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  • 1
    Language: English
    Pages: 1 online resource (20 pages)
    Edition: 1st edition
    Keywords: Electronic books ; local
    Abstract: The Internet of Things represents an enormous design challenge, as our expectations for physical-world objects are quite different than for digital-only devices. This lesson introduces how to approach UX for IoT, considerations for device interoperability, and opportunities and challenges for leveraging the data produced by those devices. Why is it important? IoT requires special design considerations, since the user experience is cross-platform and takes place across diverse physical contexts, with different devices. It’s no longer enough to think about screen-based interfaces; we have to consider the entire system of networked devices and data flows. What you’ll learn—and how you can apply it You'll learn how to reconsider the user experience (UX) in the context of IoT. Explore factors in device interoperability, and how they affect systems design and the end user. You'll learn about opportunities and challenges around the data produced by connected devices and their interactions. This lesson is for you because… You're a designer starting to work with networked devices You're a product designer or engineer interested in improving the user experience of your products Prerequisites Familiarity with basic principles of user experience design Materials or downloads needed in advance None
    Note: Online resource; Title from title page (viewed August 15, 2016)
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  • 2
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Edition: First edition.
    Parallel Title: Erscheint auch als
    Keywords: User interfaces (Computer systems) ; User-centered system design ; Human-computer interaction ; Ubiquitous computing ; Internet of things ; Electronic books ; Electronic books ; local
    Abstract: Networked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will ) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market. By drawing on the best of current design practice and academic research, Designing Connected Products delivers sound advice for working with cross-device interactions and the complex ecosystems inherent in IoT technology.
    Note: Includes bibliographical references and index. - Description based on print version record
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