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  • 1
    ISBN: 9781788296892 , 1788296893
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Keywords: OpenGL ; Computer graphics ; Electronic books ; Electronic books ; local
    Abstract: Gain proficiency with OpenGL and build compelling graphics for your games and applications About This Book Get to grips with a wide range of techniques for implementing shadows using shadow maps, shadow volumes, and more Explore interactive, real-time visualizations of large 2D and 3D datasets or models, including the use of more advanced techniques such as stereoscopic 3D rendering Create stunning visuals on the latest platforms including mobile phones and state-of-the-art wearable computing devices Who This Book Is For The course is appropriate for anyone who wants to develop the skills and techniques essential for working with OpenGL to develop compelling 2D and 3D graphics. What You Will Learn Off-screen rendering and environment mapping techniques to render mirrors Shadow mapping techniques, including variance shadow mapping Implement a particle system using shaders Utilize noise in shaders Make use of compute shaders for physics, animation, and general computing Create interactive applications using GLFW to handle user inputs and the Android Sensor framework to detect gestures and motions on mobile devices Use OpenGL primitives to plot 2-D datasets (such as time series) dynamically Render complex 3D volumetric datasets with techniques such as data slicers and multiple viewpoint projection In Detail OpenGL is a fully functional, cross-platform API widely adopted across the industry for 2D and 3D graphics development. It is mainly used for game development and applications, but is equally popular in a vast variety of additional sectors. This practical course will help you gain proficiency with OpenGL and build compelling graphics for your games and applications. OpenGL Development Cookbook ? This is your go-to guide to learn graphical programming techniques and implement 3D animations with OpenGL. This straight-talking Cookbook is perfect for intermediate C++ programmers who want to exploit the full potential of OpenGL. Full of practical techniques for implementing amazing computer graphics and visualizations using OpenGL. OpenGL 4.0 Shading Language Cookbook, Second Edition ? With Version 4, the language has been further refined to provide programmers with greater power and flexibility, with new stages such as tessellation and compute. OpenGL Shading Language 4 Cookbook is a practical guide that takes you from the fundamentals of programming with modern GLSL and OpenGL, through to advanced techniques. OpenGL Data Visualization Cookbook - ...
    Note: "Muhammad Mobeen Movania, David Wolff, Raymond C.H. Lo, William C.Y. Lo."--Cover. - Includes index. - Description based on online resource; title from title page (viewed June 28, 2017)
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  • 2
    ISBN: 9781782169734 , 1782169733
    Language: English
    Pages: 1 online resource (1 volume) , illustrations.
    Series Statement: Quick answers to common problems
    Keywords: OpenGL ; Computer graphics ; Electronic books ; Electronic books ; local
    Abstract: Over 35 hands-on recipes to create impressive, stunning visuals for a wide range of real-time, interactive applications using OpenGL About This Book Get acquainted with a set of fundamental OpenGL primitives and concepts that enable users to create stunning visuals of arbitrarily complex 2D and 3D datasets for many common applications Explore interactive, real-time visualization of large 2D and 3D datasets or models, including the use of more advanced techniques such as stereoscopic 3D rendering. Create stunning visuals on the latest platforms including mobile phones and state-of-the-art wearable computing devices Who This Book Is For This book is aimed at anyone interested in creating impressive data visualization tools using modern graphics hardware. Whether you are a developer, engineer, or scientist, if you are interested in exploring the power of OpenGL for data visualization, this book is for you. While familiarity with C/C++ is recommended, no previous experience with OpenGL is assumed. What You Will Learn Install, compile, and integrate the OpenGL pipeline into your own project Create interactive applications using GLFW to handle user inputs and the Android Sensor framework to detect gestures and motions on mobile devices Use OpenGL primitives to plot 2-D datasets such as time series dynamically Render complex 3D volumetric datasets with techniques such as data slicers and multiple viewpoint projection Render images, videos, and point cloud data from 3D range-sensing cameras using the OpenGL Shading Language (GLSL) Develop video see-through augmented reality applications on mobile devices with OpenGL ES 3.0 and OpenCV Visualize 3D models with meshes and surfaces using stereoscopic 3D technology In Detail OpenGL is a great multi-platform, cross-language, and hardware-accelerated graphics interface for visualizing large 2D and 3D datasets. Data visualization has become increasingly challenging using conventional approaches as datasets become larger and larger, especially with the Big Data evolution. From a mobile device to a sophisticated high-performance computing cluster, OpenGL libraries provide developers with an easy-to-use interface to create stunning visuals in 3D in real time for a wide range of interactive applications. This book provides a series of easy-to-follow, hands-on tutorials to create appealing OpenGL-based visualization tools with minimal development time. We will first illustrate how to quickly set up the development...
    Note: Includes bibliographical references and index. - Description based on online resource; title from cover page (Safari, viewed September 29, 2015)
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  • 3
    Language: English
    Pages: 1 online resource (1 video file, approximately 4 hr., 10 min.)
    Edition: 1st edition
    Keywords: Electronic videos ; local
    Abstract: Sponsored by Intel Machines that can converse with humans are no longer science fiction; they’re here, and they’re in production. Get up to speed on what’s possible today—systems that understand human language, answer questions, summarize large bodies of documents, and use that information to solve problems. What you'll learn-and how you can apply it Explore the concept of sociolinguistic variation and see how it affects machine learning models Discover evaluation techniques for trained models to ensure your system is working for everybody Learn how to build language-powered apps fast using pretrained open source and cloud natural language models Understand how to run inference NLP models and applications at scale using the Intel Distribution of OpenVINO toolkit This Superstream is for you because... You want to explore the latest in natural language processing (NLP) tools and techniques You want to learn how to use TensorFlow to build AI applications that can understand and create text You care about fairness and want to understand what that means for your NLP projects in practical terms You want to learn how to create language-powered apps without having to build a model from scratch Prerequisites: Come with your questions Have a pen and paper handy to capture notes, insights, and inspiration
    Note: Online resource; Title from title screen (viewed October 29, 2020) , Mode of access: World Wide Web.
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