.1 Social LSTM -- 9.4.1.1 Social Pooling of Hidden States -- 9.4.1.2 Position Estimation -- 9.4.1.3 Occupancy Map Pooling -- 9.4.1.4 Inference for Path Prediction -- 9.4.2 Implementation Details -- 9.5 Experiments -- 9.5.1 Analyzing the Predicted Paths -- 9.5.2 Discussions and Limitations -- 9.6 Conclusions -- References -- 10 Deep Learning for Scene-Independent Crowd Analysis -- 10.1 Introduction -- 10.2 Large Scale Crowd Datasets -- 10.2.1 Shanghai World Expo'10 Crowd Dataset -- 10.2.1.1 Data Collection -- 10.2.1.2 Annotation -- 10.2.2 WWW Crowd Dataset -- 10.2.2.1 Crowd Video Construction -- Collecting Keywords -- Collecting Crowd Videos -- 10.2.2.2 Crowd Attribute Annotation -- Collecting Crowd Attributes from Web Tags -- Crowd Attribute Annotation -- 10.2.3 User Study on Crowd Attribute -- 10.3 Crowd Counting and Density Estimation -- 10.3.1 Method -- 10.3.1.1 Normalized Crowd Density Map for Training
    Abstract: 10.3.1.2 Crowd CNN Model -- 10.3.2 Nonparametric Fine-Tuning Method for Target Scene -- 10.3.2.1 Candidate Fine-Tuning Scene Retrieval -- 10.3.2.2 Local Patch Retrieval -- 10.3.2.3 Experimental Results -- 10.4 Attributes for Crowded Scene Understanding -- 10.4.1 Related Work -- 10.4.2 Slicing Convolutional Neural Network -- 10.4.2.1 Semantic Selectiveness of Feature Maps -- 10.4.2.2 Feature Map Pruning -- Af nity Score -- Conspicuous Score -- 10.4.2.3 Semantic Temporal Slices -- 10.4.3 S-CNN Deep Architecture -- 10.4.3.1 Single Branch of S-CNN Model -- S-CNN-xy Branch -- S-CNN-xt/-yt Branch -- 10.4.3.2 Combined S-CNN Model -- 10.4.4 Experiments -- 10.4.4.1 Experimental Setting -- Dataset -- Evaluation Metrics -- Model Pre-Training -- 10.4.4.2 Ablation Study of S-CNN -- Level of Semantics and Temporal Range -- Pruning of Features -- Single Branch Model vs. Combined Model -- 10.4.4.3 Comparison with State-of-the-Art Methods -- Quantitative Evaluation -- Qualitative Evaluation -- 10.5 Conclusion -- References -- 11 Physics-Inspired Models for Detecting Abnormal Behaviors in Crowded Scenes -- 11.1 Introduction -- 11.2 Crowd Anomaly Detection: A General Review -- 11.3 Physics-Inspired Crowd Models -- 11.3.1 Social Force Models -- 11.3.2 Flow Field Models -- 11.3.3 Crowd Energy Models -- 11.3.4 Substantial Derivative -- 11.4 Violence Detection -- 11.4.1 The Substantial Derivative Model -- 11.4.1.1 Substantial Derivative in Fluid Mechanics -- 11.4.1.2 Modeling Pedestrian Motion Dynamics -- 11.4.1.3 Estimation of Local and Convective Forces from Videos -- 11.5 Experimental Results -- 11.5.1 Datasets -- 11.5.2 Effect of Sampled Patches -- 11.5.3 Comparison to State-of-the-Art -- 11.6 Conclusions -- References -- 12 Activity Forecasting -- 12.1 Introduction -- 12.2 Overview -- 12.3 Activity Forecasting as Optimal Control
    Abstract: 12.3.1 Toward Decision-Theoretic Models
    URL: Volltext  (lizenzpflichtig)
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  • 4
    ISBN: 9780128092804 , 9780128092767
    Language: English
    Pages: xiv, 424 Seiten , Illustrationen, Diagramme , 27 cm
    Series Statement: Computer vision and pattern recognition series
    DDC: 302.30285637
    Keywords: Collective behavior Data processing ; Computer vision ; Collective behavior Computer simulation ; Collective behavior Computer simulation ; Collective behavior Data processing ; Computer vision ; Aufsatzsammlung ; Aufsatzsammlung ; Simulation ; Gruppenverhalten ; Computeranimation
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