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  • 1
    Online Resource
    Online Resource
    Sebastopol, Calif. : O'Reilly
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Edition: 2nd ed.
    Parallel Title: Erscheint auch als
    Keywords: Canvas (Computer file) ; HTML (Document markup language) ; Web sites ; Design ; Web site development ; Cascading style sheets ; Computer drawing ; Computer games ; Programming ; Computer graphics ; Electronic books ; Electronic books ; local
    Abstract: Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You'll learn how to draw, render text, manipulate images, and create animation-all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics-whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications
    Note: Includes index. - Description based on print version record
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Language: English
    Pages: 1 online resource (xix, 628 p.) , ill.
    Edition: 1st ed.
    Parallel Title: Erscheint auch als
    Keywords: Canvas (Computer file) ; HTML (Document markup language) ; Web sites ; Design ; Web site development ; Cascading style sheets ; Computer graphics ; Computer drawing ; Electronic books ; lcgft ; Electronic books ; local
    Abstract: No matter what platform or tools you use, the HTML5 revolution will soon change the way you build web applications, if it hasn't already. HTML5 is jam-packed with features, and there's a lot to learn. This book gets you started with the Canvas element, perhaps HTML5's most exciting feature. Learn how to build interactive multimedia applications using this element to draw, render text, manipulate images, and create animation. Whether you currently use Flash, Silverlight, or just HTML and JavaScript, you'll quickly pick up the basics. Practical examples show you how to create various games and entertainment applications with Canvas as you learn. Gain valuable experience with HTML5, and discover why leading application developers rave about this specification as the future of truly innovative web development. Create and modify 2D drawings, text, and bitmap images Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games on Canvas Use bitmaps and tile sheets to develop animated game graphics Go mobile: port Canvas applications to iPhone with PhoneGap Explore ways to use Canvas for 3D and multiplayer game applications
    Note: Cover title. - Includes index. - Description based on print version record
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
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